This card rolls a 1 or 6 more often then not (at least for me). you would think that it would roll more on the other numbers but given the amount of times ive used it (a lot) it feels weighted on those two numbers.
Just noticed this card. It's definately one i would consider for using Zane and cyber dragons. Either you destroy spell / traps or mill your life points for his cyber dragon skill - easyier way to get cyber end / twin dragon etc..
Best s/t destruction in game rn. surprised nobody uses it. I main deck it in the real TCG too when I can't afford to run twin twisters because my deck needs all the cards in hand. 67% chance ur destroying 🔥, 33% you fail. run 3, you destroy on average like 3 s/t a game, on the perfect game u can destroy 5-6.
I run two of these in my current Warrior deck since I was in need of cards to take out backrow. In spite of the risk of backlash from damage, still gives you a 2/3 chance of destroying a Spell or Trap. Don't mind the risk with it, though I'd ditch it if anything less risky comes along for the game like MST. Know Twister's an option, but it can't 🔥 face-down cards and its rarity makes it hard to get unless I get enough packs of Ultimate Rising.
Generic S/T destruction that can destroy facedowns with, of course, some added risk. Best thing about it is that it's an N so people can open up a few packs, try it out and see if they can make good use of it.