The GameA Tier List is primarily based on King of Games decks submitted by users.
Decks in Tier 1 and 2 are ones that are known to have achieved good success against other decks/players.
Meta decks are decks that are often commonly used by players in PvP. Meta decks will often change depending on newer cards or strategies, so we will keep updating this page often to keep everyone informed of newer decks.
Tier 0 decks are decks that completely dominate a meta and you either play the same deck or a deck that completely counters it (but loses to almost any other deck).
No deck can currently be classified as Tier 0
These decks are very well rounded. They have ways to deal with almost every deck and have very few weaknesses themselves.
Tier 2 decks have a bit more weaknesses than tier 1 decks but your opponent needs to draw them early on.
Geartown Turbo is a relatively recent addition to the game. This deck is able to Summon multiple 3000 ATK monsters with the ability to disable the opponent’s backrow on attack declaration in a single turn, quickly overwhelming the opponent and ending games.
Since both Koa'ki Meiru Urnight and the now Limited Koa'ki Meiru Maximus require Iron Core of Koa'ki Meiru in order to function, it would be impossible to run less than two copies of it, which pretty much means that this deck doesn’t have access to Enemy Controller, Hey, Trunade! and Treacherous Trap Hole anymore.
Sure, Koa'ki Meiru Maximus can still be added to the hand via Diamond Core of Koa'ki Meiru, but, if you don’t have Iron Core of Koa'ki Meiru, you can’t Special Summon it and, due to the fact that you only have two copies of that Spell Card in your entire Deck, you are not that likely to open with it. Consistency has definitely dropped, but Diamond Core alone can keep everything together.
Masked HERO is another deck that didn’t really get any worse: Mask Change and Masked HERO Anki are able to generate early OTKs and Destiny HERO - Decider is a fantastic card against Geartown Turbo and even Buster Blader. Destiny HERO - Celestial’s presence in the Semi-Limited List makes this Deck unable to run cards such as Hey, Trunade! and Enemy Controller freely.
These decks are very strong but have either one big, or a lot of weaknesses.
Dino Survival's End
This Control Deck has completely monopolized PvP lately, boasting, quite frankly, amazing results and carrying an incredible amount of people to KoG. Being so accessible and easy to build is certainly a big part of the appeal of this Deck, but that’s not to say that its spot on the Tier List is not deserved.
Karakuri Synchro is a remarkably powerful and consistent Deck. Karakuri Anatomy allows you to replenish the resources spent on Synchro Summoning and draw through your Deck.
A forum of this page is to discuss not your decks but Duel Links' tier list and current meta. If you need a help to build a better deck, please visit Deck Advice forum. We sincely appreciate your understand. Inappropriate comments will be deleted without any notice.
the fact that it changes the meta, forcing every non-six sam deck to play heavy counter against it already made this deck tier 0.
when was the last time u ppl see a deck that has such impact on the meta?
God I hate both, mostly Yubel though, as it's pretty obvious that it needs to be hit on the banlist as it's a deck at which you require messing with its timing. Also, lava golem deserves a ban as it deals too much and is used to get rid of boss monsters. Finally, at least for the degenerate decks, parasite infestation should require insects to be used in the deck an no effect damage to the player.