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Shiranui Synchro: deck recipe [Oct 2020]

Duel Links Shiranui deck, Shiranui in the current meta, how to use.
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update 16/10/2020

Required Card Boxes

Galactic Origin Gaia Genesis Soul of Resurrection Flames of the Heart

Example Decklist

Ghost Meets Girl Version

GozukiGozukiShiranui SolitaireShiranui SolitaireShiranui SquireShiranui Squire
Shiranui SamuraiShiranui SpiritmasterShiranui SpiritmasterShiranui SpiritmasterShiranui Spectralsword ShadeShiranui Spectralsword Shade
Shiranui SpectralswordCosmic CycloneCosmic CycloneGhost Meets Girl - A Shiranuis StoryGhost Meets Girl - A Shiranuis StoryGhost Meets Girl - A Shiranuis Story
Ballista SquadBallista SquadNeedlebug NestSealing Ceremony of KatonSealing Ceremony of KatonSealing Ceremony of Katon
Trishula, the Dragon of Icy ImprisonmentShiranui SquiresagaShiranui SunsagaShiranui ShogunsagaRevived King Ha DesArchfiend Zombie-Skull
Shiranui Samuraisaga-----

Standard Version

GozukiGozukiGozukiD.D. CrowD.D. CrowShiranui Solitaire
Shiranui SolitaireShiranui SquireShiranui SquireShiranui Spectralsword ShadeShiranui SpectralswordShiranui Spectralsword
Forbidden LanceForbidden LanceCosmic CycloneBallista SquadBallista SquadFiendish Chain
Fiendish ChainFloodgate Trap HoleFloodgate Trap HoleFloodgate Trap Hole--
Shiranui SquiresagaShiranui SunsagaShiranui SunsagaShiranui ShogunsagaRevived King Ha DesArchfiend Zombie-Skull
Shiranui Samuraisaga-----
[Skill] descriptionUser
Level Augmentation
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level increase by the level of the monster you revealed. This Skill can only be used once per Duel.
Luna
Luna

Level Duplication Version

Nine-Tailed FoxGozukiGozukiShiranui SolitaireShiranui SolitaireShiranui Solitaire
Shiranui SquireShiranui SquireShiranui Spectralsword ShadeShiranui SpectralswordShiranui SpectralswordCosmic Cyclone
Ballista SquadBallista SquadBallista SquadFiendish ChainFiendish ChainFloodgate Trap Hole
Floodgate Trap HoleNeedle Ceiling---
Shiranui SquiresagaShiranui SunsagaShiranui ShogunsagaShiranui ShogunsagaRevived King Ha DesShiranui Samuraisaga
Archfiend Zombie-Skull-----
[Skill] descriptionUser
Level Duplication
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel.
Akiza Izinski
Akiza Izinski

How to Play

Nine-Tailed Fox

Nine-Tailed Fox
Nine-Tailed Fox
FIRE Zombie ★6
ATK 2200 / DEF 2000
Inglorius Bastion Event [UR]
If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).

Shiranui Monsters

Shiranui Squire
Shiranui Squire
FIRE Zombie ★4
ATK 1500 / DEF 0
Soul of Resurrection [SR]
When this card is Normal Summoned, you can: Special Summon 1 “Shiranui Spectralsword” monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of “Shiranui Squire” once per turn.

On your first turn, you can Normal Summon Shiranui Squire and Special Summon Spectralsword from your deck. Use Level Augmentation to increase either one of their levels by 4, then make Shiranui Sunsaga. This puts a powerful beater with self protection on your field. You can also do this combo later in the duel to make use of Sunsaga's removal effect.

When banished, use Squire's effect to cycle your deck. discard Solitaire or Spiritmaster to later banish and trigger their effects. You can also discard Spectralsword to prepare making a Synchro monster.

Shiranui Solitaire
Shiranui Solitaire
FIRE Zombie ★4
ATK 500 / DEF 0
Soul of Resurrection [SR]
You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

Summon Solitaire and tribute him to Special Summon any of your Tuners from the deck. This can let you make a Synchro monster, but more importantly gets Solitaire in the graveyard where he can easily be banished to use his effect.

Banish Solitaire in your graveyard alongside Spectralsword to make Samuraisaga. Solitaire's effect will then revive the banished Spectralsword, which you can pair with Samuraisaga to make Shiranui Shogunsaga. Shogunsaga can then banish Samuraisaga to greatly boost his ATK and debuff an opponent's monster by 500. If your opponent has no backrow this can result in an OTK.

Another way to banish Solitaire and trigger his effect is to banish him as cost for Sunsaga's protection. Because of Solitaire's importance in the graveyard, you should mill him with Gozuki or Samurai Skull if you already have Spectralsword in the graveyard and don't intend to use Spiritmaster's removal effect.

Shiranui Spiritmaster
Shiranui Spiritmaster
FIRE Zombie ★4
ATK 1500 / DEF 0
Soul of Resurrection [R]
When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

If you don't open with Squire, Spiritmaster is the next best thing assuming you also have Spectralsword on hand. Normal Summon Spiritmaster and Special Summon Spectralsword from your hand. Use Level Augmentation to increase either monster's level by 4 and make Sunsaga. However, this combo will banish your Spectralsword without letting you use its graveyard effect. But you do get Spiritmaster in the graveyard, so when you use Sunsaga's protection effect you also get to destroy a card.

Another way to do this combo is to Normal Summon Spiritmaster and Special Summon Solitaire from your hand or graveyard. Tribute Solitaire to Special Summon a Tuner and, since the Solitaire Special Summoned by Spiritmaster will be banished upon leaving the field, Solitaire will let you revive a banished monster.

The problem with this combo it usually won't work on your first turn. Having Spiritmaster, Spectralsword/Solitaire, and another level-4 monster in your opening to make Sunsaga is fairly uncommon so you will only be making Samuraisaga or Squiresaga most of the time.

Like Solitaire, Spiritmaster is a great monster to put in your graveyard with Gozuki or Samurai Skull. But while Solitaire is put to the graveyard as a combo extender, Spiritmaster is used for his removal effect. Banish Spiritmaster as cost of Sunsaga's protection or Spectralsword's graveyard effect.

Shiranui Samurai
Shiranui Samurai
FIRE Zombie ★4
ATK 1800 / DEF 0
Soul of Resurrection [R]
During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.

Samurai Skull & Gozuki

Samurai Skull
Samurai Skull
DARK Zombie ★4
ATK 1700 / DEF 0
Generation Next [R]
When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".
Gozuki
Gozuki
DARK Zombie ★4
ATK 1700 / DEF 800
Crimson Kingdom [UR]
During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.

Tuners

Shiranui Spectralsword Shade
Shiranui Spectralsword Shade
FIRE Zombie ★3
ATK 800 / DEF 0
Soul of Resurrection [R]
You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

There are two ways to use Spectralsword Shade. Firstly, you can Special Summon it with Squire or Spiritmaster to make Squiresaga. Second, you can use it to revive two banished monsters usually including a Spectralsword to make a Synchro monster.

Use Spectralsword's graveyard effect to make Archfiend Zombie Skull. Normal Summon Spectralsword Shade and tribute it to revive the banished Spectralsword and its pair to make Samuraisaga. This puts Spectralsword back in your graveyard, ready for later use.

Shiranui Spectralsword
Shiranui Spectralsword
FIRE Zombie ★2
ATK 800 / DEF 0
Soul of Resurrection [R]
If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.

Spectralsword is an essential piece in practically all your combos. Your first turn should always involve getting Spectralsword on the field or in the graveyard. At best your opening hands should have Squire to Special Summon Spectralsword from the deck, and another level-4 monster for Level Augmentation.

A workable but not ideal opening hand would be something like opening with Gozuki, Samurai Skull, or Solitaire as your only monster. Normal Summon Gozuki or Samurai Skull to mill Spectralsword, or Normal Summon and tribute Solitaire to Special Summon Spectralsword. Let your opponent destroy your monster and use your backrow to prevent an OTK. On your next turn make a comeback by using Spectralsword's graveyard effect.

Techs

D.D. Crow
D.D. Crow
DARK Winged Beast ★1
ATK 100 / DEF 100
Shining Hope [UR]
During either player's turn: You can discard this card to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.
Gold Sarcophagus
Gold Sarcophagus
Normal Spell
Selection Box Vol. 03
Spellbound Silence [UR]
Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.
Ghost Meets Girl - A Shiranuis Story
Ghost Meets Girl - A Shiranuis Story
Quick Spell
Flames of the Heart [SR]
If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.
Needle Ceiling
Needle Ceiling
Normal Trap
Valiant Souls [UR]
When there are 4 or more monsters on the field: Destroy all face-up monsters.
Sealing Ceremony of Katon
Sealing Ceremony of Katon
Continuous Trap
Dawn of Destiny [N]
Spirit of the Beast [N]
Once per turn: You can banish 1 FIRE monster from your Graveyard to target 1 card in your opponent's Graveyard; banish that target.

Extra Deck

Trishula, the Dragon of Icy Imprisonment
Trishula, the Dragon of Icy Imprisonment
WATER Dragon ★9
ATK 2700 / DEF 2000
Arena of Sanctuary [UR]
3 monsters with different names
Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.
Shiranui Squiresaga
Shiranui Squiresaga
FIRE Zombie ★7
ATK 2100 / DEF 0
Soul of Resurrection [UR]
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.
● Zombie: You can have all monsters you control gain 300 ATK.
● FIRE: You can destroy 1 Spell/Trap on the field.
● Synchro: You can destroy 1 monster on the field.

When summoning Squire or Spiritmaster, you would usually want to make Sunsaga first because of its high ATK stat and inherent protection effect. But making Squiresaga is also a valid play if you suspect your opponent has battle traps Sunsaga can't defend against, like Drowning Mirror Force or Wall of Disruption. To make Squiresaga, Special Summon Spectralsword Shade with Squire or Spiritmaster's effect.

Squiresaga's Spell/Trap removal is good for removing problem cards like Necrovalley Temple and Dark Magical Circle, it also helps you get rid of Fiendish Chain attached to another one of your monsters. The permanent ATK boost is nice because it affects all your monsters, making them formidable beaters over time. Lastly, Squiresaga's cost lets you banish Shiranuis and get their effects off, which is especially good with Spiritmaster for on-demand removal.

Occasionally, you get the chance to banish a Zombie Synchro with Squiresaga's effect letting you destroy a monster. This might not be the best choice since you want to pair the Synchro monsters in your graveyard with Spectralsword and synchro climb. Instead, stick to banishing Spiritmaster for monster removal.

Shiranui Samuraisaga
Shiranui Samuraisaga
FIRE Zombie ★6
ATK 2500 / DEF 0
Soul of Resurrection [N]
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
Shiranui Sunsaga
Shiranui Sunsaga
FIRE Zombie ★10
ATK 3500 / DEF 0
Soul of Resurrection [R]
1 Zombie Tuner + 1+ non-Tuner Zombie monsters
If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.

Sunsaga is the reason we run Level Augmentation. All you need to make him is Squire and another level-4 monster on hand. Summon Squire and use her effect to Special Summon Spectralsword from your deck. Use Level Augmentation to increase either monster's level by 4 and use them to make Sunsaga. The high ATK stat and protection from all forms of destruction make Sunsaga quite difficult to get rid of, so you usually want to make him on your first turn.

Summoning Sunsaga later in the duel is a very impactful play because of the Zombie Synchros you probably have in the graveyard and banish zone. Letting you remove multiple cards from the opponent's field, especially while you control a high ATK monster such as Sunsaga, can easily lead to an OTK.

After spending Level Augmentation on your first Sunsaga, your second Sunsaga will usually be made by Synchro climbing. To restate and add to a combo mentioned in the Shiranui Solitaire section above, banish Solitaire in your graveyard alongside Spectralsword to make Samuraisaga. Solitaire's effect will then revive the banished Spectralsword, which you can pair with Samuraisaga to make Shogunsaga. Spectralsword is now in your graveyard, so if Shogunsaga is later sent there you can use both monsters to make Sunsaga and destroy at least 2 of your opponent's cards.

Archfiend Zombie-Skull
Archfiend Zombie-Skull
DARK Zombie ★6
ATK 2500 / DEF 1200
Curse of Dread [N]
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters
Face-up Zombie-Type monsters you control cannot be destroyed by card effects.

Archfiend Zombie Skull in this deck can only be summoned with Spectralsword's graveyard effect. The mass protection from destruction effects is nice especially since all your Shiranui Synchros, except Sunsaga, have zero forms of protection. Having Archfiend Zombie-Skull alongside Sunsaga, means that Sunsaga won't have to use his own protection that often in case you are running out of Shiranuis in the grave.

When Archfiend Zombie-Skull is in the graveyard, use him to make Shogunsaga. And then revive him and Spectralsword from the banish zone with Spectralsword Shade. You can then use Spectralsword with Shogunsaga to make Sunsaga.

Weaknesses

  • The Skill Sealed Tombs and the Field Spell Necrovalley can shut down your entire strategy.
  • If you Normal Summon Shiranui Squire or Shiranui Spiritmaster to make a Synchro play and their effects are negated (i.e. Forbidden Chalice ), you are pretty much done with your turn. This also applies if they are removed from the field (i.e. Raigeki Break) or put in a position where you can't use them as synchro material. (i.e. Paleozoic Canadia)
  • All of your monsters have 0 DEF. A single Sphere Kuriboh or an Enemy Controller and your best monster is gone.

Other Cards Option

Chaos Hunter
Chaos Hunter
DARK Fiend ★7
ATK 2500 / DEF 1600
Card Trader [UR]
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.

Prevents your opponent from banishing to disrupt their strategy, while not affecting your own banish heavy strategy. Her summoning condition is also easy to achieve giving you a good beater onboard and the chance to load a Shiranui into your graveyard.

Needlebug Nest
Needlebug Nest
Normal Trap
Land of the Titans [R]
Selection Box Vol. 01 [R]
Send the top 5 cards of your Deck to the Graveyard.
The Regulation of Tribe
The Regulation of Tribe
Continuous Trap
Odion [SR]
Declare 1 Type of monster. Monsters of the declared Type cannot attack. Tribute 1 monster from your side of the field during each of your Standby Phases. If you do not, this card is destroyed.
Raigeki Break
Raigeki Break
Normal Trap
Soul of Resurrection [UR]
Discard 1 card, then target 1 card on the field; destroy it.

Removal effect that also loads Spectralsword, or any monster you want to pair with Spectralsword, into the graveyard.

Dragonecro Nethersoul Dragon
Dragonecro Nethersoul Dragon
DARK Dragon ★8
ATK 3000 / DEF 0
Soul of Resurrection [UR]
2 Zombie-Type monsters
Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".

Can be summoned by adding Dragon's Mirror to a Zombie deck such as Shiranui. Being summoned by Dragon's Mirror makes it a good comeback option. Cannot destroy monsters by battle so its mostly used for field presence, giving you powerful Tokens.

[Oct 2020] KOG Notes

PowerSucker


ShiranuiPowerSuckerShiranui PowerSucker2Shiranui PowerSucker2
IGN: PowerSucker, Skill: Level Augmentation, Date Submitted: Oct 16

Note by PowerSucker:

Shiranui is so powerful I've included all the good tech cards I have obtained to help shiranui compete well with other meta decks I'm glad that I've reached KOG with shiranui because it was my fav archetype so far in this game. Unlike other meta decks in my opinion this deck is so fun to play because it has so many combos in different situations making it a very versatile deck. Forbidden lance is very important to this deck I advise all other shiranui players to put all three copies of it if they happen to have them. Otherwise I think shiranui can work well with other powerful tech cards.

Comments

Hot New Top
Anonymous 4days ago
I don't know why they even included needlebug in the sample deck. They never let you draw it in game. Might as well nerf it to 0.
Anonymous 4days ago
Yeah boi getting this deck saved me like 30k gems, always the best, unbeatable and in a minibox.

Best investment ever.
<< Anonymous
Anonymous 4days ago Reply
Yeah a very good deck I have tried in and made KOG 2 months straight easily but reset my account to play another deck because that's what I do. That being said another KC cup will come in November that might produce a new banlist. But Until then this and KArakuri are currently the best starter decks.
Anonymous 7days ago
Another day of being the best deck.........nice
<< Anonymous
Anonymous 7days ago Reply
are you really surprised?
<< Anonymous
Anonymous 5days ago Reply
Your comment is supposed to be posted on the Black Magician page.
<< Anonymous
Anonymous 5days ago Reply
I summon black magician with skin of afreeca
Anonymous 6days ago
Best deck ever
Anonymous 6days ago
Tier 1 for me, nothing else. I don't need any other deck except this.
Anonymous
All deck in duel links are weak, the reason they can be meta is cause of that ******* trap. Only Witchcrafter and Blackwing are strong enough to stand by its self without relying on such trap (floodgate, paleozoic, fiendish, etc. )
<< Anonymous
Anonymous 27days ago Reply
Youre an idiot. Shiranui got nerfed 3 times already, and its much better than WC Lightsworn or Snackwings. The only reason it needs backrow is because of the 3 nerfs u idiot, denerf it and start crying
<< Anonymous
Fetih 1453 27days ago Reply
^despite what you are saying is true, please be respectful to others and not call them idiot
<< Anonymous
Anonymous 18days ago Reply
What about cyber dragon? After skill now they nerf cybernetic trap as well. At least proto can be used for summon Laser or Barrier Dragon
<< Anonymous
Anonymous 6days ago Reply
Technically Cyber dragon skill got buffed once then nerfed to what we see today.
Anonymous 18days ago
More than 50% of this is deck fulk with staple
<< Anonymous
Anonymous 7days ago Reply
Nobody gave a damn about that one, only platinum and below used it and the sole reason was so kOnAmI could keep selling sphere kuriboh
<< Anonymous
Anonymous 7days ago Reply
Go say that to people who played DLM tournaments before the nerf. They were all spamming that free hand trap.
Guess even whales can run out of money.
<< Anonymous
Anonymous 6days ago Reply
Are they now?
<< Anonymous
Anonymous 6days ago Reply
who the hell cares about tournaments? this game is about a ladder and reaching KoG, where this card is a brick more often than not.
Anonymous 27days ago
Best deck of history of Duel Links, XYZ are not gonna do sh!t to it. Dkayed is a noob however, 3 Gozukis is a very bad joke, since you will brick very badly if you get Gozuki in hand and no backrow. Gozuki is only good if you can get him with 3 traps in start. Otherwise its OTK first turn.. 2 Gozukis are almost instant loss in starting hand. Shiranui deck should use only 1 Gozuki and 1 Chaos Hunter/Lancea
<< Anonymous
Anonymous 9days ago Reply
3 gozuki? That sounds like someone wants you to spend irrationally, 3 is a hard brick
<< Anonymous
Anonymous 7days ago Reply
Gozuki or Samurai Skull?
<< Anonymous
Faruk Aksoy 7days ago Reply
1 each, or 2:1 ratio
<< Anonymous
Anonymous 7days ago Reply
no, it's never hard brick , it's just you with 0 IQ
what people say 7days ago
She's Awesome
Anonymous 8days ago
lick my b4lls mfs
<< Anonymous
Anonymous 7days ago Reply
ok
Anonymous 8days ago
Gold Sarco in Shiranui deck could turn into a Dark World Dealings, a Monster Reincarnation, a DDR, a Twister, or a Fissure.

Is it better not to play this and play 2 Squire instead?
Anonymous 9days ago
Help with the "Ghost meets girl" version: Do I specifically need Gozuki?
I can't replace it with samurai skull?
<< Anonymous
Anonymous 8days ago Reply
3 Gozuki would clogged. I just play two. And recently I replaced one with Samurai Skull, so I used both.

Gozuki is for the first turn. Samurai is great to play when you got second turn when opponent already have traps set
<< Anonymous
Anonymous 8days ago Reply
I see thanks. I think I'll go for 2 samurai skull and use my gems for a 2nd copy of "Ghost meets girl"

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