Rating (Versatility) | ||
---|---|---|
B+ | Strengthened decks | |
Status | 30/31 Dec 2019 | |
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Stardust Spark Dragon | LIGHT Dragon ★8 ATK 2500 / DEF 2000 |
Future Horizon [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or by card effects. |
Tragoedia | DARK Fiend ★8 ATK ? / DEF ? |
Future Horizon [UR] | |
When you take battle damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your Graveyard; this card's Level becomes the same as that target's, until the end of this turn. |
Artifact Lancea | LIGHT Fairy ★5 ATK 1700 / DEF 2300 |
Future Horizon [UR] | |
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect). |
Chimeratech Rampage Dragon | LIGHT Machine ★5 ATK 2100 / DEF 1600 |
Future Horizon [UR] | |
2 or more "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the Graveyard, and if you do, for each monster sent to the Graveyard, this card gains 1 additional attack during each Battle Phase this turn. |
D.D. Warrior Lady | LIGHT Warrior ★4 ATK 1500 / DEF 1600 |
Future Horizon [UR] | |
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. |
Superheavy Samurai Daihachi | EARTH Machine ★4 ATK 1200 / DEF 1800 |
Future Horizon [UR] | |
When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this card you control from face-up Defense Position to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Daihachi" once per turn. |
Overload Fusion | Normal Spell |
Future Horizon [UR] | |
Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) |
Dark Magical Circle | Continuous Spell |
Future Horizon [UR] | |
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap Card that specifically lists the card "Dark Magician", among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn. |
Chain Disappearance | Normal Trap |
Future Horizon [UR] | |
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck. |
Thunder Dragonduo | DARK Thunder ★8 ATK 2800 / 0 |
Future Horizon [SR] | |
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck. |
Junk Archer | EARTH Warrior ★7 ATK 2300 / DEF 2000 |
Future Horizon [SR] | |
"Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position. |
Giant Rat | EARTH Beast ★4 ATK 1400 / DEF 1450 |
Future Horizon [SR] | |
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position. |
Superheavy Samurai Soulpiercer | EARTH Machine ★4 ATK 1200 / DEF 0 |
Future Horizon [SR] | |
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer". |
Krebons | DARK Psychic ★2 ATK 1200 / DEF 400 |
Future Horizon [SR] | |
When this card is targeted for an attack: You can pay 800 LP; negate the attack. |
Cyber Dragon Core | LIGHT Machine ★2 ATK 400 / DEF 1500 |
Future Horizon [SR] | |
When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. |
Rush Warrior | WIND Warrior ★2 ATK 300 / DEF 1200 |
Future Horizon [SR] | |
During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn. |
Superheavy Samurai Soulpeacemaker | EARTH Machine ★1 ATK 0 / DEF 0 |
Future Horizon [SR] | |
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While equipped by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. While this card is equipped to a monster by this card's effect: You can Tribute the equipped monster; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soularbitrator" once per turn. |
Righty Driver | EARTH Machine ★1 ATK 100 / DEF 300 |
Future Horizon [SR] | |
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn. |
Cyberload Fusion | Quick Spell |
Future Horizon [SR] | |
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn. |
PSY-Frame Circuit | Field Spell |
Future Horizon [SR] | |
If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. |
Cards | Ratings |
---|---|
Superheavy Samurai Beast Kyubi | B |
Superheavy Samurai Kabuto | B |
Superheavy Samurai Soulbeads | B+ |
Superheavy Samurai Drum | B |
Superheavy Samurai Soulhorns | B- |
Superheavy Samurai Prepped Defense | B- |
Superheavy Samurai Fist | B |
Artifact Failnaught | B |
Artifact Aegis | B |
Artifact Achilleshield | B |
Artifact Labrys | B- |
Artifact Mjollnir | B |
PSY-Framegear Epsilon | B |
PSY-Frame Multi-Threader | B |
Heroic Challenger - Spartan | C+ |
Heroic Challenger - War Hammer | B- |
Heroic Challenger - Ambush Soldier | C+ |
Heroic Challenger - Clasp Sword | C+ |
Constellar Leonis | C+ |
Constellar Acubens | C+ |
Constellar Alrescha | C+ |
Junk Changer | C+ |
Rapid Warrior | C |
Synchro Fusionist | C+ |
PSY-Frame Driver | B |
Ansatsu | C |
Wood Clown | C |
Leo Wizard | C |
Mechanical Snail | C |
Royal Guard | C |
Heroic Chance | B- |
Constellar Twinkle | C+ |
Psi-Impulse | C+ |
PSY-Frame Accelerator | B- |
Heroic Advance | B- |
Stardust Phantom | B- |
Feedback Warrior | C+ |
Cosmic Flare | B+ |
Psychic Feel Zone | B |
Dicephoon | C+ |
Shooting Star | B+ |
Stardust Re-Spark | B+ |
Cards | Ratings |
---|---|
Psychic Lifetrancer | B- |
Machina Cannon | C+ |
Stardust Flash | B- |
Scrap-Iron Statue | B |
Psychic Trigger | B- |
Cards | Ratings |
---|---|
Stardust Phantom | B- |
Feedback Warrior | C+ |
Cosmic Flare | B+ |
Psychic Feel Zone | B |
Dicephoon | C+ |
Shooting Star | B+ |
Stardust Re-Spark | B+ |
Card Trader | Ranked Rewards |
---|---|
Card Trader | Ranked Rewards |
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3/24 | Harpie: Deck Recipe [Mar 24] |
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Pendulum: deck recipe [Mar 24] | |
Super Quant: deck recipe [Mar 24] | |
Invoked Neos: deck recipe [Mar 24] | |
King of Game decks [March 2023] | |
3/23 | Raid Duel - The Last Survivor of Mankind: Zone! Unlock Event |
Ice Barrier: deck recipe [Mar 23] | |
Maintenance Information [Mar 23] | |
Dark Magician: deck recipe [Mar 23] | |
Galaxy: deck recipe [Mar 23] | |
3/22 | Abyss Actor: deck recipe [Mar 22] |
Elementsaber: deck recipe [Mar 22] |
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[DM] Legendary Dueslist Lvl 40 | ||
Yami Yugi Lvl 40 | Seto Kaiba Lvl 40 | Joey Lvl 40 |
Mai Lvl 40 | Tea Lvl 40 | Yugi Lvl 40 (Gate) |
Weevil Lvl 40 | Rex Raptor Lvl 40 | Mako Lvl 40 |
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