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Dark Magician: deck recipe [Jan 2020 Updated]

Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck.
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update 02/01/2020

Overview

Note: To see the pass Dark Magician Decklist, please click the link below:

Updated Version

Dark Magical Circle Version

Magician of Dark IllusionMagician of Dark IllusionMagician's RodMagician's RodMagician's RodDark Magician
Dark MagicianDark MagicianDark Magical CircleDark Magical CircleDark Magical CircleDark Magic Attack
Illusion MagicThe Eye of TimaeusMagician NavigationMagician NavigationMagician NavigationPaleozoic Canadia
Paleozoic CanadiaChampion's Vigilance--Dark CavalryDark Paladin

Previous Version

Light and Dark DM Version

Palladium Oracle MahadPalladium Oracle MahadPalladium Oracle MahadMagician's RodMagician's RodMagician's Rod
Night's End SorcererDark MagicianDark MagicianDark MagicianDark Magic AttackEnemy Controller
World Legacy ClashWorld Legacy ClashWorld Legacy ClashMagician NavigationMagician NavigationMagician Navigation
Champion's VigilanceTreacherous Trap Hole--Vermillion Dragon MechArmades, Keeper of Boundaries

Silent Dark Magician Version

Palladium Oracle MahadSilent MagicianSilent MagicianSilent MagicianMagician's RodMagician's Rod
Magician's RodLegion the Fiend JesterLegion the Fiend JesterLegion the Fiend JesterNight's End SorcererDark Magician
Dark MagicianDark MagicianDark Magic AttackMagician NavigationMagician NavigationMagician Navigation
Treacherous Trap HoleTreacherous Trap Hole--Vermillion Dragon MechArmades, Keeper of Boundaries

Set skill

[Skill] descriptionUser
Light and Dark
This Skill can be used when your Life Points decrease by 1000. Choose 1 of the following:
• Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned.
• Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned.
This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

How to Use [Silent Dark Magician Version]

Magician’s Rod

When it’s Normal Summoned, Magician’s Rod allows you to add from your Deck to your hand a Spell/Trap Card that specifically lists the card “Dark Magician” in its text. You can use this effect to search Dark Magic Attack or Magician Navigation, and then Tribute Magician’s Rod for a Silent Magician.

Silent Magician

You can Special Summon Silent Magician by Tributing a Spellcaster-Type monster you control. If you Tribute Legion the Fiend Jester to Special Summon Silent Magician, you will get to add a Dark Magician from your Deck or Graveyard to your hand, which will allow you to activate Magician Navigation.

Silent Magician is able to, once per turn, negate the activation of a Spell Card, which is particularly relevant in the current meta. Moreover, since, after being negated, the card is simply sent to the Graveyard without being destroyed, you can safely use this effect to negate Geartown or Ancient Gear Fortress.

While its original ATK and DEF are definitely on the low side, thanks to its effect, Silent Magician can quickly become a pretty big threat, gaining 500 ATK for each card in your hand. Additionally, if Silent Magician is destroyed by battle or card effect, you can Special Summon from your hand or Deck a Silent Magician LV8, a 3500 ATK monster that your opponent cannot take control of via Enemy Controller and that also cannot be weakened by World Legacy Clash.

How to Use [Light and Dark DM Version]

Normal Summon Magician’s Rod

When it’s Normal Summoned, Magician’s Rod allows you to add from your Deck to your hand a Spell/Trap Card that specifically lists the card “Dark Magician” in its text.

You can use Magician’s Rod’s effect to search Dark Magic Attack or Magician Navigation. Other cards I would consider running and that can also be searched via Magician’s Rod’s effect are Illusion Magic to increase your chances of having a Dark Magician in your hand for Magician Navigation, another copy of Dark Magic Attack for back row removal, and Thousand Knives for monster removal.

Activate Magician Navigation

Magician Navigation allows you to Special Summon a Dark Magician from your hand and a Level 7 or lower DARK Spellcaster-Type monster from your Deck. You can use Magician Navigation to Special Summon Night's End Sorcerer and banish up to two cards from your opponent's Graveyard.

Use Night's End Sorcerer's effect to banish cards like Darklord Superbia, Banishment of the Darklords, The Sanctified Darklord, Cyberdark Cannon, Leng Ling, Secret Six Samurai - Fuma, Subterror Nemesis Warrior or any “Subterror Behemoth” monster.

You can banish Magician Navigation from your Graveyard to target a face-up Spell/Trap Card your opponent controls and negate its effects until the end of the turn. You can use this effect to prevent your opponent from searching a “Darklord” card via Banishment of the Darklords, Summoning Elemental HERO Brave Neos via Neos Fusion, or even from shuffling all of your Attack Position monsters into the Deck with Drowning Mirror Force.

Keep in mind that you can only activate this effect of Magician Navigation if you control a Dark Magician and you can’t do it during the same turn the Trap Card was sent to the Graveyard

Palladium Oracle Mahad

When you draw Palladium Oracle Mahad, you can reveal it to your opponent and then Special Summon it from your hand. If you happen to open with Mahad already in your hand, which doesn’t qualify as “drawing it”, thanks to Light and Dark, you can just shuffle it back into your Deck and eventually you will be able to Special Summon it.

If Palladium Oracle Mahad battles a DARK monster, its ATK is doubled during the Damage Step only, meaning it reaches 5000 ATK, which is more than enough to get over a Desperado Barrel Dragon, any “Darklord” monster, any “Vendread” monster, or a Legendary Six Samurai - Shi En. Additionally, if Mahad is destroyed by battle or card effect, it allows you to Special Summon a Dark Magician from your hand, Deck or Graveyard.

Additional Notes

Skill

[Skill] descriptionUser
Light and Dark
Choose 1 of the following: -Return 1 DARK monster from your hand to your Deck. Then, add from your Deck to your hand, 1 LIGHT monster with the same Level and Type as the monster you returned. -Return 1 LIGHT monster from your hand to your Deck. Then, add from your Deck to your hand, 1 DARK monster with the same Level and Type as the monster you returned. This Skill can only be used once per turn, and twice per Duel.
Umbra & Lumis
Umbra & Lumis

This Skill allows you to add Dark Magician to your hand by shuffling a copy of Palladium Oracle Mahad back into the Deck and vice versa.

Weaknesses of Light and Dark DM Version

  • Your opponent can get rid of Palladium Oracle Mahad by Tributing it for Lava Golem, returning it to your hand via Legendary Six Samurai - Enishi or Six Style - Dual Wield, or by shuffling it back into your Deck with Drowning Mirror Force.

  • The Sanctified Darklord can be used to negate Palladium Oracle Mahad’s effects, allowing pretty much any “Darklord” monster to get over it, and, even if your opponent doesn’t have the Trap Card available, they still have Darklord Desire as a last resort.

  • If you open with Night’s End Sorcerer already in your hand, you automatically lose one of the most impactful plays you can make, which is Special Summoning it from your Deck via Magician Navigation. You might even want to consider running another copy of the Level 2 DARK Spellcaster or a Level 2 LIGHT Spellcaster like Otohime just to shuffle it back into your Deck.

Weaknesses of Silent Dark Magician Version

  • Silent Magician’s floating effect can be prevented by Armades, Keeper of Boundaries, Ancient Gear Reactor Dragon, and U.A. Mighty Slugger.

  • Both Silent Magician and Palladium Oracle Mahad can be dealing with without destroying them. Options include: returning them to the hand (Legendary Six Samurai - Enishi and Six Style - Dual Wield), shuffling them back into the Deck (Drowning Mirror Force), banishing them (Fortune Lady Every, Subterror Behemoth Umastryx, and Metaphys Daedalus), sending them directly to the Graveyard (Cyber Angel Dakini, Lava Golem, and Darklord Desire).

  • Silent Magician floats into a 3500 ATK monster that is immune to Spell Cards; Mahad floats into a 2500 ATK monster with no effect.

  • If you open with Night’s End Sorcerer already in your hand, you automatically lose one of the most impactful plays you can make, which is Special Summoning it from your Deck via Magician Navigation. Silent Magician LV8 and Night’s End Sorcerer just love to be there with you at the start of the Duel.

Comments

Hot New Top
Anonymous 2days ago
I'm not good at all with this deck maybe is just that i'm not used to it
lol man 8days ago
Amazing deck and solid meta.
The same people who said it wasn't going to be tiered are the ones asking for limits/counters. 🔥 people, noobs from tip to toe.
<< Anonymous(lol man)
Anonymous 8days ago Reply
I don't think anyone said this wasn't going to be good. It's dark magician after all, a very iconic and well loved card. Now people were skeptical of assault mode and dragunity, which they are right as those decks have not performed well at tournaments.
wonderwhy 13days ago
Any ideas how to counter this bs deck? Its very annoying actually.
<< Anonymous(wonderwhy)
WoodFrJared 13days ago Reply
You can use chaos hunter to avoid banishment effect of Dark Magical Circle and Magician Navigation to negate your Spell/Trap activation by banishing itself from the graveyard. Use power of the guardian to increase the stats of chaos hunter or protect it by using back rows like WOD or Mirror Wall and others.
<< Anonymous(wonderwhy)
Anonymous 13days ago Reply
Or just use any Tier 1 or Tier 2 deck. Most of them have a good match-up against Dark Magicians
<< WoodFrJared
wonderwhy 12days ago Reply
Thanks
<< Anonymous(wonderwhy)
Anonymous 9days ago Reply
Cosmic Cyclone to hit DMC. Running Sealed Tomb skill to prevent banishing effect of navigation in grave can be extremely useful if you know you're going to use a spell/trap and want to avoid it getting negated. Against a strong starting hand for DM deck though, it's very hard to counter.

Some decks like Shiranui and Metaphys can gain advantage from having their monsters banished if you have them
Anonymous 12days ago
Awesome
Dark Magician expert
forget these decks, rather try this one. Extra deck cards are Dark Cavalry, Dark Paladin, Amulet Dragon. I wrote about the deck on Reddit. https://www.reddit.com/r/DuelLinks/comments/dgfbhg/deck_dark_magician_dark_cavalry_version/
<< Anonymous
Anonymous 27days ago Reply
Managed to get all the cards except Dark Paladin. Deck seems to work well but I can't help but say that I get absolutely rekt by Shiranui and some of the other Meta decks that can destroy multiple Spell and Trap cards.

Another thing is that Dark Magician Circle just got released today so I'm kinda annoyed that I spent gems on Navigation's instead but oh well...
<< Anonymous
Anonymous 27days ago Reply
Save up for circle next.
I got a question for the experts here, is one circle enough for the balanced build of DM?
<< Anonymous(Dark Magician expert)
Anonymous 15days ago Reply
cool
<< Anonymous
Anonymous 15days ago Reply
Brool story co.
Dark Magician expert 26days ago
If anyone is curious, this is my current Balance Dark Cavalry version. Yes, I am still using Balance skill for the most consistent hand. The thing is, Beatdown is a damn cool skill - but it bricks.

I decided to run only 2x Circles cuz I think it is enough with Balance skill, I also reduced The Eye of Timaeus to 2x and with the Circle, I also reduced Magician of Dark Illusion to 1x.

I am using 3x Paleozoic Canadia because battle traps are less and less relevant and this one can also be used on a monster already summoned (floodgate can't do that) and it is also good to have a play to summon Canadia from the gy as the additional line of defense if something happens to first Dark Magicians while you wait for a good draw.

I use 2x Enemy Controller because it is a good synergy with Dark Magician deck - you don't want to have Rod or summoned Canadia on a field, and you can also tribute Dark Magician to take over their monster and summon Dark Magician back on a field with Magician of Dark Illusion. It also helps to summon it while protecting you. Enjoy! :)
<< Anonymous(Dark Magician expert)
Anonymous 21days ago Reply
How does the deck work without Dark Magic Attack?
<< Anonymous
A 21days ago Reply
I'm not the OP, but in my oppinion you shouldn't run Dark Magic Attack in the Balance version, since it makes the deck less consistent.
<< Anonymous
Anonymous 21days ago Reply
Navigation already helps you on negating backrow and circle can banish. No need for dark magic attack.
<< Anonymous
Dark Magician expert 20days ago Reply
get 1 more ASAP, for this version only 2 are needed. I've played this version without a Circle and it was alright so until you get the 2nd one, play without it.

Instead, run another Magician of Dark Illusion so you have 8 monsters and reduce number of spells to 6 so you have the better chance to draw into Circle. You can also change 1 Enemy Controller for Dark Magic Veil to help with summoning.
Anonymous 22days ago
I still lost 4 times with this deck this deck is sh*t waste of my gems that's all
<< Anonymous
Anonymous 21days ago Reply
Keep trying, sometimes you aren't in tune with a new deck right away, as you learn to play the deck you will start to win more often.
<< Anonymous
Anonymous 20days ago Reply
It's a deck that falls apart if you don't have the right combo of cards. Since you can't do anything without navigation into DM.
Anonymous 26days ago
SOLID META.
Makia
This deck needs to be updated . Where's Cosmo Brain, Dark Magic Veil, The Eye of Timaeus, Dark Cavalry, Dark Paladin, Quintet Magician,Magicalized Fusion ....??
<< Anonymous(Makia)
Anonymous 22days ago Reply
It's already updated.
Dm 26days ago
This deck is bad the one on duel links meta meta weekly 2nd place with 2 circle is way better proves u don't need 3 circle also 2 illusion is bad
Anonymous 31days ago
I SEE IT TIERED ALREADY!!!
<< Anonymous
Anonymous 30days ago Reply
Cosmics cyclone says no also deck can't 🔥 going 2nd even if opponent passes without any Play
Anonymous
Mahad is bs, I put 3 copies of it on my deck and usually it come 2 on my starting hand quite often. tf ma lad!
<< Anonymous
Anonymous Reply
Yea, I put 3 copies in the DM deck, and most of the time I have 1 or 2 on opening hand, which is bs. Now with beatdown and Light & dark skill nerf, I'm testing it with balance which add the consistency of the deck flow.
<< Anonymous
Anonymous Reply
You might want to try using Magical Mallet for that.
<< Anonymous
Anonymous Reply
I have 1 Mahad in my deck and get him in my starting hand, I have never actually used him

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Comments (updated every hour)

I got a lot of OTKs and made King of Games ranks with this deck. I put two Jinzos in it
Melodious worth it?
I think this card is decent in shiranui deck. You can trigger spiritmaster or solitaire effect
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