Content

41st Main Box: Shining Sunrise

Duel Links Shining Sunrise card box. Card list, decks, should we pull or not, meta, and combos.
update 02/07/2022
Rating (Versatility)
B
Strengthened decks
Cyber Angel
  • Fossil
  • HERO
  • Sacred Beast
  • Super Quant
  • War Rock
    • Status
      30 June 2022

      Decks

      Cyber Angel Deck

      Fossil Deck

      Sacred Beasts Deck

      Super Quants Deck

      War Rock Deck

      Featured Cards

      Fossil Warrior Skull King [UR]

      Fossil Warrior Skull King
      Fossil Warrior Skull King
      EARTH Rock ★8
      ATK 2800 / DEF 1300
      Shining Sunrise [UR]
      1 Rock monster + 1 Level 7 or higher monster
      Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that target to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.

      Elemental HERO Sunrise [UR]

      Elemental HERO Sunrise
      Elemental HERO Sunrise
      LIGHT Warrior ★7
      ATK 2500 / DEF 1200
      Shining Sunrise [UR]
      2 "HERO" monsters with different Attributes
      Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
      ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
      ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.

      Cyber Angel Vrash [UR]

      Cyber Angel Vrash
      Cyber Angel Vrash
      LIGHT Fairy ★10
      ATK 3000 / DEF 2000
      Shining Sunrise [UR]
      You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 500 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.

      Super Quantal Mech Beast Magnaliger [UR]

      Super Quantal Mech Beast Magnaliger
      Super Quantal Mech Beast Magnaliger
      FIRE Machine ★5
      ATK 2600 / DEF 2000
      Shining Sunrise [UR]
      2 Level 5 monsters
      Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.

      Black Luster Soldier - Envoy of the Beginning [UR]

      Black Luster Soldier - Envoy of the Beginning
      Black Luster Soldier - Envoy of the Beginning
      LIGHT Warrior ★8
      ATK 3000 / DEF 2500
      Shining Sunrise [UR]
      Selection Box Vol.05 [UR]
      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.

      ● Target 1 monster on the field; banish that target face-up. This card cannot attack the turn you activate this effect.
      ● If this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row.

      War Rock Meteoragon [UR]

      War Rock Meteoragon
      War Rock Meteoragon
      EARTH Warrior ★7
      ATK 2600 / DEF 2600
      Shining Sunrise [UR]
      Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn.

      Weathering Soldier [UR]

      Weathering Soldier
      Weathering Soldier
      EARTH Rock ★4
      ATK 2000 / DEF 1200
      Shining Sunrise [UR]
      If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.

      Super Quantum Blue Layer [UR]

      Super Quantum Blue Layer
      Super Quantum Blue Layer
      WATER Psychic ★3
      ATK 1200 / DEF 2000
      Shining Sunrise [UR]
      When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn.

      Archfiend Eccentrick [UR]

      Archfiend Eccentrick
      Archfiend Eccentrick
      LIGHT Fiend ★3
      ATK 800 / DEF 1000
      Shining Sunrise [UR]
      Selection Box Vol.01 Super Mini [UR]
      Pendulum Effect
      You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

      Monster Effect
      You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

      Brotherhood of the Fire Fist - Swan [SR]

      Brotherhood of the Fire Fist - Swan
      Brotherhood of the Fire Fist - Swan
      FIRE Beast-Warrior ★8
      ATK 2600 / DEF 2200
      Shining Sunrise [SR]
      2 Beast-Warrior monsters
      If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.

      Number 55: Gogogo Goliath [SR]

      Number 55: Gogogo Goliath
      Number 55: Gogogo Goliath
      EARTH Rock ★4
      ATK 2400 / DEF 1200
      Shining Sunrise [SR]
      2 Level 4 monsters
      All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.

      Super Quantal Mech Beast Grampulse [SR]

      Super Quantal Mech Beast Grampulse
      Super Quantal Mech Beast Grampulse
      WATER Machine ★3
      ATK 1800 / DEF 2800
      Shining Sunrise [SR]
      2 Level 3 monsters
      Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

      Raiza the Storm Monarch [SR]

      Raiza the Storm Monarch
      Raiza the Storm Monarch
      WIND Winged Beast ★6
      ATK 2400 / DEF 1000
      Shining Sunrise [SR]
      Selection Box Vol.01 Super Mini [SR]
      If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.

      Super Quantum Red Layer [SR]

      Super Quantum Red Layer
      Super Quantum Red Layer
      FIRE Warrior ★5
      ATK 2000 / DEF 800
      Shining Sunrise [SR]
      If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn.
      ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand.
      ● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.

      Elemental HERO Prisma [SR]

      Elemental HERO Prisma
      Elemental HERO Prisma
      LIGHT Warrior ★4
      ATK 1700 / DEF 1100
      Shining Sunrise [SR]
      Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

      Elemental HERO Liquid Soldier [SR]

      Elemental HERO Liquid Soldier
      Elemental HERO Liquid Soldier
      WATER Warrior ★4
      ATK 1400 / DEF 1300
      Shining Sunrise [SR]
      When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.

      Dark Beckoning Beast [SR]

      Dark Beckoning Beast
      Dark Beckoning Beast
      DARK Fiend ★2
      ATK 0 / DEF 0
      Shining Sunrise [SR]
      When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

      Chaos Summoning Beast [SR]

      Chaos Summoning Beast
      Chaos Summoning Beast
      DARK Fiend ★1
      ATK 0 / DEF 0
      Shining Sunrise [SR]
      You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.

      Miracle Rupture [SR]

      Miracle Rupture
      Miracle Rupture
      Normal Spell
      Shining Sunrise [SR]
      Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.

      War Rock Mountain [SR]

      War Rock Mountain
      War Rock Mountain
      Field Spell
      Shining Sunrise [SR]
      When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 "War Rock Mountain" per turn.

      Card Lists

      UR cards

      SR cards

      R cards

      N cards

      Reprint Cards

      R cards

      N cards

      Card Lists

      Booster Packs

      Available card boxes
      The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
      Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
      Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
      Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
      Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
      Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
      Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
      Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
      Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
      Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
      Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
      Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
      Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
      The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
      Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
      Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
      Braver VictoryArms of GiantFuture CircuitLord of Borrel

      Card Trader & PvP Tickets

      Card TraderRanked Rewards

      Card Trader

      Ranked Rewards

      Selection Box

      Selection Boxes
      Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
      Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
      Selection Box Vol.06

      Special Packs

      Special Pack
      Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

      Structure Decks

      Structure decks
      Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
      Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
      Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
      Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
      Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
      Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
      Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
      Imperial Joker

      Comments

      Hot New Top
      Not KoG
      Archfiend Eccentrick now free.
      Anonymous
      Fossil with no turn 1 at all what they gonna do? summon a bunch of beaters? lol enjoy your flopffals 2.0
      << Anonymous
      Anonymous Reply
      It seems that they indeed flopped
      << Anonymous
      Anonymous Reply
      Fun fact had to open 118 packs to get 1 rare fossil fusion. LoL.
      << Anonymous
      Steo Kiaba Reply
      It is not rare for nothing.
      << Anonymous
      Anonymous Reply
      Happened to me with a nephtys card and with samurai skull
      Anonymous
      only good card is hero,
      super poly can bring back other archtype (invk, shira, neo, ...
      this is the worst box in 2022.
      << Anonymous
      Anonymous Reply
      The boxes are garbage what are op and broken af are the skills
      << Anonymous
      VICTORIA Reply
      Invoked will come back with their link cards, there are still a few fussion monsters missing
      << Anonymous(VICTORIA)
      Anonymous Reply
      They need to bring back all spellcaster decks… severely under supported in this game even the anime protagonists deck is stuck in a ban list. For the love of yugioh enough, no more dragons in meta Konami.
      << Anonymous
      VICTORIA Reply
      Fiends? Burning Abyss are fiends...
      Anonymous
      Hey

      Where tf is black rose moonlight dragon? Lol
      << Anonymous
      Anonymous Reply
      What a nice bait that structure deck was kek
      << Anonymous
      Anonymous Reply
      Everyone forgot that deck too d∆mn fast
      << Anonymous
      Anonymous Reply
      Of course, no one care about that Rose structure deck anymore the moment it's revealed this box has no Rose stuff to support the structure deck.

      Good thing I didn't buy that structure deck lol.
      << Anonymous
      Anonymous Reply
      thx god I'm no simp to buy that tu rd
      Setoconazol
      Great box, too bad it's coming when the game is almost dead. I think not even bringing the most recent archetypes in the tcg could revitalize this game, and that's fair enough. Komoney really screwed over with the monetization in this one, and treated its playerbase as trash (not first time, but probably worst of the bunch). No one really cares about this game anymore, mostly when u can play a much better version without its silly limitations through master duel. So tired of this game that I didn't even bother to login to get my dream tickets in the last kc cup
      << Anonymous(CCG)
      Anonymous Reply
      Link is comming to dl you know, 3 more months
      << Anonymous
      Anonymous Reply
      Can you define what is great about this box?
      << Anonymous(CCG)
      Anonymous Reply
      Links aren't exactly the problem, because even Xyz and Synchro decks can be stupid broken too, but yeah, Master Duel is way worse in many aspects compared to Duel Links. There aren't much things that MD is better in compared to DL.
      << Anonymous
      Anonymous Reply
      I agree, MD is a dumbsterfire broken trash, DL is way more enjoyable in every single way.
      Anonymous
      Flopping sunrise
      Anonymous
      This box can suck your d1ck
      Anonymous
      Vrash is megalith support change my mind
      << Anonymous
      Anonymous Reply
      You mean Trash. Being playing all day trying to see how usefull can be this card with 0 sucess.
      Change my mind.
      Anonymous
      I already feel sad for all those who will dig this box for the tTrash, i mean Vrash, just to realise that this "A-" card offers nothing to the dead for a long time cyber angels.
      Anonymous
      Ez skip
      << Anonymous
      Anonymous Reply
      Amen
      << Anonymous
      Anonymous Reply
      dorime
      << Anonymous
      Anonymous Reply
      ameno
      Anonymous
      Tested quantums and although their consistency on making an xyz turn 1 is ok (bricks do happen here and there) I only managed to summon the quick effect destruction one 5 out of 20 starting hands

      For reference I was runn all the card at 3 (red,blue,green and field spell)
      << Anonymous
      Anonymous Reply
      That's disastrous
      << Anonymous
      Anonymous Reply
      Have you tested with alphan?
      << Anonymous
      Anonymous Reply
      super quant are total trash.
      Big engine, no skill, no way of special summon blue into alphan. 100% trash
      Anonymous
      how tf do quantums even make their xyz if they are all different levels? i don't see any inbuilt lvl manipulation do we have to hard draw 2 copies of one of them?
      << Anonymous
      Anonymous Reply
      >normal summon blue layer
      >Search field spell
      >??????
      >end phase
      << Anonymous
      Anonymous Reply
      you use the Fairy Alpha as level manipulator
      << Anonymous
      Anonymous Reply
      A broken skill that makes all cards same level? Only if it's a anime deck though
      << Anonymous
      Anonymous Reply
      Alphan and field spell

      Commens and feedback

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      The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
      Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
      Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
      Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
      Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
      Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
      Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
      Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
      Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
      Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
      Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
      Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
      Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
      The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
      Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
      Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
      Braver VictoryArms of GiantFuture CircuitLord of BorrelRaiders Requiem

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      Selection Boxes
      Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
      Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
      Selection Box Vol.06

      Special Packs

      Special Pack
      Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

      Structure decks

      Structure decks
      Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
      Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
      Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
      Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
      Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
      Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
      Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
      Imperial JokerSecret of Magicians

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      Duel Room 141
      YOU'RE A FÙCKING JOKE!!! WHY DON'T YOU GO OUT AND FIND A GUY THAT SUCKS YOUR C0C...
      If this card is equipped with metalmorph Will it gain half of the attack of the monster before o...
      Here is my friendcode if someone interested! Enjoy the game and thank you! Code: 00154hfm5fy7
      Does this work vs mezuki?
      > Go to the latest comments

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