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Darklord Deck: deck recipe [Nov 22]

Duel Links Darklord Control deck, Darklord Control in the current meta, how to use.
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Structure Deck EX: Cyber Style Extreme
update 22/11/2021

Overview

“Darklord” is an archetype of mostly DARK Fairy monsters whose main strategy revolves around setting up the Graveyard and then swarming the field with various high ATK monsters.

Despite losing their best Skill and seeing several of their best cards added to the Forbidden/Limited List, Darklords are still an extremely threatening deck with incredible draw power and consistency.

Required Card Boxes

Lords of Shining Valhalla Calling Shining Hope Infinite Ray

Example Deck

Standard Version

Archfiend EccentrickArchfiend EccentrickArchfiend EccentrickDarklord DesireDarklord SuperbiaDarklord Morningstar
Darklord NastenDarklord NastenDarklord TezcatlipocaDarklord TezcatlipocaDarklord AmduscDarklord Amdusc
Darklord AmduscDarklord UkobackDarklord UkobackDarklord UkobackBanishment of the DarklordsBanishment of the Darklords
Banishment of the DarklordsDarklord ContactOasis of Dragon SoulsOasis of Dragon SoulsThe Sanctified Darklord-
Dark Armed, the Dragon of AnnihilationConstellar Ptolemy M7Gaia Dragon, the Thunder ChargerPhoton Strike BounzerNumber 20: Giga-BrilliantSword Breaker
Digital Bug Corebage-----

Set Skill

[Skill] descriptionUser
Draw Sense: Spell/Trap
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.
This Skill will only activate if you begin the duel with a Deck that has 3 or more Spell Cards with different names.
Yami Yugi
Yami Yugi

How To Play

Banishment of the Darklords

Banishment of the Darklords
Banishment of the Darklords
Normal Spell
Valhalla Calling [UR]
Add 1 "Darklord" or "Fallen One" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Casting out the Darklords" per turn.

Consistency is definitely the main thing that Darklords have struggled with ever since their introduction in Lords of Shining, so having access to a Spell Card that allows you to add any other card of the archetype from your Deck to your hand is undoubtedly going to have a positive impact on their performance.

Yes, you can only activate Banishment of the Darklords once per turn, but you can also apply its effect via Darklord Ixchel, Tezcatlipoca, Nasten, or Amdusc’s effect during your opponent’s End Phase or right before they are removed from the field, which significantly improves this Deck’s ability to recover.

You can use this effect if your opponent is about to get destroyed to search for Tezcatlipoca to protect your monsters, or use it during your turn to search for Desire so you can get a monster removal. Otherwise, Contact or Sanctified are always the safe choices to go for.

Darklord Contact

Darklord Contact
Darklord Contact
Normal Spell
Lords of Shining [R]
Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.

Darklord Contact is an extremely important card to this deck, because summoning Darklords will almost always be done through revival. And this revival will always involve Darklord Contact, either by directly activating the Spell or having a Darklord copy its effects.

Using this as a spell card on Superbia will let you special summon another Darklord to the field. But if this is used through a monster effect, you'll miss Superbia's timing.

Darklord Monsters

Most Darklords share an in-archetype effect that lets you copy the effect of a Darklord Spell/Trap in the graveyard. The two most common applications of this is copying Darklord Contact or The Sanctified Darklord.

Darklord Ixchel
Darklord Ixchel
DARK Fairy ★10
ATK 2500 / DEF 2900
Lords of Shining [SR]
You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

Ixchel is a great setup card, but sadly we can only run one copy because we also need to run Darklord Contact. It's best to discard a Darklord monster alongside Ixchel, since if you already have the Darklord Spell/Traps onhand you might aswell use them as is.

Darklord Morningstar
Darklord Morningstar
DARK Fairy ★11
ATK 3000 / DEF 3000
Lords of Shining [R]
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" and/or "Fallen One" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" or "Fallen One" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the Graveyard, equal to the number of "Darklord" and "Fallen One" monsters on the field, and if you do, gain 500 LP for each "Darklord" and "Fallen One" card sent to the Graveyard by this effect.

Aside from relying on Sanctified Darklord, this is another way for you to recover some LP. It can be difficult to get out since you'll need to tribute summon. Easiest way to do this is by using Contact and Superbia.

It's a decent boss monster to summon if your opponent controls at least 2 effect monsters, allowing you to special summon other Darklords from the deck. The milling effect gives you a chance to send a Darklord spell/trap from deck to grave for your monsters to use right away.

Make sure to always have another Darklord at its side to make it untargetable.

Darklord Nasten
Darklord Nasten
DARK Fairy ★7
ATK 2600 / DEF 2600
Lords of Shining [R]
You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.

The only high-level Darklord monster that can special summon itself from the hand. The cost to special summon is kind of expensive, but it can be beneficial to dump multiple Darklord cards in the process.

Discard cards like Ukoback so you can special summon it with contact in defense, or Superbia for more monsters on the field. Banishment is fine too since you can use Nasten on the field to copy Banishment and search for Ukoback so you can normal summon it and dump Sanctified from the deck to the grave for 1 negate next turn.

Darklord Tezcatlipoca
Darklord Tezcatlipoca
DARK Fairy ★9
ATK 2800 / DEF 2100
Lords of Shining [N]
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.

Its main use is to protect your monsters from being destroyed. It can even protect multiple monsters if it's about to get destroyed at the same time through cards like Treacherous Trap Hole.

You can respond to your opponent's Treacherous Trap Hole by using any of your Darklord monster and search for Tez if you have Banishment in the grave.

Tez also has higher attack than Nasten and has the usual effect of being able to use Darklord spell/trap from grave, so it's a good monster to summon with Contact as well.

Darklord Ukoback
Darklord Ukoback
DARK ★3
ATK 700 / DEF 1000
Lords of Shining [N]
If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn.

Ukoback is one of the few in-archetype setup cards Darklords have, so run a couple of copies if you don't have any graveyard setup engines teched in. Here are some combos you can start with Ukoback:

  • Normal Summon Darklord Ukoback. Send Darklord Contact from your Deck to the Graveyard. Discard Darklord Amdusc and any other “Darklord” card, add Contact from your Graveyard to your hand.

  • If you use Ixchel, send Darklord Superbia from your Deck to the Graveyard. Discard Darklord Ixchel and any other “Darklord” card. Activate Darklord Contact and Special Summon Superbia and then Ixchel from your Graveyard.
Darklord Superbia
Darklord Superbia
DARK Fairy ★10
ATK 2900 / DEF 2400
Lords of Shining [SR]
When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.

Although Superbia lacks the ability to copy effects, it is still an amazing field extender and an important part of your playstyle. Always revive Superbia first and then use its effect to Special Summon another Darklord. This way you get an extra beater onboard that is also quite powerful stat-wise.

This card can miss the timing if you special summon it using a Darklord monster on the field to copy contact. So make sure to only summon it when you have Contact in your hand.

When Rank-10 Xyzs are released, Superbia and Ixchel will make a great combo to get them onboard.

Darklord Amdusc
Darklord Amdusc
DARK Fairy ★6
ATK 1800 / DEF 2800
Lords of Shining [N]
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.

Amdusc's recovery effect is great for recycling effects while also loading the graveyard. Recover Tezcalipoca to have another protection onhand. Recover Ixchel to cycle more cards out of your deck.

If you're low on LP, you can recover a Darklord Spell/Trap with Amdusc's effect instead of copying its effect with the Darklords' effect.

Oasis of Dragon Souls

Oasis of Dragon Souls
Oasis of Dragon Souls
Continuous Trap
Pendulum Genesis [SR]
Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

Contact can only be used once per turn and using through a Darklord costs some LP. Oasis is more of a costless revival with the drawback that it's slower than using Contact. It also helps you bluff your opponent in case you want to set your Sanctified.

The Sanctified Darklord

The Sanctified Darklord
The Sanctified Darklord
Normal Trap
Lords of Shining [R]
Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of the turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.

If you apply this Trap Card's effect via the Darklords' in-archetype copy effect you do not pay its activation cost, which definitely makes it a lot easier to use. You can send this card to the graveyard via Darklord Ukoback’s effect and then use it in response to something like Karakuri Merchant mdl 177 "Inashichi" or Genex Undine to stop the enemy's combo before it starts.

Gaining Life Points is just an added bonus, but it’s also extremely relevant, as it allows you to use the effects of your “Darklord” monsters with more ease. You can target a monster on your own side of the field with The Sanctified Darklord, so you can use it to negate the effects of Lava Golem, preventing it from inflicting 1000 damage to you and gaining 3000 Life Points in the process.

Archfiend Eccentrick

Archfiend Eccentrick
Archfiend Eccentrick
LIGHT Fiend ★3
ATK 800 / DEF 1000
Selection Box Vol.01 Super Mini [UR]
Pendulum Effect
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

Monster Effect
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

Since the deck barely has any back row removal, having some is useful to prevent getting interrupted. But most back row removal cards will still be good.

Using Eccentrick mostly helps more if you are using draw sense spell/trap so that you don't end up using the skill to get something like Mystical Space Typhoon when you need any of the Darklord spell/trap.

Extra Deck

Dark Armed, the Dragon of Annihilation
Dark Armed, the Dragon of Annihilation
DARK Dragon ★7
ATK 2800 / DEF 1000
Chaotic Soldiers [UR]
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.

Since there is no level 5 or higher DARK Dragon on the field, you can only summon this by using 2 Nastens on the field.

With only 2 materials, Dark Armed will be able to destroy 2 cards in a turn, but you'll have to banish cards in your graveyard. The deck has no ways to recover banished cards, so you'll have to be careful what to use.

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Special summonable by using 2 Amdusc. Ptolemy M7's effect is a great form of removal because it does not destroy and does not send the removed card to the graveyard, meaning most floating effects do not activate. Additionally, since the targeted monster is not sent to the graveyard recycling it will not be possible, especially if you target an Extra Deck monster.

You can special summon 2 more easily by using Morningstar's effect. Activate Morningstar's effect to mill first, then Amdusc's effect if there are any Banishment in the grave before you XYZ into M7. Search for Contact so you can have another Darklord on field to make Morningstar untargetable.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

If you're running a lot of Rank-6s, Gaia Dragon can be overlayed to them after spending all their materials.

Photon Strike Bounzer
Photon Strike Bounzer
LIGHT Warrior ★6
ATK 2700 / DEF 2000
Photons of Galaxy [SR]
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

Bounzer is a pretty good turn 1 monster to summon to get a small control over your opponent. Setting up Sanctified can be better in some ways, but if you aren't able to do it, you can try to make a Bounzer with 2 Amdusc instead.

Sword Breaker
Sword Breaker
EARTH Warrior ★6
ATK 2700 / DEF 1000
Shining Hope [R]
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

Most archetypes have the same monster type for all of their monsters. Sword Breaker can serve as a good wall to block attacks.

Number 20: Giga-Brilliant
Number 20: Giga-Brilliant
LIGHT Insect ★3
ATK 1800 / DEF 1800
Number Hunter: Kite Tenjo Unlock Event [SR]
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

Giga-Brilliant is mostly summoned to upgrade into Corebage.

Digital Bug Corebage
Digital Bug Corebage
LIGHT Insect ★5
ATK 2200 / DEF 1800
Infinite Ray [R]
2 or more Level 5 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.

Corebage's removal is very powerful because it returns the enemy monster to the Deck. Use this to get rid of defensive walls.

Weaknesses

  • Although Sealed Tombs is not as relevant as it used to be, it should be noted that it can completely cripple your deck for a turn.

Other Cards Option

Simorgh of Darkness

Simorgh of Darkness
Simorgh of Darkness
DARK Winged Beast ★8
ATK 2900 / DEF 2000
Infernity Destruction [UR]
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn.
● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not).
● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.

Simorgh of Darkness' inherent Special Summoning effect lets it be Special Summoned for free. Generally, this is done when you tribute summon into Amdusc or Desire since it is the easiest to Tribute Summon among them. You can also tech in something like Jinzo, with a useful generic effect and worth the Tribute Summon.

Simorgh is worth running as a beater because you essentially Special Summon him for free. And in case your opponent activates a particularly harmful Spell/Trap such as Drowning Mirror Force, you can tribute Simorgh to negate it.

Artifact Lancea [Tech]

Artifact Lancea
Artifact Lancea
LIGHT Fairy ★5
ATK 1700 / DEF 2300
Future Horizon [UR]
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect).

During your opponent’s turn, Artifact Lancea can be Tributed from your hand or face-up from your field to prevent both players from banishing cards during that turn.

You can chain Lancea’s effect to Invocation in order to prevent your opponent from Summoning Invoked Cocytus, Invoked Purgatrio, or Invoked Magellanica. Your opponent might still be able to resolve Invocation if they have the Fusion Materials in their hand, but chances are they searched Invocation by Normal Summoning Aleister and they don’t have another copy of the Level 4 Spellcaster in their hand.

Even if your opponent does have another Aleister, they still need a WATER, FIRE, or EARTH monster to send to the Graveyard in order to Summon something from their Extra Deck, which is going to be “very difficult” if their only other monster is Elementsaber Molehu.

Lancea can prevent Blackwings from playing Black Whirlwind from the Deck via Blackwing - Simoon the Poison Wind’s effect, it prevents Crystrons from making certain plays, and it almost completely shuts down both Shiranui and Metaphys.

Superbia gives Artifact Lancea some decent synergy with the archetype and the incredible draw power provided by Ixchel is all you need to have this Hand Trap available when you need it.

Other Extra Decks

Number 47: Nightmare Shark
Number 47: Nightmare Shark
WATER Fish ★3
ATK 2000 / DEF 2000
Reginald Kastle Unlock Event [UR]
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

Summon Nightmare Shark to hit the opponent directly with 2000 ATK.

Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

Photon Strike Bounzer can only negate effects upon activation. To negate continuous effects you'll need to use Force Focus. Toolbox this in your Extra Deck for utility.

Number 28: Titanic Moth
Number 28: Titanic Moth
FIRE Insect ★7
ATK 2400 / DEF 2200
Shark Fang [R]
2 Level 7 monsters
If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.

Make Titanic Moth by using two Nasten as material. This monster lets you hit directly for 1200 plus deals a significant amount of additional burn damage. Best use when pushing damage for game.

Comments

Hot New Top
Not KoG
This deck will abuse the eccentric pendulum.
Anonymous
my concolences
Anonymous
After grinding a full month for seraph+ fa engine as a f2p player this nerf hurts
<< Anonymous
Anonymous Reply
Got my first time to kog tho xd
Anonymous
Ki ll Level Augmentation
Ki ll star seraph engine
Ki ll that sanctified trap as well
Anonymous
Unlimited loop must die. No exception!
Anonymous
For this deck, the banlist was like a nuclear bomb lol.
Anonymous
why no one complains about this sh!t? After nerfs to Blue eyes the meta will turn into real hell
<< Anonymous
Anonymous Reply
This is pretty much the secret tier 0. Tell other people to k ill themselves for hiding it.
<< Anonymous
Anonymous Reply
Both are can cer, BE and darklord
<< Anonymous
Anonymous Reply
Be patient, we have a KC cup soon, this and BE are gonna di e
<< Anonymous
Anonymous Reply
At least their not more 🔥ous than six sams and sylvans.
Anonymous
Insta pull prismatic on first draw of pack lol
<< Anonymous
Anonymous Reply
que arquétipo é esse, "anjo de echu"?
<< Anonymous
Anonymous Reply
Darklord.
<< Anonymous
Anonymous Reply
Where is the guy who said this deck was dead, what an ignorant coward.
<< Anonymous
Anonymous Reply
its just the draw engine with a bit healing :/
anonymous
what is wrong??

-he want mill his deck
-star seraph + darklord
-gain advantage xyz

so i help him mill his deck

-put all his monster attack 0 permanently

#DuelReplay #DuelLinks
https://duellinks.konami.net/att/0508a356c1a5b84bc0e1a227efb9f68b4fc1af6a91
Anonymous
archetypes are never used in duel links without being piggy backed by another archetype
<< Anonymous
Anonymous Reply
“How dare people mix cards from other archtypes in interesting and unique ways!”

That’s what you sound like.
<< Anonymous
Anonymous Reply
It's never pure in OCG/TCG either.

Heck even Konami themselves often release suggested decklists for OCG that mix cards from different archetypes.
Garbage Event
The Survey is up for this Garbo. You know what to do everyone. I don't say you must
Anonymous
darklord is back, now what haters?
<< Anonymous
Anonymous Reply
it's not darklord it's starseraph darklord moon !!!
now we ban those cards.
thx for playing duel link.
<< Anonymous
Anonymous Reply
^Lol, you cannot ban anything, wimpy piece of trash. You wanted to take out thunderdragons out of the tier list, nothing happened, you wanted darklords out and they just returned, you wanted shiranui dead and the deck is still competitive, if anything, the opinion of a piece of shiit is not important.
<< Anonymous
Anonymous Reply
all of this arguing feels like a bunch of 5th graders yelling at each other
<< Anonymous
Anonymous Reply
^ yugioh at its finest

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