Level reward card is what you can obtain by leveling up characters, including gems, cards, skills, extra deck slots. Which cards and skills you acquire is different according to which character you get to level up.
Level reward details
A table below describes what sorts of reward and how many of each you can get by leveling up a character to 35 (current max level).
Reward type
Obtainable quantity
Gem
1840
Card
12
Skill
3
Extra deck slot
3
Introduction
What are the best Level-Up Reward Cards and what characters should I level up first?
These are fair questions considering how much time it can take to max out certain characters, so in this guide I will list the best Level-Up Reward Cards and explain why, in my opinion, you should give them priority.
Let’s set up a few rules first:
I will mostly include in this list cards that can only be obtained by levelling up a character. DNA Surgery is definitely an interesting card, but you don’t necessarily have to bring Weevil Underwood to Lv.40 to obtain a copy of it since it’s now available at the Card Trader, so, to stay true to the initial title, I will just ignore it.
If a card can be obtained by farming a Legendary Duelist, like Elemental HERO Wildheart, but it was also recycled as a Level-Up Reward, even though it might deserve a spot on this list (I am not saying it does), it will not be considered.
Best level reward cards
Overview
With so many characters now available, it can be difficult keeping track of them and knowing which ones to get and what cards to aim for, while also considering if they're still effective in the meta. Here are some things to help you get started:
Windstorm of Etaqua is a decent Trap Card that allows you to change the Battle Position of all monsters your opponent controls, it can prevent an OTK and it’s a pretty cheap alternative to other Battle Traps.
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
Curse of Anubis is another cheap alternative to expensive Battle Traps and it’s not a bad card for a beginner as it’s able lock all Effect Monsters on the field in Defense Position, lower their DEF to 0 and prevent them from changing their Battle Position for the rest of the turn.
While the fact that Curse of Anubis does not affect Normal Monsters is definitely a downside, it’s not as easy to play around as Windstorm of Etaqua.
This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn.
Jinzo Jector can be Tributed to add a copy of Jinzo to your hand and then, if your opponent has any face-down Trap Cards, it also allows you to Special Summon the Level 6 Machine-Type monster.
Amazoness Queen can be easily searched and Special Summoned by Amazoness Princess, Amazoness Onslaught and Amazoness Willpower and it can even function outside of an Amazoness deck due to its effect that protects it from destruction by battle.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.● While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated "Morphtronic" card to your hand, also shuffle the rest back into the Deck.● While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck in any order.
Morphtronic Smartfon is a Level 1 Tuner that works very well in Morphtronic decks. With its Attack Position Effect, Smartfon gives you the chance to add a “Morphtronic” card to your hand, which works very well with Morphtronic Accelerator, whereas its Defense Position Effect allows you to set up your next turns.
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
This Level 2 Warrior-Type Tuner that prevents your opponent from activating Trap Cards until the end of the Damage Step if the Synchro Monster it was used to Synchro Summon declares an attack. Torapart can unfortunately be used as Material to Summon only Warrior-Type monsters and it doesn’t do anything to advance your play or to make it easier to Synchro Summon.
Send 1 "Blue-Eyes" monster from your hand or Deck to the Graveyard, then target 1 face-up monster on the field; while that monster is face-up on the field, it cannot attack. You can only activate 1 Majesty with Eyes of Blue" per turn.
This Quick-Play Spell can be used to prevent an opponent’s monster from attacking and, because of its activation cost, it also has great synergy with Silver's Cry.
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.
Unknown Synchron is a Level 1 Tuner that can fit in pretty much any deck because its effect allows you Special Summon it from your hand once per Duel as long as your opponent controls a monster while you don’t.
A very good Spell Card that allows you Special Summon Level 5 or higher Normal Monsters from your hand, it can be used in Blue-Eyes and Dark Magician decks.
Destiny Draw allows you to draw two cards by discarding a “Destiny HERO” monster from your hand, it has synergy with Destiny HERO - Celestial and is a staple in Masked HERO decks.
How to Level Up Faster
What’s the best way to farm experience points?
To level up faster, you can make an Auto-Duel Deck that can work against the Standard Duelists that you can find in Duel World. You can also purchase Duel Orbs to instantly refresh Standard Duelists without having to wait for them to spawn again.
Face the Vagabond to gain more experience! You can also add other players as friends and send each other challenges. Activate the Result Booster before facing the Vagabond to make the most out of the Duel, even if you end up losing.
Here’s out Vagabond Trades/Friend Request Section!
List could probably use an honorable mentions section. Level 5 Joey Wheeler gets you another copy of Polymerization, which is useful for new players trying to do GX stage missions. Yugi Moto level 40 gets you a Relinkuriboh, which is card drawing and defense in a cosmo brain or relinquished deck. Level 38 Odion Regulation of Tribe, a meh trap card but f2p need all the backrow they can get, plus it can be used to clear out Lava Golem or certain annoying token monsters. Tristan Taylor has a ton of helpful cards for f2p/new players. Swing of Memories from Alexis.
IMHO the most versatile & MUST GET AT ONCE NO MATTER WHAT is Windstorm of Etaqua. One of the most damn useful card in the game !!
I myself am still using it now even today, super versatile and fits in any deck ANY DECK mind you !
the rest is ok and better for certain deck but none come close to Windstorm.
I agree. It is great because it doesn't have to wait for an attack to activate. It has saved me from silent magician lv. 8 a lot. I still use windstorm of etaqua.
10 is probably too few. There's cards like Monster Gate, Future Fusion, Swing of Memories, Destiny HERO - Malicious, Toon Kingdom, Dragged Down into the Grave and Montage Dragon that probably should've at least gotten an honourable mention.
I also disagree with Torapart being on this list, given you need the You're Under Arrest! skill to even have a monster other than Goyo Chaser worth using it on. Ancient Rules shouldn't qualify for the same reason as DNA Surgery, it's a Ranked reward now.