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Triamid: deck recipe [May 2020]

Duel Links Triamid deck, Triamid in the current meta, how to use.
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update 21/05/2020

Overview

The general strategy of Triamid Decks is to cycle through their Field Spells and monsters to activate multiple effects. All the monsters have effects that let you replace your current Triamid Field Spell with another one from your deck. The Field Spells in-turn are able to search, retrieve, and Special Summon Triamid monsters.

Required Card Boxes

Valiant Souls Visions of Ice Guardians of Rock

Example Deck

Balance Version

Triamid MasterTriamid MasterTriamid MasterTriamid HunterTriamid HunterTriamid Hunter
Triamid DancerTriamid DancerTriamid CruiserTriamid CruiserTriamid CruiserTriamid Kingolem
Triamid KingolemTriamid KingolemTriamid FortressTriamid FortressPaleozoic CanadiaPaleozoic Canadia
Treacherous Trap HoleTreacherous Trap HoleTriamid PulseTriamid Pulse--
[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Zane Truesdale
Zane Truesdale

How to Use

Triamid Monsters

Triamid monsters let you cycle your Triamid Field Spells during your opponent's turn. You can use this to bring out Triamid Kingolem during battle to gain an attack boost. This also lets you trigger the effects of Triamid Field Spells when they are sent to the graveyard.

Triamid Master
Triamid Master
EARTH Rock ★4
ATK 1800 / DEF 700
Guardians of Rock [SR]
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Master makes your aggressive plays by destroying your opponent's set cards. At the cost of Triamid cards, this effect can also help trigger the effects of your Triamid Field Spells. Additionally, he has the highest attack of the available Triamid monsters so you will need him to beat over enemy monsters.

Triamid Hunter
Triamid Hunter
EARTH Rock ★3
ATK 1400 / DEF 1100
Guardians of Rock [R]
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Hunter lets you swarm the field with Triamid monsters for your setup. This swarming can be used as the cost for Triamid Master's first effect in case you don't want to get rid of your Field Spell.

Triamid Dancer
Triamid Dancer
EARTH Rock
ATK 600 / DEF 1900
Guardians of Rock [N]
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Dancer recovers Triamid cards back to your deck while giving your monsters an attack and defense boost.

Triamid Field Spell

Triamid Field Spells' primary effects are useful at different phases of the duel after that they will be switched out by another Triamid Field Spell.

Triamid Cruiser
Triamid Cruiser
Field Spell
Guardians of Rock [SR]
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.

Triamid Cruiser is good during your Main Phase to dig through your deck.

Triamid Kingolem
Triamid Kingolem
Field Spell
Guardians of Rock [R]
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.

Triamid Kingolem is good during your Battle Phase and for most of the Duel, because of it's attack boost and Spell/Trap protection during battle.

Triamid Fortress
Triamid Fortress
Field Spell
Guardians of Rock [N]
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.

Triamid Fortress is brought out to protect your monsters from effect destruction.

Their secondary effects allow you to gain advantage when they are sent to the graveyard. Triamid Cruiser and Triamid Fortress get a monster from your deck and graveyard respectively. Triamid Kingolem lets you Special Summon a Triamid monster from your hand for more field presence.

Triamid Pulse

Triamid Pulse
Triamid Pulse
Continuous Trap
Card Trader [SR]
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;● Target 1 other face-up card on the field; destroy it.● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.

Triamid Pulse is a good compliment to all the cycling Triamid Decks do. Triamid cards you do not retrieve with Triamid Dancer you can banish to activate one of Triamid Pulse's powerful effects. The first effect is a removal for face-up cards Triamid Master cannot target. The second effect is a revival. The third effect recovers your Triamid Field Spells and lets you gain resources.

Other Cards Option

Mirror Wall
Mirror Wall
Continuous Trap
Neo-Impact [UR]
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.
Wall of Disruption
Wall of Disruption
Normal Trap
Servants of Kings [SR]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.

[May 2020] KOG Notes

gAbri6


TriamidgAbri6
IGN: gAbri6, Skill: Balance, Date Submitted: May 20

Note by gAbri6:

Pretty standard Triamid deck. With a good starting hand (which happens quite often with balance skill) and a little bit of luck, you can win against almost every deck. It isn't the best deck nowadays, but if well played can still allow you to defeat stronger decks and to reach KOG

Comments

Hot New Top
Anonymous 6days ago
Is it worth adding 1x lv4 tuner so you can use Ancient Fairy/Pixie Dragon with all those Field Spells?
Anonymous
I don't understand how this is an easy deck to build don't you have to clear out the box 3 times, that's 15k gems, right?
<< Anonymous
Shadw_Wolf 14days ago Reply
Just buy them, right now theres another sale going on. Not as good as the previous sale for Truth Universe.... But if you can pull TMaster Or Triamid Cruiser, you half way there.
Better cards to replace Triamid Pulse with are Judgement of Anubis, Ultimate Providence, Radiant Mirror Force.
Anonymous
this deck still can reach KoG and very cheapest much better than Fur Hire(hello gameA)
best f2p list
3 Hunter
2 Master
2 Dancer
3 Cruiser
3 Kingolem
1 Fortness
3 Pulse
+3 Trap (windstorm Cursed Anubis o any other to protect the monsters)
Drake
Triamid Sphinx is the last piece we need for this deck to be a real pain in the ass. I hope Konami will add it soon.
saeros
I reached KoG with Triamid yesterday :D
<< Anonymous(saeros)
Anonymous Reply
Congrats. I'm also using triamid but I'm quite annoyed by stall deck. They managed to slap 3 lava golem to me. Any tips to beat em?
<< Anonymous
Anonymous Reply
slap them back!
<< Anonymous
Anonymous Reply
Nice joke thanks. I'm finally reach KoG today. Thankfully I only face one stall deck today but I slap em with six sams. This month KoG is really hard for me cause Konami add rank for legend but still don't remove the stupid 5 consequentive wins to rank up so I have to use triamid,six sams and metaphys to reach it
OJT2
I reached king of games with Triamid deck
Anonymous
TIERED DURING MORE THAN 5 MONTHS. AWESOME DECK BRO
<< Anonymous
Anonymous Reply
ikr?
This Deck is Awesome
You know what guys? this deck has been TOPPING tournaments since it was released. It's amazing, quite reliable and brainy.

I see it as quite a solid archetype that will remain as competitive for a long time.
<< Anonymous
Anonymous Reply
I restarted a new account, and this is the deck I am building first
<< Anonymous(This Deck is Awesome)
recommended Reply
It took me 5k gems to build it.
It's super powerful
<< Anonymous(This Deck is Awesome)
Anonymous Reply
Gotta love the artwork of this one.
<< Anonymous(This Deck is Awesome)
Anonymous Reply
It keeps TOPPING MAN !!
Anonymous
This deck looks insanely defensive, but cool at the same time.
<< Anonymous
Anonymous Reply
It's great at defense, but you'd be surpised at how good its offensive plays are. Kingolem gives both a 500 ATK boost AND spell/trap protection in battle, and on top of that dancer could potentially increase all your monsters' ATK by 500 each turn if you play it right. Once got a dancer from 600 ATK up to 5100 and killed a five-god dragon. Good times.
<< Anonymous
Anonymous Reply
SUPER TIERED
Anonymous
is the deck still kog worthy? (is no longer in the tier list)
<< Anonymous
Anonymous Reply
It's a good rogue deck.
Anonymous
Alot of people say this is a big brained deck, but is it really if everyone knows how to play it and how its played?
<< Anonymous
Anonymous Reply
Nothing in this game is big brain, it's designed for children ffs people need to stop thinking that being good at this game requires any kind of intelligence.
<< Anonymous
Anonymous Reply
Triamid isn't that "big brain", yes, but saying that there's nothing that's "big brain" in Yugioh is not correct either.

If you say that, you never saw full power PePe deck's opening move. It took around 20 steps from start to finish, just for the turn 1 move.
Anonymous
I'm not going to lie, facing this deck ticks me off
<< Anonymous
Guy McManlyface Reply
I'm currently using this deck and its also honestly like a meme thing too if you place 2 dancers and a master and you can build up to 17500 on a direct attack or I tried 2 accounts and you can build up forever.
<< Anonymous(Guy McManlyface)
Anonymous Reply
I milled a blue-eyes player when I only had 4 cards left in my deck and they had 10, just by recycling field spells lol

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