Content

Super Quant: deck recipe [Mar 24]

Duel Links Super Quant deck, Super Quant in the current meta, how to use.
update 24/03/2023

Required Card Boxes

Main Deck

Valhalla Calling Maximum Gustav Shining Sunrise

Extra Deck

Infinite Ray Eternal Stream Phantom of Rebellion Shining Sunrise

Example Deck

Standard Version

Super Quantum Blue LayerSuper Quantum Blue LayerSuper Quantum Blue LayerSuper Quantum Red LayerSuper Quantum Red LayerSuper Quantum Red Layer
Super Quantum Green LayerSuper Quantum Green LayerSuper Quantum Green LayerSuper Quantal Fairy AlphanSuper Quantal Fairy AlphanSuper Quantal Fairy Alphan
Monster RebornForbidden LanceForbidden LanceForbidden LanceSuper Quantal Mech Ship MagnacarrierSuper Quantal Mech Ship Magnacarrier
Super Quantal Mech Ship MagnacarrierMetalfoes Fusion----
Super Quantal Mech Beast MagnaligerSuper Quantal Mech Beast MagnaligerDark Rebellion Xyz DragonGaia Dragon, the Thunder ChargerFull Armored Black Ray LancerSuper Quantal Mech Beast Grampulse
Super Quantal Mech King Great MagnusSuper Quantal Mech Beast Aeroboros----

Set Skill

[Skill] descriptionUser
Overlay Regeneration
Place 1 Spell Card in your hand underneath 1 Xyz Monster you control to make it an Xyz Material. This Skill can only be used once per Duel.
Common
Common

How to Play

Super Quantals

Super Quantum Blue Layer
Super Quantum Blue Layer
WATER Psychic ★3
ATK 1200 / DEF 2000
Shining Sunrise [UR]
When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn.

Main searcher of this Deck for adding 1 "Super Quant" card from your Deck to hand when he is Normal or Special Summoned.

Blue Layer's second effect will allows you to recycle 3 "Super Quant" cards (including Spell/Trap cards) from your Graveyard back to the Deck. This effect will prevent out of your sources, so you can re-use them again.

Super Quantum Red Layer
Super Quantum Red Layer
FIRE Warrior ★5
ATK 2000 / DEF 800
Shining Sunrise [SR]
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn.
● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand.
● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.

Red Layer's first effect is just same as Cyber Dragon's Self-Special Summon effect. You can recycle 1 "Super Quant" card from your Graveyard when it is Normal or Special Summoned which will recover your Hand Sources for another setup combo.

Red Layer can allows you to revive another piece of "Super Quant" monster from your Graveyard aside from himself. Although you cannot activates the revived monster's effect but you can use that monster as one of the Xyz Materials.

Super Quantum Green Layer
Super Quantum Green Layer
WIND Spellcaster ★4
ATK 1600 / DEF 1400
Shining Sunrise [R]
When this card is Normal or Special Summoned: You can Special Summon 1 "Super Quant" monster from your hand. If this card is sent to the Graveyard: You can discard 1 "Super Quant" card; draw 1 card. You can only use each effect of "Super Quantum Green Layer" once per turn.

Board Extender that will allows you to play another piece of "Super Quant" monster from your hand when he is Normal or Special Summoned. Another effect which is just a Draw Engine.

Super Quantal Fairy Alphan
Super Quantal Fairy Alphan
LIGHT Fairy ★1
ATK 0 / DEF 0
Shining Sunrise [R]
Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn.

Fairy Alphan's first effect will makes your Xyz Summon conventionally as it can allows 1 of your monsters have the level of all other "Super Quant" monsters. Alphan also play a major role for giving full play to one's advantages of this Deck that can tribute itself as cost for revealing 3 "Super Quant" monsters with different names from your Deck and your opponent randomly picked 1 of them to be special summoned, while the other will sent to Graveyard.

Ideally, if your opponent choose Green Layer:

  • Activates Green Layer's effect to special summoned itself and bring out another piece of "Super Quant" monster from your hand.

  • Meanwhile, Red Layer's effect (that sent to the Graveyard) will triggered and special summon 1 "Super Quant" monster from your Graveyard.

  • Blue Layer will allows you to return "Super Quant" cards from the Graveyard to it.

Magnacarrier & King Great Magnus & Metalfoes Fusion

Discard Metalfoes Fusion and target 1 "Super Quantum" monster you control as materials for Xyz Summon a same Attribute "Super Quantum" Xyz monster. Recycle Metalfoes Fusion back to your Deck to get 1 Draw.

Magnacarrier's float effect will allowing you to Special Summon 3 on-archetype Xyz monsters with different names from their Graveyard to special summon the Big Boss monster, Great Magnus.

Great Magnus will becomes powerful controller on board with min. 6 materials if you choose the 3 on-archetype Xyz monsters with different names on your field and special summoned him by using Magnacarrier's effect.

Super Quantal Mech King Great Magnus
Super Quantal Mech King Great Magnus
LIGHT Machine ★12
ATK 3600 / DEF 3200
Shining Sunrise [R]
3 Level 12 monsters
If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it.

● 2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck.
● 4 or more: It is unaffected by card effects, except "Super Quant" cards.
● 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects.
Super Quantal Mech Ship Magnacarrier
Super Quantal Mech Ship Magnacarrier
Field Spell
Shining Sunrise [R]
Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials.
Metalfoes Fusion
Metalfoes Fusion
Normal Spell
Maximum Gustav [R]
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.

Extra Decks

Super Quantal Mech Beast Magnaliger
Super Quantal Mech Beast Magnaliger
FIRE Machine ★5
ATK 2600 / DEF 2000
Shining Sunrise [UR]
2 Level 5 monsters
Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.

Monster Removal of this Deck. As long as you have "Super Quantum" monster in your hand, you can keep filling up Magnaliger's Xyz Material by attaching those monsters from your hand to it.

Dark Rebellion Xyz Dragon
Dark Rebellion Xyz Dragon
DARK Dragon ★4
ATK 2500 / DEF 2000
Phantom of Rebellion [UR]
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

General Rank 4 Xyz Monster for players to use so far. Its effect essentially lets you deal 2500 (its own ATK) damage if this attacks the monster you targeted. The advantage is that your opponent's monster's ATK is also lowered, allowing you to attack over it with your other weaker monsters.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Gaia Dragon, the Thunder Charger's ability to be Xyz Summoned using a Rank 5 or 6 Xyz Monster (Super Quantal Mech Beast Magnaliger in this case) already on the field as the material makes it easy to bring out. Its effect to inflict piercing battle damage to your opponent if it attacks a Defense Position monster can be useful, especially if your opponent has a strong Defense Position monster that is difficult to get rid of. However, Gaia Dragon does not have any abilities that directly support the Super Quant strategy, so it may not always be the best option to include in a Super Quant deck.

Full Armored Black Ray Lancer
Full Armored Black Ray Lancer
WATER Beast-Warrior ★4
ATK 2100 / DEF 600
Eternal Stream [SR]
3 Level 4 WATER monsters
You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.

Full Armored Black Ray Lancer can be easily summoned by using a Rank 3 WATER Xyz monster as material and gains ATK for each Xyz material attached to it. Its effect to detach all of its Xyz materials instead of being destroyed can be helpful for maintaining field presence.

Additionally, its ability to destroy an opponent's Spell/Trap Card can be a valuable removal option. Overall, Full Armored Black Ray Lancer can be a good choice for a Super Quant deck if you have the appropriate Rank 3 WATER Xyz monster (Super Quantal Mech Beast Grampulse in case) to use as material.

Super Quantal Mech Beast Grampulse
Super Quantal Mech Beast Grampulse
WATER Machine ★3
ATK 1800 / DEF 2800
Shining Sunrise [SR]
2 Level 3 monsters
Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

A good backrow removal (either player's turn) with decent Defense Stats that can allows you to remove your opponent's backrow during their turn without worrying your setup combo gets disrupted on your next turn.

Super Quantal Mech Beast Aeroboros
Super Quantal Mech Beast Aeroboros
WIND Machine ★4
ATK 2200 / DEF 2400
Shining Sunrise [R]
2 Level 4 monsters
Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

Rank 4 "Super Quant" Xyz monster with Book of Moon effect which can disrupt your opponent's combo easily.

Comments

Super Minecraft Kid
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<< Anonymous(Super Minecraft Kid)
Anonymous Reply
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Super Minecraft Kid
I ACTUALLY DON'T EVEN PLAY MINECRAFT ANYMORE BECAUSE THAT GAME IS BORING! JUST SAYING!
Super Minecraft Kid
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Anonymous
trash deck, you lose cards to summon the boss, so you have a huge choke point
<< Anonymous
Anonymous Reply
Blue layer recycles 3 cards at time including itself, from the graveyard. : )
<< Anonymous
Anonymous Reply
into the deck for no immediate advantage.
<< Anonymous
Anonymous Reply
My guy if you havent heard duel links now has an extra monster zone
<< Anonymous
Super Quontol Reply
That makes this deck more consistent and stronger
Anonymous
I just can't make this deck work at all! Granted, I'm using the thunder dragon version, but still it's too susceptible to interruption, and when you go first most of the things you do will become useless if your opponent has a book of moon or whatever. I really wanted to like this deck but unfortunately it's absolute trash
Anonymous
Although this deck seems nice and fun to play, too many things can go wrong. One tiny missplay or a well timed interuption and you are done.
<< Anonymous
Anonymous Reply
it is Crystron but Xyz
<< Anonymous
Anonymous Reply
But Crystron was good
<< Anonymous
Anonymous Reply
So Crystron was Super Quant but good
Anonymous
Metalfoes Fusion spell is broken in this deck
Anonymous
Konami did something that made their effects work different from how they should, technically a buff but it'll be patched soon probably
<< Anonymous
Anonymous Reply
What do you mean?
<< Anonymous
Anonymous Reply
How so?

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