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New player guide: What packs to buy first? [Jan 2020 Updated]

Duel Links, which packs to buy, which decks to build to reach KOG for new players.
Duel Links Breaking News
Selection Box Vol.03
update 07/01/2020

Updated Information

  • Six Samurai Guide Removed
  • Shiranui Synchro Deck is added as budget route

Overview

If you have just started playing Duel Links or you simply haven’t opened the game in a while, you are probably looking at the Shop, wondering where to start. After all, this game has been out for over two years, and the amount of options available at this point is quite overwhelming. You do, however, have a limited amount of resources, so I am going to try and direct you towards what’s relevant at the moment.

Staples

For starters, let’s talk about some of the most popular cards in the game right now—mostly Spell and Trap Cards that can fit in pretty much any deck. These cards have proven to be a great investment for many players by remaining relevant for a very long time and should be one of your primary foci, if you have just started playing the game.

The cards are sorted by Type and Rarity

Kiteroid

Kiteroid
Kiteroid
WIND Machine ★1
ATK 200 / DEF 400
Tour Guides Mission Bingo Event [SR]
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.

Another amazing low-Level monster that can allow you to survive an OTK. Kiteroid has been Semi-Limited pretty much right after its release.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

Quick-Play Spell used for backrow removal; Cosmic Cyclone’s activation cost gives it synergy with a lot of Skills (like Sorcery Conduit).

Enemy Controller

Enemy Controller
Enemy Controller
Quick Spell
Ranked Rewards / Seto Kaiba [SR]
Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

Versatile Quick-Play Spell that can be used to protect your monsters and/or your Life Points, or to take control of an opponent’s monster. Enemy Controller is currently Semi-Limited.

World Legacy Clash

World Legacy Clash
World Legacy Clash
Quick Spell
Blazing Rose [R]
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.

Another Quick-Play Spell that is currently Semi-Limited; World Legacy Clash is used to decrease the stats of the opponent’s monsters, stall, or to trigger certain effects.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Trap Card that’s generally used to slow down the opponent by locking a monster that has just been Summoned in face-down Defense Position.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Similar to Floodgate Trap Hole, Paleozoic Canadia can flip monsters face-down, but it’s more versatile and it has an additional effect that allows you to Special Summon it from the Graveyard as Level 2 monster.

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

A Trap Card with a minor activation requirement and the ability to destroy two monsters on the field. Treacherous Trap Hole is currently Semi-Limited.

Recommended Start

Yubel - The Free to Play Route

Yubel has been sort of relevant ever since its introduction, and, if you’ve been playing this game for a while, you probably have found yourself with a Yubel - Terror Incarnate on the other side of the field and no way of getting rid of it.

Most Decks are equipped with at least a way of removing this Fiend from the field, and most people already know how to get around its floating effect, but this doesn’t make Yubel any less of an annoying or potentially problematic matchup.

If you have just started playing Duel Links and you’re already familiar with this card because of the TCG, you can forget about most of the issues it has in that format. Yubel is easy to play and cheap to build unless we are talking about specific variations of this Deck that involve the “Nephthys” archetype, and, most importantly, it can give you good results.

Example Core Yubel Deck

  • Fire King Avatar Yaksha and Fire King Island are typically used to bring out Yubel - Terror Incarnate. You can Set Yaksha and wait for your opponent to destroy it by a card effect or by battle, or you can simply destroy Yubel using the effect of your Field Spell. During your Main Phase, searching Yaksha or Fire King Avatar Barong in the process.
  • When Yubel is destroyed, it allows you to Special Summon Yubel - Terror Incarnate from your hand, Deck, or Graveyard. Terror Incarnate cannot be destroyed by battle and, during each of your End Phases, it destroys every other monster on the field. Even if your opponent manages to get rid of Terror Incarnate, this monster can float into its final form: Yubel - The Ultimate Nightmare. Ultimate Nightmare doesn’t wipe out every other monster on the field during your End Phase, but it can be used more offensively: you can attack your opponent’s monsters with Ultimate Nightmare to destroy them and inflict damage to your opponent equal to its ATK, ending the Duel more quickly.

Example Filler of Yubel Deck

Triamid - The Budget Route

Triamid is admittedly a pretty complex Deck to pilot, but, with some practice, it will certainly give you good results. This archetype has, especially recently, proven to be able to stand up against popular Decks such as Cyberdark Desperado, Cyberdark Neos, and Six Samurai Synchro. Being a relatively recent addition to Duel Links, none of the main cards used in this Deck can be found in the Duel Links Forbidden & Limited card, giving it an advantage over older Decks and making it easier to build it.

Example Core Triamid Deck

  • Triamid Master provides back row and monster removal while also enabling the Graveyard effects of your Field Spell Cards, Triamid Hunter gives you an additional Normal Summon per turn, allowing you to quickly take control of the field, and Triamid Dancer allows you to shuffle any “Triamid” card in your Graveyard back into the Deck, preventing you from running out of cards and ensuring that you always have a Field Spell Card to activate from your Deck, increasing the ATK and DEF of your monsters in the process.
  • Triamid Cruiser can be used to search any “Triamid” monster using the effect that all of them share, via Triamid Master’s unique effect, or by simply activating a new Field Spell on top of it. This Field Spell will make you gain 500 Life Points each time you Normal Summon a Rock-Type monster, and it will also allow you to draw and then discard a card whenever a “Triamid” monster is Normal Summoned. Gaining Life Points will allow you to survive multiple direct attacks from Cyberdark Edge, and filling the Graveyard with numerous Field Spell Cards and Rock-Type monsters will give Triamid Pulse more value.
  • Triamid Kingolem will give all of your “Triamid” monsters the ability to disable your opponent’s cards and effects on attack declaration.
  • Triamid Fortress will prevent your monsters from being destroyed by card effects. You can chain the effect of Master, Hunter or Triamid Dancer to the activation of the effect of Desperado Barrel Dragon or Treacherous Trap Hole, activating Triamid Fortress directly from the Deck, in order to save your monsters.

Example Filler of Triamid Deck

  • World Legacy Clash can be used to close the gap between monsters like Blue-Eyes White Dragon and Ancient Gear Reactor Dragon and yours. This Quick-Play Spell also allows you to utilize the effect of the banished monster one more time when it’s returned to the field.
  • Treacherous Trap Hole is a really powerful Trap Card that is capable of disabling Synchro Decks like Six Samurai, preventing them from Summoning their main monsters. Triamid Master can easily get rid of any Set card on your opponent’s side of the field, most of which are going to be Spell and Trap Cards, and Treacherous will deal with any potential threat that may come from your opponent’s Monster Card Zones.

Shiranui Synchro - The “Budget” Route

Not long after its debut in the 24th Mini Box Soul of Resurrection, the “Shiranui” archetype has proven itself to be an extremely strong contender in the current meta, being able to compete with both Invoked Elementsabers and Blackwings. Shiranui Synchro is an extremely solid deck that can be built with a relatively small investment of resources, it’s not particularly difficult to pilot, and it still has the potential to grow.

Example Core Shiranui Synchro Deck

  • Shiranui Solitaire can Special Summon any Zombie Tuner with 0 DEF directly from your Deck, but most importantly, if it’s banished, it allows you to Special Summon 1 of your other banished “Shiranui” monsters, including Shiranui Samuraisaga, Shiranui Squiresaga, Shiranui Shogunsaga, and Shiranui Sunsaga.

  • Upon being Normal Summoned, Shiranui Squire allows you to Special Summon Shiranui Spectralsword Shade or Spectralsword directly from your Deck. With the Skill Level Augmentation and another Level 4 monster in your hand, Squire becomes a one card Shiranui Sunsaga, which is possibly your best Turn 1 play. If you have enough resources to invest, I would advise getting multiple copies of this card.

  • Another Level 4 monster that is used primarily for Synchro Summoning. When Normal Summoned, Shiranui Spiritmaster allows you to Special Summon another “Shiranui” monster from your hand or Graveyard.

  • Your Level 3 Tuner. Shiranui Spectralsword Shade can be Tributed to Special Summon 2 of your banished Zombie monsters.

  • Shiranui Spectralsword is a Level 2 Tuner that allows you Summon Synchro Monsters that you otherwise would not be able to, like Archfiend Zombie-Skull and Revived King Ha Des.

  • A Level 10 Synchro with 3500 ATK that can prevent Zombie monsters you control from being destroyed.

  • Shiranui Shogunsaga, upon being Special Summoned, is able to drastically increase its ATK, giving itself the ability to get over pretty much any other monster.

  • Shiranui Squiresaga is extremely easy to Summon and it can provide both backrow and monster removal.

Example Filler of Shiranui Synchro Deck

  • You can use Aloof Lupine’s effect to banish Squire, Solitaire, or Spiritmaster directly from your Deck, and then, if your opponent destroys it by battle, you can add 1 of your banished monsters to your hand.

  • Shiranui Samurai provides a way of removing problematic monsters such as Invoked Cocytus from the board. I would advise always running at least one copy of Samurai.

  • Gold Sarcophagus allows you to banish Squire, Solitaire, or Spiritmaster from your Deck, but, unlike Aloof Lupine, it doesn’t take up your Normal Summon. If you have picked up this Spell Card with your UR Dream Ticket or you simply have purchased the Spellbound Silence Structure Deck EX, I have good news for you: it’s a fantastic addition to this deck.

  • Both of these cards are featured in Soul of Resurrection and can be really good inclusions in a Shiranui Synchro deck. Dragonecro Nethersoul Dragon represents an alternative win con that is fairly easy to bring out.

  • World Legacy Clash has great synergy with the archetype. The Quick-Play Spell is currently Semi-Limited, but it’s also the only card on the Forbidden/Limited List, aside from Enemy Controller, that I would consider running. Yes, Treacherous Trap Hole would be another good inclusion, but it’s an SR from a relatively old Mini Box, so it’s not going to be mentioned in this section.

  • The fact that Cross Breed has seen pretty much no play up to this point probably has a lot to do with the fact that it takes a lot of resources in a format in which they are particularly limited, but I still want to mention this Spell Card because it’s cheap and it has good synergy with the “Shiranui” archetype. You can use Cross Breed to search Squire and then if you are on the draw, you might have another Level 4 in your hand to reveal for Level Augmentation. Cross Breed does force you to run a lot of monsters, but the payoff, especially if you don’t have multiple copies of Squire, is admittedly there.

  • Sealing Ceremony of Katon provides interaction with your opponent during their turn, which is invaluable, and it also sets up for Shiranui Spectral Sword Shade’s effect. Banish Spiritmaster from your Graveyard, destroy a face-up card on your opponent’s side of the field, and maybe remove Aleister the Invoker, Invocation, or Kiteroid from their Graveyard.

Darklord - The Expensive Route

How much of an impact can the release of a single Spell Card have? Well, if said Spell Card gives you direct access to an entire archetype, enough to bring it back to relevance apparently. To be fair, it’s not the first time this happens, and it’s likely not going to be the last one.

We have already experienced this exact situation when Diamond Core of Koa'ki Meiru was released back in Revolution Beginning, and it’s fair to assume that Banishment of the Darklords will maintain Darklords competitively viable for as long as its predecessor did with Koa'ki Meiru. If you have resources to invest, then why not going for what’s hot right now?

Example Core Darklord Deck

Example Filler of Darklord Deck

  • Darklord Morningstar is a powerful monster that can instantly replenish the resources you used in order to bring it out. A 3000 ATK monster that cannot be targeted by your opponent’s card effects as long as you control another “Darklord” monster, and the ability to gain you a few Life Points while also setting up your Graveyard.
  • Artifact Lancea gives Darklords the upper hand against a lot of popular decks. Darklords can easily take advantage of this card because of their incredible draw power.
  • Darklord Ukoback can send Superbia directly from your Deck to the Graveyard, setting up for Darklord Contact. Since you are able to apply the effects of any “Darklord” Spell/Trap Cards in your Graveyard, you can use Ukoback to send Banishment, Contact, or The Sanctified Darklord to the Graveyard.

Cyberdark Desperado - The Premium Route

EX Structure Decks have historically been very impactful and Full Metal Desperado is no exception. While Desperado Barrel Dragon is not even comparable to Neos Fusion when it comes to versatility, it cannot be denied that it’s a really powerful card. Cyberdark Desperado is a Deck that’s relatively easy to build, since most of the cards you need are either contained in the Structure Deck EX or obtainable without spending Gems, and it’s also pretty easy to pilot.

Example Core Full Metal Desperado

  • Desperado Barrel Dragon is a Level 8 monster that you can Special Summon from your hand if a face-up DARK Machine monster you control is destroyed by battle or card effect. Aside from having a respectable amount of ATK, Desperado also has the ability to destroy up to three face-up monsters on the field during each Battle Phase, making quite threatening in Duel Links. You can choose to run Master of Destiny in order to make its effect more reliable or LP Boost α in combination with Card of the Soul to be able to search it.
  • BM-4 Blast Spider is your most reliable way of Summoning Desperado Barrel Dragon.
  • Cyberdark Edge is a DARK Machine monster that can attack your opponent directly. You can search Edge via Cyberdark Cannon and then equip Cannon to it from the Graveyard when you Normal Summon it.

Example Filler of Full Metal Desperado

  • In order to enable Master of Destiny, you need to have at least 5 cards with different names in your Deck that have coin-tossing effects. Your best options are Twin-Barrel Dragon, which can destroy a card on the field on Summon, Arcana Force XIV - Temperance, which is pretty much a Kuriboh, Time Wizard, which can destroy all monsters on your opponent’s side of the field, and Cup of Ace, which Master of Destiny essentially turns into Pot of Greed. All great options and all obtainable without spending any Gems.
  • World Legacy Clash comes from Blazing Rose and diving into a Main Box to get a Rare can be unexpectedly expensive, but this Quick-Play Spell is arguably one of the best additions you can make to this Deck.
  • Neos Fusion is the easiest way of sending Leng Ling to the Graveyard, it quickly thins your Deck and it also gives you a 2600 ATK monster that cannot be destroyed by battle or card effect once.

Other Interesting Options

DecksCost
RDA/Assault Mode
RDA/Assault Mode
Premium
Invoked Elementsaber
Invoked Elementsaber
Very Expensive
Cyber Dragon
Cyber Dragon
Very Expensive
Dark Magician
Dark Magician
Very Expensive
Superheavy Samurai Synchro
Superheavy Samurai Synchro
Expensive
Fur Hire
Fur Hire
Mid-Expensive

Aromage
Free to Play

Which Boxes are worth investing in?

Which packs should a new player open first? This is the question I want to answer in this section.

While there are certainly a lot of great cards in almost every single one of these BOXes, not all of them are currently relevant: a certain card or even a whole archetype might become very good in the future, but what I will mention here are mostly the ones that are staples in current meta decks and cards that are extremely versatile in general.

In order to properly understand how important these cards are, I will assign each one of them a number that represents the priority a player should give to them from 1 to 3 (1 being high priority and likely relevant in the current meta and 3 low priority and not currently relevant, but worth mentioning because of its versatility).

Comments

Hot New Top
Anonymous
Triamids / Vendreads.
Ritual Beasts if you are a experienced player.
<< Anonymous
Anonymous Reply
Ritual beasts feels like you're dueling against the timer unless you can think quickly.
<< Anonymous
Anonymous 6days ago Reply
I'd add Dragunity.
If you have 3 bucks and dream tickets.
<< Anonymous
Anonymous 1days ago Reply
Triamids and Vendreds aren't so good now but at least they have some tournament performances at their peak. Dragunities had no impact on the meta. Ritual beasts are very solid though.
<< Anonymous
Anonymous 1days ago Reply
you don't need 3 senatus but it really helps
Anonymous 2days ago
Blackwing isn't too much more expensive than Darklord and I feel like it'll stay in the meta for just as long. If you use a UR dream ticket on a Black Whirlwind, it's just buying out 2 main boxes twice each and a mini box until you get Hey, Trunade!
<< Anonymous
Anonymous 1days ago Reply
Dank lords is 3 resets of 1 minibox and 3 resets of a main box. Black birds are 3 resets of 2 main box, a lot more expensive. But you're right Dank lords look very close to the time when Konami will nerf it again, probably after the next KC cup.
Anonymous 13days ago
You forgot one Gaming Term: net decking, which is what the meta players do...
<< Anonymous
net decker 2days ago Reply
You're right about one thing. I'm not a meta player tho. I net deck to have fun with meme decks
<< Anonymous
Anonymous 1days ago Reply
If a group of people with no knowledge of net decks simply went about and tries to create the best decks... They'll probably end up with those net decks anyway.
krystof 28days ago
im new anyone want to tell me what to do please
<< Anonymous(krystof)
WoodFrJared 28days ago Reply
Hi, so what would you like to ask?
<< WoodFrJared
krystof 28days ago Reply
need help for what deck to build and i have 2 sr tickets and 2 ur tickets and 2 dream tickets
<< Anonymous(krystof)
WoodFrJared 6days ago Reply
sorry for the late reply, basically if you are a F2P player, I will suggest you pick an archetype decklist in the mini box, which will not cost you too many gems.
Anonymous 28days ago
Shiranui if you have old cards.
Vendreads if you are new.
<< Anonymous
Anonymous 28days ago Reply
blackwing if you are whale
<< Anonymous
Anonymous 23days ago Reply
I am pretty sure whales have no problems in making any deck
<< Anonymous
Anonymous 20days ago Reply
The optimized builds of Shiranui are heavy backrow. Vendred is a little weak right now. I'd suggest Ritual beasts for a cheap and powerful deck but it's not easy to play.
Anonymous
Invoked. Invoked. Invoked. If you don’t have Allister, you have nothing.
Dave
I really, really,recomend you to spend your money on a triamid deck (Guardians of rock box). Its cheap and very competitive, its kinda hard to use it properly, but with some practice, you can reach legendary rank with ease, even king of games
<< Anonymous(Dave)
bepo Reply
I am new to duel links and that is exactly what I have done!
Triamid is great. At the beginning it is a little confusing. But triamids is so much fun to play!
Anonymous
Regarding this new meta, where there are big beaters can't be destroyed, i'd rather suggest new players to invest in blazing rose box. You can focus on building subterror or metaphys (even both) since those decks have answer to get rid of big beaters which cant be destroyed or targeted.
Anonymous
when it says nothing good i see has a pvp thing, these older packs i say still be good in pve if a person wants to do a for fun deck
<< Anonymous
Yang Reply
What are you talking about? I do agree that the "staples" on this site are mostly unfit for usage against the current PvP archetypes. Well, the older packs are pretty useful for PvE, but they are mostly unfit for PvP use, so I advise not to roll them for the new player who wants to stay relevant in PvP
<< Anonymous(Yang)
Anonymous Reply
i was refer to later when they gotten there pvp deck then they can focus on other stuff. i don't pvp that much even tho i have one that can do pvp. from one point of view yes if a person want to stay relevant yes older ones ain't has useful but for ones where it more pve than pvp it different.
<< Anonymous(Yang)
Anonymous Reply
i rarely get past silver ranking in pvp has far has ranked duels. yes i have neos fusion and six samurai yet pvp isn't a big thing to me. pvp isn't a big thing to everybody in this game even if most have a op pvp deck right now or in time.
Anonymous
every card i say has a reason it around it like some cards from one pack used in yubel decks
Anonymous
it's so sad no new players buy land of titans mini box anymore :c
<< Anonymous
Anonymous Reply
.....Well that box's content is mostly useless to begin with. Even back when before we even got GX world, people are already advising against opening that box.
<< Anonymous
Yang Reply
If you're concerned with survival in the long run, I would very much advise against chasing cards from any old boxes. So, no chasing Sphere Kuriboh, Treacherous or Floodgates, nor Mirror Wall or E-Con unless you're an older player and got them in the past. Here's the list of modern staples:
Cosmic Cyclone
Paleozoic Canadia
Drowning Mirror Force
Vermillion Dragon Mech
World Legacy Clash
Yang
I haven't been back on this site for quite a while, but I can definitely say that this site seems to give out bad advice. Practically all UR cards are good for PvE, but chasing cards for older boxes is a bad idea for new players. Here's a more realistic list of staples:
World Legacy Clash
Cosmic Cyclone
Paleozoic Canadia
Drowning Mirror Force
Vermillion Dragon Mech

The best F2P deck for beginners to build aren't Yubel decks.
I would recommend Triamid as they are cost effective(though not as when Aliens were around) and yet easy enough for the beginner to utilise competitively enough. I do not recommend Darklords as you would likely have to spend 29000 gems, or Six Samurai for 34000 gems, while you can get Triamids for only 23000 gems or lesser.
If your'e an older player, I suggest you cut down on any gem spending and concentrate on accumulating gems.
<< Anonymous
Yang Reply
What I argue about it is about the Yubel ones.Well, never mind if they list triads anyway
<< Anonymous(Yang)
Yang Reply
Oh, wait, what about the staples issue? Sphere Kuriboh doesn't do much today except for PvE since the archetypes you are up against tend to be different compared to what we might face during sylvan era PvP. I would vouch for something similar for E-Con
<< Anonymous(Yang)
Anonymous Reply
Yeah, Yubel deck has the issue of the Yubel cards themselves being hard to obtain since Yubel is still not added to the Gate yet.

And to consistently farm Yubel for the cards, you'll need Masked Hero Vapor farming deck, which means you'll have to dig into Valiant Souls, in which case you might as well just play Masked-Destiny Heroes as your beginner deck.
<< Anonymous
Anonymous Reply
IMO, Yubel deck is only for those who are already familiar with or really like the "selfdestruct" playstyle. It's a bit complex for beginners.

Decks for beginners should focus on easier to summon monsters and easy spell/trap usage.

Commens and feedback

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New prismatic like tcg??
Just @@@ in your moms pantie.s over akiza bobs!
Akiza has best bobs, 30s to Chazz!
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