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Aporia

This page notes Aporia's skills, level-up rewards, starter deck, and cards and skills you can get by winning a duel against Aporia.
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update 19/04/2022

Description in the game

The Three Emperors of Illiaster - Primo, Lester, and Jakob - combine to form Aporia. One of the four survivors of an apocalyptic wasteland, Aporia travels back in time so that he can change the future. But doing so requires the desctruction of New Domino city - which he attempts to do using "Meklord Astro Mekanikle", a monster more powerful than every Merklord Emperor.

Signature Card

Meklord Astro Mekanikle [UR]

Meklord Astro Mekanikle
Meklord Astro Mekanikle
LIGHT Machine ★12
ATK 4000 / DEF 4000
Force of Infinity [UR]
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the Graveyard; inflict damage to your opponent equal to half that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.

Related Decks

Meklord Deck

How to Unlock Aporia

Aporia's Skill

Leaked Skills

Exclusive Skills

[Skill] descriptionUser
The Embodiment of Despair: Meklord Astro Mekanikle
At the beginning of the Duel, add 1 "Meklord Astro Mekanikle," 1 "Meklord Army of Wisel," 1 "Meklord Army of Skiel," and 1 "Meklord Army of Granel" to your Deck. Can be used once per Duel by revealing 1 "Meklord Astro Mekanikle" in your hand.
Return 1 "Meklord Army of Wisel," 1 "Meklord Army of Skiel," and 1 "Meklord Army of Granel" from your Graveyard to your hand. After using this Skill, you cannot activate either cards or effects until you successfully Special Summon "Meklord Astro Mekanikle".
Lvl 1
Beatdown!
Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters on your field by the number of of Level 5 or higher monsters on your field times 300. This Skill can only be used once per Duel.
Lvl 13
Fortissimo Combo!
Return 1 "Meklord Emperor" monster from your hand to its owner's Deck and play 1 face-up "Fortissimo the Mobile Fortress" to your field from outside of the Deck. If there already is Field Spell on your side of the field, return it to your hand. This Skill can only be used once per turn and twice per Duel.
Lvl 20
Level Cannon / Lock-on Laser
Can be used by choosing either of the following effects when you control "Fortissimo the Mobile Fortress" and your opponent has 3000 or more Life Points. This Skill can only be used if you begin the Duel with a Deck that contains no monsters other than "Meklord" monsters. (Extra Deck does not count.)

• Select 1 Synchro Monster on your opponent's field and decrease their Life Points by its Level x1OO.
• Decrease your opponent's Life Points by the number of Spell/Trap Cards on their field x1OO.
Drop
Meklord Army Regeneration
Can be used once on your next turn after you Special Summon "Meklord Astro Mekanikle" from your hand. Return 2 "Meklord Army" monsters with different names from your Graveyard to your hand.
Drop
Meklord Astro Genesis
Can be used if you have Special Summoned 3 or more "Meklord Emperor" monsters. Banish 1 "Meklord Emperor Wisel," 1 "Meklord Emperor Skiel," and 1 "Meklord Emperor Granel" from your Graveyard and play 1 "Meklord Astro Mekanikle" from your Deck or hand in Attack Position. This Skill can only be used if you begin the Duel with a Deck that contains no monsters other than "Meklord" monsters. (Extra Deck does not count.) This Skill can only be used once per Duel.
Drop
Meklord Convert
Once per turn, one of the following effects can be used. Each effect can only be used once per Duel.

• Reveal "Meklord Astro Mekanikle" in your hand, return 2 "Meklord" monsters on your field to your hand, and send 1 "Meklord Deflection" to your Graveyard from the outside of your Deck.
• Return 2 "Meklord" monsters from your Graveyard to your Deck. Then, you can add 1 "Meklord Astro Mekanikle" to your hand from your Deck.

This Skill can only be used if you begin the Duel with a Deck that contains 12 or more monsters and no monsters other than "Meklord" monsters. (Extra Deck does not count.)
Drop
Soldier to Lord
Can be used if you control only 1 monster.
Send 1 face-up "Meklord Army" monster on your field to your Graveyard and play 1 "Meklord Emperor" based on the list below.

This Skill can only be used once, and only if you begin the Duel with a Deck that contains no monsters other than "Meklord" monsters. (Extra Deck does not count.)

Meklord Army of Wisel: Meklord Emperor Wisel
Meklord Army of Skiel: Meklord Emperor Skiel
Meklord Army of Granel: Meklord Emperor Granel
Drop
Heaven, Earth, and People
Each of the following effects can be used once per Duel.

• Can be used on your next turn after your "Meklord Emperor Skiel" inflicts battle damage to your opponent with a direct attack. Add 1 "Meklord Emperor Granel" to your hand from your Deck. Then, return 1 card in your hand to your Deck.
• Can be used on your next turn after your "Meklord Emperor Granel" inflicts 3000 or more battle damage. Add 1 "Meklord Emperor Wisel" to your hand from your Deck. Then, return 1 card in your hand to your Deck.
• Can be used on your next turn after you activate the last effect of your "Meklord Emperor Wisel." Add 1 "Meklord Emperor Skiel" to your hand from your Deck. Then, return 1 card in your hand to your Deck.
Lifetime Mission

Common Skills

Level Up Rewards

LevelReward
1Skill: The Embodiment of Despair: Meklord Astro Mekanikle
2Gems x10
3Granel Carrier Granel Carrier
4Gems x10
5Deck Slot
6Gem x15
7Skiel Guard Skiel Guard
8Deck Slot
9Gem x25
10Wisel Guard 3 Wisel Guard 3
11Chaos Bloom Chaos Bloom
12Gem x35
13Skill: Beatdown!
14Meklord Emperor Granel Meklord Emperor Granel
15Gem x50
16Granel Carrier Granel Carrier
17Gem x60
18Skiel Guard Skiel Guard
19Gem x75
20Skill: Fortissimo Combo!
21Wisel Guard 3 Wisel Guard 3
22Gem x100
23Chaos Bloom Chaos Bloom
24Gem x120
25Meklord Emperor Skiel Meklord Emperor Skiel
26Gem x150
27Deck Slot
28Gem x200
29Gem x250
30Granel Carrier Granel Carrier
31Gold x100,000
32Gems x200
33Skiel Guard Skiel Guard
34Gems x250
35Wisel Guard 3 Wisel Guard 3
36UR Jewel x1
37Gems x200
38Chaos Bloom Chaos Bloom
34Gems x250
40Aurora Draw Aurora Draw

Lvl 30 Decklist (Gate)

  • Decklist Information is credits to baju

Duel Rewards

Drop Rewards

Exclusive Event

Aporia Unlock Event

Comments

Anonymous
now that aporia is coming to dl, this means konami is finished with 5ds world. since aporia was the final boss and in the finale yusei beats him and aporia crashes into the ocean and dies. with dm, gx and 5ds finished, konami will focus on adding only zexal and arc v chars moving forward
<< Anonymous
Anonymous Reply
Bosses already being in the game doesn't mean much. Most bosses these days are box cards rather than drops/level rewards anyway, and even back in the day, we had the odd character that had an existing card as a boss, like the Paradox Brothers.
<< Anonymous
Anonymous Reply
In fact, Z-One was the final boss, though I think it would be weird to see him as a playable character.

There are others that could be released in 5d's world, like Sherry LeBlanc and other Tournament participants (Team Ragnarok and the unicorn guys, for example). And a final special mention [spoiler] to Paradox, which is related to 5d's plot according to a few dialog lines.
<< Anonymous
MangakaJ96 Reply
What do you mean by a playable Z-One being weird exactly? All Z-One does uniquely is duel in his floating chair and use mechanical hands to play Timelords.
<< Anonymous
Anonymous Reply
GX is not finished yet. Darkness has not been defeated yet.
Anonymous
Hi. Any ideas for a game mat farming deck for this guy? TY in advance...
<< Anonymous
Anonymous Reply
Considering how hard it is to summon Mekanikle, I guess there won't be any easy way. Gotta do it over 50-100 duels.
<< Anonymous
Anonymous Reply
Aromage engine + meklord cards + draw sense light

1. Use Aromage Jasmine to fast draw cards and Blessed Winds to lose LP and activate draw sense to draw Mekanikle and others light Meklords.
2. Once you have all Meklords you need (or almost all), remove the Jasmines you need from field with Blessed Wind.
<< Anonymous
Anonymous Reply
3. Normal summon Bergamot on Mekanikle and then use Bot of benevolence (or any magic card that returns yours Meklords card from graveyard to hand/deck) and then do all over again until you can. Note that benevolence can also return oponents cards to his hand, so if hes gonna deckout before you, give him cards back.
Anonymous
I almost got him If only the event was 1 minute longer ☹️☹️☹️
<< Anonymous
Anonymous Reply
Why do you wait until the very last day, anyway?
<< Anonymous
Anonymous Reply
*did
Anonymous
Z-one coming soon
<< Anonymous
MangakaJ96 Reply
Idk about soon, but I believe Z-One will come.
<< Anonymous(MangakaJ96)
MangakaJ96 Reply
Actually, it’s not soon.
<< Anonymous
anonymous Reply
Timelord came to DL? its not relevant in TCG anyway
<< Anonymous(anonymous)
MangakaJ96 Reply
Not yet. That’s another sign that Z-One is coming.
JSergio
OK, how we Summon these THING 100 times?
How we return 3 Meklords to hand every turn?
<< Anonymous(JSergio)
Anonymous Reply
Just do it over 50 or 100 duels instead of in like, 2 duels.

Not everything can be cheated out, gotta work for it sometimes.
MangakaJ96
Perhaps Konami is making Aporia available by a skill exclusive to Primo (and Jakob if he’s being added to Duel Links) or he may be the character that is coming.

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