Vampire: deck recipe

Duel Links Vampire deck, Vampire in the current meta, how to use.
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update 04/12/2018

Updated Information

  • Bandit Version decklist Added


The strategy of this deck is to swarm the field with multiple DARK Zombie-Type monsters and maintain control of it with Vampire Kingdom.

There are two types of Vampire monsters: the ones that have the ability to send cards from the opponent’s deck to the Graveyard and the ones that use Life Points as a resource to gain advantage.

The archetype is still lacking a few important cards, but, thanks to the fact that all Vampire monsters are Zombie-Type, the deck can use cards like Gozuki and Samurai Skull to increase its consistency.

Example Deck

Bandit Version

GozukiGozukiSphere KuribohSphere KuribohVampire RetainerVampire Retainer
Vampire FamiliarVampire FamiliarVampire GraceVampire GraceSamurai SkullSamurai Skull
Samurai SkullVampire VampVampire KingdomVampire KingdomEnemy ControllerEnemy Controller
Vampire's DomainVampire Takeover--------

Sealed Tomb Version

GozukiGozukiVampire RetainerVampire RetainerVampire FamiliarVampire Familiar
Vampire GraceVampire GraceSamurai SkullSamurai SkullSamurai SkullVampire Vamp
Vampire KingdomVampire KingdomEnemy ControllerEnemy ControllerVampire's DomainWall of Disruption
Wall of DisruptionVampire Takeover--------

Beatdown Version

Vampire Scarlet ScourgeVampire Scarlet ScourgeGozukiVampire RetainerVampire RetainerVampire Familiar
Vampire FamiliarVampire GraceVampire GraceSamurai SkullSamurai SkullSamurai Skull
Vampire KingdomVampire KingdomEnemy ControllerVampire's DomainVampire TakeoverSimultaneous Loss
Simultaneous LossSimultaneous Loss--------

Set Skill

[Skill] descriptionUser
Sealed Tombs
Until the end of the opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This skill can only be used once per Duel.
Ishizu Ishtar
Ishizu Ishtar
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba

How to Use

Gozuki & Samurai Skull

Running both Gozuki and Samurai Skull may seem redundant, but it’s necessary: it’s the easiest way to get Vampire Retainer and Vampire Familiar into the Graveyard.

The best way to start the duel is to send either Vampire Retainer or Vampire Familiar to the Graveyard with one of these two.

Gozuki’s secondary effect will not come into play that often since you’d have to banish one of your two searchers from the Graveyard in order to activate it and Special Summon a monster from your hand, but, if Samurai Skull is destroyed by your opponent’s card effect, you will get Special Summon a Level 4 or lower Zombie-Type monster from your deck, trigger Vampire Retainer or Vampire Familiar’s effect.

Vampire Retainer & Vampire Familiar

These two cards allow you to add from your deck to your hand a Vampire Spell/Trap and a Vampire monster respectively when they are Special Summoned at the cost of 500 LP. Retainer and Familiar can be Special Summoned from the Graveyard by their own effects by discarding a Vampire card from your hand or sending a Vampire card from the field to the Graveyard.

Unfortunately neither Gozuki nor Samurai Skull can be used to activate their effects and Special Summon them from the Graveyard since they are not part of the archetype, but you can use any Vampire card. You can activate Vampire's Domain’s effect and then send it to the Graveyard to Special Summon either of these monsters: you will still get the additional Normal Summon/Set of the effect from Continuous Spell.

Retainer and Familiar are incredibly important, they give you access to cards like Vampire Scarlet Scourge or Vampire Kingdom whenever you need them: you don’t necessarily need to run three copies of both thanks to Gozuki and Samurai Skull, but, due to the cost of their Special Summoning effect, having other Vampire cards in the deck doesn’t hurt.

After Special Summoning these cards you can tribute them to get Vampire Scarlet Scourge or Vampire Grace on the field.

Vampire Grace & Vampire Kingdom

Vampire Grace is an incredibly good monster because her “bleed” effect has no requirement: you can just send a card from the opponent’s deck to the Graveyard once per turn. Vampire Lord and Vampire Lady have to inflict battle damage to the opponent, so they should be avoided, but Vampire Grace should definitely be run at one copy: you can search her from the deck with Vampire Familiar, Special Summon her from the deck with Vampire Takeover or from the Graveyard with Vampire Scarlet Scourge.

Why is the “bleed” effect important? It’s certainly not because you are trying to deck out your opponent: it’s because of Vampire Kingdom.

Vampire Kingdom is the Vampire Field Spell, it can be searched by Vampire Retainer or just activated from the deck with Takeover; it gives your Zombie-Type monsters a 500 ATK boost during damage calculation and, when a card is sent from the opponent’s deck to the Graveyard, you can target a card your opponent controls and destroy it. This is the card that allows you to keep control of the field and Vampire Grace is the easiest way to activate its effect.

Hey, Trunade!

The reason why this card is here is pretty simple: the deck has no way of dealing with backrow aside from the destruction effect from Vampire Kingdom.

The deck focuses on finishing the opponent quickly, so this card is perfect to enable some OTKs.

Enemy Controller

Enemy Controller is one of the most, if not the most, versatile cards in the game: it can be used both defensively and offensively. You can utilize this card to get Vampire Retainer or Vampire Familiar into the Graveyard while also taking control of one of your opponent’s monsters or just tribute Gozuki and trigger his effect.

Vampire's Domain

While this card may look like another Continuous Spell that’s already in the game, Call of the Mummy, there are a few reasons why this one is a better choice in this deck: it can be searched by Retainer, it doesn’t require you to have an empty field to activate its effect, it can be used as activation cost for either Vampire Retainer or Vampire Familiar after its effect is activated and it allows you to gain back some Life Points, which are a very important resource in this deck.

Treacherous Trap Hole

There is another Trap Card in the deck, but it doesn’t really matter: Treacherous Trap Hole is one of the best cards in the game, being able to destroy two monsters on the field is just absurdly good in a format with three Monster Card Zones.

There really isn’t enough space for backrow and taking out copies of Gozuki or Samurai Skull to add a Wall of Disruption is not really advised, so Treacherous fits perfectly.

Vampire Takeover

This card was notably better in the TCG: in a 20-30 cards format, there’s a higher chance that you will draw into your Field Spell either before or together with this card.

Vampire Takeover allows you to activate Vampire Kingdom for deck and only from there, which means that, if you draw Vampire Kingdom, Takeover becomes a dead card.

In addition to getting the Field Spell out, Takeover also Special Summons a Vampire monster from your Graveyard in Defense Position.

The only problem this card has, other than becoming a dead card after you draw your Field Spell, is that it’s a Trap Card.

Additional Notes

  • Keep in mind that you can’t use Retainer or Familiar on the field as activation cost for Vampire Retainer or Vampire Familiar if they have been Special Summoned by their own effect because they can’t be sent to the Graveyard.
  • If you think your opponent has a Treacherous Trap Hole face-down, call “Trap Card” with the “bleed” effect, you’ll nullify it.
  • You should not call “Monster Card” against Amazoness (Amazoness Baby Tiger), Masked HERO (Destiny HERO - Celestial).
  • The matchup against Amazoness is rough: if Retainer or Familiar are banished, you can’t get the search effect; a Holy Guard Amazoness deck can just attack into your monsters and banish them freely; Amazoness Queen is problematic without Vampire Kingdom or Treacherous.
  • Going first against Fur Hire is another problem: you’ll have to survive a turn in order to make your plays.
  • Backrow heavy decks are difficult to deal with: packing some more removal or even a Jinzo can be a good idea as it shuts down Amazoness completely.

Other Useful Cards

Vampire Vamp
Vampire Vamp
Vampire Vamp is arguably one of the best Vampire monsters: her effect allows her to equip a monster on the opponent’s side of the field with ATK higher than her own to her; this means that she can get rid of whatever she can’t get over.

This effect triggers she or another Vampire monster is Normal Summoned and it can be triggered multiple times. Vamp’s ATK becomes her own ATK + the sum of the original ATK of the monsters she’s equipped to and then, if she’s sent to the GY while equipped with a card(s), she is Special Summoned back by her effect.

Problems this card has are: her effect triggers on Normal Summon; she is Level 7.

You can try out this card and, when you manage to activate her effect, she can become very powerful, but she was left out of the decklist because of her flaws.
Vampire Lord
Vampire Lord
After Beatdown! and with Vampire Kingdom on the field, Vampire Lord can reach enough ATK (2800) to deal damage to the opponent, so his “bleed” effect will likely activate consistently.

There are better Vampire monsters and Vampire Lord’s revival effect is not that impressive since it triggers only when he’s destroyed by card effect, which leaves him weak against destruction by battle and banishing.
Vampire's Curse
Vampire's Curse
Similar revival effect to Vampire Lord, but it only triggers when he’s destroyed by battle.
Vampire’s Curse really adds nothing to the deck, but, if you lack cards, you can add him to your decklist.
Vampire Grimson
Vampire Grimson
Grimson is not a bad card, his effect allows you to protect your monsters (not limited to Vampire or Zombie-Type monsters) from destruction and he also offers the same effect that Vampire Scarlet Scourge has, but the cost for the protection is way too high and the monsters can still be banished by an Amazoness Onslaught or a Spellbook of Fate.
Forbidden Chalice
Forbidden Chalice
Effect negation without destruction is great against Fur Hire, which is one of the decks you’ll struggle the most against right after Amazoness.
Paleozoic Canadia
Paleozoic Canadia

Floodgate Trap Hole
Floodgate Trap Hole
Two other great cards for protection and stalling, they can slow down your opponent while you draw into the cards that you need.


Hot New Top
Anonymous 7days ago
Mezuki please!
Kak Oge
Vampire deck is not OP, thus doesn't require any nerf. This card can beat the whole deck, single-handedly.
<< Anonymous(Kak Oge)
Anonymous Reply
<< Anonymous(Kak Oge)
Anonymous 9days ago Reply
Believe it or not, this card took vampires out of the meta.
<< Anonymous(Kak Oge)
Anonymous 9days ago Reply
My sides, XD
Hello, this is my KOG video with Vampires. I thought they were going to nerf cyber-style skill and so I recorded my climbing to KOG rank while playing as Bandit Keith ( Bandit Skill ).
Hope it's useful, and since Hey!, trunade has been added to banlist, I believe it's cool to play 2 cosmic cyclone instead of those 2 Hey!, Trunade. You know, just to activate Keith's ability. Some other dudes prefer to play Vampire's desire instead of cyclone, but that spell is not really my cup of tea or maybe I'm just not used to it =)

<< Anonymous
Anonymous Reply
its still great, some prefer to use 2 drownin mirror force instead of those trunades and it works like a charm
<< Anonymous
Anonymous Reply
this is outdated
<< Anonymous
Anonymous Reply
still useful smh
<< Anonymous
Anonymous 9days ago Reply
Pretty cool
Let's see how many fall for it lol
<< Anonymous(;) ;) ;))
mazeda Reply
Grrrrrr you won't be giggling when I'll play forbidden graveyard ! >.<!
<< Anonymous(Kevlar)
Anonymous Reply
<< Anonymous(;) ;) ;))
Anonymous Reply
love dis meme
never gets old
<< Anonymous
Anonymous 9days ago Reply
This deck will fall to Tier 3 or 2 .... Necrovalley is coming :D
<< Anonymous
Anonymous 14days ago Reply
Trunade isn't as good as Econ now imo, meta rn doesn't use much backrow. Maybe 1 of each is good.
<< Anonymous
Anonymous 9days ago Reply
A month later... Vampire become tier 2 because of Koa'ki & Silent Swordsman Meanwhile... Necrovalley made zero impact to the game
<< Anonymous
ValleCula 9days ago Reply
This comment didn't age well.

Oh well, Necrovalley is decent Side Deck material...if you were lucky with the Selection BOX.
<< Anonymous(ValleCula)
Anonymous 9days ago Reply
I'd say wait until Necrovalley is in a regular box before we can say for sure that it makes virtually no impact.

Selection Box means only those lucky enough can get it with gems, and only those rich enough can keep going until they get it.

So never mind 3 copies, even the number of people who have 1 copy of Necrovalley is still low. And having just 1 Necrovalley is not enough.
Anonymous 9days ago
Now Grimson become more important in this deck, it stop otk and also trigger bandit
<< Anonymous
ValleCula 9days ago Reply
I agree. Vampire Vamp has also increased in value.
Boop. 10days ago
Deck takes all day to use. Either play quick or don't bother. It's freaking boring.
Anonymous 11days ago
tip: if you're against vampires, make sure they're dead, like 0 LP dead. if you leave them even with less than 500 LP and 0 cards on the board thinking you'll get 'em on your next turn, you won't get a next turn.
Tackrad 17days ago
can someone make an anti-Koa'ki Meiru deck plz
name some cards that would good against them
<< Anonymous(Tackrad)
Anonymous 12days ago Reply
Anything that stalls them. They focus on otks and tend to run out of steam quickly if you manage to stall a turn or two. Maximus's ability is the only problem, and can be countered with anything that flips it (canadia, floodgate). Sphere kuriboh can also help stall and maximus can't blow it up. Lastly silent magician/swordsman can stop diamond core which messes with their consistency.
<< Anonymous(Tackrad)
Anonymous 12days ago Reply
They're easy to counter but all of their weaknesses need money / luck to get. Mostly URs / Srs cos komoney
Which version is best? Beatdown, Sealed Tombs, or Bandit?
<< Anonymous
Anonymous 14days ago Reply
None actually, they either lack more tech (canadia or offerings) for current meta and ran out of steam so fast. The spell card Desire isn't acknowledge enough, smh.
Vamp player 14days ago
Vamp is tier 2 right now, mostly because of buster blader that counters it fully if u don't have anything to destroy dna surgery or buster blader itself. Maybe tech in kuriboh, canadia or offerings so u can deal with them. Finally, econ>> trunade, most meta decks rn ran few backrow (i.e koaki, karakuri, bb, vamp) so why put in a useless card imo.
<< Anonymous(Vamp player)
Anonymous 14days ago Reply
And why the hell people skip on desire. This card is so versatile imo. It's ok to run more than 20 card in vamp deck, its draw power compensate it.
Alexandre 19days ago
Why sealed tombs squill are usefull?
<< Anonymous(Alexandre)
Anonymous 17days ago Reply
what do you think TOMBS are? then relate that to ygo game. what does tombs stand for in this game? and what does tombs mean for vampires? what is the relevance of tombs for vampires' game play? srsly, dump people nowadays
<< Anonymous(Alexandre)
Anonymous. 16days ago Reply
I don't have the skill, but I assume the usefulness of sealed tombs is that it prevents either player from banishing cards from the grave. vampires have effects that banish their own cards, so stopping that effect allows them to use their card again from the grave instead of it being banished.
<< Anonymous(Anonymous.)
Anonymous. 16days ago Reply
Also, the second responder: ( saying: "what do you think tombs are?"). You're a moron and actually the "dumb" (not dump) one. The TC asked a valid question.
<< Anonymous(Alexandre)
[ ] 15days ago Reply
Sealed tombs is fort mirror matches

Commens and feedback




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Eventually ur otk shit will get nerfed and u will go back to silver rank
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