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Vampire: deck recipe

Duel Links Vampire deck, Vampire in the current meta, how to use.
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update 14/08/2018

Overview

The strategy of this deck is to swarm the field with multiple DARK Zombie-Type monsters and maintain control of it with Vampire Kingdom.

There are two types of Vampire monsters: the ones that have the ability to send cards from the opponent’s deck to the Graveyard and the ones that use Life Points as a resource to gain advantage.

The archetype is still lacking a few important cards, but, thanks to the fact that all Vampire monsters are Zombie-Type, the deck can use cards like Gozuki and Samurai Skull to increase its consistency.

Example Deck

Updated Version

Vampire Scarlet ScourgeVampire Scarlet ScourgeGozukiVampire RetainerVampire RetainerVampire Familiar
Vampire FamiliarVampire GraceVampire GraceSamurai SkullSamurai SkullSamurai Skull
Vampire KingdomVampire KingdomEnemy ControllerVampire's DomainVampire TakeoverSimultaneous Loss
Simultaneous LossSimultaneous Loss--------

Version 1

Vampire Scarlet ScourgeGozukiGozukiGozukiVampire RetainerVampire Retainer
Vampire RetainerVampire FamiliarVampire FamiliarVampire GraceSamurai SkullSamurai Skull
Samurai SkullHey, Trunade!Vampire KingdomEnemy ControllerEnemy ControllerVampire's Domain
Treacherous Trap HoleVampire Takeover--------

Set Skill

[Skill] descriptionUser
Beatdown!
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba

How to Use

Gozuki & Samurai Skull

Running both Gozuki and Samurai Skull may seem redundant, but it’s necessary: it’s the easiest way to get Vampire Retainer and Vampire Familiar into the Graveyard.

The best way to start the duel is to send either Vampire Retainer or Vampire Familiar to the Graveyard with one of these two.

Gozuki’s secondary effect will not come into play that often since you’d have to banish one of your two searchers from the Graveyard in order to activate it and Special Summon a monster from your hand, but, if Samurai Skull is destroyed by your opponent’s card effect, you will get Special Summon a Level 4 or lower Zombie-Type monster from your deck, trigger Vampire Retainer or Vampire Familiar’s effect.

Vampire Retainer & Vampire Familiar

These two cards allow you to add from your deck to your hand a Vampire Spell/Trap and a Vampire monster respectively when they are Special Summoned at the cost of 500 LP. Retainer and Familiar can be Special Summoned from the Graveyard by their own effects by discarding a Vampire card from your hand or sending a Vampire card from the field to the Graveyard.

Unfortunately neither Gozuki nor Samurai Skull can be used to activate their effects and Special Summon them from the Graveyard since they are not part of the archetype, but you can use any Vampire card. You can activate Vampire's Domain’s effect and then send it to the Graveyard to Special Summon either of these monsters: you will still get the additional Normal Summon/Set of the effect from Continuous Spell.

Retainer and Familiar are incredibly important, they give you access to cards like Vampire Scarlet Scourge or Vampire Kingdom whenever you need them: you don’t necessarily need to run three copies of both thanks to Gozuki and Samurai Skull, but, due to the cost of their Special Summoning effect, having other Vampire cards in the deck doesn’t hurt.

After Special Summoning these cards you can tribute them to get Vampire Scarlet Scourge or Vampire Grace on the field.

Vampire Grace & Vampire Kingdom

Vampire Grace is an incredibly good monster because her “bleed” effect has no requirement: you can just send a card from the opponent’s deck to the Graveyard once per turn. Vampire Lord and Vampire Lady have to inflict battle damage to the opponent, so they should be avoided, but Vampire Grace should definitely be run at one copy: you can search her from the deck with Vampire Familiar, Special Summon her from the deck with Vampire Takeover or from the Graveyard with Vampire Scarlet Scourge.

Why is the “bleed” effect important? It’s certainly not because you are trying to deck out your opponent: it’s because of Vampire Kingdom.

Vampire Kingdom is the Vampire Field Spell, it can be searched by Vampire Retainer or just activated from the deck with Takeover; it gives your Zombie-Type monsters a 500 ATK boost during damage calculation and, when a card is sent from the opponent’s deck to the Graveyard, you can target a card your opponent controls and destroy it. This is the card that allows you to keep control of the field and Vampire Grace is the easiest way to activate its effect.

Hey, Trunade!

The reason why this card is here is pretty simple: the deck has no way of dealing with backrow aside from the destruction effect from Vampire Kingdom.

The deck focuses on finishing the opponent quickly, so this card is perfect to enable some OTKs.

Enemy Controller

Enemy Controller is one of the most, if not the most, versatile cards in the game: it can be used both defensively and offensively. You can utilize this card to get Vampire Retainer or Vampire Familiar into the Graveyard while also taking control of one of your opponent’s monsters or just tribute Gozuki and trigger his effect.

Vampire's Domain

While this card may look like another Continuous Spell that’s already in the game, Call of the Mummy, there are a few reasons why this one is a better choice in this deck: it can be searched by Retainer, it doesn’t require you to have an empty field to activate its effect, it can be used as activation cost for either Vampire Retainer or Vampire Familiar after its effect is activated and it allows you to gain back some Life Points, which are a very important resource in this deck.

Treacherous Trap Hole

There is another Trap Card in the deck, but it doesn’t really matter: Treacherous Trap Hole is one of the best cards in the game, being able to destroy two monsters on the field is just absurdly good in a format with three Monster Card Zones.

There really isn’t enough space for backrow and taking out copies of Gozuki or Samurai Skull to add a Wall of Disruption is not really advised, so Treacherous fits perfectly.

Vampire Takeover

This card was notably better in the TCG: in a 20-30 cards format, there’s a higher chance that you will draw into your Field Spell either before or together with this card.

Vampire Takeover allows you to activate Vampire Kingdom for deck and only from there, which means that, if you draw Vampire Kingdom, Takeover becomes a dead card.

In addition to getting the Field Spell out, Takeover also Special Summons a Vampire monster from your Graveyard in Defense Position.

The only problem this card has, other than becoming a dead card after you draw your Field Spell, is that it’s a Trap Card.

Additional Notes

  • Keep in mind that you can’t use Retainer or Familiar on the field as activation cost for Vampire Retainer or Vampire Familiar if they have been Special Summoned by their own effect because they can’t be sent to the Graveyard.
  • If you think your opponent has a Treacherous Trap Hole face-down, call “Trap Card” with the “bleed” effect, you’ll nullify it.
  • You should not call “Monster Card” against Amazoness (Amazoness Baby Tiger), Masked HERO (Destiny HERO - Celestial).
  • The matchup against Amazoness is rough: if Retainer or Familiar are banished, you can’t get the search effect; a Holy Guard Amazoness deck can just attack into your monsters and banish them freely; Amazoness Queen is problematic without Vampire Kingdom or Treacherous.
  • Going first against Fur Hire is another problem: you’ll have to survive a turn in order to make your plays.
  • Backrow heavy decks are difficult to deal with: packing some more removal or even a Jinzo can be a good idea as it shuts down Amazoness completely.

Other Useful Cards

CardExplanation
Vampire Vamp
Vampire Vamp
Vampire Vamp is arguably one of the best Vampire monsters: her effect allows her to equip a monster on the opponent’s side of the field with ATK higher than her own to her; this means that she can get rid of whatever she can’t get over.

This effect triggers she or another Vampire monster is Normal Summoned and it can be triggered multiple times. Vamp’s ATK becomes her own ATK + the sum of the original ATK of the monsters she’s equipped to and then, if she’s sent to the GY while equipped with a card(s), she is Special Summoned back by her effect.

Problems this card has are: her effect triggers on Normal Summon; she is Level 7.

You can try out this card and, when you manage to activate her effect, she can become very powerful, but she was left out of the decklist because of her flaws.
Vampire Lord
Vampire Lord
After Beatdown! and with Vampire Kingdom on the field, Vampire Lord can reach enough ATK (2800) to deal damage to the opponent, so his “bleed” effect will likely activate consistently.

There are better Vampire monsters and Vampire Lord’s revival effect is not that impressive since it triggers only when he’s destroyed by card effect, which leaves him weak against destruction by battle and banishing.
Vampire's Curse
Vampire's Curse
Similar revival effect to Vampire Lord, but it only triggers when he’s destroyed by battle.
Vampire’s Curse really adds nothing to the deck, but, if you lack cards, you can add him to your decklist.
Vampire Grimson
Vampire Grimson
Grimson is not a bad card, his effect allows you to protect your monsters (not limited to Vampire or Zombie-Type monsters) from destruction and he also offers the same effect that Vampire Scarlet Scourge has, but the cost for the protection is way too high and the monsters can still be banished by an Amazoness Onslaught or a Spellbook of Fate.
Forbidden Chalice
Forbidden Chalice
Effect negation without destruction is great against Fur Hire, which is one of the decks you’ll struggle the most against right after Amazoness.
Paleozoic Canadia
Paleozoic Canadia

Floodgate Trap Hole
Floodgate Trap Hole
Two other great cards for protection and stalling, they can slow down your opponent while you draw into the cards that you need.

Comments

Hot New Top
Anonymous 4days ago
This deck is anything but F2P. Even if you only use one Gozuki, you still have to search through Generation Next and Resonance of Contrast for Samurai Skull and Vampire Grace. Getting 3 cost rare cards easily 100 packs on avg minimum. On top of all the searching through Empire of Scarlets and Crimson Kingdom for Gozuki... one of the most expensive decks tbh. NOT F2P AT ALL.
<< Anonymous
Anonymous 3hour ago Reply
i'm f2p and have a lot of ur and srs a lot of time i get em early i already got the vampire scourge and only opened 20 packs xd
Anonymous 15hour ago
So is chain destruction to gimmicky for this deck? I notice most people chose Simultaneous Loss over it.
<< Anonymous
Anonymous 12hour ago Reply
Simultaneous Loss is guaranteed, and can be done whenever you want. Chain Destruction's much more limited.
Anonymous 16hour ago
Updated version is good. I would trade the econ out for Vampires Desire, though.
Mert1337 3days ago
Vampire so fun to play
<< Anonymous(Mert1337)
Mert1337 3days ago Reply
meh
Anonymous 4days ago
This deck will die after next main box.
Anonymous 4days ago
Can't believe I just beat this deck with Ojama deck...

Lucky draw I guess.
WHATS UUUUP 5days ago
Hey guyyys,

Do you really need 2 (or 3) Gozukis to build a KOG Vampire deck ? I only have 1 GOzuki + 0 Skulls + 15.000 gems. Or is 1 Gozuki + 3 Skulls enough ?
<< Anonymous(WHATS UUUUP)
Anonymous 5days ago Reply
1 gozu + 3 skulls is enough
<< Anonymous
Wasupppp 4days ago Reply
Thx:))
vizpero 8days ago
my vampire kog deck

https://www.youtube.com/watch?v=VDOQkptMwd0&feature=youtu.be
<< Anonymous(vizpero)
HTanaka 5days ago Reply
well done !!
<< Anonymous(vizpero)
Anonymous 5days ago Reply
Looks like mine - I added 1 Scourge and took out 1 Grace so I could use Scourge to revive Grace from the grave in certain situations. Wish there was room for more vampire takeover traps but I wouldn't want to take anything out. Nice!
<< Anonymous(vizpero)
Yooo 5days ago Reply
Hey, is 1 Gozuki and 3 Skulls consistent ? Or was it hard to climb to KOG ? Really want to build one, but Gozuki is EXPEN$$$IVE :(
<< Anonymous(Yooo)
Anonymous 5days ago Reply
if u have 3 skulls + 1 gozu, then u can play this deck
Anonymous 5days ago
vampire or inzektor cant decide inzektor quite good with cocoon and queen deck.
Anonymous 5days ago
While this deck will become a meta deck, REZD will become the anti meta deck and REZD weakness is Vampire Vamp, so dont forget to add Vampire Vamp
Anonymous 8days ago
Is it possible to play it without the skull ? I don't want to open some generation next pack only for this card
<< Anonymous
Anonymous 8days ago Reply
I do not own this deck so I can't say. But based on my understanding of the deck, more = better consistency.

First you can try 3 gozuki and goblin zombie and see how it turns out. Btw goblin is searcher for your gozuki.
<< Anonymous
Anonymous 7days ago Reply
3 skulls and 3 gozukis are preferred. Makes the deck more consistant.
<< Anonymous
Anonymous 6days ago Reply
nah, i only use 2 gozukis n 3 skulls, the deck already cnsistnt, my 1st draw always got 1 of them
<< Anonymous
Anonymous 6days ago Reply
Please dont use skull or grace, or they will nerf it.
Anonymous 11days ago
3 Retainers is unnecessary. 2 of both SRs are more than enough considering how easy it is to get the effects going.
<< Anonymous
Anonymous 10days ago Reply
I agree - and with three Skulls, two Gozuki's are also enough. Best to have a second copy of Vampire Kingdom / Domain. Cosmic Cyclone and all sorts of back-row removal are a thing.
<< Anonymous
Anonymous 7days ago Reply
having less SR and UR also makes the deck slightly cheaper, which is always a good thing

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Sticks to snakes
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