Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.
We already know that these items do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.
Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.
Paleozoic Canadia is an amazingly versatile Trap Card: it can be used offensively, to disrupt the opponent’s play, to prevent Synchro Summoning and it can even be Special Summoned from the Graveyard as a Level 2 monster.
Sphere Kuriboh is a card that can fit in almost any deck, it has the ability to prevent OTKs and it has managed to stay relevant for quite a long time. One thing you should really consider here is the fact that The Ultimate Rising contains pretty much no other card that currently holds much value, so the UR Dream Ticket could save you the trouble of digging through it.
This Trap Card has the ability of removing all Attack Position monsters your opponent controls from the field and shuffling them back into the Deck. The downside of Drowning Mirror Force is the fact that you can only activate it in response to a direct attack, but it’s easily one of the most destructive cards in Duel Links.
Floodgate Trap Hole is a very similar card to Paleozoic Canadia, but it’s also a lot less versatile. You can only activate Floodgate on Summon, it can’t be chained to a Hey, Trunade! and it doesn’t have the additional effect of Special Summoning itself from the Graveyard.
With that being said, there really isn’t much else to look forward to when opening Generation Next and Floodgate does have the added benefit of locking the monster it flips in face-down Defense Position, so it wouldn’t be a bad investment.
This Spell Card can provide backrow removal on activation and even be used one more time from the Graveyard to get rid of a Vampire Kingdom or a Core Reinforcement. It’s just unfortunate that Gaia Genesis, the Main BOX that features this card, contains quite a few great cards.
Cosmic Cyclone serves a similar purpose to Galaxy Cyclone, but it’s a Quick-Play Spell and it banishes the card it targets. You can’t recycle Cosmic Cyclone from the Graveyard and you do have to pay 1000 Life Points in order to activate, but this cost does allow you to activate quite a few Skills.
Mirror Wall is still a decent Battle Trap, but it does have quite a lot of competition right now. Unlike Wall of Disruption, Mirror Wall can be activated during the Damage Step and it can be effective even if your opponent doesn’t have multiple monsters on the field.
Unless you want to build a Buster Blader Deck, Crimson Kingdom is not really a great BOX to open, but doing so would also be the only way you’d have to get your hands on this Level 4 Zombie-Type monster.
D.D. Assailant is currently played in Control decks because of its removal effect. It’s definitely not a card we would advise getting without the intention of building one, but we can’t ignore the fact that it is pretty relevant right now.
If you still don’t have your third copy of this card because you understandably decided not to invest actual money in the game and purchase the second White Dragon of Legend Structure Deck, this is your chance. Blue-Eyes is still a relatively new deck compared to others that are currently around and it might even receive further support in the future.
Pretty versatile Quick-Play Spell that hasn’t seen too much play lately, but will likely stay relevant.
It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.
That's because certain cards are "soft-limited" meaning they havent released other copies because Duel Link's meta system has a 20 card minimum as well as monster and spell/trap zone restrictions that might be adversely affected. card game has a 40 card minimum
it makes sense because they wouldnt allow you to get more than 2 toon kingdoms with any tickets before they decide that they want to introduce it into the current metagame
Diego 28days ago
So I have 2 UR Dream Ticket and apparently I'm gonna get my third one when DSID comes to DL but I can't decide between Canadia and Cosmic Cyclone. Which of them should I get with these tickets if I'll have to spend gems for the other one?
The tickets you have aren't "Dream Tickets". Dream Tickets from rare special events let you pull a card from a box like the ones listed here. The regular tickets from ranked play and common events have their own limited card pool.
I still have my two UR Dream Tickets. With the resurgence of Cyber Angels, I'm thinking of cashing them in for Senju.
I have most of the staples: 2 Cosmic Cyclones, 2 Galaxy Cyclones, 3 Canadias, 2 Drowning Mirror Forces, 2 Sphere Kuribohs, 2 Floodgates, and others that I cannot recall now.
I dont know which one the ticket that i used... But, after received 2 copies of The Legendary Exodia, that card dissapear...
I try to check one by one on SR list and SR Dream list card, but it completely dissapears...
Do we just can claim 2 copies in every card or that was just a glitch?
Also, i want to ask. Do all those recomended cards for beginners list is just in SR Dream ticket or there are in regular SR ticket too?
I prefer Floodgates but yes Canadia is excellent because it allows you to do two things - cut something off instantly at a critical stage (eg equipping), buying you a turn in the process and also summon a creature from the graveyard to tribute on or do whatever else these crazy kids do with creatures nowadays.
When I was a noob I use this ticket to get the Blast held by a tribute card thinking it would be useful.