BUIlt a kidmodo deck, which in itself may have been a mistake, used pretty much all my gems on it so I’m all in lol. It just seems to brick a lot. Is this the archetype itself or my build? Any help is awesome
3x blue eyes
2x blue dragon summoner
1x stamping destruction
1x nobleman of extermination
1x champions vigilance
1x trap hammer
Hey guys really struggling to build a decent deck. Got quite a few good cards but am free to play and a lot of decks I see use a lot of multiples of pack sr and ur cards. Any ideas of decks that predominately/only use cards from farming and/or any common or rare cards from packs. Have a few good cards from packs for reference as well, 2 mirror wall, 1 sphere kuribo, nobleman of extermination, stamping destruction, champions vigilance, order to charge. Ps any card trader cards or ticket cards are fine. Thanks heaps, any suggestion welcome :)
You might not have a lot of gems now, but events will keep coming, and you should be able to build up 500 gems quite regularly. Farmable cards are fine, but it will be a challenge to compete mainly using those cards... Except Cyber Angel and maybe Ancient Gear. D-Hero seems promising too, if you can get its structure deck. Blue-Eyes is pretty easy to get out with Kaibaman and Kidmondo Dragon...
... Yeah, okay, I take back what I said about farmable-only cards. You could also consider building a dinosaur beatdown deck. Sabersaurus is only an R in a mini-box. Or maybe a Flying Fish deck? Golden Flying Fish is only an N, Oyster Meister is an R Rank Duel Ticket Reward, Hammer Shark is from Card Trader. And while going for Flying Fish, you might get enough cards for Alien.
Btw, as for Cyber Angel... just because 3 Senju is nice doesn't mean you *need* them. The important thing is you can get the CA rituals/monsters from farming, and Cyber Petite Angel from leveling up. I'm sure you can make do with the rest using creative thinking or good luck. Oh, and I forgot to mention all of the Aromage key cards can be obtain via Card Trade. That might be worth a try too.
LordZingo 17days ago
Is this a good deck? It seems to be the deck that wins the most, but I wanted some critic on my deck and if it needs improving or not.
Skill: Draw sense- High Level
1x Elemental hero neos alius
1x Magical something
1x Man-eater bug
1x Sphere kuriboh
1x Buster Blader
1x Dark Magician
1x Vorse raider
2x Gil Garth
1x Battle ox
1x Jerry beans man
1x Cosmic Cyclone
1x Symbols of duty
1x Black pendant
1x Big Bang Shot
1x Shard of greed
1x Wall of disruption
1x Dark Paladin
If your focus is to make a fusion deck, run more fusion variented monsters instead of lvl 4 SR monsters that arent going to do much for you. Examples are king of the swamp, HEX monster cards that can be used as fusion sub, run search cards for buster blader like emblem of dragon destroyer, take out cards that wont do much for your fusion deck like man eater bug
Right now your deck is just a lot of beatdown with little defense or S/T removing ability. Nothing wrong with a beatdown deck... but you might encounter trouble against combo that could clear your field or a really strong monster. Dark Paladin seems to be your best card, so I agree with the guy above-- focusing on getting it out is probably good.
Consider using Blue Dragon Summoner-- it will let you search for both Buster Blader AND Dark Magician. You can get Blue Dragon Summoner from the Card Trader. You could consider getting some 4* dragon beater like Luster Dragon to enhance your Dark Paladin, or Mirage Dragon to help against traps in battle. Finally I would take out Supervise. Not much point using it if you only have 1 Gemini Monster.
Anonymous 10days ago
Is running 3 Saffiras instead of 3 Senjus still good?
Building an SSA deck. I have fallen to platnum 1 but have reached platnum 4 this season. My goal every season is to do one rank better so I am aiming for legend. I am a f2p player and just reset abyss encounters. Any advice on strategy for how to play this/any cards to add or swap out. Thanks.
- Gishki Chain is a good replacement when lacking a third Abyss soldier.
- Skreech (1x) is a good whale searcher/discarder.
- Lastly, a potent and game-changing backrow is needed. 1x Divine Wrath is a very strong insurance. Since Whale can negate most Quick-play spells, it's a preference between spell or trap negation. For Cosmic Cyclone, use 1x Magic Jammer. For Ultimate Providence, use 1x Tools
I forgot to include 2x SSA as the main core for the said whale-centric deck. If you consider all cards recommended, 21 cards in total, a choice to negate a spell/trap is provided for the last card. 1x Chalice can replace either an Econ or Kuriboh, depending on favored match-ups. Lastly, Fisherman is strong but not required in an SSA deck lacking, or without ALO variants.
If you really want to summon Slifer, try to use monsters that special summon themselves instead, like Bubonic Vermin, Troop Dragon, and Hyena. Put a few traps that can turn into monsters to help you (Embodiment of Apophis, Tiki Curse, Swamp Mirrorer). Finally, get Double Summon or Arrivalrival for an extra summon. The truth is Slifer just isn't an easy card to play, more so if you don't focus.
Don't listen to that aquablast guy!
20 cards is not better then 30 cards 20 cards is better for some meta strategy types like Beat-decks.
If you need proof google search yu gi oh probability calculator.
You'll actually find that your start hand has a better probability balance with 30 cards and your drawing probability after that is slightly lower does not mean worse
Yes. Even if you're attacking, you can apply Forbidden Chalice during damage step... that should negate the Sylvan's effect. Forbidden Graveyard could work too... but it would be a dead hand against most other decks. Plus you have to discard 1 card and it only works for 1 turn? Too situational and costly, if you ask me, though I suppose you'd completely neutralize the Sylvan player for that turn.
I run sylvan and find 9 out of 10 times aliens will destroy me, from my previous encounters with aliens I would say just get as many counters on monsters as possible. Ultimate providence is a good card to counter effects.
Honestly I don't see why every one complains about sylvans, I lose just as many as I win with them.
Except Aliens shouldn't be able to put any counters on you during their turn. The classical Sylvan opening move is to set a monster, probably the shroom/Magical Merchant/Rose Lover, and set monsters can't have counters on them, which means Aliens can't use most of their abilities. I think you're just not used to playing Sylvans, or perhaps you're playing an unorthodox Sylvan deck.