This page notes details of Magical Musketeer Caspar (LIGHT/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
If I chain this monster's (hand) spell/trap activation with Forbidden Chalice, will that activated (hand) spell/trap still resolve normally after the negate?
Yes. The card is already activated it only needs to wait for the chain to resolve and forbidden chalice can't do anything against it. The only thing you'd accomplish is negate caspar search effect
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