Summon Victory Viper XX03 and equip him with Gravity Blaster to boost his attack and negate the effect of any monster he destroys. Keep attacking Bakura's monsters and activating Victory Viper XX03's effect.
Always Boost your attack with Gravity Blaster and when you destroy a monster with Victory Viper XX03. But if Bakura controls Ectoplasmer or Burning Land, prioritize destroying them first.
If you do not have Gravity Blaster, do not attack. Equip Victory Viper XX03 with Gravity Axe - Grarl and keep passing turns till you get Gravity Blaster. This is to prevent Man-Eater Bug from getting flipped face-up.
When you get Gravity Blaster, you can destroy Gravity Axe - Grarl with Victory Viper XX03's effect to clear up space.
It is best to have 2 Victory Viper XX03 on the field with 1 Gravity Blaster equipped to each.
Use Super Rush Headlong to protect Victory Viper XX03 from stronger monsters. Do not use Super Rush Headlong on Dark Necrofear.
If there are no monsters on the field to destroy while Bakura has Ectoplasmer, use Power Capsule to destroy Ectoplasmer.
If needed Power Capsule can also give you a small attack boost.
Once you get Des Counterblow, set and activate it right away during Bakura's turn. This will make him not attack you with all of his monsters unless their total attack is more than your LP, which can help you pass some turns and draw into more cards.
Always try to start with at least 1 Array of Revealing Light and 1 Guardian Statue/Medusa Worm in your hand.
With Array of Revealing Light always declare Fiend-type.
The main idea is that Bakura cannot attack with his Fiend-type monsters the turn he summons them. You will then use Guardian Statue/Medusa Worm to remove them from the field during your turn, and then flip your monster face-down again for reuse. Make sure you clear Bakura's field every turn.
Use Exile of the Wicked when Bakura has too many monsters to handle.
Crytal Seer is for consistency boosting and draw power.
Activate Golden Ladybug as often as possible and use Aegis of Gaia so that you will have 10100LP or more LP on your last turn.
Make sure you have any 3 monsters on your field before your last turn.
On your final turn, flip any Guardian Statue/Medusa Worm you have and clear Bakura's field. Tribute summon The Winged Dragon of Ra and use it's effect to turn your LP into it's attack points.
Remember to use Anti-Magic Arrows at the start of the battle phase.
This deck works because Bakura will not activate his burn cards when your LP is higher than his.
Your stall combo is Aromage Rosemary and Aroma Garden. Always use the effect of Aroma Garden whenever possible, but be careful to not change Aromage Rosemary into defense position if you have no way to change her back to attack position.
Keep destroying Bakura's monsters so he does not tribute into Dark Ruler Ha'Des. If ever he does, change him to defense position to and destroy him.
Botanical Girl is to search out Aromage Rosemary.
You can use Aromage Jasmine with Aroma Garden as a draw engine, but keep in mind you can only remove her from the field by tributing her with Enemy Controller.
Typhoon is used to destroy Bakura's equip card so he doesn't get higher than 2300 attack.
On your final turn, remember to activate Secret Pass to the Treasures on Gravekeeper's Vassal before you activate Aroma Garden, because Aroma Garden boosts his attack to 1200.
A deck made to speed farm Bakura. It works best during the +1000 pts campaign since you won't get 8k duel assessment even if you deal over 10k damage.
To get the most points, you'll have to use Titan Showdown by lowering your LP by half of Bakura. This can be risky since he has several burn cards.
If you have no cards to stall or to protect yourself, it's better to end the duel early, even if you won't deal 10k damage.
It's important to take into consideration how much Bakura's burn cards can deal. If you have 2000 LP, then you are usually safe. But at 1000 LP or lower, he can use Ectoplasmer for Ha Des, or Burning Land with Poison of the Old Man.
I wonder how long it will be until Konami decides to give us Ectoplasmer. I don't think it would break the game if we got it at around 2-3 copies considering most high-tier decks use immense swarming tactics (Fur Hire, Ties of the Bretheren, UA) or can use their graveyard recursion to make it pretty much trivial (Vampire, Spellbook). Plus it would make it so we can actually use one of the (I think) 3 cards that can cause Malice Doll of Demise to be brought back each turn.
For anyone using the Victory Viper XX03 Deck, you can substitute Gravity Axe - Grarl with Wicked-Breaking Flamberge - Baou, it completely nullifies all of his monster effects so you don't have to rely on just Gravity Blaster which only stops Man-Eater Bug.
Damn. I lost 3,000 keys again for Empress! Still can't get a 2nd copy. Tired of this.. I'm expecting it to be the 3rd copy cos I'll get one from train your Kuribo, but, I guess I'll just play my FireKing Archfiend for just 2 Empress. I'm sick of playing!!
If this makes you feel better, I farmed this xxx for like half a year, wasted 6000+ black keys, gotten like 10 or so UR and SR; by only then, I got my third trance archfiend few weeks ago. I admit I almost exchange him with prismatic kuriboh ticket..
Can't we just duel the Lvl 10 Bakura for the UR/SR drops? Its listed in the rewards.