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Cyber Angel: deck recipe [Jul 10]

Duel Links Cyber Angel deck, how to use Cyber Angel, Cyber Angel in the Duel Links meta.
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update 10/07/2021

Overview

Cyber Angel deck is a very strong f2p deck since most of the cards can be obtained without spending gems unless you want to add the XYZ monsters. It's a ritual deck with a strong boss monster, reliable search effects, and the ability to recycle resources.

The recent release of Dakini from the limited/forbidden list and more XYZ cards added since Cyber Angel's release make Cyber Angel decks a strong contender in the current meta.

Required Card Boxes

Abyss Encounter

Example Deck

Standard Version

Cyber Angel IzanaCyber Angel DakiniCyber Angel DakiniCyber Angel DakiniCyber Angel BentenCyber Angel Benten
Cyber Angel BentenCyber Angel IdatenCyber Angel IdatenCyber Angel IdatenGishki ChainGishki Chain
Gishki ChainCyber Petit AngelCyber Petit AngelMachine Angel Absolute RitualMachine Angel Absolute RitualMachine Angel Absolute Ritual
Machine Angel RitualMachine Angel Ritual----
Hieratic Sun Dragon Overlord of HeliopolisConstellar Ptolemy M7Gaia Dragon, the Thunder ChargerNumber 70: Malevolent SinDigital Bug RhinosebusNumber 68: Sanaphond the Sky Prison
Inzektor Exa-Beetle-----

F2P Version

Cyber Angel IzanaCyber Angel DakiniCyber Angel DakiniCyber Angel DakiniCyber Angel BentenCyber Angel Benten
Cyber Angel BentenCyber Angel IdatenCyber Angel IdatenCyber Angel IdatenCyber Petit AngelCyber Petit Angel
Merciful Machine AngelMerciful Machine AngelMerciful Machine AngelMachine Angel Absolute RitualMachine Angel Absolute RitualMachine Angel Absolute Ritual
Machine Angel RitualMachine Angel Ritual----

How to Use

Set Skill

[Skill] descriptionUser
Master of Rites II
Begin Duel with the Continuous Spell Ritual Cage activated.
Alexis Rhodes
Alexis Rhodes

Cyber Angel Ritual Monsters

Cyber Angel Izana
Cyber Angel Izana
LIGHT Fairy ★8
ATK 2500 / DEF 2600
Alluring Alexis Roaming Event [UR]
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster(s) you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.

Izana is essentially the only card in the deck to deal with an opponent's backrow, but it's not a big issue since she can be easily searched when you need it through Petit Angel, Benten, Senju / Gishki Chain, or return to the hand from grave through Dakini.

Her backrow removal effect is pretty good since it simply sends a spell/trap to the grave regardless if they're face up or down, bypassing certain spell/trap effects that activate when they're destroyed. She also has a partial counter to opponent's targeted effects, allowing her to destroy another card as a quick effect. This makes it good to use if your opponent has at least 2 spells/traps, or 1 spell/trap and another monster. If your opponent ends up activating their backrow and it happens to be something like Forbidden Lance, Izana can activate her effect to destroy any other card your opponent controls.

If your opponent activates a Fiendish Chain when they have 2 backrow cards in response to Izana's first effect, you can activate Izana's quick effect to destroy the chain instead. Once the whole thing resolves, your opponent will end up having to discard the other spell/trap, and your Izana is left unchained. If your opponent doesn't have any other spell/trap other than the chain, you can use Izana's quick effect to destroy your opponent's monster instead.

On top of all the effects, she can also attack multiple times if they destroy monsters. This can really help close out games, especially when her attack is boosted by Idaten.

Cyber Angel Dakini
Cyber Angel Dakini
LIGHT Fairy ★8
ATK 2700 / DEF 2400
Alexis Rhodes Lvl 35 [SR]
Alexis Rhodes [SR]
Alluring Alexis Roaming Event [SR]
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand.

Dakini is pretty much the deck's main boss monster. Its effect to send your opponent's monster to the grave is non-targeting, essentially bypassing non-targetable monsters, and avoiding certain monster effects that activate when they are destroyed. This effect is especially powerful if your opponent only has their boss monster on the field.

In terms of offensive capabilities, Cyber Angel Dakini has decent ATK and gives all of your Ritual Monsters the ability to deal piercing damage. And for extra resource gain, she also allows you to recover a Ritual Monster or a “Machine Angel Ritual” at the end of every turn.

Sacrificing many of your resources to only have 1 Dakini on the field may seem risky, but if you use Master of Rites II skill, then she is protected from your opponent's monster effects that target. And if you summoned her using Machine Angel Ritual, then she is protected from destruction as well. Just be sure not to take the Machine Angel Ritual from the grave to your hand during your end phase if you only have 1 of it in the grave.

If you use Level Duplication, you can Ritual Summon Dakini by Tributing Cyber Angel Benten or Idaten and then add them back to your hand during your End Phase.

Cyber Angel Benten
Cyber Angel Benten
LIGHT Fairy ★6
ATK 1800 / DEF 1500
Alexis Rhodes Lvl 16 [R]
Alexis Rhodes [R]
Alluring Alexis Roaming Event [R]
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original DEF in the Graveyard. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.

Benten has a decent effect that lets you poke some damage at the opponent. And because her Level matches up with Idaten, she's quite easy to summon with good stats if you need instant field presence. But Benten's best use is to be a ritual tribute, so that you can activate her search effect.

If you have yet to normal summon, the best card to search for is Cyber Petit Angel. This is so that you can search for Dakini, or Machine Angel Absolute Ritual to be able to summon Dakini. This can also help mill out your deck to get to your other pieces easier, but can be risky if you think your opponent has traps to negate Petit Angel's effect.

Cyber Angel Idaten
Cyber Angel Idaten
LIGHT Fairy ★6
ATK 1600 / DEF 2000
Alexis Rhodes [SR]
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF.

To maximize your search effects, Ritual Summon Idaten by Tributing Benten. Benten fetches Dakini, while Idaten fetches the Ritual Spell.

If Idaten is Tributed, you can increase the ATK and DEF of all Ritual Monsters you currently control by 1000. This is a huge boost so you should prioritize using Idaten as material especially if you control multiple Ritual monsters. This can be a good way to deal with an opponent's monster if they are unaffected by your cards.

You can recycle Idaten again by using Dakini's end phase effect to take it from the grave. Then keep ritual summoning other monsters by using Idaten to boost your ritual monsters again and again.

Gishki Chain

Gishki Chain
Gishki Chain
WATER Sea Serpent ★4
ATK 1800 / DEF 1000
Abyss Encounters [UR]
If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.

Upon summon, Gishki Chain fetches a card you need to make your Ritual play. And if there was another important card you excavated but could not fetch, you can arrange it to be your next draw. This makes Gishki Chain a pretty good consistency booster.

Cyber Petit Angel

Cyber Petit Angel
Cyber Petit Angel
LIGHT Fairy ★2
ATK 300 / DEF
Alexis Rhodes Lvl 23 & 38 [R]
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn.

Cyber Petit Angel is the standard searcher for the Cyber Angel archetype, so running it is naturally a good consistency boost.

If you want to ritual summon Dakini or Izana by using Machine Angel Absolute Ritual, then keep in mind that you need monsters as sacrifice that totals to lvl 8. This means that you need Petit Angel and another lvl 6 ritual monster like Idaten or Benten.

Merciful Machine Angel

Merciful Machine Angel
Merciful Machine Angel
Normal Spell
Alluring Alexis Roaming Event [SR]
Tribute 1 "Cyber Angel" Ritual Monster from your hand or field; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Ritual Monsters. You can only activate 1 "Merciful Machine Angel" per turn.

Merciful Machine Angel is great for cycling through your Deck so that you can get to the combo pieces you need. Ideally, you tribute Benten for cost so that you simultaneously get to use her search effect. You can also tribute Idaten to give all your face-up Ritual monsters a huge ATK boost.

If you find that this card often bricks your deck, you can switch it out for something like Sprite's Blessing.

Machine Angel Ritual and Machine Angel Absolute Ritual

Machine Angel Absolute Ritual
Machine Angel Absolute Ritual
Ritual Spell
Alexis Rhodes at Lvl 33 [SR]
Alexis Rhodes [SR]
Alluring Alexis Roaming Event [SR]
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field and/or shuffle Fairy or Warrior-Type monsters from your Graveyard into the Deck, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Machine Angel Ritual
Machine Angel Ritual
Ritual Spell
Alexis Rhodes at Lvl 3 [R]
Alexis Rhodes [R]
Alluring Alexis Roaming Event [R] [R]
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.

Most of the time you’ll want to use Machine Angel Ritual as soon as possible because it adds an extra layer of protection to your monsters while it’s in your graveyard. However depending on your hand, there will be times when it’s better to search for a Machine Angel Absolute Ritual if it allows you to ritual summon more monsters that turn. MAAR is also more cost efficient because it allows you to use materials from the graveyard.

If you want to summon 2 big boss monsters, ritual summon with MAR using monsters from your field/hand before you ritual summon again with MAAR using monsters from your grave.

Extra Decks

Hieratic Sun Dragon Overlord of Heliopolis
Hieratic Sun Dragon Overlord of Heliopolis
LIGHT Dragon ★8
ATK 3000 / DEF 2500
Infinite Ray [UR]
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

Heliopolis can be summoned by using any combination of Izana and Dakini as material, or you can cheese him out with the help of Level Duplication. Its mass destruction effect is really powerful and can easily result in OTKs if you have enough resources. Additionally, the Deck has pretty good resource gain ability, with some monsters that want to be tributed such as Benten and Idaten so the cost isn't much of a problem.

It's definitely an optional card, but can be situationally useful when you want to destroy multiple cards your opponent controls.

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Ptolemy can be used as single-target non-destruction removal. Alternatively, you can use it to recover a card from your graveyard. Both effects make Ptolemy a versatile addition to your Extra Deck.

Usually, the way to summon this is by summoning Idaten or Benten with Machine Angel Ritual, then another Idaten/Benten with Absolute Ritual using monsters from your grave as the cost.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Like most Decks that run Rank-5s and 6s, Gaia Dragon is a good Extra Deck addition. Put it on top of any eligible Xyz monster that has spent all its materials. (except Sword Breaker)

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Malevolent Sin is an anti-Xyz tech. Summon Malevolent Sin and use its effect to temporarily banish an enemy Xyz monster. The Xyz monster will return with no materials attached to it.

Similar to Dakini, Malevolent Sin is pretty good when your opponent only has 1 main boss monster on their field. This effect can help close out games, or temporarily banish a dangerous monster.

Mostly an optional card since this deck and playstyle rarely has 2 level 4 monsters on the field to Xyz.

Number 68: Sanaphond the Sky Prison
Number 68: Sanaphond the Sky Prison
DARK Rock ★8
ATK 2100 / DEF 2700
Infinite Ray [R]
2 Level 8 monsters
Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.

Sanaphond's below average ATK stat can easily be mitigated by its inherent
stat boost putting it near 3000 ATK, especially if there's already some graveyard setup on both sides. Additionally, Sanaphond is able to protect itself from effect destruction while also locking out revival effect. This won't be a problem for you because this Deck doesn't run any revival.

Digital Bug Rhinosebus
Digital Bug Rhinosebus
LIGHT Insect ★7
ATK 2600 / DEF 2200
Infinite Ray [R]
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
Inzektor Exa-Beetle
Inzektor Exa-Beetle
DARK Insect ★6
ATK 1000 / DEF 1000
Darkness Gimmick [R]
2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

Exa-Beetle is mainly here in the deck in order to go to Rhinosebus, but it does have some niche situational use. Just be sure not to equip your opponent's monster effects that have effects that activate when they go to the graveyard.

Rhinosebus can be a pretty good turn 1 monster to summon. The quick effect is non-targeting, and it can really disrupt your opponent's plays.

Skills Suggestion

[Skill] descriptionUser
Master of Rites II
Begin Duel with the Continuous Spell Ritual Cage activated.
Alexis Rhodes
Alexis Rhodes

Ritual Cage prevents your Ritual Monsters from being targeted or destroyed by monster effects, protecting them from stuff like Desperado Barrel Dragon.

[Skill] descriptionUser
Level Duplication
Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel.
Common
Common

This Skill allows you to Ritual Summon Cyber Angel Izana and Dakini using any of your monsters. Being able to use Level Duplication only once per Duel is definitely pretty limiting, but this is arguably the second-best Skill to play with this deck.

Other Cards Option

Searchers

Senju of the Thousand Hands
Senju of the Thousand Hands
LIGHT Fairy ★4
ATK 1400 / DEF 1000
Neo-Impact [UR]
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
Sonic Bird
Sonic Bird
WIND Winged Beast ★4
ATK 1400 / DEF 1000
The Ultimate Rising [UR]
When this card is Normal or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand.
  • When Senju of the Thousand Hands is Normal or Flip Summoned, it allows you to add a Ritual Monster from your Deck to your hand. Normal Summon Senju and search Cyber Angel Izana, Dakini, Benten or Idaten.
  • When Sonic Bird is Normal or Flip Summoned, it allows you to add a Ritual Spell Card from your Deck to your hand. Normal Summon Sonic Bird and search Machine Angel Absolute Ritual or Machine Angel Ritual.

Extra Decks

Number C39: Utopia Ray
Number C39: Utopia Ray
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Infinite Ray [UR]
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

Since you can only use Utopia Ray's effect when down to your last 1000 LP, he is best used to clutch the game. The ATK manipulation can help you get rid of a powerful enemy monster and deal massive damage. Keep in mind this effect can be activated multiple times per turn as long as you have the materials.

Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
Daigusto Emeral
Daigusto Emeral
WIND Rock ★4
ATK 1800 / DEF 800
Sign of Harpies [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

Merciful Machine Angel is a good draw card, but you're usually taking a loss each time you activate it. Emeral is arguable a more efficient draw engine, that also lets you recycle your single copy of Dakini.

Sword Breaker
Sword Breaker
EARTH Warrior ★6
ATK 2700 / DEF 1000
Shining Hope [R]
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

Sword Breaker can be very powerful against single-type Decks such as Blue-Eyes. Keep in mind this effect last as long as Sword Breaker is face-up so your opponent will be forced remove Sword Breaker via effect.

Sprites Blessing
Sprites Blessing
Ritual Spell
Neo-Impact [R]
This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

Comments

Hot New Top
Anonymous
Remember that you could have a deck very similar to this at the launch of GX with no synchro, no xyz and very few destruction effects
Anonymous
Former tier 0 is too weak against the current broken meta.
WH76
E sti cazzi?
<< Anonymous(WH76)
Anonymous Reply
E sti cazzi di sti cazzi?
<< Anonymous(WH76)
Anonymous Reply
siamo il campione del mundo
Anonymous
Repeat after me….








F2P decks never win. End of story
Anonymous
I believe we had ENOUGH with the +8 from star seraph engine. I hope Konami will take care this spreading yugioh virus after kc cup.
Anonymous
Star Seraph everywhere
<< Anonymous
lulul Reply
This cyber angel deck with star serap has been around at TCG for a long time!
Anonymous
No ones trying Star Seraph Version?
<< Anonymous
Anonymous Reply
How does that work?
<< Anonymous
Anonymous Reply
Basically stick and chair as a draw engine. Put 3 of each and then just add the Cyber Angel cards. You then get access to triple Rank 4s and a more consistent draw engine
Anonymous
that is trash version.. no backrow and anti backrow?? really 🔥
<< Anonymous
Anonymous Reply
This site only provide base deck, people gifted with brain so they can use it and improve their own.
<< Anonymous
Utopia Reply
The deck makes it's push in 1 turn - and Izana and Dakini's effects together can counter or ignore most common backrow/out-of-turn enemy plays. Not to mention the MAR in the grave. Not every deck needs to have three PTW Canadia's in it to be good.
<< Anonymous
Anonymous Reply
I agree my version is better I got on here to look for an even better version not this underrated 🔥 that will fill your hand with monsters you cant summon
<< Anonymous
Anonymous Reply
share ur deck pls
Anonymous
Free Dakini.
CA is not going to do much in DL anymore with its current card pool.

If it somehow did shake the meta, just put Dakini back to 2 again, like what happened to Vyon.
<< Anonymous
ASHINJU Reply
They don't want a top tier, free to play deck. Makes me upset, because I've had my very first KOG's thanks to C.A.
<< Anonymous(ASHINJU)
Candend Reply
With so many annoying traps, 3 Dakini still doesn't do much. CA may tiered but I doubt it's 1 or 2. It's 3 at the best.
<< Anonymous(Candend)
Cannotdstart Reply
That's why its limitation should be lifted.
Anonymous
The hell man. No grit version when grit has a 85% chance of surviving OTK that turn if you have full 4000 LP. It
<< Anonymous(anon)
Anonymous Reply
Can't use 2 Dakini and An Enemy Cont. What should i replace the EC with?
<< Anonymous
Anonymous Reply
Canadia or Floodgate
<< Anonymous(anon)
Anonymous Reply
2 questions, why gishki over senjus and what is the card with cardnumber 17-18(I cant see)
<< Anonymous
Anonymous Reply
#17-18 are Hymn of Light, the ritual spell for Saffira (card #1-2)
Anonymous
Навык - Мастер обрядов

Кибер ангел Изана - 2 шт.
Кибер ангел Дакини - 1 шт.
Кибер ангел Бентен - 3 шт.
Кибер ангел Идатен - 3 шт.
Кибер ангел Петит - 2 шт.
Цепь Гишки - 3 шт.
Машина Ангел Абсолютный Ритуал - 3 шт.
Ритуал машинного Ангела - 1 шт.
Великолепный Машинный Ангел - 3 шт.
Милосердный Машинный Ангел - 3 шт.
Благословение спрайта - 3 шт.
Ритуальная клетка - 3 шт.
Anonymous
So uh, anyone had issues with Machine Angel Ritual not being able to be added to the deck? I have them, but cannot add a single copy to my deck, it says they are on the restricted(2) list
<< Anonymous
Anonymous Reply
You can only have a total of up to 2 from limited 2. This means, you can either run 2 Dakini OR 2 Machine Angel Ritual OR 1 of each (which is usually the best option). And you cannot run other limited 2 cards as well (so no Kiteroid or Treacherous Trap Hole or stuff like that)

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I love these strange cards. Convulsion of Nauture when?
the card doesn't work bro
Make Duel Links great again.
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