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Darklord Deck: deck recipe [Jan 2021]

Duel Links Darklord Control deck, Darklord Control in the current meta, how to use.
Duel Links Breaking News
Structure Deck EX: Blue-Eyes Evolution
update 06/01/2021

Overview

“Darklord” is an archetype of mostly DARK Fairy monsters whose main strategy revolves around setting up the Graveyard and then swarming the field with various high ATK monsters.

Despite losing their best Skill and seeing two of their best cards added to the Forbidden/Limited List, Darklords are still an extremely threatening deck with incredible draw power and consistency.

Required Card Boxes

Lords of Shining Valhalla Calling Shining Hope Infinite Ray

Example Deck

Star Seraph Engine Version

Star Seraph ScepterStar Seraph ScepterStar Seraph ScepterDarklord DesireDarklord IxchelStar Seraph Sovereignty
Star Seraph SovereigntyStar Seraph SovereigntyDarklord NastenDarklord TezcatlipocaDarklord AmduscDarklord Amdusc
Darklord UkobackBanishment of the DarklordsBanishment of the DarklordsBanishment of the DarklordsValhalla, Hall of the FallenValhalla, Hall of the Fallen
Darklord ContactThe Sanctified Darklord----
Constellar Ptolemy M7Number 39: UtopiaNumber C39: Utopia RayStellarknight DelterosStellarknight DelterosNumber 25: Force Focus
Night Papilloperative-----
[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Standard Version

Darklord DesireDarklord IxchelDarklord SuperbiaDarklord NastenDarklord NastenDarklord Tezcatlipoca
Darklord AmduscDarklord AmduscDarklord AmduscDarklord UkobackDarklord UkobackDarklord Ukoback
Banishment of the DarklordsBanishment of the DarklordsBanishment of the DarklordsCosmic CycloneCosmic CycloneCosmic Cyclone
Darklord ContactThe Sanctified Darklord----
Constellar Ptolemy M7Constellar Ptolemy M7Number 25: Force FocusWind-Up ZenmainesNumber 28: Titanic MothSword Breaker
Constellar Hyades-----
[Skill] descriptionUser
See you Later!
Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.
Mokuba Kaiba (DSOD)
Mokuba Kaiba (DSOD)

What Grows in the Graveyard Version

Darklord DesireDarklord IxchelDarklord SuperbiaSporeSporeSpore
Darklord NastenDarklord TezcatlipocaDarklord AmduscDarklord AmduscDarklord AmduscDarklord Ukoback
Darklord UkobackBanishment of the DarklordsBanishment of the DarklordsBanishment of the DarklordsDarklord ContactBallista Squad
Ballista SquadThe Sanctified Darklord----
Black Rose DragonStar EaterVermillion Dragon MechGoyo DefenderGoyo DefenderSamurai Destroyer
Old Entity Hastorr-----
[Skill] descriptionUser
What Grows in the Graveyard
Begin the Duel with 1 "Dark Verger" in your Graveyard.
Akiza Izinski
Akiza Izinski

How To Play

Simorgh of Darkness

Simorgh of Darkness
Simorgh of Darkness
DARK Winged Beast ★8
ATK 2900 / DEF 2000
Infernity Destruction [UR]
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn.
● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not).
● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.

Simorgh of Darkness' inherent Special Summoning effect lets it be Special Summoned for free. Generally, this is done when you tribute summon into Amdusc since it is the easiest to Tribute Summon among them. You can also tech in something like Jinzo, with a useful generic effect and worth the Tribute Summon.

Simorgh is worth running as a beater because you essentially Special Summon him for free. And in case your opponent activates a particularly harmful Spell/Trap such as Drowning Mirror Force, you can tribute Simorgh to negate it.

Banishment of the Darklords

Banishment of the Darklords
Banishment of the Darklords
Normal Spell
Valhalla Calling [UR]
Add 1 "Darklord" or "Fallen One" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Casting out the Darklords" per turn.

Consistency is definitely the main thing that Darklords have struggled with ever since their introduction in Lords of Shining, so having access to a Spell Card that allows you to add any other card of the archetype from your Deck to your hand is undoubtedly going to have a positive impact on their performance.

Yes, you can only activate Banishment of the Darklords once per turn, but you can also apply its effect via Darklord Ixchel, Tezcatlipoca, Nasten, or Amdusc’s effect during your opponent’s End Phase or right before they are removed from the field, which significantly improves this Deck’s ability to recover.

Darklord Contact

Darklord Contact
Darklord Contact
Normal Spell
Lords of Shining [R]
Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.

Darklord Contact is an extremely important card to this deck, because summoning Darklords will almost always be done through revival. And this revival will always involve Darklord Contact, either by directly activating the Spell or having a Darklord copy its effects.

Darklord Monsters

Most Darklords share an in-archetype effect that lets you copy the effect of a Darklord Spell/Trap in the graveyard. The two most common applications of this is copying Darklord Contact or The Sanctified Darklord.

Darklord Ixchel
Darklord Ixchel
DARK Fairy ★10
ATK 2500 / DEF 2900
Lords of Shining [SR]
You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

Ixchel is a great setup card, but sadly we can only run one copy because we also need to run Darklord Contact. It's best to discard a Darklord monster alongside Ixchel, since if you already have the Darklord Spell/Traps onhand you might aswell use them as is.

Darklord Tezcatlipoca
Darklord Tezcatlipoca
DARK Fairy ★9
ATK 2800 / DEF 2100
Lords of Shining [N]
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.

Keep Tezcatlipoca onhand until you need it to protect your Darklord from destruction.

Darklord Ukoback
Darklord Ukoback
DARK ★3
ATK 700 / DEF 1000
Lords of Shining [N]
If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn.

Ukoback is one of the few in-archetype setup cards Darklords have, so run a couple of copies if you don't have any graveyard setup engines teched in. Here are some combos you can start with Ukoback:

  • Normal Summon Darklord Ukoback, send Darklord Superbia from your Deck to the Graveyard. Discard Darklord Ixchel and any other “Darklord” card, draw 2 cards. Activate Darklord Contact and Special Summon Superbia and then Ixchel from your Graveyard.

  • Normal Summon Darklord Ukoback. Send Darklord Contact from your Deck to the Graveyard. Discard Darklord Amdusc and any other “Darklord” card, add Contact from your Graveyard to your hand.
Darklord Superbia
Darklord Superbia
DARK Fairy ★10
ATK 2900 / DEF 2400
Lords of Shining [SR]
When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.

Although Superbia lacks the ability to copy effects, it is still an amazing field extender and an important part of your playstyle. Always revive Superbia first and then use its effect to Special Summon another Darklord. This way you get an extra beater onboard that is also quite powerful stat-wise.

When Rank-10 Xyzs are released, Superbia and Ixchel will make a great combo to get them onboard.

Darklord Amdusc
Darklord Amdusc
DARK Fairy ★6
ATK 1800 / DEF 2800
Lords of Shining [N]
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.

Amdusc's recovery effect is great for recycling effects while also loading the graveyard. Recover Tezcalipoca to have another protection onhand. Recover Ixchel to cycle more cards out of your deck.

If you're low on LP, you can recover a Darklord Spell/Trap with Amdusc's effect instead of copying its effect with the Darklords' effect.

The Sanctified Darklord

The Sanctified Darklord
The Sanctified Darklord
Normal Trap
Lords of Shining [R]
Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of the turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.

If you apply this Trap Card's effect via the Darklords' in-archetype copy effect you do not pay its activation cost, which definitely makes it a lot easier to use. You can send this card to the graveyard via Darklord Ukoback’s effect and then use it in response to something like Karakuri Merchant mdl 177 "Inashichi" or Genex Undine to stop the enemy's combo before it starts.

Gaining Life Points is just an added bonus, but it’s also extremely relevant, as it allows you to use the effects of your “Darklord” monsters with more ease. You can target a monster on your own side of the field with The Sanctified Darklord, so you can use it to negate the effects of Lava Golem, preventing it from inflicting 1000 damage to you and gaining 3000 Life Points in the process.

Star Seraph Engine

An engine for making Rank-4 Xyz monsters

Star Seraph Scepter
Star Seraph Scepter
LIGHT Fairy ★4
ATK 1800 / DEF 400
Infinite Ray [UR]
When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect.
● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.
Star Seraph Sovereignty
Star Seraph Sovereignty
LIGHT Fairy ★4
ATK 800 / DEF 2000
Infinite Ray [SR]
Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.

Tuner

Spore
Spore
WIND Plant ★1
ATK 400 / DEF 800
Aerial Assault [SR]
If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.

Darklords are fairly easy to get onboard and are usually pretty high-leveled monsters. All they need is a level-1 Tuner and they're able to make a wide range of Synchro monsters.

Valhalla, Hall of the Fallen

Valhalla, Hall of the Fallen
Valhalla, Hall of the Fallen
Continuous Spell
Valhalla Calling [UR]
Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control no monsters to activate and to resolve this effect.

Valhalla gives you an easy way of getting high-level Fairy monsters such as your Darklord monster onboard.

Extra Deck

You'll usually want to keep your Darklord monsters onboard so that you can copy the effects of Spell/Trap cards in the graveyard. But if you do have extra monsters onboard, feel free to use them in making useful generic Synchro and Xyz monsters.

Vermillion Dragon Mech
Vermillion Dragon Mech
FIRE Machine ★9
ATK 2700 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.
Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.
Goyo Defender
Goyo Defender
EARTH Warrior ★3
ATK 1000 / DEF 1000
Officer Tetsu Trudge at Lvl 33 and 35 [SR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.
Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.
Number 39: Utopia
Number 39: Utopia
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Shining Hope [UR]
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
Number C39: Utopia Ray
Number C39: Utopia Ray
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Infinite Ray [UR]
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
Stellarknight Delteros
Stellarknight Delteros
LIGHT Warrior ★4
ATK 2500 / DEF 2100
Shining Hope [UR]
3 Level 4 monsters
While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
Night Papilloperative
Night Papilloperative
DARK Warrior ★4
ATK 2600 / DEF 2000
Ranked Rewards [SR]
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.
Number 28: Titanic Moth
Number 28: Titanic Moth
FIRE Insect ★7
ATK 2400 / DEF 2200
Shark Fang [R]
2 Level 7 monsters
If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
Constellar Hyades
Constellar Hyades
LIGHT Beast-Warrior ★3
ATK 1900 / DEF 1100
Infinite Ray [N]
2 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.

Skills Suggestion

[Skill] descriptionUser
Destiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used one per Duel.
Yami Yugi
Yami Yugi

Weaknesses

  • Although Sealed Tombs is not as relevant as it used to be, it should be noted that it can completely cripple your deck for a turn.

Other Cards Option

Artifact Lancea [Tech]

Artifact Lancea
Artifact Lancea
LIGHT Fairy ★5
ATK 1700 / DEF 2300
Future Horizon [UR]
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect).

During your opponent’s turn, Artifact Lancea can be Tributed from your hand or face-up from your field to prevent both players from banishing cards during that turn.

You can chain Lancea’s effect to Invocation in order to prevent your opponent from Summoning Invoked Cocytus, Invoked Purgatrio, or Invoked Magellanica. Your opponent might still be able to resolve Invocation if they have the Fusion Materials in their hand, but chances are they searched Invocation by Normal Summoning Aleister and they don’t have another copy of the Level 4 Spellcaster in their hand.

Even if your opponent does have another Aleister, they still need a WATER, FIRE, or EARTH monster to send to the Graveyard in order to Summon something from their Extra Deck, which is going to be “very difficult” if their only other monster is Elementsaber Molehu.

Lancea can prevent Blackwings from playing Black Whirlwind from the Deck via Blackwing - Simoon the Poison Wind’s effect, it prevents Crystrons from making certain plays, and it almost completely shuts down both Shiranui and Metaphys.

Superbia gives Artifact Lancea some decent synergy with the archetype and the incredible draw power provided by Ixchel is all you need to have this Hand Trap available when you need it.

Other Extra Decks

Sword Breaker
Sword Breaker
EARTH Warrior ★4
ATK 2700 / DEF 1000
Shining Hope [R]
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

Comments

Hot New Top
Anonymous
Sactified, Ixchel & Contact all got limited and it is too much for it to take. Komoney just dislike decks that rule the meta. This deck suffer the same fate as Fur Hire, Koaki & Six Samurai.. all having multiple cards in the current banlist.
<< Anonymous
Anonymous Reply
Well, I am pretty sure you weren't around in 2019 when darklords and ridiculous op darklord draw engine was literally everywhere, just like lightsworn engine today.
<< Anonymous
Anonymous Reply
My sweet Darklords... what have they done to you. they need to be set free once more
<< Anonymous
Anonymous Reply
Sanctified and caontact should be limited. Those are too dangerous for duel link. Darklord easily become immortal with crazy negate, crippling any monsters and cut their combo immideatly.
But Ixchel... FREE IXCHEL!!! At least make her limit 3. Ixchel limit 3, sanction and contact limit 2 will be perfect
<< Anonymous
Anonymous Reply
No.
Anonymous
post banlist version please
<< Anonymous
Anonymous Reply
Thanks, GameA!
<< Anonymous
WoodFrJared Reply
You welcome :)
Anonymous
Insta pull prismatic on first draw of pack lol
<< Anonymous
Anonymous Reply
2020 and it is still amazing
<< Anonymous
Anonymous Reply
reliable
<< Anonymous
Anonymous Reply
que arquétipo é esse, "anjo de echu"?
<< Anonymous
Anonymous Reply
Darklord.
Willem Lemmer
This version of decks not viable anymore charge got semi limited to two. So ya ripped.
Anonymous
I don't understand
How are you meant to summon Michael or Fortune Lady Every with this deck?
<< Anonymous
Anonymous Reply
With Lithsworm version
Lumina + Raiden
Anonymous
Still tiered. Best investment in Duel Links history, no comparison.
<< Anonymous
Anonymous Reply
Right? this deck is the best
<< Anonymous
Anonymous Reply
How is it the best investment when you need to go into another box to keep it up to date?
<< Anonymous
Zeliotic Reply
A lot of tiered decks in this game require going through multiple boxes. Also, your point doesn’t disprove the other. An investment generally remains good once you’ve gotten your money’s worth out of it. I know for me personally I spent hardly any gems at all getting my DL together. I already had lightsworn cards. I was going to Go into the new box anyway. So, it remains a worthwhile investment
<< Anonymous
Anonymous Reply
The only good investement in this game is if you can reach 1st place KC Cup/WCS without spending money. KOG isn't a solid evidence for good investment, I built Superheavy Samurai without resetting the box and still able to reach KOG 3 seasons in a row with only 1 copy of Wagon, but still I won't call it good investment.
Anonymous
I asked this on the Lightsworns page but is it worth it to use a dream ticket on Lyla? I don't have any copies of her, and I'm still finishing the new box.
<< Anonymous
WoodFrJared Reply
Hi, well I think you can replace with Lumina instead of use dream ticket to get 1 Lyla, then you can put some synchro monsters like Michael, Samurai Destroyer or Fortune Lady Every
Best F2P Guide
I dont recommend if you are F2P or Beginner make this deck unless you're rich or id1ot.

This is very expenssive(3x UR Main Box 3x SR from another main box and 1 SR from mini box), the budget version of this deck is Sh1T, you need deck 100% complete to work well
Anonymous
viable during almost a year.
It was an awesome archetype and it might return in the future, just like fur hire, dark magician or neos fusion.
<< Anonymous
Anonymous Reply
the meta is cyclic, just take a look at bewd.
<< Anonymous
Anonymous Reply
it's not dead lol
Anonymous
Using Charge of Light to mill cards in place of Ichxel is just genius, sadly that means dark lords could potentially get another hit next banlist.
<< Anonymous
Anonymous Reply
Kinda doubt DL will be hit again.
But cant say the same for Lightsworn though.

Most people can already foresee that Charge of the Light Brigade is going to be semi limited somewhere in the future.

The card is just too good
<< Anonymous
Anonymous Reply
Hitting Charge of light will be a hit to DLs.

I think right now Lightsworn DL is having better results in tournaments than pure lightsworns.
<< Anonymous
Anonymous Reply
BW gt hit twice in a row. I can definitely see them hitting DL again.
Anonymous
DL: Well it's about time to 🔥 Darklords. They've been meta for far too long.

Lightsworn: I'm about to end this man's whole career
Anonymous
when you think darklord was being nuked but lightsworn save their ass. expecting someone on mcs using that variant.

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2021 is coming in new world i hope
I asked for Blackjack and Hookers
It won't return. When a character is added to the gate, they won't get another gate eve...
^Well konami has kinda been doing that bit by bit; restart, grit, sealed tombs, draw sense aleist...
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