Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.
Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.
Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future. |
![]() Ballista Squad | Normal Trap |
Fortress of Gears [UR] | |
Tribute 1 monster, then target 1 card your opponent controls; destroy it. |
![]() Cosmic Cyclone | Quick Spell |
Galactic Origin [UR] Selection Box Vol. 01 Mini [UR] | |
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it. |
There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.
![]() Forbidden Lance | Quick Spell |
Valhalla Calling [UR] | |
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards. |
Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.
![]() Floodgate Trap Hole | Normal Trap |
Generation Next [UR] | |
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. |
Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.
![]() Sphere Kuriboh | DARK Fiend ★1 ATK 300 / DEF 200 |
The Ultimate Rising [UR] Selection Box Vol. 01 [UR] | |
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. |
Sphere Kuriboh has partially been outclassed by Kiteroid, but it’s still a fantastic card. For starters, this Level 1 monster is not Semi-Limited, which means that running it does not prevent you from being able to play World Legacy Clash, Enemy Controller, Hey, Trunade! and Treacherous Trap Hole. Sphere Kuriboh can switch your opponent’s monsters into Defense Position, which can sometimes be very beneficial, and it can be used even if your opponent is not attacking you directly, which means it can be used to protect your monsters as well.
![]() Paleozoic Canadia | Normal Trap |
Valiant Souls [UR] | |
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. |
Paleozoic Canadia is an incredibly versatile Trap Card: it can be used to disrupt your opponent’s plays, to force the activation of an effect, or to allow one of your monsters to get over an opponent’s monster. Finally, Canadia can be Special Summoned from the Graveyard as a Level 2 monster, giving you extra protection, offensive pressure, or just a non-Tuner to use for a Synchro Summon.
![]() Drowning Mirror Force | Normal Trap |
Gaia Genesis [UR] Selection Box Vol. 02 [UR] | |
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck. |
A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.
![]() Herald of the Abyss | Normal Spell |
Warriors Unite [UR] | |
Pay 1500 LP and declare 1 Monster Type and Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 “Herald of the Abyss” per turn. |
![]() Galaxy Cyclone | Normal Spell |
Gaia Genesis [UR] Selection Box Vol. 02 Mini [UR] | |
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn. |
Although Galaxy Cyclone is definitely less versatile compared to Cosmic Cyclone, the option to banish it from the GY to extract additional value gives it more relevant in certain scenarios.
Card | How to Get |
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![]() Dark Cavalry | Master of Chaos |
![]() Magician of Chaos | Master of Chaos |
![]() Dark Magical Circle | Future Horizon |
![]() Magician Navigation | Guardians of Rock |
Card | How to Get |
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![]() Blue-Eyes Spirit Dragon | Judgement Force |
![]() The White Stone of Ancients | Lords of Shining |
Card | How to Get |
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![]() Dragunity Knight - Ascalon | Dragunity Overdrive |
![]() Dragunity Couse | Judgement Force |
Card | How to Get |
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![]() Karakuri Shogun mdl 00 "Burei" | Revolution Beginning |
Card | How to Get |
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![]() Necrovalley | Dark Dimension |
![]() Treacherous Trap Hole | Normal Trap |
Visions of Ice [SR] Selection Box Vol. 02 Mini [SR] | |
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets. |
Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.
![]() Wall of Disruption | Normal Trap |
Servants of Kings [SR] Selection Box Vol. 02 Mini [SR] | |
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control. |
Wall of Disruption and Drowning Mirror Force are first two cards that should come to mind whenever your opponent’s back row does not cause any delay. Similarly to Treacherous Trap Hole, this Trap Card can be easily played in any deck, it can be incredibly impactful at times, allowing you to survive longer and potentially turning an entire board full of monsters into a complete liability.
![]() Hey, Trunade! | Normal Spell |
Rampage of the Forest [SR] Selection Box Vol. 02 Mini [SR] | |
Return all Set Spells and Traps on the field to the hand. |
Strong back row calls for strong back row removal. Hey, Trunade! can be played at the very beginning of your turn in order to ensure that cards like Paleozoic Canadia and Floodgate Trap Hole do not disrupt your plays and that others like Drowning Mirror Force and Wall of Disruption don’t set you back completely.
![]() Forbidden Chalice | Quick Spell |
Servants of Kings [SR] Selection Box Vol. 01 Mini [SR] | |
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated. |
Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Invocation via Aleister the Invoker, Cybernetic Overflow via Cyber Dragon Core, and Magician Navigation via Magician's Rod. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.
Card | How to Get |
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![]() Dragunity Senatus | Dragunity Overdrive |
Card | How to Get |
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![]() Triamid Master | Guardians of Rock |
![]() Triamid Cruiser | Guardians of Rock |
Card | How to Get |
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![]() Glife the Phantom Bird | Dimension of the Wizards |
Card | How to Get |
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![]() Dragon Spirit of White | The White Dragon of Legend |
![]() Sage with Eyes of Blue | Judgement Force |
It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.
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