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Top Pick-UR & SR Dream Ticket [May 2022]

Top Pick-UR & SR Dream Ticket, Best Picks, Other Possible Options
Duel Links Breaking News
Structure Deck EX: Thousand Illusion
update 24/05/2022

Updated Information

  • Book of Moon is added in Best Picks of UR Dream Ticket Section.
  • Staple Section of UR Dream Ticket is updated.

Overview

What are these Dream Tickets?

Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.

Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.

Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.

Best Picks (UR Dream Ticket)

Sphere Kuriboh

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Sphere Kuriboh has partially been outclassed by Kiteroid, but it’s still a fantastic card. For starters, this Level 1 monster is not Semi-Limited, which means that running it does not prevent you from being able to play World Legacy Clash, Enemy Controller and Treacherous Trap Hole. Sphere Kuriboh can switch your opponent’s monsters into Defense Position, which can sometimes be very beneficial, and it can be used even if your opponent is not attacking you directly, which means it can be used to protect your monsters as well.

Book of Moon

Book of Moon
Book of Moon
Quick Spell
Chaotic Soldiers [UR]
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Always a strong card to have. Can be used to disrupt your opponent and dodge from backrow disruption for your monsters. However, it might be less useful when it comes to Link Summon Era, who knows? We will see at that time.

Mystical Space Typhoon

Mystical Space Typhoon
Mystical Space Typhoon
Quick Spell
Antinomic Theory [UR]
Selection Box Vol.03 Mini [UR]
Target 1 Spell/Trap Card on the field; destroy that target.

A General Popular Spell Speed 2 Backrow Removal in this environment. Deals with your opponent's backrow so that you can more safely summon your monsters.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.

Forbidden Lance

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Paleozoic Canadia is an incredibly versatile Trap Card: it can be used to disrupt your opponent’s plays, to force the activation of an effect, or to allow one of your monsters to get over an opponent’s monster. Finally, Canadia can be Special Summoned from the Graveyard as a Level 2 monster, giving you extra protection, offensive pressure, or just a non-Tuner to use for a Synchro Summon.

Fiendish Chain

Fiendish Chain
Fiendish Chain
Continuous Trap
Selection Box Vol. 03 [UR]
Shining Hope [UR]
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, also that face-up monster cannot attack. When it is destroyed, destroy this card.

Stops potential combos from being performed which can disrupt your opponent. However, it can be stopped if your opponent chains a quick-play spell/trap removal. This also doesn't stop your opponent from using the affected monster into a synchro or XYZ.

Ballista Squad

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

Drowning Mirror Force

Drowning Mirror Force
Drowning Mirror Force
Normal Trap
Gaia Genesis [UR]
Selection Box Vol. 02 [UR]
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.

A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.

Other Possible Options [UR Dream Tickets]

Gadget Support

CardHow to Get
Gold Gadget
Gold Gadget
Pendulum Genesis

Necrovalley Support

CardHow to Get
Necrovalley
Necrovalley
Dark Dimension

Best Picks (SR Dream Ticket)

Number 70: Malevolent Sin

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

General Rank 4 Xyz Monsters nowadays. Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Forbidden Chalice

Forbidden Chalice
Forbidden Chalice
Quick Spell
Servants of Kings [SR]
Selection Box Vol. 01 Mini [SR]
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Dark Contract with the Gate via D/D Savant Kepler. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.

Karma Cut

Karma Cut
Karma Cut
Normal Trap
Arena of Sanctuary [SR]
Selection Box Vol. 02 Mini [SR]
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

A pretty good monster removal that also has an added benefit of removing multiple copies of them if they're also in the graveyard. Great against the mirror match, or other decks that uses same name monsters, but good in general too.

Bad Aim

Bad Aim
Bad Aim
Normal Trap
Absolute Inferno [SR]
Dragunity Overdrive [SR] [SR]
When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.

Bad Aim is a costless removal effect. It's activation condition usually isn't a problem since you can use it in response to any opponent activation, such as when they are performing their board setup combo.

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
Selection Box Vol. 02 Mini [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.

Wall of Disruption

Wall of Disruption
Wall of Disruption
Normal Trap
Servants of Kings [SR]
Selection Box Vol. 02 Mini [SR]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.

Wall of Disruption and Drowning Mirror Force are first two cards that should come to mind whenever your opponent’s back row does not cause any delay. Similarly to Treacherous Trap Hole, this Trap Card can be easily played in any deck, it can be incredibly impactful at times, allowing you to survive longer and potentially turning an entire board full of monsters into a complete liability.

Other Possible Options [SR Dream Tickets]

Golden Castle Support

CardHow to Get
Glife the Phantom Bird
Glife the Phantom Bird
Dimension of the Wizards

In Conclusion

It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.

Comments

Hot New Top
Anonymous
I already feel sad for those newbies who will follow this guide to build their BEWD deck and waste their SR ticket on a Dragon Spirit of White, a card you can easily get in not one, but 2 structure decks.
<< Anonymous
Newbs Reply
Please stop calling me out like that...
Anonymous
I do have most of the UR staples. I will go for my third copy of high priestress of prophecy
Anonymous
dont' waste on canadia, floodgate, chain or book of moon: every flip down is DEAD in few months with LINK SUMMON.
<< Anonymous
Anonymous Reply
It's still worth to mention that you can only Link summon when using face-up monsters. You can flip the material face down and slightly disrupt them. It's not a very good plan but those cards are not completely dead.
<< Anonymous
Anonymous Reply
Ok so what do you do going second cs a Link monster on the field??? Flip cards are out of meta now
<< Anonymous
Anonymous Reply
Let's be real here. When they release Link monsters, it will take another 6 month until any link deck will become meta XD
<< Anonymous
Anonymous Reply
Yep, Link would not be meta right away. Likely won't be meta until next year, even.
Anonymous
Will you ever bother to update this page? Most of these recomendations are useless in our meta.
Anonymous
is it worth it to spend my expiring dream tickets on swirl slime and gate dark contract?
<< Anonymous
NewCobraSnake Reply
From experience, no way! find a UR that's in a seperate box from the other cards in the deck you want, this you only spend 5 million dollars instead of ten million
<< Anonymous(Not KoG)
Anonymous Reply
The teaching from "Not KoG" is false teaching. I, too, in the past waited a long time to use my dream ticket, until they almost expire, because I want to get newer cards.

But as it turns out, doing that was pointless. You can test it yourself if you have several dream tickets. The one that's about to expire (which means you got it long time ago), can only be exchanged with very old cards.
<< Anonymous
Anonymous Reply
With the difference that often new meta decks need some key cards from old trash boxes. Not to mention that banlists can make your invested dream ticket a waste.
My advice, always go for staples, extra deck monsters or for core theme cards that are still relevant in tcg (stratos etc).
If you are a new player, use it as soon as you can to get a good deck fast for ranked. Otherwise, wait.
<< Anonymous
WoodFrJared Reply
I will say you can consider it after the mini box or KC GT Tournament. But may I know when is your dream tickets expire?
Anonymous
Can I get a Amazoness Queen from this SR dream ticket?
<< Anonymous
Anonymous Reply
No, amazoness queen is a lvl reward only
Anonymous
Why there isn't junk converter in the options?
<< Anonymous
Anonymous Reply
Unfortunately, UR/RS Dream Tickets won´t let you select cards from the most recent Boxes/Structure Decks. They have a limit, just the discount from old Boxes.
Anonymous
the new SR ticket can't be changed to:
- gaia the magical knight.
- junk converter .??!!!!
- shadow spell !!
- until nobleknight arms are need once again.
any one else have the same problem?
<< Anonymous
Konami Reply
sowy~~
Anonymous
Use your tickets wisely and get a set of wall of disruption, buy red eyes structure deck 3 times and you get a tiered deck
<< Anonymous
Anonymous Reply
Stop trolling these people
Not KoG
Psychic Wheelder
Anonymous
Trunade is banned, remove
Wall of D is garbo, remove
The only meta GENERIC SRs are tth and chalice.
Anonymous
i wish i used mine on Deep Eyes
<< Anonymous
Anonymous Reply
wtf?u can get deep eyes just grind kaiba

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Don’t push him
saw this skill in a mekk knight deck. i have a feeling it's gonna be used more
It's a skill, skills override game rules as the card wasnt set but placed there
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