Always declare Machine-type with Array of Revealing Light so that Vellian's monsters cannot attack the turn they are summoned.
Since Vellian's monsters cannot attack immediately, Guardian Statue and Medusa Worm will allow you to control the board by removing your opponent's monsters from the field when they are flipped.
Remember to always use their effects to flip them back face-down for reuse next turn.
Only have 2 Guardian Statue/Medusa Worm on the field at most. Reserve one of your monster zones for Gravekeeper's Vassal.
Sometimes Vellian will have more monsters than you can remove with your Guardian Statues and Medusa Worms, in this situation use Acidic Downpour or System Down to remove all Machine-type monsters from the field.
Before your final turn, make sure you either normal summon Gravekeeper's Vassal or tribute summon Mystical Beast of Serket while Temple of the Kings is on your field.
Send Mystical Beast of Serket and Temple of the Kings to the graveyard to special summon Blue-Eyes Ultimate Dragon
Remember to use Anti-Magic Arrows during your final battle phase to avoid Vellian's Zero Gravity.
The main strategy is using multiple massivemorph on Ancient Gear Golem so they cannot attack directly, then have them destroy Kiseitai so that you can you can heal your LP every turn equivalent to half their attack points. This will heal you so much that any other attack Vellian does cannot kill you.
Temple of the Mind's Eye turns any battle damage you will receive into 1000 points, helping you survive longer.
Good Goblin Housekeeping and Jar of Greed helps you draw out the cards you need.
It is best to use Curse of Anubis during the start of the battle phase when Vellian cannot summon anymore monsters and before he attacks with his ancient gear monsters with protection effects.
On the final turn, set a Temple of the Mind's Eye face down to destroy the current active one. Summon Cosmic Compass and bring out two other tokens and then use double summon to tribute into The Winged Dragon of Ra. Activate The Winged Dragon of Ra's effect to boost his attack and remember to activate Anti-Magic Arrows at the start of the battle phase.
The Regulation of Tribe is your main stall card. Search it from your deck with Destiny Draw. Always declare Machine-type
Now you will need cards you can continuously tribute to maintain The Regulation of Tribe. Black Ptera returns to your hand everytime he is tributed so you can use him as cost every turn, just remember to summon him. Jam Breeding Device special summons Tokens every turn that you can use as cost.
Use Massivemorph on Ancient Gear Golem so that it cannot attack directly, and to give it high attack for when you steal it later.
You can use Enemy Controller when stalling but remember to reserve at least one of them for your final turn.
On your final turn, use Storm to get rid of your Jam Breeding Machine and Regulation of Tribe along with your opponent's backrow, prioritize destroying Vellian's set spell/trap cards.
Use Enemy Controller to tribute Black Ptera or a Token to take the boosted Ancient Gear Golem.
Summon Gravekeeper's Vassal and use the 2 Union Attack on him.
Immediately Summon Gate Guardian by tributing the monsters you get from Elements Unite. Gete Guardian should be in DEF position first unless Crowler will attack you with his monster equipping Ancient Gear Tank.
The next thing you need now is to activate at least 1 healing card so that Crowler does not burn you to death with Ancient Gear Tank. Once you regain enough LP, it's better to switch the position of Gate Guardian to ATK.
Lastly, you need to equip Gate Guardian with at least 2 Horn of Unicorn so that Crowler cant overpower your monster, both in attack and defense position.
After that its now only a matter of getting to zero cards quicker. Use Shard of Greed for extra draw power. The combo of Gravekeeper's Recruiter and Wonder Wand to get 3 cards out of your deck. It is best to search out another Gravekeeper's Recruiter if possible to reuse the combo.
Remember to use Anti-Magic Arrows at the start of your final battle phase.
I have spent about 5k green gate keys with no Ancient Gear Workshop dropped. Is it bugged or just a really long streak of bad luck. For reference I have farmed him successfully for 8k or more assessment points about 85% of the matches.
Komoney know what you're trying to get. So they rigged the drop or pack.
Anonymous 25days ago
If anyone is wondering whether 'Elements Unite' is worth using, it sure is! Here is one with which I had 75% success rate yesterday:
1x Gravekeeper's Vassal
1x Antimagic arrows
1x Dian Keto the cure master
2x Union Attack
3x Supremacy Berry
2x Noble Arms - Caliburn
1x Card Advance
1x Pot of Benevolence
1x Secret Pass to the treasures
3x Spikeshield with Chain
3x Jars of greed
1x Windstorm of Etaqua
The key 2 cards you want in your backrow are 1 spikeshield and 1 spikeshield/caliburn. Always start with Guardian in defense and keep him like that until you get your first healing spell. You only need to destroy 2 of his monsters for Benevolence to recycle them, then if you have Spikeshield just switch in defense mode until you have the union combo. Don't forget to activate anti-magic arrows on last turn.
What's crazy is after I beat him 15x with this deck yesterday I didn't receive a SINGLE Gear Knight or Golem. Today after duelling him 5x at level 10, not worrying about max score he finally drops a freaking Gear Knight!
Silent Magician LV8.
Silent Magician LV4: He helps summonning Silent Magician LV8.
Gravekeeper's Vassal: For the final attack.
Crystal Seer: To boost drawing.
Anti-Magic Arrows: To disable traps.
Super Rush Headlong: To defend your monster from Zero Gravity & 3500+ ATK monsters.
Union Attack: To boost Gravekeeper vassal's ATK.
Level up!: To special summon SM LV8.
Secret Pass To The Treasure : To let Gravekeeper Vassal attack directly.
Windstorm of Etaqua: To defend your monster from Zero Gravity & 3500+ ATK monsters.
HOW TO PLAY
-Summon SM LV8 as soon as possible.
-Put all Super Rush & Windstorm on the field as soon as you get them.
-Use Crystal Seer to get the necessary cards.
-Keep destroying his defence position monsters.
-Use Super Rush & Windstorm after Crowler activates Zero Gravity.
-On the final turn, summon Gravekeeper. Use All Union Attacks & Secret Pass on it. Activate Anti-Magic. Then, Attack Crowler dircetly.
-If you summoned SM LV8, DON'T summon ANYTHING.
-You can only activate Super Rush and Windstorm AT THE BEGINNING OF THE BATTLE PHASE.
-DON'T attack any monsters in attack position & avoid attacking directly. So you can get 1000 points for effect damage only.
-DON'T put Anti-Magic on the field.
-Use as many Glossary/Prismatic cards as you can.
-It's better to use Crystal Seer rather than any other traps/spells that help drawing. Because Crystal Seer defends against one attack + you get to view top 2 cards + pick one them. (It's a 3-in-1 card)
All you need is to have lower life points than Corwler the turn before you win(Your Turn, then Crowler, again your turn and win), you can use any card to lower your points, heal Crowler, pay a cost etc.
does the elements unite deck have high chance of winning?
nope eu deck is terrible, if you draw your healing he'll summon a 3600 atk gear golem and destroy your unbuffed golem, if you get your draw he'll tribute someone with the equip spell and do 600 damage, litterally 5% win rate at best
admitedly i've only tried once but the standard dark paladin deck for bastion also worked for crowler
If you can just be more honest and tell us it's YOU who's having a problem unlocking crowler, then I would have gladly helped you. Since you're so bent with preserving your image and reputation which doesn't even matter in this site where there's anonymity, I have to pass up on your question so you can learn one bit.
Since this "community" is so bent with critisizing others, I wouldn't admit anything to be honest.
To sorrel, I don't know which are the missions for unlocking him. But it's usually just playing around. For comeback victory, just use a pvp or beater deck, get some damage and then win