[Skill] description | User |
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Level Duplication Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel. | ![]() Common |
![]() Cyber Angel Izana | LIGHT Fairy ★8 ATK 2500 / DEF 2600 |
Alluring Alexis Roaming Event [UR] | |
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster(s) you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls. |
When Cyber Angel Izana is Ritual Summoned, you can make your opponent send a Spell/Trap Card they control to the Graveyard. Your opponent does get to decide which card is sent to the Graveyard by Izana’s effect, but, if they have only one, their only option will be to chain it right away.
This effect is definitely not perfect, but Izana does technically give Cyber Angels something they were previously lacking: a natural answer to backrow. Running Hey, Trunade! is definitely out of the question since the “Cyber Angel” archetype already features three Semi-Limited cards, so the addition of this Level 8 Ritual Monster is more than welcome.
When Cyber Angel Izana destroys an opponent’s monster by battle, it can make a second attack on an opponent’s monster in a row. If your opponent does not control another monster when Izana destroys one of their monsters, you cannot activate this effect. Pair Izana and Dakini together to deal massive damage and close out games.
Once per turn, when your opponent activates a card or effect that targets a “Cyber Angel” Ritual Monster you control, you can shuffle a Ritual Monster from your Graveyard back into the Deck and, if you do, destroy a card on your opponent’s side of the field.
While this effect doesn’t provide any kind of protection, being able to respond to cards like Subterror Behemoth Umastryx and Treacherous Trap Hole while also replenishing your resources is extremely valuable.
![]() Cyber Angel Dakini | LIGHT Fairy ★8 ATK 2700 / DEF 2400 |
Alexis Rhodes Lvl 35 [SR] Alexis Rhodes [SR] Alluring Alexis Roaming Event [SR] | |
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand. |
When Cyber Angel Dakini is Ritual Summoned, you can make your opponent send a monster they control to the Graveyard. Cyber Angel Dakini can set up some early OTKs together with Sonic Bird or Senju of the Thousand Hands, bypassing popular cards such as Karakuri Ninja mdl 339 "Sazank" and Gale Lizard.
Cyber Angel Dakini gives all of your Ritual Monsters, including itself, the ability to inflict piercing battle damage and, once per turn, during your End Phase, it also allows you to add a Ritual Monster or a “Machine Angel Ritual” from your Graveyard to your hand. Thanks to Level Duplication, you can Ritual Summon Dakini by Tributing Cyber Angel Benten or Idaten and then add them back to your hand during your End Phase.
![]() Cyber Angel Benten | LIGHT Fairy ★6 ATK 1800 / DEF 1500 |
Alexis Rhodes Lvl 16 [R] Alexis Rhodes [R] Alluring Alexis Roaming Event [R] | |
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand. |
![]() Cyber Angel Idaten | LIGHT Fairy ★6 ATK 1600 / DEF 2000 |
Alexis Rhodes [SR] | |
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF. |
When Cyber Angel Idaten is Ritual Summoned, you can add a Ritual Spell Card from your Deck or Graveyard to your hand. Ritual Summon Idaten by Tributing Benten to add Izana, Dakini or Benten and Machine Angel Absolute Ritual or Machine Angel Ritual to your hand.
If Idaten is Tributed, you can increase the ATK and DEF of all Ritual Monsters you currently control by 1000.
![]() Gishki Chain | WATER Sea Serpent ★4 ATK 1800 / DEF 1000 |
Abyss Encounters [UR] | |
If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order. |
![]() Cyber Petit Angel | LIGHT Fairy ★2 ATK 300 / DEF |
Alexis Rhodes Lvl 23 & 38 [R] | |
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn. |
![]() Machine Angel Absolute Ritual | Ritual Spell |
Alexis Rhodes at Lvl 33 [SR] Alexis Rhodes [SR] Alluring Alexis Roaming Event [SR] | |
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field and/or shuffle Fairy or Warrior-Type monsters from your Graveyard into the Deck, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. |
![]() Machine Angel Ritual | Ritual Spell |
Alexis Rhodes at Lvl 3 [R] Alexis Rhodes [R] Alluring Alexis Roaming Event [R] [R] | |
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. |
Most of the time you’ll want to use Machine Angel Ritual as soon as possible because it adds an extra layer of protection to you while it’s in your graveyard, however depending on your hand, there will be times when it’s better to search for a Machine Angel Absolute Ritual if it allows you to ritual summon more monsters that turn, sometimes going for MAAR instead of MAR opens the possibility to summon two Cyber Angel Dakinis in one turn (if one gets send to the Graveyard with Enemy Controller for example).
![]() Hieratic Sun Dragon Overlord of Heliopolis | LIGHT Dragon ★8 ATK 3000 / DEF 2500 |
Infinite Ray [UR] | |
2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field. |
![]() Constellar Ptolemy M7 | LIGHT Machine ★6 ATK 2700 / DEF 2000 |
Infinite Ray [UR] | |
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
![]() Gaia Dragon, the Thunder Charger | WIND Dragon ★7 ATK 2600 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
![]() Number 25: Force Focus | LIGHT Machine ★6 ATK 2800 / DEF 2400 |
Shining Hope [SR] | |
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn. |
![]() Number 68: Sanaphond the Sky Prison | DARK Rock ★8 ATK 2100 / DEF 2700 |
Infinite Ray [R] | |
2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs. |
![]() Sword Breaker | EARTH Warrior ★6 ATK 2700 / DEF 1000 |
Shining Hope [R] | |
2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. |
[Skill] description | User |
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Master of Rites II Begin Duel with the Continuous Spell Ritual Cage activated. | ![]() Alexis Rhodes |
Ritual Cage prevents your Ritual Monsters from being targeted or destroyed by monster effects, protecting them from Legendary Six Samurai - Enishi, Snipe Hunter, and most importantly Desperado Barrel Dragon.
[Skill] description | User |
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Level Duplication Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel. | ![]() Common |
This Skill allows you to Ritual Summon Cyber Angel Izana and Dakini using any of your monsters. Being able to use Level Duplication only once per Duel is definitely pretty limiting, but this is arguably the second-best Skill to play with this deck.
![]() Senju of the Thousand Hands | LIGHT Fairy ★4 ATK 1400 / DEF 1000 |
Neo-Impact [UR] | |
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand. |
![]() Sonic Bird | WIND Winged Beast ★4 ATK 1400 / DEF 1000 |
The Ultimate Rising [UR] | |
When this card is Normal or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand. |
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