Content

New player guide: What packs to buy first? [Sept 2019 Updated]

Duel Links, which packs to buy, which decks to build to reach KOG for new players.
Duel Links Breaking News
New pack: Aerial Assault
update 11/09/2019

Overview

If you have just started playing Yu-Gi-Oh! Duel Links and you are looking at the Shop, wondering where to start, you might be overwhelmed by how many different packs are currently available. This game has recently celebrated its 2nd anniversary and right now the Shop features 20 Mini BOXes and 22 Main BOXes; investing into every single one of these is definitely not advised as the vast majority contain outdated cards and/or archetypes that are not viable anymore, so in this guide I will try and direct you towards the ones that feature cards that are currently relevant.

Staples

For starters, let’s talk about some of the most popular cards in the game right now—mostly Spell and Trap Cards that can fit in pretty much any deck. These cards have proven to be a great investment for many players by remaining relevant for a very long time and should be one of your primary foci, if you have just started playing the game.

The cards are sorted by Type and Rarity

Sphere Kuriboh

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

A Hand Trap that is used primarily to prevent OTKs and protect your monsters; Sphere Kuriboh has managed to stay mostly relevant ever since its introduction.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

Generic back row removal; Cosmic Cyclone’s activation cost has synergy with a lot of Skills like KaibaCorp Bling.

Enemy Controller

Enemy Controller
Enemy Controller
Quick Spell
Ranked Rewards / Seto Kaiba [SR]
Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

Versatile Quick-Play Spell that can be used to protect your monsters and/or your Life Points or to take control of an opponent’s monster. Enemy Controller is currently Semi-Limited.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Trap Card that’s generally used to slow down the opponent by locking a monster that has just been Summoned in face-down Defense Position.

Paleozoic Canadia

Paleozoic Canadia
Paleozoic Canadia
Normal Trap
Valiant Souls [UR]
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Similar to Floodgate Trap Hole, Paleozoic Canadia can flip monsters face-down, but it’s more versatile and it has an additional effect that allows you to Special Summon it from the Graveyard as Level 2 monster.

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

A Trap Card with a minor activation requirement and the ability to destroy two monsters on the field. Treacherous Trap Hole is currently Semi-Limited.

Recommended Start

Yubel - The Free to Play Route

Yubel has been sort of relevant ever since its introduction, and, if you’ve been playing this game for a while, you probably have found yourself with a Yubel - Terror Incarnate on the other side of the field and no way of getting rid of it.

Most Decks are equipped with at least a way of removing this Fiend from the field, and most people already know how to get around its floating effect, but this doesn’t make Yubel any less of an annoying or potentially problematic matchup.

If you have just started playing Duel Links and you’re already familiar with this card because of the TCG, you can forget about most of the issues it has in that format. Yubel is easy to play and cheap to build unless we are talking about specific variations of this Deck that involve the “Nephthys” archetype, and, most importantly, it can give you good results.

Example Core Yubel Deck

  • Fire King Avatar Yaksha and Fire King Island are typically used to bring out Yubel - Terror Incarnate. You can Set Yaksha and wait for your opponent to destroy it by a card effect or by battle, or you can simply destroy Yubel using the effect of your Field Spell. During your Main Phase, searching Yaksha or Fire King Avatar Barong in the process.
  • When Yubel is destroyed, it allows you to Special Summon Yubel - Terror Incarnate from your hand, Deck, or Graveyard. Terror Incarnate cannot be destroyed by battle and, during each of your End Phases, it destroys every other monster on the field. Even if your opponent manages to get rid of Terror Incarnate, this monster can float into its final form: Yubel - The Ultimate Nightmare. Ultimate Nightmare doesn’t wipe out every other monster on the field during your End Phase, but it can be used more offensively: you can attack your opponent’s monsters with Ultimate Nightmare to destroy them and inflict damage to your opponent equal to its ATK, ending the Duel more quickly.

Example Filler of Yubel Deck

Triamid - The Budget Route

Triamid is admittedly a pretty complex Deck to pilot, but, with some practice, it will certainly give you good results. This archetype has, especially recently, proven to be able to stand up against popular Decks such as Cyberdark Desperado, Cyberdark Neos, and Six Samurai Synchro. Being a relatively recent addition to Duel Links, none of the main cards used in this Deck can be found in the Duel Links Forbidden & Limited card, giving it an advantage over older Decks and making it easier to build it.

Example Core Triamid Deck

  • Triamid Master provides back row and monster removal while also enabling the Graveyard effects of your Field Spell Cards, Triamid Hunter gives you an additional Normal Summon per turn, allowing you to quickly take control of the field, and Triamid Dancer allows you to shuffle any “Triamid” card in your Graveyard back into the Deck, preventing you from running out of cards and ensuring that you always have a Field Spell Card to activate from your Deck, increasing the ATK and DEF of your monsters in the process.
  • Triamid Cruiser can be used to search any “Triamid” monster using the effect that all of them share, via Triamid Master’s unique effect, or by simply activating a new Field Spell on top of it. This Field Spell will make you gain 500 Life Points each time you Normal Summon a Rock-Type monster, and it will also allow you to draw and then discard a card whenever a “Triamid” monster is Normal Summoned. Gaining Life Points will allow you to survive multiple direct attacks from Cyberdark Edge, and filling the Graveyard with numerous Field Spell Cards and Rock-Type monsters will give Triamid Pulse more value.
  • Triamid Kingolem will give all of your “Triamid” monsters the ability to disable your opponent’s cards and effects on attack declaration.
  • Triamid Fortress will prevent your monsters from being destroyed by card effects. You can chain the effect of Master, Hunter or Triamid Dancer to the activation of the effect of Desperado Barrel Dragon or Treacherous Trap Hole, activating Triamid Fortress directly from the Deck, in order to save your monsters.

Example Filler of Triamid Deck

  • World Legacy Clash can be used to close the gap between monsters like Blue-Eyes White Dragon and Ancient Gear Reactor Dragon and yours. This Quick-Play Spell also allows you to utilize the effect of the banished monster one more time when it’s returned to the field.
  • Treacherous Trap Hole is a really powerful Trap Card that is capable of disabling Synchro Decks like Six Samurai, preventing them from Summoning their main monsters. Triamid Master can easily get rid of any Set card on your opponent’s side of the field, most of which are going to be Spell and Trap Cards, and Treacherous will deal with any potential threat that may come from your opponent’s Monster Card Zones.

Six Samurai Synchro - The “Budget” Route

Warriors Unite, the 19th Main Box, has greatly improved the “Six Samurai” archetype, giving it a powerful Synchro Monster that can be Summoned with ease thanks to a variety of Tuners and non-Tuners that can be Special Summoned from the hand or directly from the Deck.

The fact that we are advising both new and returning players to build this deck should come as no surprise: Six Samurai Synchro is strong, consistent and also relatively cheap to build.

Example Core Six Samurai Synchro Deck

Example Filler of Six Samurai Synchro Deck

Darklord - The Expensive Route

How much of an impact can the release of a single Spell Card have? Well, if said Spell Card gives you direct access to an entire archetype, enough to bring it back to relevance apparently. To be fair, it’s not the first time this happens, and it’s likely not going to be the last one.

We have already experienced this exact situation when Diamond Core of Koa'ki Meiru was released back in Revolution Beginning, and it’s fair to assume that Banishment of the Darklords will maintain Darklords competitively viable for as long as its predecessor did with Koa'ki Meiru. If you have resources to invest, then why not going for what’s hot right now?

Example Core Darklord Deck

Example Filler of Darklord Deck

  • Darklord Morningstar is a powerful monster that can instantly replenish the resources you used in order to bring it out. A 3000 ATK monster that cannot be targeted by your opponent’s card effects as long as you control another “Darklord” monster, and the ability to gain you a few Life Points while also setting up your Graveyard.
  • Darklord Ukoback can send Superbia directly from your Deck to the Graveyard, setting up for Darklord Contact. Since you are able to apply the effects of any “Darklord” Spell/Trap Cards in your Graveyard, you can use Ukoback to send Banishment, Contact, or The Sanctified Darklord to the Graveyard.
  • World Legacy Clash allows you to take advantage of the incredibly high stats of your monsters while giving you the chance of possibly avoiding removal e

Cyberdark Desperado - The Premium Route

EX Structure Decks have historically been very impactful and Full Metal Desperado is no exception. While Desperado Barrel Dragon is not even comparable to Neos Fusion when it comes to versatility, it cannot be denied that it’s a really powerful card. Cyberdark Desperado is a Deck that’s relatively easy to build, since most of the cards you need are either contained in the Structure Deck EX or obtainable without spending Gems, and it’s also pretty easy to pilot.

Example Core Full Metal Desperado

  • Desperado Barrel Dragon is a Level 8 monster that you can Special Summon from your hand if a face-up DARK Machine monster you control is destroyed by battle or card effect. Aside from having a respectable amount of ATK, Desperado also has the ability to destroy up to three face-up monsters on the field during each Battle Phase, making quite threatening in Duel Links. You can choose to run Master of Destiny in order to make its effect more reliable or LP Boost α in combination with Card of the Soul to be able to search it.
  • BM-4 Blast Spider is your most reliable way of Summoning Desperado Barrel Dragon.
  • Cyberdark Edge is a DARK Machine monster that can attack your opponent directly. You can search Edge via Cyberdark Cannon and then equip Cannon to it from the Graveyard when you Normal Summon it.

Example Filler of Full Metal Desperado

  • In order to enable Master of Destiny, you need to have at least 5 cards with different names in your Deck that have coin-tossing effects. Your best options are Twin-Barrel Dragon, which can destroy a card on the field on Summon, Arcana Force XIV - Temperance, which is pretty much a Kuriboh, Time Wizard, which can destroy all monsters on your opponent’s side of the field, and Cup of Ace, which Master of Destiny essentially turns into Pot of Greed. All great options and all obtainable without spending any Gems.
  • World Legacy Clash comes from Blazing Rose and diving into a Main Box to get a Rare can be unexpectedly expensive, but this Quick-Play Spell is arguably one of the best additions you can make to this Deck.
  • Neos Fusion is the easiest way of sending Leng Ling to the Graveyard, it quickly thins your Deck and it also gives you a 2600 ATK monster that cannot be destroyed by battle or card effect once.

Other Interesting Options

DecksCost
Neos Fusion
Neos Fusion
Premium
Steelswarm Neos
Steelswarm Neos
Premium
Steelswarm
Steelswarm
Very Expensive
Yubel Nephthys
Yubel Nephthys
Very Expensive
Buster Blader DNA Surgery
Buster Blader DNA Surgery
Expensive
Darklord
Darklord
Mid-Expensive (Budget Version Available)
Fur Hire
Fur Hire
Mid-Expensive

Aromage
Free to Play

Which Boxes are worth investing in?

Which packs should a new player open first? This is the question I want to answer in this section.

While there are certainly a lot of great cards in almost every single one of these BOXes, not all of them are currently relevant: a certain card or even a whole archetype might become very good in the future, but what I will mention here are mostly the ones that are staples in current meta decks and cards that are extremely versatile in general.

In order to properly understand how important these cards are, I will assign each one of them a number that represents the priority a player should give to them from 1 to 3 (1 being high priority and likely relevant in the current meta and 3 low priority and not currently relevant, but worth mentioning because of its versatility).

Main Boxes

PackCard/Rarity
The Ultimate Rising
The Ultimate Rising

Staples

Sphere Kuriboh [2]
Neo-Impact
Neo-Impact
Little to no value.
Valkyries Rage
Valkyries Rage
Little to no value.
Chaotic Compliance
Chaotic Compliance
Little to no value.
Crimson Kingdom
Crimson Kingdom

Vampire / Zombie Support

Gozuki [3]

Buster Blader Support

Buster Blader, the Dragon Destroyer Swordsman [3], Dark Paladin [3], Buster Blader [3]
Electric Overload
Electric Overload
Little to no value.
Generation Next
Generation Next

Staples

Floodgate Trap Hole [2]

Various Deck

Samurai Skull [3]
Galactic Origin
Galactic Origin

Staples

Cosmic Cyclone [1]
 Primal Burst
Primal Burst
Little to no value.
Abyss Encounter
Abyss Encounter
Little to no value.
Valiant Souls
Valiant Souls

Staples

Karakuri Ninja mdl 339 "Sazank" [3], Paleozoic Canadia [2]
Crusaders Battleground
Crusaders Battleground
Little to no value.
Burning Nova
Burning Nova
Evocator Chevalier [3]
Gaia Genesis
Gaia Genesis

Staples

Galaxy Cyclone [2], Drowning Mirror Force [2]

U.A Support

U.A. Midfielder [3], U.A. Mighty Slugger [3], U.A. Rival Rebounder [3], U.A. Stadium [3], U.A. Penalty Box [3]

Koa'ki Meiru Support

Koa'ki Meiru Maximus [3], Koa'ki Meiru Sandman [3], Koa'ki Meiru Urnight [3], Koa'ki Meiru Ice [3], Iron Core of Koa'ki Meiru [3]
Stardust Acceleration
Stardust Acceleration

Blue-Eyes Support

Silver's Cry [2], Azure-Eyes Silver Dragon [3]
Blackstorm Rising
Blackstorm Rising
Little to no value.
Revolution Beginning
Revolution Beginning

Karakuri Support

Karakuri Shogun mdl 00 "Burei" [3], Karakuri Komachi mdl 224 "Ninishi" [3], Karakuri Merchant mdl 177 "Inashichi" [3], Karakuri Soldier mdl 236 "Nisamu" [3], Karakuri Cash Cache [3], Karakuri Anatomy [3]

Koa'ki Meiru Support

Diamond Core of Koa'ki Meiru [2]
Absolute Inferno
Absolute Inferno

Nephthys / Yubel Nephthys Support

Cerulean Sacred Phoenix of Nephthys [3], Devotee of Nephthys [3], Disciple of Nephthys [2], Rebirth of Nephthys [3]
Warriors Unite
Warriors Unite

Six Samurai Support

Legendary Six Samurai - Shi En [1], Legendary Six Samurai - Kizan [1], Six Samurai United [1], Six Style - Dual Wield [1], Legendary Six Samurai - Enishi [1], Secret Six Samurai - Fuma [1], Legendary Secret of the Six Samurai [1]
Blazing Rose
Blazing Rose

Staples

Black Rose Dragon [3], World Legacy Clash [1]

Red-Eyes Deck

Black Metal Dragon [3], The Black Stone of Legend [3]

Metaphys Support

Metaphys Daedalus [3], Metaphys Tyrant Dragon [3], Metaphys Nephthys [3], Aloof Lupine [3], Asymmetaphys [3], Metaphys Dimension [3]

Subterror Support

Subterror Behemoth Umastryx [3], Subterror Behemoth Stygokraken [3], Subterror Nemesis Warrior [3], Subterror Final Battle [3]
Cybernetic Rebellion
Cybernetic Rebellion

Staples

Crystron Quariongandrax [2], Deep Sea Diva [2], Night Beam [2]
Valhalla Calling
Valhalla Calling

Darklord Support

Banishment of the Darklords [1]

Fortune Lady Support

Fortune Lady Past [3], Fortune Lady Calling [3], Fortune Lady Every [3]

U.A. Support

U.A. Perfect Ace [3], U.A. Blockbacker [3]

Mini Boxes

PackCard/Rarity
Age of Discovery
Age of Discovery
Little to no value.
Flame of the Tyrant
Flame of the Tyrant
Little to no value.
Wonders of the Sky
Wonders of the Sky
Little to no value.
Land of the Titans
Land of the Titans
Little to no value.
Dawn of Destiny
Dawn of Destiny
Little to no value.
Echoes of Silence
Echoes of Silence
Little to no value.
Servants of Kings
Servants of Kings

Staples

Forbidden Chalice [3], Wall of Disruption [3]
Blades of Spirit
Blades of Spirit
Little to no value.
Resonance of Contrast
Resonance of Contrast

Vampire Support

Vampire Grace [3]
Rampage of the Forest
Rampage of the Forest

Staples

Hey, Trunade![2]
Visions of Ice
Visions of Ice

Staples

Treacherous Trap Hole [2],
Clash of Wings
Clash of Wings

Fur Hire Support

Beat, Bladesman Fur Hire [3], Wiz, Sage Fur Hire [3], Dyna, Hero Fur Hire [3], Donpa, Marksman Fur Hire [3], Recon, Scout Fur Hire [3], Mayhem Fur Hire [3]
Empire of Scarlet
Empire of Scarlet

Staples

Wall of Illusion [2]

Vampire Suport

Vampire Familiar [3], Vampire Retainer [3], Vampire Vamp [3], Vampire Kingdom [3], Vampire's Domain [3], Vampire Takeover [3]
Power of Bravery
Power of Bravery

Buster Blader Support

Buster Whelp of the Destruction Swordsman [3], Destruction Swordsman Fusion [3]
Secrets of the Ancients
Secrets of the Ancients

Staples

Armades, Keeper of Boundaries [1]
Tornado of Phantoms
Tornado of Phantoms
Little to no value.
Dimension of the Wizards
Dimension of the Wizards

Psychic Synchro Support

Psychic Wheeleder [1], Psychic Tracker [3]

Staples

Power of the Guardians [2]
Lords of Shining
Lords of Shining

Darklord Support

Darklord Morningstar [2], Darklord Ixchel [1], Darklord Desire [1], Darklord Tezcatlipoca [1], Darklord Superbia [1], Darklord Nasten [1], Darklord Amdusc [1], Darklord Ukoback [1], Darklord Contact [1], The Sanctified Darklord [1]

Blue-Eyes Support

The White Stone of Ancients [1]

Steelswarm Support

Steelswarm Moth [2], Steelswarm Girastag [2], Steelswarm Cell [2], Steelswarm Scout [2]
Guardians of Rock
Guardians of Rock

Triamid Support

Triamid Master [1], Triamid Hunter [1], Triamid Dancer [1], Triamid Cruiser [1], Triamid Kingolem [1], Triamid Fortress [1]
Curse of Dread
Curse of Dread

Vendread Support

Revendread Executor [2], Revendread Slayer [2], Vendread Revenants [2], Vendread Core [2], Revendread Origin [2], Vendread Revolution [2], Vendread Nights [2]

Comments

Hot New Top
Dave 18days ago
I really, really,recomend you to spend your money on a triamid deck (Guardians of rock box). Its cheap and very competitive, its kinda hard to use it properly, but with some practice, you can reach legendary rank with ease, even king of games
<< Anonymous(Dave)
bepo 8days ago Reply
I am new to duel links and that is exactly what I have done!
Triamid is great. At the beginning it is a little confusing. But triamids is so much fun to play!
Anonymous 16days ago
Regarding this new meta, where there are big beaters can't be destroyed, i'd rather suggest new players to invest in blazing rose box. You can focus on building subterror or metaphys (even both) since those decks have answer to get rid of big beaters which cant be destroyed or targeted.
Anonymous
when it says nothing good i see has a pvp thing, these older packs i say still be good in pve if a person wants to do a for fun deck
<< Anonymous
Yang Reply
What are you talking about? I do agree that the "staples" on this site are mostly unfit for usage against the current PvP archetypes. Well, the older packs are pretty useful for PvE, but they are mostly unfit for PvP use, so I advise not to roll them for the new player who wants to stay relevant in PvP
<< Anonymous(Yang)
Anonymous 27days ago Reply
i was refer to later when they gotten there pvp deck then they can focus on other stuff. i don't pvp that much even tho i have one that can do pvp. from one point of view yes if a person want to stay relevant yes older ones ain't has useful but for ones where it more pve than pvp it different.
<< Anonymous(Yang)
Anonymous 27days ago Reply
i rarely get past silver ranking in pvp has far has ranked duels. yes i have neos fusion and six samurai yet pvp isn't a big thing to me. pvp isn't a big thing to everybody in this game even if most have a op pvp deck right now or in time.
Anonymous
every card i say has a reason it around it like some cards from one pack used in yubel decks
Anonymous
it's so sad no new players buy land of titans mini box anymore :c
<< Anonymous
Anonymous Reply
.....Well that box's content is mostly useless to begin with. Even back when before we even got GX world, people are already advising against opening that box.
<< Anonymous
Yang Reply
If you're concerned with survival in the long run, I would very much advise against chasing cards from any old boxes. So, no chasing Sphere Kuriboh, Treacherous or Floodgates, nor Mirror Wall or E-Con unless you're an older player and got them in the past. Here's the list of modern staples:
Cosmic Cyclone
Paleozoic Canadia
Drowning Mirror Force
Vermillion Dragon Mech
World Legacy Clash
Yang
I haven't been back on this site for quite a while, but I can definitely say that this site seems to give out bad advice. Practically all UR cards are good for PvE, but chasing cards for older boxes is a bad idea for new players. Here's a more realistic list of staples:
World Legacy Clash
Cosmic Cyclone
Paleozoic Canadia
Drowning Mirror Force
Vermillion Dragon Mech

The best F2P deck for beginners to build aren't Yubel decks.
I would recommend Triamid as they are cost effective(though not as when Aliens were around) and yet easy enough for the beginner to utilise competitively enough. I do not recommend Darklords as you would likely have to spend 29000 gems, or Six Samurai for 34000 gems, while you can get Triamids for only 23000 gems or lesser.
If your'e an older player, I suggest you cut down on any gem spending and concentrate on accumulating gems.
<< Anonymous
Yang Reply
What I argue about it is about the Yubel ones.Well, never mind if they list triads anyway
<< Anonymous(Yang)
Yang Reply
Oh, wait, what about the staples issue? Sphere Kuriboh doesn't do much today except for PvE since the archetypes you are up against tend to be different compared to what we might face during sylvan era PvP. I would vouch for something similar for E-Con
<< Anonymous(Yang)
Anonymous Reply
Yeah, Yubel deck has the issue of the Yubel cards themselves being hard to obtain since Yubel is still not added to the Gate yet.

And to consistently farm Yubel for the cards, you'll need Masked Hero Vapor farming deck, which means you'll have to dig into Valiant Souls, in which case you might as well just play Masked-Destiny Heroes as your beginner deck.
<< Anonymous
Anonymous Reply
IMO, Yubel deck is only for those who are already familiar with or really like the "selfdestruct" playstyle. It's a bit complex for beginners.

Decks for beginners should focus on easier to summon monsters and easy spell/trap usage.
Anonymous
I really liked BlackWings back in the day so I invested a ton of gems into Blackstorm rising hoping that they would make Blackwings meta. And I'm still waiting.
<< Anonymous
Anonymous Reply
You’ll get your support eventually, I’m willing to bet they’ll make an EX or structure deck at some point for them
<< Anonymous
Anonymous Reply
Yea they’re bound to get a structure deck eventually- their popularity is a guaranteed moneymaker
<< Anonymous
Anonymous Reply
I dont think they will be bound to a structure, because there are too many blackwings to fix in just a deck
<< Anonymous
Anonymous Reply
They’ll probably pull a Red-Eyes, and put the most necessary cards in a structure deck- while also releasing a Main box with even more of their support cards as URs and SRs
Anonymous
The Magician of Chaos Structure Deck looks promising. I hope they include Advanced Ritual Art.
<< Anonymous
Anonymous Reply
Guess what? They did add Advance Ritual Art
Anonymous
TL:DR, current meta revolves around Six Sam and Cyberdarks (with Desperado and Neos Fusion). Enjoy.
Anonymous
They haven't even updated with Cyber Dragon Box
Casual
Got back into duel links but i lost my old save (i stopped around the addition of 5ds) now i want to get back into the game and i'm wondering what are the best decks atm?
<< Anonymous(Casual)
the one guy Reply
Ancient Gear is really good as mentioned, however I recommend going into the duel quizzes and trying loaner decks until you find a deck that you enjoy playing -- do some research into that deck, and if it fills your needs of fun and meta I would try to farm that :)
<< Anonymous(Casual)
Anonymous Reply
I Stopped playing before the addition of 5ds and came back just 2 months ago. I still got my old save and was researching some good decks to build since i got a lot of gem from my old save. I found that 6 sam was the most popular and powerful at that time, so I gave it a try. Turns out to be one of my favorite archetype. Now I'm playing subterror because of budget wise.
<< Anonymous
Anonymous Reply
Good call bud :D
<< Anonymous
Anonymous Reply
Yeah. I usually switch between subterror and six sam in pvp. Both decks only need 1 reset to be built good enough. Ancient gear, red eyes, neos, and blue eyes are waaaayy too expensive.
Anonymous
Nobody reads this section, not a single soul.

You even have to search this page with the engine. Only people trying to vent trash at the game post here lol

Commens and feedback

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Booster packs

Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
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Dark DimensionSpirit of the Beast

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