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Top Pick-UR & SR Dream Ticket [May 2021]

Top Pick-UR & SR Dream Ticket, Best Picks, Other Possible Options
Duel Links Breaking News
38th Main Box: Fantastic Arc
update 21/05/2021

Updated Information

  • UR Dream Ticket Section Updated.

Overview

What are these Dream Tickets?

Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.

Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.

Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.

Best Picks (UR Dream Ticket)

Fiendish Chain

Fiendish Chain
Fiendish Chain
Continuous Trap
Selection Box Vol. 03 [UR]
Shining Hope [UR]
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, also that face-up monster cannot attack. When it is destroyed, destroy this card.

Ballista Squad

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.

Forbidden Lance

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.

Sphere Kuriboh

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Sphere Kuriboh has partially been outclassed by Kiteroid, but it’s still a fantastic card. For starters, this Level 1 monster is not Semi-Limited, which means that running it does not prevent you from being able to play World Legacy Clash, Enemy Controller, Hey, Trunade! and Treacherous Trap Hole. Sphere Kuriboh can switch your opponent’s monsters into Defense Position, which can sometimes be very beneficial, and it can be used even if your opponent is not attacking you directly, which means it can be used to protect your monsters as well.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Paleozoic Canadia is an incredibly versatile Trap Card: it can be used to disrupt your opponent’s plays, to force the activation of an effect, or to allow one of your monsters to get over an opponent’s monster. Finally, Canadia can be Special Summoned from the Graveyard as a Level 2 monster, giving you extra protection, offensive pressure, or just a non-Tuner to use for a Synchro Summon.

Drowning Mirror Force

Drowning Mirror Force
Drowning Mirror Force
Normal Trap
Gaia Genesis [UR]
Selection Box Vol. 02 [UR]
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.

A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.

Herald of the Abyss

Herald of the Abyss
Herald of the Abyss
Normal Spell
Warriors Unite [UR]
Pay 1500 LP and declare 1 Monster Type and Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 “Herald of the Abyss” per turn.

Galaxy Cyclone

Galaxy Cyclone
Galaxy Cyclone
Normal Spell
Gaia Genesis [UR]
Selection Box Vol. 02 Mini [UR]
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

Although Galaxy Cyclone is definitely less versatile compared to Cosmic Cyclone, the option to banish it from the GY to extract additional value gives it more relevant in certain scenarios.

Other Possible Options [UR Dream Tickets]

Necrovalley Support

CardHow to Get
Necrovalley
Necrovalley
Dark Dimension

Best Picks (SR Dream Ticket)

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
Selection Box Vol. 02 Mini [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.

Wall of Disruption

Wall of Disruption
Wall of Disruption
Normal Trap
Servants of Kings [SR]
Selection Box Vol. 02 Mini [SR]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.

Wall of Disruption and Drowning Mirror Force are first two cards that should come to mind whenever your opponent’s back row does not cause any delay. Similarly to Treacherous Trap Hole, this Trap Card can be easily played in any deck, it can be incredibly impactful at times, allowing you to survive longer and potentially turning an entire board full of monsters into a complete liability.

Hey, Trunade!

Hey, Trunade!
Hey, Trunade!
Normal Spell
Rampage of the Forest [SR]
Selection Box Vol. 02 Mini [SR]
Return all Set Spells and Traps on the field to the hand.

Strong back row calls for strong back row removal. Hey, Trunade! can be played at the very beginning of your turn in order to ensure that cards like Paleozoic Canadia and Floodgate Trap Hole do not disrupt your plays and that others like Drowning Mirror Force and Wall of Disruption don’t set you back completely.

Forbidden Chalice

Forbidden Chalice
Forbidden Chalice
Quick Spell
Servants of Kings [SR]
Selection Box Vol. 01 Mini [SR]
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Invocation via Aleister the Invoker, Cybernetic Overflow via Cyber Dragon Core, and Magician Navigation via Magician's Rod. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.

Other Possible Options [SR Dream Tickets]

Golden Castle Support

CardHow to Get
Glife the Phantom Bird
Glife the Phantom Bird
Dimension of the Wizards

In Conclusion

It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.

Comments

Hot New Top
Anonymous 4days ago
Why there isn't junk converter in the options?
<< Anonymous
Anonymous 4days ago Reply
Unfortunately, UR/RS Dream Tickets won´t let you select cards from the most recent Boxes/Structure Decks. They have a limit, just the discount from old Boxes.
Anonymous 4days ago
the new SR ticket can't be changed to:
- gaia the magical knight.
- junk converter .??!!!!
- shadow spell !!
- until nobleknight arms are need once again.
any one else have the same problem?
<< Anonymous
Konami 4days ago Reply
sowy~~
Anonymous
is it worth it to spend my expiring dream tickets on swirl slime and gate dark contract?
<< Anonymous
Not KoG Reply
The norm is that you use it with the last date released card before your ticket expires.
Unfortunately, the trend is that the URs will now be crap rares with dependency on imbalanced skill, it is advisable to stick to Swirl Slime, Malefic Paradox Gear and Masked Hero Anki and Red-Eyes Slash Dragon and Cyber Harpie Slash
<< Anonymous
You don't want to kn Reply
Bruh i wasted my dream for some d/d now i need it to get yugi muto bruh wasted
<< Anonymous
NewCobraSnake 4days ago Reply
From experience, no way! find a UR that's in a seperate box from the other cards in the deck you want, this you only spend 5 million dollars instead of ten million
Anonymous
Use your tickets wisely and get a set of wall of disruption, buy red eyes structure deck 3 times and you get a tiered deck
<< Anonymous
Anonymous 16days ago Reply
Stop trolling these people
Not KoG
Psychic Wheelder
Anonymous
Trunade is banned, remove
Wall of D is garbo, remove
The only meta GENERIC SRs are tth and chalice.
Anonymous
i wish i used mine on Deep Eyes
<< Anonymous
Anonymous Reply
wtf?u can get deep eyes just grind kaiba
Candend
I think for SR, FF tenki is good choice. Generic beast-warrior searcher with some buff. It's worth investment because so many good beast warrior archetype like lunalight or yosenju.
Anonymous
Get 2 wall of disruption and 2 mirror wall, pair it with red eyes structure deck and you'll have a solid meta deck
Not KoG
Soon UR Dream Ticket will be a history of Yugi Oh.
They give less and less dream tickets depending on the Net Sales of KoMoney.
It seems KoMoney knew CoVid will happen so they started DUEL LINKS on 2017!
<< Anonymous(MangakaJ96)
MangakaJ96 Reply
Yes, I know Duel Links is the same format as Speed Duels irl, but the latter isn't even close to Pendulums yet.
<< Anonymous(MangakaJ96)
MangakaJ96 Reply
Well...Speed Duels doesn't have Pendulums,XYZs, Synchros yet.
<< Anonymous
Anonymous Reply
You captured how lame that kind of people sound perfectly 10/10
<< Anonymous(Not KoG)
Anonymous Reply
"KoMoney knew CoVid will happen so they started DUEL LINKS on 2017!"

Beautiful.
Newcomer
Waiting levianeer as dream ticket
<< Anonymous
Anonymous Reply
Probably not, wait until a week after the next kc cup or whatever that tournament is called
<< Anonymous(Newcomer)
Anonymous Reply
I guess we'll have to wait an extra year
<< Anonymous
Anonymous Reply
*two
<< Anonymous(Newcomer)
Not KoG Reply
WAIT for Levianeer to become forbidden
Brandon Carter
New pack seto kaiba jack Altas yugi moto

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Pros : This card could be activated anytime after it was set on the prev. turn. Note that sever...
Does this work against token monsters?
Tf happened here?
Just ask dude someone will reply at some moment
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