With Cyber Angels still dominating the META after the first nerf, Konami decided to nerf Cyber Angels again back in early January. The nerf made Cyber Angels Dakini and Machine Angel Ritual semi-limited, which means that people have to decide to either play 1 Cyber Angel Dakini and 1 Machine Angel Ritual OR play 2 Cyber Angel Dakini and 0 Machine Angel Ritual.
Because of this nerf people started playing 3 copies of Saffira, Queen of Dragons in their Cyber Angel deck, paired with Hymn of Light which also gives protection to your Cyber Angel monsters, just like Machine Ritual does.
Deck is created by (松)@matsupaz1234
If you only own 2 Saffira, Queen of Dragons, we recommend playing 2x Hymn of Light and 3x Sprite’s Blessing, leaving you room for one tech card like Cosmic Cyclone, Fire Formation - Gyokkou. Having three copies of Senju of the thousand hands is more important than having a third copy of Saffira, Queen of Dragons. Keep this in mind when deciding where to spend your gems.
The strength of this deck comes from the fact that it can search and cycle a lot of cards, allowing it to very quickly summon Saffira, Queen of Dragons and Cyber Angel Dakini, often with a Cyber Angel Idaten boost on top of it.
With Cyber Angel Dakini being semi-limited, meaning most people only run one copy of it now, Cyber Angel decks needed a new boss monster. Some have opted to use Vennu, Bright Bird of Divinity however the most consistent version runs Saffira, Queen of Dragons.
The reason people run three copies of this card is because it raises the odds that you can finish your turn with an Idaten boosted Cyber Angel Dakini AND Saffira, Queen of Dragons.
For example if you start with Saffira, Cyber Angel Benten, Cyber Petit Angel, Hymn of Light and Sprite’s Blessing.
You can summon Saffira by tributing Benten, and search for a Cyber Angel Idaten. You summon Cyber Petit Angel to search for Dakini followed by summoning your Dakini by tributing Cyber Petit Angel And Cyber Angel Idaten.
Whenever you ritual summon Saffira, Queen of Dragons, or a Light monster was sent from your hand or deck to the graveyard, you can activate one of her three effects.
Deciding which effect to activate will usually depend on the state of the game. If you went first and summoned Saffira you’ll more than likely want to draw 2 cards and discard one so that you can do something on your next turn. If you are at a later stage of the game where you have control of the game and your opponent only has 1 or 2 cards in hand you’ll want to discard one of their cards so they can’t get back in the game. The third effect you’ll want to use if you are in need of recycling your Cyber Angel Dakini or Idaten.
The ritual spell used to summon Saffira, Queen of Dragons is Hymn of light, which can also protect your Cyber Angel monsters from destruction, also Machine Angel Ritual can protect Saffira because she is a Light monster.
Besides the effect of Cyber Angel Idaten and Benten, these are the main monsters that allow you to easily add cards from your deck to your hand (searchers). In any card game this is always a powerful effect meaning the more copies of these cards you can have, the better.
Both Senju of the Thousand Hands and Cyber Petit Angel are fairy light monsters, meaning they can be searched by the effect of Cyber Angel Benten. Often you’ll want to summon Senju of the Thousand Hands because its attack combined with the attack of Cyber Angel Dakini (1400+2700) can make for a quick turn 2 victory, however depending on the ritual spells you have access to, there are situations where searching a Cyber Petit Angel is better than Senju of the Thousand Hands, because the 2 stars from Cyber Petit Angel go perfect with the 6 stars from Cyber
Angel Idaten and Benten when using MAAR.
Keep in mind you cannot search for Saffira, Queen of Dragons with Cyber Petit Angel or the effect of Cyber Angel Benten.
An important combo to remember is to ritual summon Cyber Angel Idaten by tributing Cyber Angel Benten. When Cyber Angel Idaten is ritual summoned you can search one ritual spell from your graveyard or deck, and when Cyber Angel Benten is tributed you can search one light fairy monster from your deck. The reason this is so strong is because not only do you not go “minus” (you don’t lose card advantage; you used 3 cards and in the end still have 3 cards; 1 on the field, 2 in the hand) , but you can search for the cards depending on the situation.
That way (depending on your hand) you can chose to add Cyber Petit Angel to your hand, allowing you to search Cyber Angel Dakini and ritual summoning her with Machine Angel Absolute Ritual by tributing the Cyber Petit Angel and shuffling the Cyber Angel Benten from your graveyard back into your deck.
If you have two of the three cards needed for the Idaten-Benten combo in
hand, it’s almost always the right choice to search for the missing piece (if possible) to complete this combo which allows you to bring out your ace monster, Cyber Angel Dakini.
This card only came out last year in the TCG/OCG , so it’s a rather new card, deemed by many, ahead of its time for Duel Links.
The reason it’s so strong is because it has multiple effects and one of the most effective ways of removing monsters from the field.
The effect “make your opponent send 1 monster they control to the Graveyard” , is very powerful because the effect doesn’t target, it doesn’t destroy the monster, nor is the monster destroyed by your effect. Which means a lot of effects from monsters and spells/traps don’t get to activate. Only cards like Gozuki get to, because their effect just says “when send to the graveyard”.
Besides that effect is also inflicts piercing damage, and you can add one ritual monster or 1 MAR to your hand during the end phase if this card is face-up. If you do have MAR in your graveyard, most of the time you’ll want to leave it there to give your Cyber Angel Dakini an extra life, however if you know you can win next turn by summoning another Cyber Angel Dakini, it might be worth to add it, even if it means your Cyber Angel Dakini would be destroyed next turn.
Most of the time you’ll want to use Machine Angel Ritual as soon as possible because it adds an extra layer of protection to you while it’s in your graveyard, however depending on your hand, there will be times when it’s better to search for a Machine Angel Absolute Ritual if it allows you to ritual summon more monsters that turn, sometimes going for MAAR instead of MAR opens the possibility to summon two Cyber Angel Dakinis in one turn (if one gets send to the Graveyard with Enemy Controller for example).
Cards that can get rid of your opponent's back row is vital to this deck. Especially since commonly used cards like Floodgate Trap Hole and Enemy Controller are very common in many decks. Doing so will let you ritual summon your monsters and be able to attack safely, as well as allowing you to activate Dakini's effect to send your opponent's monster to the graveyard. If you can summon multiple high attack monsters, you can essentially win the game right away.
Nobleman of Extermination
|One of the tech cards used in Cyber Angel decks. Can get rid of cards like Wall of Disruption, which is annoying card for a deck like this that likes to swarm the field, or Enemy Control so that you can activate Dakini’s effect.|
|Same reason as Nobleman of Extermination, also helps against Ninja decks.|
|Allows you to attack freely when you can kill your opponent, without the fear of running into Wall of Disruption or Mirror Wall|
|Very useful to prevent cards like Enemy Controller or Floodgate Trap Hole from being used when you ritual summon a monster.|
|Used to clear your opponent's back row before ritual summoning. Even if it's Floodgated, it can still be used as ritual tribute.|
|Early draws for your ritual spell or monster, but can potentially backfire. Useful if you have multiple Hymn of Light since sending it to the graveyard is still beneficial|
|Available card boxes|