Auto Duel Decks and Tips

Duel Links auto duel decks, how to farm EXP fast, how to build decks for auto duel.
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update 25/05/2019

Maha Vailo Equip [Updated]

Essential cards
CostBudget - Mid
(Box reset)
Visions of IceVisions of Ice
Gaia GenesisGaia Genesis

Balance Version

Maha VailoMaha VailoMaha VailoPhantom Beast Wild-HornPhantom Beast Wild-HornLancer Lindwurm
Lancer LindwurmLancer LindwurmAxe of DespairMage PowerMage PowerPower of the Guardians
Power of the GuardiansPower of the GuardiansBlast with ChainBlast with ChainHalf CounterHalf Counter
Wall of DisruptionWall of Disruption--------

No Skill Version

Maha VailoMaha VailoMaha VailoPhantom Beast Wild-HornPhantom Beast Wild-HornLancer Lindwurm
Lancer LindwurmLancer LindwurmAxe of DespairAxe of DespairMage PowerMage Power
Power of the GuardiansPower of the GuardiansPower of the GuardiansMirror WallHalf CounterHalf Counter
Wall of DisruptionWall of Disruption--------


None of these cards are actually required to make this deck work. You can build you own version by keeping these ideas in mind:

  • Maha Vailo is can easily gain lots of attack when equipped with multiple Equip cards, therefore it is best to add as many copies as you have of him.
  • Piercing Damage is good for quickening the duel since your opponent will be setting his monsters face-down when your monsters get too strong.
  • The best skill to use would be Balance which is accessible to almost every duelist.
  • When using Balance, make sure you have at least 6 monster cards, 6 spell cards, and 6 trap cards to make the skill work.
  • Equip spells are usually preferable over equip traps because they can be activated immediately.
  • When using Balance you can decrease the number of monsters in this deck to 6, because you will still be guaranteed a monster in your starting hand.
  • Remember to keep your equip cards generic enough so that every monster in your deck is compatible with any equip card.

UAGG Auto [Updated]

SkillNo Skill Neccessary
Essential cards
PackChaotic ComplianceChaotic Compliance
Ancient Gear AwakeningAncient Gear Awakening

Example Deck

Ancient Gear GolemAncient Gear GolemAncient Gear GolemKing of the SwampKing of the SwampAncient Gear Box
Ancient Gear BoxAncient Gear WyvernAncient Gear WyvernAncient Gear WyvernAncient Gear FrameAncient Gear Frame
Ancient Gear FrameAncient Gear KnightFusion Recycling PlantFusion SageFusion SagePolymerization
PolymerizationPolymerization--Ultimate Ancient Gear GolemUltimate Ancient Gear GolemUltimate Ancient Gear Golem

Other Useful Cards

Auto Sylvan

SkillNo Skill Necessary
Essential cards
CostMid Expensive
(Box reset)
Servants of KingsServants of Kings
Rampage of the ForestRampage of the Forest

Post - Balancing Version

Sylvan KomushroomoSylvan KomushroomoSylvan KomushroomoSylvan BladefenderSylvan BladefenderWorld Carrotweight Champion
World Carrotweight ChampionSylvan MarshalleafSylvan MarshalleafAmaryleaseAmaryleaseSylvan Guardioak
Sylvan GuardioakSylvan GuardioakSylvan LotuswainSylvan LotuswainMirror WallMirror Wall
Wall of DisruptionWall of Disruption----


  • Requires no skill so can be used with any character.
  • Really easy to understand and use by the auto-duel A.I. because the only strategy involved is excavating a lot.
  • The best opening play is placing Komushroom face-down.
  • Revive World Carrotweight Champion by discarding Amarylease.
  • When Amarylease is in the graveyard, use its effect to summon Guardioak, Lotuswain, or Hermitree for 1 less tribute.
  • Always use Guardioak, Lotuswain, and Hermitree's effect.
  • Excavate Marshalleaf to destroy your opponent's monsters, and Komushroom for his spell/trap cards.
  • Add Bladefender to your hand when he is excavated. You can then summon him to use as a beater and excavate a card when he destroys an opponent's monster.
  • If you really need to excavate, you can normal summon Marshalleaf and use his effect. Then send him to the graveyard to revive Carrotweight.
  • Wall of Disruption and Mirror Wall are easy-to-use, splashable disruption, that also prevents the A.I. from decking out too quickly.

Water Beatdown

You can use WATER monsters to make a beatdown deck by swarming the field and simply relying on their high attack. It's relatively cheap to make since many of them are low rarity or from the card trader. Mako's skill - Mythic Depths is recommended to used in this deck too.

Example Deck

Hammer SharkHammer SharkHammer SharkUminotaurusUminotaurusUminotaurus
Atlantean Attack SquadAtlantean Attack SquadAtlantean Attack SquadSpined GillmanSpined GillmanSpined Gillman
Super Rush HeadlongSuper Rush HeadlongPower of the GuardiansPower of the GuardiansPower of the GuardiansMirror Wall
Wall of DisruptionWall of Disruption
[Skill] descriptionUser
Mythic Depths
Begins Duel with the Field Spell "Umi" activated.
Mako Tsunami
Mako Tsunami

Other Useful Cards

Beast/Beast - Warrior Beatdown

Essential cards
CostLow - Mid
(Box reset)
Blades of SpiritBlades of Spirit

Example Deck

Ver 1

Exarion UniverseEnraged Battle OxEnraged Battle OxEnraged Battle OxMad Dog of DarknessMad Dog of Darkness
Mad Dog of DarknessNin-Ken DogNin-Ken DogNin-Ken DogEnemy ControllerEnemy Controller
Wild Nature's ReleaseWild Nature's ReleaseMirror WallWall of DisruptionWall of DisruptionBeast Rising
Beast RisingBeast Rising

Ver 2

Flame TigerFlame TigerFlame TigerEnraged Battle OxEnraged Battle Ox
Enraged Battle OxGladiator Beast AndalGladiator Beast AndalGladiator Beast AndalEnemy ControllerEnemy Controller
Super Rush HeadlongSuper Rush HeadlongMirror WallWall of DisruptionWall of DisruptionBeast Rising
Beast RisingBeast Rising

Other Useful Cards

Dark Beatdown

Essential cards
CostMid Expensive
(Box reset)
Electric OverloadElectric Overload

Example Deck

Archfiend CavalryArchfiend CavalryGenex Ally PowercellGenex Ally PowercellGenex Ally PowercellGil Garth
Gil GarthGil GarthArchfiend SoldierArchfiend SoldierArchfiend SoldierSuper Rush Headlong
Super Rush HeadlongEnemy ControllerEnemy ControllerSword of Dark RitesSword of Dark RitesMirror Wall
Wall of DisruptionWall of Disruption

Other Useful Cards

Two Fusion Dragons

Essential cards
CostLow - Mid
(Box reset)

Example Deck - Best

Thunder DragonThunder DragonThunder DragonBlue Dragon SummonerBlue Dragon SummonerBlue Dragon Summoner
Mystical Sheep #1Goddess with the Third EyeVersago the DestroyerRed-Eyes B. DragonRed-Eyes B. DragonRed-Eyes B. Dragon
Meteor DragonMeteor DragonMeteor DragonPolymerizationPolymerizationPolymerization
Fusion GateFusion Gate
Twin-Headed Thunder DragonTwin-Headed Thunder DragonMeteor B. DragonMeteor B. DragonMeteor B. Dragon

Example Deck - Budget

Thunder DragonThunder DragonThunder DragonMystical Sheep #1Goddess with the Third EyeVersago the Destroyer
Two-Headed King RexTwo-Headed King RexTwo-Headed King RexCrawling Dragon #2Crawling Dragon #2Crawling Dragon #2
Jar of GreedJar of Greed
Twin-Headed Thunder DragonBracchio-raidusBracchio-raidusBracchio-raidus

Other Useful Cards

Machine Beatdown

Essential cards
CostMid Expensive
(Box reset)
Electric OverloadElectric Overload

Example Deck

Twin-Barrel DragonTwin-Barrel DragonTwin-Barrel DragonGenex Ally PowercellGenex Ally PowercellGenex Ally Powercell
MechanicalchaserMechanicalchaserMechanicalchaserGravity BlasterGravity BlasterGravity Blaster
Super Rush HeadlongSuper Rush HeadlongEnemy ControllerEnemy ControllerMirror WallWall of Disruption
Wall of DisruptionWindstorm of Etaqua

Other Useful Cards

What are auto decks?

Auto decks are decks that are mainly made to be used with the "Auto-Duel" function. The reason why people often want to go with Auto-Duel is simply because it is done much faster than manual play, since it is fast forwarded and easy to use with just one button. Keep in mind that win rates for auto decks vary depending on what level of Standard Duelists you are going against.

SD's decks

2 types of auto decks

1. Made to win

Some decks are made to have a high chance of winning and ends fast. This is good if you ever want to level a character quickly or buy a "Boosted Duel Orb" from the shop. With only an hour of infinite standard duelist spawns, winning the duels quickly can earn you a lot of exp, levelling a character up quite fast.

2. High score for items

The other type of decks are made to get a high score with auto duels. These decks might not have a consistently high win rate compared to the ones made to win, but they can often give up to 3000 or 4000 easily by using auto duel from the start. Earning a lot of points from the Duel Assessment will give more rewards like golds, stones/orbs, and most importantly, the standard gate keys and the colored ones used to farm Legendary Duelists.

How to make an Auto Deck

3 things you should know to build a good auto deck:

1. AI Interaction
You will need to get a good understanding of how the game's AI work, which can change from time to time. Press the auto-duel and see how they interact with some of the cards. It's recommended to keep things simple by using cards like Reinforcements, Metalmorph or Riryoku.


Hot New Top
Anonymous 6days ago
Play monsters + traps lol
Shady 6days ago
Never auto-duel if you use Fortune Lady Past. The AI will banish your monsters you still need, and half the time not even Synchro with the effect.
You want a tip NEVER AUTO DUEL, is garbage the AI is programed to lose every time no matter what deck you use
<< Anonymous
Anonymous Reply
Yea the vagabond always plays like a real person why can't our AI play the same way that the vagabond does.
<< Anonymous
Anonymous Reply
Read the comments just below, auto-duel AI being dumb is definitely intentional to stop players from relying to it too much.
<< Anonymous
That One Salad Reply
My guess is that the AI is a blend between bruteforcing through different possible moves and player tendencies.

The bruteforce part is pretty apparent because of the lag from playing against an AI alien deck.

The player analytics guess comes from how the AI does not want to attack [Magician girl] E V E R.

It also doesn't care about how your deck looks, which makes it looks 🔥ed.
<< Anonymous(That One Salad)
That One Salad Reply
And this is why I don't agree with Xcross' statement
I'd say that it depends on the deck. The auto-duel AI have done some pretty lengthy combos that are far more complicated than what i've ever seen from any player below KoG rank players. And yes, the combos actually achieve a better outcome.
I use Ape Fighter + bunch of 2k monsters + spells/traps to ↑ or ↓ atk
it's primarily a pvp deck but with some changes the deck it becomes a great auto duel deck
I changed 3 cosmic cyclone with dark magician, burst blade, polymerization
<< Anonymous(ArUn)
ArUn Reply
3 magician of chaos
3 keeper of dragon magic
1 buster blader
2 elemental hero neos
1 dark magician
3 advanced ritual art
1 miracle contact
2 neos fusion
1 polymerization
3 power of the guardians
2 drak cavalry
1 dark paladin
2 elemental hero brave neos
This is the deck I use for auto dueling. The AI tries to lose the game for you SO HARD. This deck is designed to be as hard to miss-play as possible. it wins almost all auto-duels for me!

Deck Core ::

Giant Rex x1
Evilswarm Salamandra x3
Evolsaur Cerato x3
Destroyersaurus x3
Megalosmasher X x2 (or 3, but 2 is fine)
Jurassic World x1

+ 4 spell / Traps like
Canadia / Hallucigenia / Super Rush Headlong / Forbidden Lance / Offerings to the Doomed (Not something like Enemy Controller, it can misplay that!!)

I use a small synchro splash
Goldfaxe of the Nordic Beasts
w / Stardust + Scrap Dragon

The AI tends to get antsy and not want to leave the Goldfaxe on the field, and it's "okay" if it does leave it on the field for a turn. (Usually just wastes a s / t )
<< Anonymous(TK)
TK Reply
Oh, I forgot. Fossil Dig is a good card to throw in if you have it, duh. Axe of Despair can also be pretty handy if you notice your AI losing because the opponent summoned a 2400 ATK monster, and you don't have the synchro or proper S/T defense. If you are missing some slots, always feel them with monsters NEVER go above 4 S/Ts unless the 5th can search a monster (Like Fossil Dig)
<< Anonymous(TK)
TK Reply
Some good splashable dinos are:
Black Veloci (Max 1, AI is dumb)
Jurrac Protops
Hyper Hammerhead
Frostosaurus (Max 1 tribute mon)
Dark Driceratops (Max 1 tribute mon)

Don't run more than 1 Giant Rex, AI is dumb with it too.
Megalosmasher X + traps eradicate everything
I win most of all Auto-Duels with Super Rush Headlong x3
Ai is garbage playing with dark magician deck.
<< Anonymous
SCUD Reply
But , why do you say that ..?
bloody auto duel is garbage! was running an Earthbound Immortal deck turn 1 it summoned an Earthbound but kept using it to attack the monsters rather than using its ability to attack directly & it kept summoning my weakest monsters with high defence into attack position by the time it summoned Infernal Avenger into atk position i was about to lose
Lot of people here complaining on how dumb AI is. If they upgrade AI then the farming will also gets harder that's why its ok if they're dumb you just need to make your Auto duel deck basic so AI can handle it.
<< Anonymous(cAnWeCopYStRiKPodipe)
Anonymous Reply
NPC AI and Auto-Duel AI are different, though.
High level NPC AI makes lots of good choices compared to Auto-Duel AI.

....Which is to be expected, anyway. This is a card game and you're the duelist, so most of the time you should be the one playing, even against NPCs since that's still Dueling too. That's why they made the Auto-Duel AI dumber.
<< Anonymous
Anonymous Reply
So basically it's to stop you from relying on it too much. It's also the reason why we can't Auto-Duel on the Gate.

Which I'm fine with, especially now that we have 3x modifier. Now we just need to do 3 duels, every 4 hours (unless you spam Duel Orbs). 3 duels doesn't take much time, just do it by yourself.
<< Anonymous
Anonymous Reply
Of course, I won't object if someone wants to use the AI instead, just don't expect it to finish the duels faster than if you do it by yourself.
<< Anonymous
Anonymous Reply
I agree with the anon.
lol the AI in this game is so unbelievably one of my auto decks that I created, I have Cu in it and the AI will summon it but then there are times when it won't activate the ability so it will leave it in attack position with only 500 ATK and I'm just over here like WTF?!? Stupid AI making me rage haha
<< Anonymous
not yami yugi Reply
it's not that easy trying to code AI
<< Anonymous(Arren)
Anonymous Reply
Easy. Everything has a value between 0 and one, greater than .5 is a go. all you have to do then is adjust the input variables, which btw, isn't really that hard to do. Yes there are millions of card combos but there are not millions of inputs that result in the same conclusions
<< Anonymous
Anonymous Reply
And coding e-card games isn't a pioneering project. I remember playing against well programmed enemies in old Yugioh Forbidden memories 16 years ago. I admit it is time consuming, but it does need some work since everyone uses it.
<< Anonymous
Anonymous Reply
A machine deck, I was pretty close to losing to a Gemini deck, then i noticed I had a level 4 tuner, and level 4 machine monster, I was like " i can win this with karakuri shogun, but it goes into battle phase and has to attack with karakuri watchdog, making me lose

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Comments (updated every hour)

Can I please just get another Multiple Piece Golem and Lancer Archfiend? I've farmed him 40 ...
But this card wasn't an example of such action - probably to keep the "foreign" fe...
Fault of the player for not having counters for solemn or other negation.
Something about summoning and attacking with Blue-Eyes White Dragon while using Mokuba Kaiba.
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