Samurai Skull being taken off the Semi-Limited List and other powerful contenders such as Darklords receiving their first hit will likely allow Vampires to perform a lot better after being almost completely irrelevant for months.
Running both Gozuki and Samurai Skull may seem redundant, but it’s necessary: it’s the easiest and most consistent way of getting Vampire Retainer and Vampire Familiar into the Graveyard.
You can use Retainer’s effect to search the Vampire Kingdom, Vampire’s Desire, Vampire’s Domain or Vampire Takeover. If you want to Summon Vampire Vamp or Vampire Grace, you are likely going to need the additional Normal Summon/Set from Vampire’s Domain, whereas, if you already have the Continuous Spell available, you might want to go for your Field Spell.
You can use Familiar’s effect to search Vampire Grace, which, in combination with Vampire Kingdom, used to be this Deck’s primary way of removing potential threats from the field, or to add to your hand Vampire Vamp, a Level 7 “Vampire” monster that can get rid of high ATK monsters like Elemental HERO Brave Neos and Blue-Eyes White Dragon by equipping them to itself.
Unfortunately, if they were Special Summoned by their own effect, both Retainer and Familiar are banished when they leave the field, which means you will not be able to Special Summon them again on your next turn or even to use them for Gozuki’s effect. You can use Burial from a Different Dimension to replenish your resources, but I personally haven’t found particular success with that card.
These two cards allow you to add from your Deck to your hand a Vampire Spell/Trap and a Vampire monster respectively when they are Special Summoned at the cost of 500 LP. Retainer and Familiar can be Special Summoned from the Graveyard by their own effects by discarding a Vampire card from your hand or sending a Vampire card from the field to the Graveyard.
Unfortunately, neither Gozuki nor Samurai Skull can be used to activate their effects and Special Summon them from the Graveyard since they are not part of the archetype, but you can use any Vampire card. You can activate Vampire’s Domain’s effect and then send it to the Graveyard to Special Summon either of these monsters: you will still get the additional Normal Summon/Set of the effect from Continuous Spell.
Retainer and Familiar are incredibly important, they give you access to cards like the Vampire Kingdom whenever you need them: you don’t necessarily need to run three copies of both thanks to Gozuki and Samurai Skull, but, due to the cost of their Special Summoning effect, having other Vampire cards in the deck doesn’t hurt.
After Special Summoning these cards you can tribute them to get Vampire Grace on the field.
Once per turn, when one or more cards are sent from your opponent’s Deck to the Graveyard, by sending a “Vampire” monster from your hand or Deck to the GY, Vampire Kingdom allows you to target a card on the field and destroy it. Use Vampire Grace’s effect to force your opponent to send a certain type of card (Monster, Spell, or Trap) from their Deck to the GY and trigger Kingdom’s effect.
While this card may look like another Continuous Spell that’s already in the game, Call of the Mummy, there are a few reasons why this one is a better choice in this deck: it can be searched by Retainer, it doesn’t require you to have an empty field to activate its effect, it can be used as activation cost for either Vampire Retainer or Vampire Familiar after its effect is activated and it allows you to gain back some Life Points, which are a very important resource in this deck.
This card was notably better in the TCG: in a 20-30 cards format, there’s a higher chance that you will draw into your Field Spell either before or together with this card.
Vampire Takeover allows you to activate Vampire Kingdom for deck and only from there, which means that, if you draw Vampire Kingdom, Takeover becomes a dead card.
In addition to getting the Field Spell out, Takeover also Special Summons a Vampire monster from your Graveyard in Defense Position.
The only problem this card has, other than becoming a dead card after you draw your Field Spell, is that it’s a Trap Card.
-Using Life Points as a resource with only 4000 at your disposal and Cyberdark Edge around is admittedly not that great. A Cyberdark Edge equipped with Leng Ling is capable of inflicting 2500 damage in a single turn, which is exactly where paying for Vampire Familiar, Retainer and Domain would leave you.
|Vampire Vamp is arguably one of the best Vampire monsters: her effect allows her to equip a monster on the opponent’s side of the field with ATK higher than her own to her; this means that she can get rid of whatever she can’t get over.|
This effect triggers she or another Vampire monster is Normal Summoned and it can be triggered multiple times. Vamp’s ATK becomes her own ATK + the sum of the original ATK of the monsters she’s equipped to and then, if she’s sent to the GY while equipped with a card(s), she is Special Summoned back by her effect.
Problems this card has are: her effect triggers on Normal Summon; she is Level 7.
You can try out this card and, when you manage to activate her effect, she can become very powerful, but she was left out of the decklist because of her flaws.
Floodgate Trap Hole
|Two other great cards for protection and stalling, they can slow down your opponent while you draw into the cards that you need.|