Content

29th Mini Box: Arena of Sanctuary

Duel Links Arena of Sanctuary card box. Card list, decks, should we pull or not, meta, and combos.
Duel Links Breaking News
31st Main Box: Shark Fang
update 21/10/2020

Overview

Rating (Versatility)
B-
Strengthened decks
  • Arcana Force
  • Karakuri
  • Triamid
  • Valkyrie
  • Watt
    Status
    31 August 2020

    Deck

    Karakuri Synchro Deck

    Scrap Synchro Deck

    Triamid Deck

    Valkyrie Deck

    Watt Deck

    Featured Cards

    Karakuri Bonze mdl 9763 "Kunamzan" [UR]

    Karakuri Bonze mdl 9763
    Karakuri Bonze mdl 9763 "Kunamzan"
    EARTH Machine
    ATK / DEF
    Arena of Sanctuary [UR]
    This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn.

    Valkyrie Brunhilde [UR]

    Valkyrie Brunhilde
    Valkyrie Brunhilde
    LIGHT Fairy ★7
    ATK 1800 / DEF
    Arena of Sanctuary [UR]
    Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.

    Trishula, the Dragon of Icy Imprisonment [UR]

    Trishula, the Dragon of Icy Imprisonment
    Trishula, the Dragon of Icy Imprisonment
    WATER Dragon ★9
    ATK 2700 / DEF 2000
    Arena of Sanctuary [UR]
    3 monsters with different names
    Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.

    Arcana Force EX - The Dark Ruler [SR]

    Arcana Force EX - The Dark Ruler
    Arcana Force EX - The Dark Ruler
    DARK Fairy ★10
    ATK 4000 / DEF 4000
    Arena of Sanctuary [SR]
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
    ● Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn.
    ● Tails: If this card is destroyed, destroy all cards on the field.

    Nova Summoner [SR]

    Nova Summoner
    Nova Summoner
    LIGHT Fairy ★4
    ATK 1400 / DEF 800
    Arena of Sanctuary [SR]
    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.

    Triamid Sphinx [SR]

    Triamid Sphinx
    Triamid Sphinx
    EARTH Rock ★10
    ATK 2500 / DEF 2500
    Arena of Sanctuary [SR]
    Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".

    Valkyrie Sigrun [SR]

    Valkyrie Sigrun
    Valkyrie Sigrun
    LIGHT Fairy ★9
    ATK 2200 / DEF 2400
    Arena of Sanctuary [SR]
    If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower "Valkyrie" monster from your hand or GY. You can only use each effect of "Valkyrie Sigrun" once per turn.

    Valkyrie Sechste [SR]

    Valkyrie Sechste
    Valkyrie Sechste
    LIGHT Fairy ★1
    ATK 0 / DEF 2000
    Arena of Sanctuary [SR]
    If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.

    Exploder Dragonwing [SR]

    Exploder Dragonwing
    Exploder Dragonwing
    DARK Dragon ★7
    ATK 2400 / DEF 1600
    Arena of Sanctuary [SR]
    1 Tuner + 1 or more non-Tuner Dragon-Type monsters
    At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.

    Combination Attack [SR]

    Combination Attack
    Combination Attack
    Quick Spell
    Arena of Sanctuary [SR]
    During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.

    Scrapyard [SR]

    Scrapyard
    Scrapyard
    Normal Spell
    Arena of Sanctuary [SR]
    Add 1 "Scrap" Tuner monster from your Deck to your hand.

    Karakuri Cash Inn [SR]

    Karakuri Cash Inn
    Karakuri Cash Inn
    Normal Trap
    Arena of Sanctuary [SR]
    Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 "Karakuri Cash Inn" per turn.

    Karma Cut [SR]

    Karma Cut
    Karma Cut
    Normal Trap
    Arena of Sanctuary [SR]
    Selection Box Vol. 02 Mini [SR]
    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

    Card Lists

    UR cards

    SR cards

    R cards

    N cards

    Reprint Cards

    R cards

    N cards

    Comments

    Hot New Top
    Anonymous
    why still not updated ?? lol
    << Anonymous
    Anonymous Reply
    What do you mean? The list of cards? It's clearly fully updated there.
    << Anonymous
    Anonymous Reply
    I guess the OP meant the "new cards" link at the very top of this site. It still links to this page instead of the newer Shining Hope box.
    << Anonymous
    Anonymous Reply
    Yep, Gamea still has not change the link lol
    Anonymous
    Bad box, karma cut is just whalebait.
    << Anonymous
    Anonymous Reply
    ^People only remember their worst box opening moments. No matter how we see it, the cards would be easier to obtain here instead of being in TCG. You could buy 3 full box of pack without guarantee obtaining the cards you want.
    << Anonymous
    Anonymous Reply
    Exactly. It's not uncommon for people to only remember the openings that bother them the most.

    When they're lucky, they're not as bothered by it, thus they tend to forget about it quickly.
    << Anonymous
    Candend Reply
    Also agree with you. Even you can get all of them without spending real money. Just be patient, bro. Patient.
    << Anonymous(Candend)
    Anonymous Reply
    There is no luck when streamers on twitch takes notes in live of where the sr&ur cards they want the most from each box is always at bottom or after middle. Never the opposite.
    Anonymous
    Already DLv max with valkyries.. But i think this is way easier than getting to KOG.by the way im the new player that asked about karakuri last week that ended up enjoying Valks since my account is accidentally deleted.
    << Anonymous
    Anonymous Reply
    Yeah i built the deck to have a semi competitive deck while being able to save gems for the next meta shift. Legend will be enough for me this season but KOG is very much welcome.
    << Anonymous
    Anonymous Reply
    Well, Konami releases support for fairy monsters very often so your deck will be competitive for a long time if you believe in it, invest in the best staples. Remember to save gems wisely.
    << Anonymous
    Anonymous Reply
    As a new account, I get a lot of gems so if i see a next deck to be meta for a long time like invoked that'll my go to box.
    << Anonymous
    Anonymous Reply
    There are currently a few boxes with future proof cards. But you can also wait for the next one to be like that ig.
    Anonymous
    I spend $1000 a week but I can't get out of Bronze. What am I doing wrong?
    << Anonymous
    Anonymous Reply
    well there's a reason it's called meta.

    Meta decks tends to be same-y because, well, look at what "meta" means.
    << Anonymous
    Anonymous Reply
    If you like originality don't bother with this game. Here you are just a ID number among other players who has spent X amount of money.

    It all comes down to expensive meta cards. Cheap cards that are good/decent will eventually be nerfed.
    << Anonymous
    Konami Reply
    No fun allowed, now hurry and buy more packs
    << Anonymous
    Anonymous Reply
    It’s because you’re a F2p noob 1000$ is nothing try 5000$
    Anonymous
    I'm a new player and planning to build a karakuri deck, is it worth it?
    << Anonymous
    Anonymous Reply
    Should I go for a third sigrun or two is more than enough?
    << Anonymous
    Anonymous Reply
    I'd go for a third because it's so essential, like Simoon. But understand if you don't want such a heavy investment.
    << Anonymous
    Anonymous Reply
    I see, i might go for a third one but first ill get 2 Balista squad and 2 super team buddy force.
    << Anonymous
    Anonymous Reply
    Well these 2 staples are more versatile than a specific Valkyrie card so I understand.
    Anonymous
    Man, valkyries are quite underrated and surprisingly good. Worth a go at if you have the gems/money. Im not saying tier 1 or anything, but defo f2p friendly and competitive.
    << Anonymous
    Anonymous Reply
    indeed
    Im a Jerk
    i imagined a Trickstar ftk deck with Ojamas.
    step use ojamadication and normal summon any ojama while ojama country is face up
    step two normal summon Trickstar Lilybell (she'll be 2000 attack with direct attack ability)
    step three after lilybell attack, use trickstar buquet on return on lilybell in your hand, you can special summon it from hand cause she added your hand by eff

    shortly you have able to 2 direct attack with 2000 atk points monster
    << Anonymous(Im a Jerk)
    Anonymous Reply
    Interesting idea.
    << Anonymous
    Anonymous Reply
    yea I agree it's interesting, but personally I don't like the idea or running cute trickstars with ojama lol
    << Anonymous
    Anonymous Reply
    Ojama also cute.

    Ugly...but cute
    Anonymous
    Some good cards here, if it werent for zexal coming soon this would be a very solid box.
    << Anonymous
    Anonymous Reply
    no way, good cards here. Sphinx karma cut and valkyrie are way higher
    << Anonymous
    Anonymous Reply
    Sphinx kinda doesn't count, it's only good if you already have Triamid deck to begin with.

    Otherwise it's useless.
    Anonymous
    Valkyrie seems promising especially with the red resonator.But since im in a new account and F2P I wont be able to build it since it actually needs other box, red resonator and super team buddy force are nice tech. Balista squad and TTH/WLC are also viable. Their normal spell is also very powerful, if its a quick play or trap they are tier 1 lol.
    << Anonymous
    Anonymous Reply
    Why Red Resonator?

    IIRC the archetype doesn't really run Synchro, isn't it?
    << Anonymous
    Anonymous Reply
    With red resonator they can. The archetype dont run extra deck monsters so they have a lot of space for synchro toolbox. Red resonator combos well with the level 1 (to special summon from deck) and the level 4 (to search). Red resonator with the level 1 you can get 1 turn of any generic synchro from lvl6-11, just to give an example
    << Anonymous
    Anonymous Reply
    Ah, I see.
    Anonymous
    The KCGP World leak was either fake news or they gave up on it. Its main characters are having most of their cards being released in boxes or rank tickets.
    << Anonymous
    Anonymous Reply
    Yep, characters don't absolutely need ace card anymore ever since we got Tristan. All we need is that there are cards related to their deck theme that can be used as level up reward and drop.
    << Anonymous
    Anonymous Reply
    An alternative solution is adding mark of the brick skills like they did with the 5D's chars.
    << Anonymous
    Anonymous Reply
    That mark of {X} skill for 5d is just advertisement that says.

    See how powerful these cards are when you use them, and you can have one for a very cheap price of 9000 gems.
    Not enough gems? Then how about the very cheap price of $30 for 30 packs?
    << Anonymous
    Anonymous Reply
    They could do the same for Valkyries, especially by the time this box isn't selling anymore.
    Anonymous
    Just like Hey Trunade, Karma cut is goona be limited to 2. Can't see any point in owning 3 by opening this box
    << Anonymous
    Anonymous Reply
    New staples like Fiendish Chain and Karma Cut are indeed necessary if you join competitive tournament. But if your only goal is KOG, old staples like Floodgate and Canadia can still bring you there easily.
    << Anonymous
    Anonymous Reply
    Your ability to join competitive tournaments should solely depends on your personal skill level and not jpeg pictures that you own/bought with an electronic card.

    So yeah, power creep.
    << Anonymous
    Anonymous Reply
    But that's not how trading card games work
    << Anonymous
    Anonymous Reply
    Not how "it" works but how many companies decided to force people to play their games.
    Carmilla
    Anyone enjoy old school duels? (Season 1- DSOD)then chat me to play! Discord is leticiangelc #2077 or say hi in room 2 :)
    P.s play ranked deck is not fun.
    << Anonymous(Carmilla)
    Anonymous Reply
    :)

    Commens and feedback

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    Comments (updated every hour)

    This has been happening since the first KC cups and konami never gave a damn, I know that bc I�...
    You can only activate 1 "Cyber Repair Plant" per turn
    The heck was that? Why is this needed to be allowed something like that?
    Does this card allows you to look at every and each card in a deck?
    > Go to the latest comments

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