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Treacherous Trap Hole | Decks and Tips

This page notes details of Treacherous Trap Hole (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 03/08/2017

Treacherous Trap Hole

Treacherous Trap Hole
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Card effect
Passcode99590524
ArchetypesTrap Hole

text

If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

How to Get

PackVisions of Ice [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Destroy 2 monsters on your opponent’s field for no cost.

Cons

  • You can only activate this card if you do not have any Trap cards in the graveyard.

Tips

  • It is best to run this card in a deck that doesn’t use any other Trap cards.
  • You cannot activate this card when you have another copy of it in the graveyard. What you can to is turn on self chain so that you can activate 2 of these at the same time, destroying all your opponent’s monster.

Remove Traps from the Graveyard

Here are some cards to help you remove Trap cards from the graveyard so that you can use Treacherous Trap Hole. Use the effect of Diskblade Rider to remove from play Trap cards in your graveyard and gain an attack boost. Pot of Benevolence can return Trap cards back to your deck allowing you to reuse them.

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesDestroys Monster Cards

Comments

Hot New Top
Anonymous
Suck for whoever wasted gems to get three of these.
<< Anonymous
Anonymous. Reply
lmao. sucks to be them. I was planning to get more, but I didn't have enough gems lol.
<< Anonymous
rakuzan Reply
I wasted my gems to get another copy of these card when I had one. After getting second one I realized this is bullshit. I can't use more than one. Don't know what I was thinking
<< Anonymous(rakuzan)
Anonymous Reply
You play more than one copy for consistency, to increase your chance of drawing into it.
<< Anonymous(rakuzan)
Anonymous 17days ago Reply
If you can banish trecherous used and any other traps in the gy then you can use another one, can't you.
Anonymous 25days ago
Can someone explain to me why sometimes I can activate this card in response to an attempt to remove it, and sometimes not?

<< Anonymous
Anonymous 25days ago Reply
You only can activate it in response to card activation that TARGET it, cards like Geargiattacker and spellbook of fate doesn't target card so yon can only activate Treacherous Trap Hole when these cards are activated not after selecting the cards to destroy.
<< Anonymous
Anonymous 18days ago Reply
You’re foolish opponents probably just don’t understand the game mechanics, thus missing the timing.
Anonymous 26days ago
Top Deck Traphole. So annoying when your opponent throws off your board with this card first turn.
Anonymous
do some noobs actually keep losing just because of this card ? wow thats pretty lame
<< Anonymous
Mario Reply
You're really stupid. This single card alone could change the game. Most of the time whoever played this card would win. Sometimes I feel like I'd make some good moves and then boom. Treacherous
<< Anonymous(Mario)
Anonymous Reply
This Card is aids I wouldnt mind if it gets banned when you Play specific decks ist an instant lose...
<< Anonymous
Anonymous Reply
I have a feeling people who called others noobs because of this card never actually play against the card
Anonymous
Can this card affect god cards?
<< Anonymous
Anonymous Reply
Osiris and Ra, yes. Obelisk, no.
<< Anonymous
goodisohhi 28days ago Reply
I think you mean slifer?
goodiesohhi 28days ago
I always have a enemy controller to outplay this card. I literally won a match once because they activated it.
They had a stardust out as well as a face down monster and I was basically empty field summoning one monster at a time.
I managed to get my last crystal beast into gy. I suspected they had TTH set but I knew I had an econ set as well. I summoned Rainbow Dragon and they TTH'd like I expected targeting their facedown and rainbow. I chained econ to TTH by tributing Rainbow Dragon,ECON resolves first and takes control of Stardust, then TTH goes off destroying their facedown. I normal summon Amber elephant and swing with lethal.
Lmao
I cant believe some guys actually thought this card was broken. Whatever.
<< Anonymous(Lmao)
Anonymous Reply
yeah, i mean 2/3 field removal with very little counterplay is fair. i know what i'm talking about since i run that card as well.
Anonymous
who even runs 3 copies of this...

this card needs to be limited to 1 if not forbidden
<< Anonymous
Anonymous Reply
The semi-limit is not to cripple those who play 3 copies for consistency.

It's so that you can't play this card, Hey Trunade, and Econ in the same deck.
<< Anonymous
Anonymous Reply
^
This.
Anonymous
Treacherous trap hole has severe limitations, decks with trap hole often have very little to none other trap cards. Block trap hole and you've got free access to attack anything in the coming turns. Sometimes I don't even block it, if it is just removes two lvl 4 monsters. They're either replaceable or revivable from the graveyard.
<< Anonymous
Anonymous Reply
Yeah, I don't run it that much. Far more versatile options around, plus it's high risk if you come across graveyard heavy decks or effect monsters who love being destroyed.

Mirror force can buy enough time usually.
Anonymous
whatt?! this is a sr from a box meaning some people paid to get 3 copies.wonder what's next.probably limiting an ur from a main box.good job
<< Anonymous
Anonymous Reply
I'm still waiting for the mask change limit.
<< Anonymous
Anonymous Reply
Mask change isn't the issue, there should be a limit on Anki.
Anonymous
noooooooooooooo..... :(
Anonymous
People who defend this card must be stupid not to even realize why this card gets semi-limited. It isn't about being counterable, it was more like this game is all about TTH and its counter instead of varieties of cards(most used card for like half a year).

Also u defenders call others noobs bc of this card? Wow, never thought that playing cosmic or skill trunade is a high-brain move, not to mention top deck luck.

Commens and feedback

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