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Shiranui Synchro: deck recipe [May 2020]

Duel Links Shiranui deck, Shiranui in the current meta, how to use.
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update 25/05/2020

Required Card Boxes

Galactic Origin Gaia Genesis Soul of Resurrection

Example Decklist

Post-Banlist Version

Artifact LanceaArtifact LanceaShiranui SolitaireShiranui SolitaireShiranui SquireShiranui Squire
Shiranui SquireShiranui SpiritmasterShiranui SpectralswordShiranui SpectralswordShiranui Spectralsword ShadeGalaxy Cyclone
Galaxy CycloneBallista SquadBallista SquadFiendish ChainFiendish ChainFloodgate Trap Hole
Floodgate Trap HoleRaigeki Break----
Shiranui SquiresagaShiranui SunsagaShiranui SunsagaShiranui ShogunsagaShiranui SamuraisagaArchfiend Zombie-Skull

Standard Version

Sphere KuribohSphere KuribohGozukiShiranui SolitaireShiranui SolitaireShiranui Solitaire
Shiranui SquireShiranui SquireShiranui SquireShiranui SpectralswordShiranui SpectralswordCosmic Cyclone
Cosmic CycloneCosmic CycloneBallista SquadBallista SquadFiendish ChainFiendish Chain
Floodgate Trap HoleFloodgate Trap Hole----
Shiranui SunsagaShiranui SunsagaShiranui ShogunsagaRevived King Ha DesShiranui SamuraisagaArchfiend Zombie-Skull
[Skill] descriptionUser
Level Augmentation
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level increase by the level of the monster you revealed. This Skill can only be used once per Duel.
Luna
Luna

Invoked Version

Aleister the InvokerAleister the InvokerAleister the InvokerShiranui SolitaireShiranui SolitaireShiranui Squire
Shiranui SquireShiranui SquireShiranui SpectralswordShiranui SpectralswordInvocationCosmic Cyclone
Cosmic CycloneCosmic CycloneBallista SquadBallista SquadFloodgate Trap HoleFloodgate Trap Hole
Void Trap HoleVoid Trap Hole----
Invoked PurgatrioInvoked PurgatrioShiranui SunsagaShiranui ShogunsagaShiranui SamuraisagaArchfiend Zombie-Skull
[Skill] descriptionUser
No Mortal Can Resist
Can be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn.
Ishizu Ishtar
Ishizu Ishtar

How to Play

Shiranui Squire

Shiranui Squire
Shiranui Squire
FIRE Zombie ★4
ATK 1500 / DEF 0
Soul of Resurrection [SR]
When this card is Normal Summoned, you can: Special Summon 1 “Shiranui Spectralsword” monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of “Shiranui Squire” once per turn.

When Shiranui Squire is Normal Summoned, you can Special Summon 1 “Shiranui Spectralsword” monster from your hand or Deck. If you use this effect, Squire will prevent you from Special Summoning monsters for the rest of the turn, except Zombie monsters, which is why the only non-zombie monster in the Deck is Dragonecro Nethersoul Dragon, a Fusion Monster that you are mostly going to Summon during your opponent’s turn.

  • Normal Summon Squire;
  • Special Summon Shiranui Spectralsword Shade;
  • Synchro Summon Shiranui Squiresaga.

Shiranui Squiresaga

Shiranui Squiresaga
Shiranui Squiresaga
FIRE Zombie ★7
ATK 2100 / DEF 0
Soul of Resurrection [UR]
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.
● Zombie: You can have all monsters you control gain 300 ATK.
● FIRE: You can destroy 1 Spell/Trap on the field.
● Synchro: You can destroy 1 monster on the field.

Once per turn, during your Main Phase, Shiranui Squiresaga allows you to banish 1 face-up monster you control or in your Graveyard and then, depending on what the monster was before it was banished, you can apply the following effects in sequence:

  • If it was a Zombie, you can have all monsters you control gain 300 ATK;
  • If it was a FIRE monster, you can destroy 1 Spell/Trap Card on the field;
  • If it was a Synchro, you can destroy 1 monster on the field.

Shiranui Squiresaga gives you monster removal, back row removal, and a permanent ATK boost while also triggering the effects of Squire, Spiritmaster, and Solitaire.

  • If Squire is banished, you can draw 1 card and then discard 1 card;
  • If Spiritmaster is banished, you can target 1 face-up card your opponent controls and destroy it;
  • If Solitaire is banished, you can target 1 of your banished “Shiranui” monsters (except Solitaire) and Special Summon it.

Note that you can trigger any of these effects by banishing Squire, Spiritmaster, or Solitaire directly from your Deck via Gold Sarcophagus.

Now, in order to destroy a monster with Squiresaga’s effect, you do have to banish a Synchro Monster, which may sound like a waste, until you realize that Squiresaga can banish itself and you only need Shiranui Squire in order to bring it out. I’m not saying you are always going to banish Squiresaga via its own effect, I’m just saying that, since it’s a Synchro FIRE Zombie, if you did, you would get a lot of value from it.

Since you can only Special Summon Shiranui Squiresaga once per turn if you Synchro Summon it and you banish it via its own effect, you are not going to be able to Special Summon it right away via Solitaire’s effect, but you can still do it on your next turn.

Shiranui Spiritmaster & Shiranui Solitaire

Shiranui Solitaire
Shiranui Solitaire
FIRE Zombie ★4
ATK 500 / DEF 0
Soul of Resurrection [SR]
You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

When Shiranui Spiritmaster is Normal Summoned, you can Special Summon 1 “Shiranui” monster from your hand or Graveyard (except Shiranui Spiritmaster), but banish it when it leaves the field.

  • Normal Summon Spiritmaster and Special Summon Solitaire from your hand;
  • Tribute Solitaire to Special Summon Shiranui Spectralsword;
  • Synchro Summon Shiranui Samuraisaga.
Shiranui Spiritmaster
Shiranui Spiritmaster
FIRE Zombie ★4
ATK 1500 / DEF 0
Soul of Resurrection [R]
When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

Alternatively, if you lead with Gold Sarcophagus, you can:

  • Banish Squire from your Deck (with Gold Sarcophagus);
  • Draw 1 card and discard Solitaire;
  • Normal Summon Spiritmaster and Special Summon Solitaire from the GY;
  • Tribute Solitaire to Special Summon Shiranui Spectralsword;
  • Special Summon the banished Squire via Solitaire’s effect;
  • Synchro Summon Shiranui Sunsaga.

You are not always going to be able to do this, but learning what your cards can do and what certain combinations can lead to is very important.

Ballista Squad

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

Skill Suggestions

If you turn any Level 4 Shiranui into a Level 8 by Level Augmentation skill, you can Synchro Summon Shiranui Shogunsaga with ease.

[Skill] descriptionUser
Level Augmentation
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level increase by the level of the monster you revealed. This Skill can only be used once per Duel.
Luna
Luna
No Mortal Can Resist
Can be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn.
Ishizu Ishtar
Ishizu Ishtar

Weaknesses

Other Cards Option

Chaos Hunter
Chaos Hunter
DARK ★7
ATK 2500 / DEF 1600
Card Trader [UR]
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
Artifact Lancea
Artifact Lancea
LIGHT Fairy ★5
ATK 1700 / DEF 2300
Future Horizon [UR]
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect).
Dragonecro Nethersoul Dragon
Dragonecro Nethersoul Dragon
DARK Dragon ★8
ATK 3000 / DEF 0
Soul of Resurrection [UR]
2 Zombie-Type monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".
Dragons Mirror
Dragons Mirror
Normal Spell
Soul of Resurrection [SR]
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
Needle Ceiling
Needle Ceiling
Normal Trap
Valiant Souls [UR]
When there are 4 or more monsters on the field: Destroy all face-up monsters.
Raigeki Break
Raigeki Break
Normal Trap
Soul of Resurrection [UR]
Discard 1 card, then target 1 card on the field; destroy it.

[May 2020] KOG Notes

Cesar


Shiranui SynchroCesar
IGN: Cesar, Skill: Level Augmentation, Date Submitted: May 4

Note by Cesar:

Sphere kuriboh very useful in this meta again, the best deck for me, Greetings and good luck!

PentolMaker


ShiranuiPentolMakerShiranui PentolMaker2
IGN: PentolMaker, Skill: Level Augmentation, Date Submitted: May 12

Note by PentolMaker:

I want to try to build Shira pre-banlist with no CC and Gold Sacro to climb rank and it still strong. 3 free staple trap also very helpful.

Shadow-imprisoning mirror and Light-Imprisoning mirror is a great counter for any dark and light meta monster like DM, BWD, Lightsworn, Thundra, D/D/D, Lunalight, Hero, etc.

Head judging (if I get luck) it can negate and control any annoying opponent monster

RJLO


Shiranui SynchroRJLOShiranui Synchro RJLO2
IGN: RJLO, Skill: Level Augmentation, Date Submitted: May 14

Note by RJLO:

How I reach KOG:

Before the banlist apply fortunately I manage to reach KOG, in my last 5 matches, I met Red-Eyes, Dark Magician, BEWD, and 2 stall deck.

Matchups :
Manageable - Easy: CyDra, D/D, ThunDra, Red Eyes, BEWD, Aromage, Gravekeeper

Medium: Stall, Blackwing, Elementsaber, Lightsworm, Crystron, Fortune Lady, Desperado

Hard: Dark Magician, Lunalight, Metaphys, SHS, Subterror

dr_doctor


Shiranui Synchrodr_doctorShiranui Synchro dr_doctor2
IGN: dr_doctor, Skill: Grit, Date Submitted: May 15

Note by dr_doctor:

It is a standard Shiranui deck. And it's viable without Cosmic cyclone or gold sarc which I don't have. No point in using NMCR without CC hence used grit. The fiendish chain is the most useful trap in difficult duels.

[CBD]4bb3y


Shiranui Synchro[CBD]4bb3yShiranui Synchro [CBD]4bb3y2
IGN: [CBD]4bb3y, Skill: Level Augmentation, Date Submitted: May 15

Note by [CBD]4bb3y:

Use this list from L5, worked solid even against cydra. Archfiend is the mvp.

Solace


Shiranui SynchroSolace
IGN: Solace, Skill: Level Augmentation, Date Submitted: May 20

Note by Solace:

This deck's main key points is persistence(strong early opening rounds with Shiranui Sunsaga level augmentation combo), firepower(with Black Rose Dragon that can wipe off the entire field, leaving behind only Sunsaga because of his protection and with Shiranui Squiresaga- Shiranui spirit master combo, that gives you one face down trap/spell and one face-up card removal), consistency(in case you can't pull off an early Sunsaga level augmentation combination early on with your starting hand, Shiranui Samurai and Gozuki can hold off an opponent on their own.

With the former specializes on monster card removal through banishing and with the latter's effect of putting essential cards on the grave like bacon saver, Shiranui monster cards needed for your combo). This deck fares well enough against heavy backrow decks, with the only exception of flood gate trap hole(it can clog your field and the only way to remove it is through Shiranui Solitaire's effect or with Black Rose Dragon). That's why I'm exploring the feasibility of incorporating the trap card ballista squad on the next upcoming builds.

SimSimFN


Shiranui SynchroSimSimFNShiranui Synchro SimSimFN2
IGN: SimSimFN, Skill: Level Augmentation, Date Submitted: May 25

Note by SimSimFN:

The Shiranui deck is selfexplaining, but with the countertraps, if you time them correctly you just throw every enemy off and destroy their rythm. Rebirth of Parsath is such a underrated card too.Got easily 10-0 to KOG. Good Luck :)

Comments

Hot New Top
Anonymous 16days ago
Stupid luck 🔥 shira !!! It was mandatory to hit squire/solitaire to 2 !!! Now they'll just play more backrow instead of cyclone...
<< Anonymous(Anonymous)
Anonymous 2days ago Reply
That won't do. The 2 stars tuner card is already limited 2. Banlist's purpose is to reduce deck's OP-ness, not to 🔥 it.
Anonymous 3days ago
even post nerf Shiranui claps
Anonymous 3days ago
This game is so fixed to make you pay. I have a much better version of this deck and will win 17 in a row, get to Legend 5...and then the game will decide it wants me to pay money so I will dead draw / or get nothing but magic for 21 straight losses.

Ie. Start match with 3 Rageki and a Galaxy Cyclone. Get OTKd.... Next match start with 3 Spiritmaster... Get OTKd.... Next match start with 2 Galaxy Cyclone and 2 Trap Hole on turn 2...get OTKd... And then it eventually let's me draw normally again.
new player
My first day in the game, I make this deck following some guides, this deck is very cheap and very good I just rerolled for Squire copies
<< Anonymous(new player)
Anonymous 5days ago Reply
cool deck, but dragon's mirror sucks.
<< Anonymous
Anonymous 4days ago Reply
The Dragon fusion type monster who came in the same box as the Shiranuis could turn things around. At least Dragon Mirror could be used in Side Deck
<< Anonymous
Anonymous 4days ago Reply
There are no Side Decks in this game.
<< Anonymous
Anonymous 4days ago Reply
Lol I forgot.

In that case yea, you'd better run Poly
F2P
I built this deck for free.
Thanks.
<< Anonymous(F2P)
Anonymous 22days ago Reply
it's going to be meta for a long time.
<< Anonymous
Anonymous 17days ago Reply
famous last words...
<< Anonymous
Anonymous 5days ago Reply
very long time
Anonymous 6days ago
Think the biggest weakness of Shiranui is simply you have to do Normal Summon to start the combo, doesnt have a build-in protection (except for Sunsaga), and you really need to set your graveyard up, because Shiranui best effect occurs when they are banished. Making the combo rather slow.

Yet, it is still very consistent. Mostly I guess it was because of adequate backrow. So, will Shiranui fall from grace because of the recent Banlist?

Also, why don't anybody play the Samurai? I get that it is slow, but the fact that it banish any card it is against makes it good against indestructable monster or monster floating with destruction.
Anonymous 17days ago
Ok konami, seriously stop nerfing meta decks!
You keep releasing too many packs and each time I build a new deck you nerfs it. I really worked her to get those gems you know?

Darklords nerfed
Shiranui nerfed
Furhires nerfed
Spellbook nerfed

why don't nerf Blue-Eyes decks? huh
<< Anonymous
Anonymous 15days ago Reply
Even with all the current supports, Blue Eyes engine is still far less consistent than a single Shiranui Squire
<< Anonymous
Anonymous 14days ago Reply
that's the komoney cycle. releaae overpowered decks, then once profit is maximized reduce their power so you have to spend more or buy new power deck. they're smart
<< Anonymous
Marvel-Disney fan 14days ago Reply
Konami forcing you to buy new meta decks all the time is irrelevant even for F2P.

In the end buying new meta decks each 2 months cost less than buying a Pay To Play game.
The value and win rate you get in exchange is worth more than every other game for which you will be spending money.

Duel Links is the most F2P of them all.
<< Anonymous
Anonymous 14days ago Reply
Ah, yes. They really SHOULD just let all decks go unchecked. Cyber angels never should have been hit, bamboo sword ftk is fair and balanced, and many other decks were CLEARLY released at the right time. They will probably bring those decks back eventually, but for now, they are not quite right for this game.
Anonymous 14days ago
I like how GameA just replaces cosmic with galaxy for post banlist decks. Smart move.
<< Anonymous
Anonymous 14days ago Reply
You can basically use any S/T removal or even some other staples.
<< Anonymous
Anonymous 14days ago Reply
The important thing is all your cards pop other cards, because there is no other strategy in YuGiOh.
Anonymous 23days ago
A deck that can get synchros from field and grave. A deck that can renegade advantabe from grave. A deck that has no brick cards. A deck that can utilize all staple cards. A deck that forces you to use skills like no mortal resist just to counter it. A deck that can win you from top-decking. A deck that is still top tier after so many months. A complete deck basicaly from 1 minibox.
I believe the days of shiranui will end soon. Just like the eyes of darklords.
<< Anonymous
Anonymous 17days ago Reply
loool you predicted it buddy xD
<< Anonymous
not KoG 17days ago Reply
Nice statement.
<< Anonymous
Anonymous 16days ago Reply
Shiranui's cores cards from from the minibox but the deck is carried by staple backrow, other than raigeki break, stuff like Fiendish, floodgate, ballista squad are not from there same box. The best version of the deck is still quite expensive.
<< Anonymous
Anonymous 16days ago Reply
It was about time. Still is the best f2p deck. A budget version can just run 3 raigeki break.
not KoG 17days ago
Shiranui is nerfed because it beat the new box.
Anonymous 17days ago
No more Cyclone and Sarco for Shiranui.
<< Anonymous
Anonymous 17days ago Reply
Now you need a lot of staple traps to run this deck, which is near impossible for new players.
Anonymous
Not broken anymore. Doesn't need limits.
<< Anonymous
Anonymous Reply
Truth has been said.
<< Anonymous
Anonymous 20days ago Reply
Yes. Take away their floodgates and raigeki’s they hide behind me Shiranui is one of the easiest decks to deal with.

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You can discard potg from hand and revive it from graveyard and equip it on
the only up is to kc is i start at the bottom since usually in rookie or bronze each kc ranking wise
Actually, you can do it in any world. I tried it on my end, and it worked.
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