The White Dragon of Legend, the next EX Structure Deck, is going to feature—to everyone’s surprise—more Blue-Eyes support; from the looks of it, Stardust Acceleration wasn’t enough to bring back to life the legendary dragon, but these new additions might be able to do it.
Once per turn, you can target an Effect Monster you control with this card and send it to the Graveyard to Special Summon a “Blue-Eyes” monster from your hand; you can send Protector with Eyes Blue itself to the Graveyard with this effect and Special Summon Blue-Eyes White Dragon or Dragon Spirit of White, since it is always treated as a “Blue-Eyes” monster.
Protector with Eyes of Blue is essentially the easiest way you have to get your high Level monsters on the field, you can target Priestess with Eyes of Blue with its effect, if you decide to run it, to add up a copy of Blue-Eyes White Dragon and/or Dragon Spirit of White from your Deck to the hand or send White Stone of Legend to the Graveyard to add 2 Blue-Eyes White Dragon to your hand.
The White Stone of Legend can add Blue-Eyes White Dragon from your Deck to your hand; you can trigger its effect by either setting it and waiting for your opponent to destroy it or send it to the Graveyard yourself with Protector with Eyes of Blue. White Stone is a Level 1 Tuner, which means that you can Special Summon Azure-Eyes Silver Dragon with it too.
Dragon Spirit of White is here to fix one of the main issues this deck previously had: the Amazoness matchup. When Dragon Spirit of White is Normal or Special Summoned, you can target a Spell/Trap Card your opponent controls and banish it; you can use this effect to get rid of Amazoness Onslaught pretty much permanently since even Endless Trap Hell won’t be able to get it back.
Dragon Spirit of White’s secondary effect allows you to Special Summon a Blue-Eyes White Dragon from your Deck by tributing it, but your opponent must control a monster in order to activate it; you can use this effect to get around Treacherous Trap Hole or Vampire Kingdom or just to get the Level 8 Normal Monster on the field for a Synchro Summon.
Dragon Spirit of White is unfortunately not treated as a Normal Monster while on the field, which means that you can’t use it as material for Azure-Eyes Silver Dragon and its ATK is less 3000, which means it can’t be searched by The Melody of Awakening Dragon,but it’s still a great card to run because of its effect and the synergy with the rest of the deck.
With no other Trap Cards in the deck, Treacherous can be used freely. You can target and destroy two monsters on the opponent’s side of the field or target just one and White Stone to get trigger its effect.
If this card is Special Summoned, Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the End of the next turn; Azure-Eyes essentially provides protection against a plethora of cards that are fairly common in the current meta such as Treacherous Trap Hole, Paleozoic Canadia, Vampire Kingdom and Donpa, Marksman Fur Hire.
Once per turn, during your Standby Phase, Azure-Eyes can Special Summon a Normal Monster from your Graveyard, meaning Dragon Spirit of White or the Blue-Eyes White Dragon that you have likely used to Special Summon this card.
This monster that has been recently added to the Card Trader is a decent option for any deck that can Special Summon Level 9 Synchros; Giganticastle is going to have 3100 ATK in this deck, which might still turn out to be useful in certain scenarios.
Beatdown! This turn, the Atk of all Level 5 or higher face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300.
This Skill boosts Azure-Eyes, Dragon Spirit of White and Blue-Eyes’ already high ATK even further; after Beatdown! there really isn’t much that could withstand an attack from one of these two monsters.
The raw power that Beatdown! provides might be sacrificed for a Skill that boosts the consistency of the deck in the near future.
Cyber Style Can be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. This skill can nly be used once per Duel.
Cyberstyle can give you up to three monsters that you can then offer as a Tribute for a Spirit Dragon of White or a Blue-Eyes that is stuck in your hand; the main problem in this case is that you need to take at least 2000 Life Points worth of damage or use Cosmic Cyclone twice in order to get something that you can then use this way, which is not always going to be possible.
Fur Hire Matchup
Surprisingly Fur Hires are not the biggest threat for this deck as Azure-Eyes can provide protection from both Donpa, Marksman Fur Hire and Treacherous Trap Hole, making it quite difficult to get rid of it without Dyna, Hero Fur Hire.
Wiz, Sage Fur Hire can still negate Mausoleum and Silver’s Cry, preventing you from Special Summoning Azure-Eyes and most decks now run three copies of it, but Fur Hires are by no means unbeatable for Blue-Eyes.
Amazons and their Continuous Trap are a nightmare for this deck as they can essentially bypass Azure-Eyes’ protection, Amazoness Swords Woman can attack freely into your higher Level monster and cause substantial damage and cards like Paleozoic Canadia and Floodgate Trap Hole can prevent you from Synchro Summoning.
Dragon Spirit of White is crucial for this matchup as it can banish Amazoness Onslaught with its effect; if Amazoness decks are still an issue, you could consider running Cosmic Cyclone or Galaxy Cyclone.
Vampires have targeting removal in the form of Vampire Kingdom and Treacherous Trap Hole, against which Azure-Eyes provides protection, and they tend to reduce their Life Points early to set up, which could turn out to be fatal for them.
Masked HERO Matchup
Masked HEROes are realistically too fast for this deck to handle; in order to be more consistent Blue-Eyes kind of has to sacrifice backrow, leaving them wide open against those multiple Mask Change plays and Masked HERO Anki’s direct attacks.
If Azure-Eyes is on the field, U.A. will have a hard time getting rid of your higher Level monsters, but U.A. Penalty Box can still banish them and U.A. Dreadnought Dunker can even get over them with enough boosts from U.A. Stadium; Dragon Spirit of White is again pretty important for its backrow removal effect.
Silent Spellbook Matchup
Spellbook of Fate doesn’t target, which means that Azure-Eyes can do nothing against it, making it pretty much worthless; Silent Magician can negate a Spell Card per turn (Silver’s Cry, Mausoleum, Ancient Rules, et cetera) and the Silent Magician LV8 version has enough ATK to get over Blue-Eyes naturally.
Hello. I just built this and am having a hard time deciding what to do about some of these cards. Is 3 ancient rules or bingo machines better than 2? I would also like to swap birthright out for swing of memories eventually since I don't want to try for another silver's cry. Extra deck is 3 azure and 2 castles from the card trader.
p2w? one-time real purchase + 1000 gems is p2w for you? I bet more than 60% of the playerbase have this deck, and remaining 40% bought the pack once with gems. either way BEWD is so cheap even in terms of time investment, you don't even have to farm a character all the way to lvl 45 to get some core cards. stop being whiney and get real
I actually bought this 3 times with just cash. But after I fixed it up a bit, I only use it in casual duel now because I'm afraid that it will never get KOG without the Arkana skill. I didn't know it would be all about that... lol At least I'm still having fun with it.
The way it looks right now no. While it has really good cards in form of Azure Eyes and Spirit of White its not consistent nor fast enough to be tier one or 2 for that matter. Its still definitly a good rogue deck. Maybe if you could decide if you want to go first or second with the coin toss, because then you could more consitently get of OTK's
is it normal that I can see only one version of this deck?
The only thing I feel like I am struggling with here is deciding how many protection cards to include. If anyone has any recommendations about the count and would like to share it, I would appreciate it.
Should Azure-Eyes Silver Dragon protect against riryoku? SD Hand Thief duelist just use it against my bewd, and Azure's protection should have worked until the end of my next turn after I put it on the field, right?
I disagree. I played this version of the deck with Cyber Style and won a lot... Then I tried Cosmo Brain and it wasn't that consistent. If you don't have a normal monster turn 1 : you're dead. Maybe it was bad luck, but my winrate with Cosmo Brain wasn't as good as with this deck.
I'm glad big daddy Buster Blader is going to smack down Blue Eyes.
If your able to get it on with blue eyes or other high level it can help alot,vs buster too
It's good to run a single Cosmo Brain to get the engine running and build up a strong field presence early on (if you get lucky and draw it in the first few turns). Also allows you to run Stardust Dragon, which helps in the event you get matched up with Yubel/Fure Hire.
why getting silver's cry so hard. i have used 5000 gems and haven't gotten even a single card. People tell me to reset box after getting precious cards like white stone, azure, and protectors, i have done it now i get all three cards each. Now, i don't reset box but still could not get silver. Birthright is less reliable though
I got silver's cry right away the first time. I reset the box and got it and most of the other cards quickly again. I knew it was too good to be true. Sure enough, I don't get two copies of white stone of legend until there are less than 10 cards in box.