Requires no skill so can be used with any character.
Really easy to understand and use by the auto-duel A.I. because the only strategy involved is excavating a lot.
The best opening play is placing Komushroom face-down.
Revive World Carrotweight Champion by discarding Amarylease.
When Amarylease is in the graveyard, use its effect to summon Guardioak, Lotuswain, or Hermitree for 1 less tribute.
Always use Guardioak, Lotuswain, and Hermitree's effect.
Excavate Marshalleaf to destroy your opponent's monsters, and Komushroom for his spell/trap cards.
Add Bladefender to your hand when he is excavated. You can then summon him to use as a beater and excavate a card when he destroys an opponent's monster.
If you really need to excavate, you can normal summon Marshalleaf and use his effect. Then send him to the graveyard to revive Carrotweight.
Wall of Disruption and Mirror Wall are easy-to-use, splashable disruption, that also prevents the A.I. from decking out too quickly.
You can use WATER monsters to make a beatdown deck by swarming the field and simply relying on their high attack. It's relatively cheap to make since many of them are low rarity or from the card trader. Mako's skill - Mythic Depths is recommended to used in this deck too.
Auto decks are decks that are mainly made to be used with the "Auto-Duel" function. The reason why people often want to go with Auto-Duel is simply because it is done much faster than manual play, since it is fast forwarded and easy to use with just one button. Keep in mind that win rates for auto decks vary depending on what level of Standard Duelists you are going against.
Some decks are made to have a high chance of winning and ends fast. This is good if you ever want to level a character quickly or buy a "Boosted Duel Orb" from the shop. With only an hour of infinite standard duelist spawns, winning the duels quickly can earn you a lot of exp, levelling a character up quite fast.
2. High score for items
The other type of decks are made to get a high score with auto duels. These decks might not have a consistently high win rate compared to the ones made to win, but they can often give up to 3000 or 4000 easily by using auto duel from the start. Earning a lot of points from the Duel Assessment will give more rewards like golds, stones/orbs, and most importantly, the standard gate keys and the colored ones used to farm Legendary Duelists.
How to make an Auto Deck
3 things you should know to build a good auto deck:
1. AI Interaction You will need to get a good understanding of how the game's AI work, which can change from time to time. Press the auto-duel and see how they interact with some of the cards. It's recommended to keep things simple by using cards like Reinforcements, Metalmorph or Riryoku.
The A.I. Is programmed to try to get the most assessment points out of the cards it is dealt. Therefore, it cannot figure out what is actually a better play to WIN the duel. It kinda sucks, but I still use it.
LMAO. its happpened to me many times. i've even smiled when the AI is about to win the duel and it activates cosmic cyclone on your own card for no reason during the damage step lmao. takes away the "no damage" bonus lol
Yeah, my azure eyes sits in the Extra waiting while the AI lets my tuner be destroyed(face up attack summore)
miri 24days ago
thank you for the updated deck, the (maha viailo). gonna give this a shot since i have all those cards. balance or none. usually been having trouble with the gem knight deck against auto duel. hopefully this will work better
Lot of people here complaining on how dumb AI is. If they upgrade AI then the farming will also gets harder that's why its ok if they're dumb you just need to make your Auto duel deck basic so AI can handle it.
NPC AI and Auto-Duel AI are different, though.
High level NPC AI makes lots of good choices compared to Auto-Duel AI.
....Which is to be expected, anyway. This is a card game and you're the duelist, so most of the time you should be the one playing, even against NPCs since that's still Dueling too. That's why they made the Auto-Duel AI dumber.
i had one but ai always messed up so i changed to masked heroes its pretty consistent. thinking about red eyes deck now that i found this site
This is my ultimate auto duel deck, still 100% winrate (with BALANCE):
3x - Red Eyes B. Dragon
3x - Red Eyes Zombie Dragon
3x - Cards of The Red Stone
3x - Red-Eyes Insight
1x - Ancient Rules
3x - Red Eyes Spirit
4x - defense traps (Wall of D / Mirror wall / Hallucigenia / Sakuretsu / Widespread...)
(I currently only have 2 REZ but it still works perfectly with 1 blue dragon summoner.)
I've been using a deck like this and I've been having a lot of success, here's my modified deck.
3 Red Eyes B. Dragon
1 Red Eyes Zombie Dragon
3 Cards of The Red Stone
3 Red-Eyes Insight
3 Red Eyes Spirit
3 Wall of Disruption
2 Amazoness Swords Woman
1 Fortress Warrior
1 Mystic Plasma Zone
I only have 2 types of trap, 1 fort war and the rest are non-quick spells so the AI doesn't clog up zones.
-Part 2- Probably can improve this deck, like cards from Stardust Accel. I have Amazon/Fort War for some easy summonables and it's hard for the AI to mess up using them, 2 Forts might clog. To reiterate, the AI has issues if you have more than 2 types of "face down" traps/spells, sometimes it will put down 2 traps, and not a third it needs to survive. Fort x Disruption pairs well.
Auto duel AI is so stupid, it doesn't use any char ability, and the polymerization handling is buggy.