so when is konami planning on adding a level option for standard duelists so i dont have to get stuck with bullshit lv33 decks that sacks broken 1-of cards on the first turn every game. ive said this numerous times on every survey already: fix your game and get rid of all the standard duelists lv27 and over so i can go back to playing against lv20 duelists when it was actually fun. i refuse to use boring ass counter decks with a dead cosmic cyclone just because you dont know how to put in a level option that shouldve been in the game from the start. put level select in the goddamn game konami you braindead trashass company. holy shit
build a deck with 10-12 random level 4 beater , 2 position changer, 3 monster removal, 3 backrow removal, and 1-2 specific counter (straight flush for level 27, reverse trap for level 33 & 39). then do auto duel, enjoy your winning.
I do agree with this as an option. Standard duelists should be there as a farm option and occasional challenge. I end up ignoring anything I know is pure BS and just cycle until I get something fightable.
And to all you yelling "built counterdecks", we already have the Legedary duelists who are a huge challenge themselves to built counterdecks for. When it comes to the basic mooks, maybe I don't want to make specific decks for everything. Maybe I just want to play the decks I like and enjoy myself. Ever think about that?
I kinda agree. It's a bit of a turn off when you force players to play a certain way. Higher rewards are nice, but some of us are just trying to stack up some Keyes real quick y'know. A level select would be convenient bc then I could get proper use out of the reward multipliers if I only have a few minutes to play. The 27s and up kinda forces your hand into playing how someone else wants you to.
Circus trick is the worst, i'v lost countless times against it.
If he picks the right hand there is nothing you can do
Easy, Black Horus dragon works if you can level it up quickly. Lv 7 can cancel trap cards. Also, I’ve used a blue eyes summoning deck with restart and a silent magician deck and have yet to lose. Fusion decks work okay as well. Traps such as curse of Anubis and floodgate trap hole work great
The ritual deck is only hard if it gets a ritual into the field and then equips it with Ritual Weapon.
Otherwise, the deck isn't tough at all, the deck's max ATK without Ritual Weapon is only 2000 lol
If you're still having trouble with Circus Trick, just fill your deck with Tenkabito Shien (you can get it via Card Trader), E-Hero Wildheart, Trap Jammer, and Straight Flush. Fill the rest of your deck with normal monsters with 1500+ ATK and DEF (to bypass Curse of Anubis and to ensure they wouldn't be beaten in combat while in defense) and spell/traps that can destroy traps and hopefully set cards, and you should be good, even with Auto-Duel. Yes, compared to other decks of this stage, Circus Trick is *far* ahead. Still, just push ahead, and once you reached Stage 33, you won't have to worry about this deck ever again. Making a separate deck might be annoying... but this is the stuff you will be doing to farm Lv40 Legendary Duelists anyway.