Content

44th Main Box: Future Circuit

Duel Links Future Circuit card box. Card list, decks, should we pull or not, meta, and combos.
update 02/01/2023
Rating (Versatility)
B
Strengthened decks
Gouki
  • Knightmare
  • Kozmo
  • Magical Musketeer
  • Trickstar
    • Status
      31 December 2022

      Alert!

      Notes : Each Player will have 10 Free Packs Pullduring 6th Anniversary Campaign Period, this offer will last until 27 February 2023.

      Decks

      Gouki Deck

      Kozmo Deck

      Magical Musket Deck

      Featured Cards

      Amphibious Swarmship Amblowhale [UR]

      Amphibious Swarmship Amblowhale
      Amphibious Swarmship Amblowhale
      FIRE Machine
      ATK 2600 / LINK 4
      Future Circuit [UR]
      2+ Effect Monsters
      Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn.
      ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it.
      ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

      Firewall Dragon [UR]

      Firewall Dragon
      Firewall Dragon
      LIGHT Cyberse
      ATK 2500 / LINK 4
      Future Circuit [UR]
      Storm Access (Skill) [UR]
      2+ monsters
      Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.

      Knightmare Unicorn [UR]

      Knightmare Unicorn
      Knightmare Unicorn
      DARK Fiend
      ATK 2200 / LINK 3
      Future Circuit [UR]
      2+ monsters with different names
      If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

      Kozmo Farmgirl [UR]

      Kozmo Farmgirl
      Kozmo Farmgirl
      LIGHT Psychic ★3
      ATK 1500 / DEF 1000
      Future Circuit [UR]
      During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.

      Magical Musketeer Kidbrave [UR]

      Magical Musketeer Kidbrave
      Magical Musketeer Kidbrave
      LIGHT Fiend ★3
      ATK 1600 / DEF 200
      Future Circuit [UR]
      During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn.

      Droll & Lock Bird [UR]

      Droll & Lock Bird
      Droll & Lock Bird
      WIND Spellcaster ★1
      ATK 0 / DEF 0
      Future Circuit [UR]
      During either player's turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase): You can send this card from your hand to the Graveyard; for the rest of this turn, neither player can add a card(s) from their Deck to their hand.

      Kozmo Tincan [UR]

      Kozmo Tincan
      Kozmo Tincan
      LIGHT Psychic ★1
      ATK 0 / DEF 0
      Future Circuit [UR]
      (Quick Effect): You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the GY.

      World Legacy Succession [UR]

      World Legacy Succession
      World Legacy Succession
      Normal Spell
      Future Circuit [UR]
      Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.

      Bottomless Trap Hole [UR]

      Bottomless Trap Hole
      Bottomless Trap Hole
      Normal Trap
      Future Circuit [UR]
      Selection Box Vol.05 [UR]
      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

      Gouki The Master Ogre [SR]

      Gouki The Master Ogre
      Gouki The Master Ogre
      EARTH Warrior
      ATK 2800 / LINK 4
      Future Circuit [SR]
      2+ "Gouki" monsters
      Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).

      Trickstar Bella Madonna [SR]

      Trickstar Bella Madonna
      Trickstar Bella Madonna
      LIGHT Fairy
      ATK 2800 / LINK 4
      Future Circuit [UR]
      2+ "Trickstar" monsters
      While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 100 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.

      Knightmare Phoenix [SR]

      Knightmare Phoenix
      Knightmare Phoenix
      FIRE Fiend
      ATK 1900 / DEF 2
      Future Circuit [SR]
      2 monsters with different names
      If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

      D/D/D Destiny King Zero Laplace [SR] [Highly Possible]

      D/D/D Destiny King Zero Laplace
      D/D/D Destiny King Zero Laplace
      DARK Fiend ★10
      ATK ? / DEF 0
      Future Circuit [SR]
      Selection Box Vol.05 [SR]
      Pendulum Effect
      During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn.

      Monster Effect
      You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.

      Kozmoll Dark Lady [SR]

      Kozmoll Dark Lady
      Kozmoll Dark Lady
      DARK Psychic ★5
      ATK 2200 / DEF 1800
      Future Circuit [SR]
      During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.

      Knightmare Corruptor Iblee [SR]

      Knightmare Corruptor Iblee
      Knightmare Corruptor Iblee
      DARK Cyberse ★2
      ATK 0 / DEF 0
      Future Circuit [SR]
      When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.

      Dark Hole [SR]

      Dark Hole
      Dark Hole
      Normal Spell
      Future Circuit [SR]
      Destroy all monsters on the field.

      Magical Musket - Cross-Domination [SR]

      Magical Musket - Cross-Domination
      Magical Musket - Cross-Domination
      Quick Spell
      Future Circuit [SR]
      If you control a "Magical Musket" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 "Magical Musket - Cross-Domination" per turn.

      Trickstar Festival [SR]

      Trickstar Festival
      Trickstar Festival
      Normal Spell
      Future Circuit [SR]
      Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.

      Dark Eruption [SR]

      Dark Eruption
      Dark Eruption
      Normal Spell
      Future Circuit [SR]
      Selection Box Vol.04 Mini [SR]
      Target 1 DARK monster with 1500 or less ATK in your Graveyard; add that target to your hand.

      Expendable Dai [SR]

      Expendable Dai
      Expendable Dai
      Normal Trap
      Future Circuit [SR]
      Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

      Card Lists

      UR cards

      SR cards

      R cards

      N cards

      Reprint Cards

      R cards

      N cards

      Card Lists

      Booster Packs

      Available card boxes
      The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
      Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
      Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
      Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
      Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
      Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
      Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
      Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
      Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
      Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
      Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
      Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
      Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
      The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
      Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
      Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
      Braver VictoryArms of GiantFuture CircuitLord of Borrel

      Card Trader & PvP Tickets

      Card TraderRanked Rewards

      Card Trader

      Ranked Rewards

      Selection Box

      Selection Boxes
      Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
      Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
      Selection Box Vol.06

      Special Packs

      Special Pack
      Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

      Structure Decks

      Structure decks
      Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
      Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
      Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
      Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
      Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
      Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
      Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
      Imperial Joker

      Comments

      Hot New Top
      Anonymous
      How can I summon firewall dragon?
      << Anonymous
      VICTORIA Reply
      Because its easier to summon than you think... Limit Code+1 Monster...
      << Anonymous(VICTORIA)
      Anonymous Reply
      plus a link monster you magically make appear in your gy + waiting a turn bcz it's a trap card yeah you just have to ask your opponent to let pull all that......
      << Anonymous
      VICTORIA Reply
      The link Monster can be the link1 Cyberse link that only needs a 4 or lower level Monster, but It was just an option, the best way is just using Cyberse Monsters,with the right combo, you can summon Firewall in the 1st turn, and another link Monster...
      << Anonymous
      VICTORIA Reply
      1 Linkslayer
      2 Dotscaper
      3 Backup Secretary

      Dotscaper can count as 2 Monsters, as It summons itself from Graveyard, and It can be used for a link1 summon, but if you use Linkslayer effect to send Dotscaper ti the Graveyard, you can still normal summon and make even a link3 summon with the right cards...
      Anonymous
      Still waiting for someone to actually summon those knightmare links or use drill&lock against me
      LeodredAQW
      Hmm...

      Dunno if Firewall Dragon is worth dipping into this box, especially since it's rigged...
      << Anonymous(LeodredAQW)
      KONAMI GOD Reply
      Like 1st commenter said, its situational since it takes 4 monster just to get a 2500 attack with decent clear board effect.
      << Anonymous(KONAMI GOD)
      Mangakaj69 Reply
      Unless they introduce more cyberse supports viable to summon link 4 monsters, Firewall for now isn't good but maybe in future or skills to support it.
      << Anonymous(Mangakaj69)
      LeodredAQW Reply
      I dipped anyway, got Firewall and 2 each of the new Trickstars. Then dipped into that box for 2 each of the Trickstar UR and SR cards. I'd say it was worth it. Now to save Gems for Firewall support.
      << Anonymous(KONAMI GOD)
      VICTORIA Reply
      Limit Code can summon It by having 1 link in the GY (Link Disciple, link1 counts), then summon any link3 with Limit Code, and you only need 1 more Monster to summon Firewall.
      Anonymous
      waiting for the fake kozmo and musketeer kog posts on soyddit
      LeodredAQW
      I hope this box has more for Playmaker, otherwise I may just skip this box in favor of going through the Trickstar box for Blue Angel, hoping I get lucky.

      Even if I want a Firewall Dragon, I don't use him much, even via the Skill...
      << Anonymous(LeodredAQW)
      Anonymous Reply
      Tbh, the next mainbox doesn't have a lot of playmakee support based on leaks
      << Anonymous
      LeodredAQW Reply
      Didn't the leak show only 4 Link Monsters, 1 of them being Firewall, another being Trickstar?
      << Anonymous(LeodredAQW)
      Anonymous Reply
      You'd want to open this box too anyway, there are Trickstar cards in here as well.
      << Anonymous
      LeodredAQW Reply
      I did. Got Firewall and 2 each of the Trickstar cards, then invested the rest of ALL my Gems into the Trickstar box. Got 2 Holly Angel and the 2 SR effect monsters. I only have 168 Gems left to my name, but it was totally worth it. Now Playmaker and Blue Angel are good to go.
      Anonymous
      I'm less and less hyped bout this box for every day that passes xd
      Anonymous
      People now: "SKIP, IT'S TRASH"

      People when they get locked by Knightmare Iblee : *surprised pikachu face* wow this box is a must open, it has broken 🔥 in it
      A nobody
      Some quick thoughts

      Musketeers: with no way to search their spell/traps these guys are gonna be carried hard by balance, that being said they can't swarm the field fast so their end board will be normal summon 1 monster and pass (pray it's starfire). It's cliche at this point but is nothing but the truth. Any disruption on their only one monster and is gg

      Kozmo: no searcher either (they got one but is slow af and doest give any guarantee) and the same, summon 1 and pass. They got 2 good monsters in the form of a negate and a untargetable monster, they'll be at the mercy of their opening hand tho they'll have to pray to open with the ship and dark lady (or get lucky with tin if going 1st)
      << Anonymous(A nobody)
      Anonymous Reply
      Musketeers have searcher although you have to use waste a spell
      << Anonymous
      Anonymous Reply
      Forbidden lance stonks
      << Anonymous(A nobody)
      Anonymous Reply
      exactly the box is trash over infinity, never unload gems into trash archetypes, and never unload in a mainbox just for 1 UR, it will be at last pack guaranteed
      Anonymous
      magical musketeer new tier 1
      << Anonymous
      Anonymous Reply
      they are f2p friendly and at mostly full power with thier destruction and negate in box. caspar and starfire are notable rares. missing MAX though.
      Anonymous
      hopefully kuriboh faimily R and N rarity
      Anonymous
      Can’t wait so see the wonderful wizard of Koz
      Anonymous
      Trash box, but we are not in reddit or youtube alternate reality.
      Trash new archetypes missing the best cards like legit trash over legit bin.
      Questionable staples too much hussle for just a bounce when we soon have 3 evac device hopefully in a better mainbox with properly strong tier 1 archetypes inside.
      The bottomless trap never saw play since release.

      Commens and feedback

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      The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
      Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
      Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
      Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
      Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
      Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
      Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
      Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
      Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
      Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
      Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
      Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
      Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
      The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
      Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
      Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
      Braver VictoryArms of GiantFuture CircuitLord of BorrelRaiders Requiem

      Selection Box

      Selection Boxes
      Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
      Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
      Selection Box Vol.06

      Special Packs

      Special Pack
      Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

      Structure decks

      Structure decks
      Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
      Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
      Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
      Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
      Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
      Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
      Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
      Imperial JokerSecret of Magicians

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      GOOD NEWS, EVERYONE!!! I HAVE FINALLY SUCKED PUTIN‘S C0CK!!! AND I AM HERE TO CONFIRM THAT ...
      in other words a counter to decks like mayakashi V
      You can apply lube to your Ãnus | v
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