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Top Pick - UR & SR Dream Ticket [Jan 15 Updated]

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update 15/01/2020

Updated Information

  • SR Dream Tickets Section Updated

Overview

What are these Dream Tickets?

Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.

Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.

Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.

7 Best Picks (UR Dream Ticket)

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.

Drowning Mirror Force

Drowning Mirror Force
Drowning Mirror Force
Normal Trap
Gaia Genesis [UR]
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.

A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Paleozoic Canadia is an incredibly versatile Trap Card: it can be used to disrupt your opponent’s plays, to force the activation of an effect, or to allow one of your monsters to get over an opponent’s monster. Finally, Canadia can be Special Summoned from the Graveyard as a Level 2 monster, giving you extra protection, offensive pressure, or just a non-Tuner to use for a Synchro Summon.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.

Forbidden Lance

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.

Galaxy Cyclone

Galaxy Cyclone
Galaxy Cyclone
Normal Spell
Gaia Genesis [UR]
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

Although Galaxy Cyclone is definitely less versatile compared to Cosmic Cyclone, the option to banish it from the GY to extract additional value gives it more relevant in certain scenarios.

Sphere Kuriboh

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Sphere Kuriboh has partially been outclassed by Kiteroid, but it’s still a fantastic card. For starters, this Level 1 monster is not Semi-Limited, which means that running it does not prevent you from being able to play World Legacy Clash, Enemy Controller, Hey, Trunade! and Treacherous Trap Hole. Sphere Kuriboh can switch your opponent’s monsters into Defense Position, which can sometimes be very beneficial, and it can be used even if your opponent is not attacking you directly, which means it can be used to protect your monsters as well.

Other Possible Options [UR Dream Tickets]

Darklord Support

CardHow to Get
Banishment of the Darklords
Banishment of the Darklords
Valhalla Calling

Blackwing Support

CardHow to Get
Black Whirlwind
Black Whirlwind
Blackstorm Rising

Dark Magician Support

CardHow to Get
Magician Navigation
Magician Navigation
Guardians of Rock

Vendread Support

CardHow to Get
Revendread Slayer
Revendread Slayer
Curse of Dread

4 Best Picks (SR Dream Ticket)

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.

Wall of Disruption

Wall of Disruption
Wall of Disruption
Normal Trap
Servants of Kings [SR]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.

Wall of Disruption and Drowning Mirror Force are first two cards that should come to mind whenever your opponent’s back row does not cause any delay. Similarly to Treacherous Trap Hole, this Trap Card can be easily played in any deck, it can be incredibly impactful at times, allowing you to survive longer and potentially turning an entire board full of monsters into a complete liability.

Hey, Trunade!

Hey, Trunade!
Hey, Trunade!
Normal Spell
Rampage of the Forest [SR]
Return all Set Spells and Traps on the field to the hand.

Strong back row calls for strong back row removal. Hey, Trunade! can be played at the very beginning of your turn in order to ensure that cards like Paleozoic Canadia and Floodgate Trap Hole do not disrupt your plays and that others like Drowning Mirror Force and Wall of Disruption don’t set you back completely.

Dragon Spirit of White

CardRating
Dragon Spirit of White
Dragon Spirit of White
★ 3

If you still don’t have your third copy of this card because you understandably decided not to invest actual money in the game and purchase the second White Dragon of Legend Structure Deck, this is your chance. Blue-Eyes is still a relatively new deck compared to others that are currently around and it might even receive further support in the future.

Forbidden Chalice

Forbidden Chalice
Forbidden Chalice
Quick Spell
Servants of Kings [SR]
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Invocation via Aleister the Invoker, Cybernetic Overflow via Cyber Dragon Core, and Magician Navigation via Magician's Rod. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.

Other Possible Options [SR Dream Tickets]

Golden Castle Support

CardHow to Get
Glife the Phantom Bird
Glife the Phantom Bird
Dimension of the Wizards

Buster Blader DNA Surgery Support

CardHow to Get
Destruction Swordsman Fusion
Destruction Swordsman Fusion
Power of Bravery

In Conclusion

It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.

Comments

Hot New Top
Anonymous 13days ago
Should I get Neos Fusion if I'm a strict free player? A second copy of it is pretty tempting, even if I don't specifically want it. I want a Treacherous Traphole, but I can probably get it next time they do one of those sells on old boxes! Or I can just get a second then...
<< Anonymous
Anonymous 13days ago Reply
The SR ticket better be exchanged with red eyes fusion since you can use it to farm LD if you're F2P
<< Anonymous
Anonymous 13days ago Reply
Both neos fusion and red eyes fusion are good choices.
<< Anonymous
Anonymous 12days ago Reply
My grind deck is a dino / synchro deck I'm fairly happy with, looking to use this to beef up "real" decks. Neos Fusion feels like a very strong choice, and since my main deck is currently Darklords, most of the other choices being semi-limited makes them a lot less appealing to me than they should be.
<< Anonymous
Anonymous 6days ago Reply
If you are not going to use it, I would recommend Red Eyes fusion (RE Slash is easy to get) since it's also a hidden a paywall. Red Eyes deck can also be used on farm decks so having 2 it's much better. It's not limited to 2 like Neos fusion.
Anonymous 14days ago
Because I was an idiot, was new to the game, and checked what reddit had to say first, last year I used my SR dream ticket on an Enemy Controller. Something I've since scrapped several copies of due to it being a common drop.

This game really needs to make it more clear what cards are exclusive to the specific ticket you are using.
<< Anonymous
Anonymous 14days ago Reply
it's not my problem though
<< Anonymous
Anonymous 14days ago Reply
LoL
<< Anonymous
Anonymous 6days ago Reply
Don't feel bad buddy. I think I also wasted an UR back then but forgot how. There's too much stuff in the game which is really hard to know what to get. But you learn which is the important thing.
Anonymous 8days ago
Hey trunade or hole.trap? I already hav 1 goles trap
-fx 11days ago
Mage Power not on this list lmao, one of the best pickups for most decks.
<< Anonymous(-fx)
Anonymous 10days ago Reply
please say sike
Anonymous 12days ago
Aleister, cosmic or floodgate.
<< Anonymous
Anonymous 11days ago Reply
You can't pick Aleister using current ticket
<< Anonymous
Anonymous 11days ago Reply
yes, you can.. in your dream
<< Anonymous
Anonymous 11days ago Reply
There are AA everywhere lol
Anonymous 12days ago
Is fortune lady calling a good choice? I have 2 copy..
<< Anonymous
Anonymous 12days ago Reply
If you are not building Darklords, then yeah go for it. FL needs 3 FL Calling
<< Anonymous
Anonymous 11days ago Reply
I like darklords, but it overused on the ladder and my guess there will be another hit for them after the Kc cup.. I have also two copy of bunishment but will go for calling instead...
<< Anonymous
Anonymous 11days ago Reply
Spend your ticket on a box you don't wanna dig. The best pick would always be Cosmic Cyclone since it came from a very bad Gladiator Beast box. If you already have 3 copies of CC, the next good pick would be Canadia or Floodgate
<< Anonymous
Anonymous 11days ago Reply
Have 2 of cc, 2 Canadia and one floodgates, but I will not dig in the box for third time and a decent Fortune lady deck can be only made with three calling.
Anonymous 13days ago
Are there event cards that make exception to the box rule when using dream tix?
<< Anonymous
Anonymous 12days ago Reply
You can usually get event cards using other tickets. So it's never worth it.
taki 12days ago
I picked "Cards of Consonance" (spell, UR) because I would like to play with "Dragunity deck" and I picked "Neos Fusion" (spell, SR) because it's a nice card with D-Hero deck and very easy "farm" AI bots in auto-duels.
Anonymous 14days ago
Instant use on my first scrap dragon, for the sr ticket I will use on second hey trunade
<< Anonymous
Anonymous 14days ago Reply
SR is a chance for F2P to get Neos fusion and red eyes fusion perhaps.
<< Anonymous
Anonymous 14days ago Reply
nice choice
Kaiba 14days ago
Is it intelligent to get an Axe Rider? I have 2.... but 3 is better.
Dkayed discord told me to do that.
<< Anonymous(Kaiba)
Yugi 14days ago Reply
If you have Tatsunootoshigo you don't need a third copy of Axe Raider.
<< Anonymous(Kaiba)
Anonymous 14days ago Reply
Niwatori is also a great choice. But i think they downgraded it´s rarity in DL.
Anonymous
Looking for some advice.
I want to use my dream ticket on a card that I can't get through any other means.
I've narrowed it down to Beast Machine King Barbaros Ur, Exodia Necross, and Meltiel Sage of the Sky.
There are 6 other cards that qualify for me, but I have 1 or 2 copies of the other ones.
If anyone can let me know if I've made a mistake with any of these 3, that'd be great.
Otherwise, does anyone have any recommendations on if I should choose one over any of the other 2?
<< Anonymous
Jesse 14days ago Reply
Those cards you mentioned are event cards and eventually end up in the Card Trader, tradable for EX Gems or obtained via Ranked Duels.

Patience is key, if you have to have those cards now, then use your ticket. If you can wait it out, then they WILL be obtainable again in future.
<< Anonymous(Jesse)
Anonymous 14days ago Reply
that's pretty stupd, you should use the UR dream ticket for cards hard to get because are in a box. For example that card you need wich is in a Main Box at full capacity. Don't waste it in 🔥 cards like exoda necross which is almost unplayable.
<< Anonymous
Anonymous 14days ago Reply
Yeah, you should use UR Dream Tickets to get URs from Main Boxes. Especially from Boxes that aren't that great but have only two or three decent SR/UR cards.
<< Anonymous
Anonymous 14days ago Reply
Never NEVER trade dream ticket for a event card NEVER
Anonymous 14days ago
Update this

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