Content

Triamid: deck recipe [Sept 2020]

Duel Links Triamid deck, Triamid in the current meta, how to use.
Duel Links Breaking News
Duelist Chronicle Event!
update 16/09/2020

Overview

The general strategy of Triamid Decks is to cycle through their Field Spells and monsters to activate multiple effects. All the monsters have effects that let you replace your current Triamid Field Spell with another one from your deck. The Field Spells in-turn are able to search, retrieve, and Special Summon Triamid monsters.

Required Card Boxes

Blades of Spirit Valiant Souls Guardians of Rock

Example Deck

Powersink Version

Triamid SphinxTriamid MasterTriamid MasterTriamid HunterTriamid HunterTriamid Dancer
Triamid DancerTriamid CruiserTriamid CruiserTriamid CruiserTriamid KingolemTriamid Kingolem
Triamid KingolemTriamid FortressTreacherous Trap HoleTreacherous Trap HoleTriamid PulseTriamid Pulse
Powersink StonePowersink Stone----

Balance Version

Triamid SphinxTriamid MasterTriamid MasterTriamid MasterTriamid HunterTriamid Hunter
Triamid DancerTriamid DancerTriamid CruiserTriamid CruiserTriamid CruiserTriamid Kingolem
Triamid KingolemTriamid KingolemTriamid FortressPaleozoic CanadiaPaleozoic CanadiaFloodgate Trap Hole
Triamid PulseTriamid PulseWall of Disruption---
[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Zane Truesdale
Zane Truesdale

How to Use

Triamid Sphinx

Triamid Sphinx
Triamid Sphinx
EARTH Rock ★10
ATK 2500 / DEF 2500
Arena of Sanctuary [SR]
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".

The Triamid deck's boss monster. Its inherent summoning condition is easily fulfilled by crashing a Triamid monster or by waiting until your opponent destroys one of your cards. You can also Special Summon Sphinx with Kingolem's effect.

On the field Sphinx is essentially a really big beater. Maximizing his inherent stat boost is easy with Triamid's Field Spell cycling, putting Sphinx at 4000 ATK. With ATK boosts from Kingolem and dancer, Sphinx can reach even higher amounts.

Sphinx' last effect practically prevents your opponent from declaring battle, because attacking over it is very unlikely. Their only choice would be to use a removal effect to get rid of Sphinx.

Triamid Monsters

Triamid monsters let you cycle your Triamid Field Spells during your opponent's turn. You can use this to bring out Triamid Kingolem during battle to gain an attack boost. This also lets you trigger the effects of Triamid Field Spells when they are sent to the graveyard.

Triamid Master
Triamid Master
EARTH Rock ★4
ATK 1800 / DEF 700
Guardians of Rock [SR]
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Master sets up your aggressive plays by destroying the opponent's set cards, usually this will be used to get rid of enemy backrow. Also, by using your Triamid Fields as cost for any of Master's effects, he will be able to trigger the Field Spells' effect.

Triamid Hunter
Triamid Hunter
EARTH Rock ★3
ATK 1400 / DEF 1100
Guardians of Rock [R]
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Hunter lets you swarm the field with Triamid monsters for more damage potential. Hunter can be used as the cost for Master's first effect in case you don't want to get rid of your Field Spell.

Triamid Dancer
Triamid Dancer
EARTH Rock
ATK 600 / DEF 1900
Guardians of Rock [N]
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).

Triamid Dancer recovers Triamid cards back to your deck while giving your monsters a permanent stat boost. Because her base ATK is so low, she is extremely vulnerable during the opponent's turn, so you can use Dancer for Master's cost after using her stat boost effect.

Here is a sample combo you can do assuming Master and a Field Spell is already present on the field:

  1. Normal Summon Hunter.
  2. Hunter's effect gives you a second Normal Summon for Dancer.
  3. Activate Dancer's to boost your monsters' stats.
  4. Activate Master's effect using Dancer as cost.

Triamid Field Spell

Triamid Field Spells' primary effects are most useful at different phases of the duel after that they will be switched out by another Triamid Field Spell.

Triamid Cruiser and Triamid Fortress' secondary effects allow you to gain resources when they are sent to the graveyard. Triamid Kingolem lets you Special Summon a Triamid monster from your hand for more field presence. Because Sphinx is such a formidable presence on the field, you should always aim to search/summon him.

Triamid Cruiser
Triamid Cruiser
Field Spell
Guardians of Rock [SR]
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.

Triamid Cruiser is good during your Main Phase to dig through your deck.

Triamid Kingolem
Triamid Kingolem
Field Spell
Guardians of Rock [R]
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.

Triamid Kingolem is good during your Battle Phase and for most of the Duel, because of it's attack boost and Spell/Trap protection during battle.

Triamid Fortress
Triamid Fortress
Field Spell
Guardians of Rock [N]
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.

Triamid Fortress is brought out to protect your monsters from effect destruction. This is a good compliment to Sphinx who is almost impossible to kill by battle.

Keep in mind your Triamid monsters have quick effects that can activate Fortress from the deck. So the destruction protection can be used in response to your opponent's removal effect.

Triamid Pulse

Triamid Pulse
Triamid Pulse
Continuous Trap
Card Trader [SR]
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;● Target 1 other face-up card on the field; destroy it.● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.

Triamid Pulse is a good compliment to all the cycling Triamid Decks do. Triamid cards you do not retrieve with Triamid Dancer you can banish to activate one of Triamid Pulse's powerful effects. The first effect is a removal for face-up cards Triamid Master cannot target. The second effect is a revival. The third effect recovers your Triamid Field Spells and lets you gain resources.

Powersink Stone

Powersink Stone
Powersink Stone
Continuous Trap
Ranked Rewards [R]
Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.

[May 2020] KOG Notes

gAbri6


TriamidgAbri6
IGN: gAbri6, Skill: Balance, Date Submitted: May 20

Note by gAbri6:

Pretty standard Triamid deck. With a good starting hand (which happens quite often with balance skill) and a little bit of luck, you can win against almost every deck. It isn't the best deck nowadays, but if well played can still allow you to defeat stronger decks and to reach KOG

Comments

Hot New Top
Anonymous 22days ago
Is it better to use 1 or 2 sphinx?
2 stronger or brickier?
<< Anonymous(gAbri6)
Anonymous 11days ago Reply
I am the person who posted this question. Thanks for the tips, guys! I really appreciate your help.
<< Anonymous
Anonymous 10days ago Reply
Powersink stone is a smart move for this deck.
<< Anonymous
Anonymous 10days ago Reply
powersink is an old tech, triamid traps selection is very flexible depends on your lobby, too much stone can brick against non-monster-effect deck
<< Anonymous
Anonymous 10days ago Reply
Well it depends, right now the only meta deck that i think wont bother this being on the feild with two counters is DM deck, if the opponent cant get rid of it and you can atleast put 1 counter on this during their turn they can only activate 1 monters effect on that turn. If you can put two (2 triamid monters except boss + 1 feild spell) you can lock them from using monsters effect.
Anonymous 13days ago
If we start with Dancer, is it better to set or play it face up?
<< Anonymous
Anonymous 13days ago Reply
face up
Anonymous 21days ago
Playing sphinx with balance is a big mistake that Triamaid Players do. It can brick hard and you will be in a desperate situation !!
<< Anonymous
Anonymous 13days ago Reply
then don't play sphinx, especially if you don't have a copy
YEET 22days ago
This deck is now annoying with their new support... And i like it XD
<< Anonymous(YEET)
Anonymous 21days ago Reply
XD
YEET 27days ago
Sad this deck was a POG back then :( ....
<< Anonymous(YEET)
Hero 27days ago Reply
Triamid Sphinx coming to duel links
<< Anonymous(Hero)
YEET 27days ago Reply
Wow you right bout it
<< Anonymous(YEET)
Anonymous 27days ago Reply
i was able to reach kog faster with this deck (<50 games) than with DM (with almost 150 games)
Anonymous
I don't understand how this is an easy deck to build don't you have to clear out the box 3 times, that's 15k gems, right?
<< Anonymous
Shadw_Wolf Reply
Just buy them, right now theres another sale going on. Not as good as the previous sale for Truth Universe.... But if you can pull TMaster Or Triamid Cruiser, you half way there.
Better cards to replace Triamid Pulse with are Judgement of Anubis, Ultimate Providence, Radiant Mirror Force.
Anonymous
Release Sphinx
Anonymous
Release Sphinx
Anonymous
Certainly, take some practice and learn this deck. Having good knowledge about your oppenent deck is quite important for you to decide which field spell to switch in their turn. Certainly, this deck needs more skill than cyberdragon and DM deck lol. What cyberdragon does is overflow and then fusion followed by 3 attacks EVERY SINGLE TIME.
<< Anonymous
Anonymous Reply
Thats bc they don’t have sieger or limiter removal to boost atk yet its harder to face in the tcg
saeros
I returned to the game and luckily after trying different recipes I was able to climb to kog
Anonymous
Is it worth adding 1x lv4 tuner so you can use Ancient Fairy/Pixie Dragon with all those Field Spells?
<< Anonymous
Anonymous Reply
Maybe. I wouldn't because if you open without a Triamid monster than it's hella hard to go into your field spells but it could work.
Anonymous
this deck still can reach KoG and very cheapest much better than Fur Hire(hello gameA)
best f2p list
3 Hunter
2 Master
2 Dancer
3 Cruiser
3 Kingolem
1 Fortness
3 Pulse
+3 Trap (windstorm Cursed Anubis o any other to protect the monsters)

Commens and feedback

Recommend

Ranking

Comments (updated every hour)

I already have crush in Rio Kastle she is defiently bæ
:(
> Go to the latest comments

Popular Decks

Popular Cards

QA

Another Game Site