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Cyber Angel: deck recipe

Duel Links Cyber Angel deck, how to use Cyber Angel, Cyber Angel in the Duel Links meta.
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update 08/10/2017

Overview

Cyber Angels have been dominating the current META scene ever since they were added with the GX update at the end of september. Konami quickly decided they had to be slowed down and decided to limit “Machine Angel Ritual” (MAR) , meaning you could only run 1 copy of it instead of 3. While this nerf did make Cyber Angels weaker, because the Cyber Angels didn’t have 3 lives anymore and the monsters tributed when using “Machine Angel Absolute Ritual” (MAAR) had to correspond to the exact number of stars of the ritual monster, it didn’t remove Cyber Angels from the top of the tier list. (it currently sits at the top together with Ninjas)

The recent change made to the skill Balance also made the opening hands of Cyber Angels less consistent making them susceptible to having a bad opening (also called a brick). However people have been using Restart and Mind Scan to mitigate this loss in consistency.

Because Cyber Angels are still the most dominant deck on ladder, and the main force that prevents other decks from becoming reliable to climb the ladder, it’s important to revisit this deck.

Dakini

Cyber Angel DakiniCyber Angel DakiniCyber Angel IdatenCyber Angel BentenCyber Angel BentenCyber Angel Benten
Sonic BirdSonic BirdSenju of the Thousand HandsSenju of the Thousand HandsSenju of the Thousand HandsCyber Petit Angel
Cyber Petit Angel



Enemy ControllerEnemy Controller
Fairy's BlessingFairy's Blessing--------

Note

This is a version of an optimal build with room for two tech cards (in this case two copies of Enemy Controller) . The choice for those two tech cards changes from player to player , some people prefer running cards like Nobleman of Extermination, Cosmic Cyclone.

Even though this deck only runs 5 URs that come from boxes (3x Senju of the Thousand Hands and 2 Sonic Birds), a cheaper version can be made if you don’t want to invest that much into Ultimate Rising and Neo-Impact.

LIGHT Rites

Vennu, Bright Bird of DivinitySaffira, Queen of DragonsCyber Angel DakiniCyber Angel IdatenCyber Angel BentenCyber Angel Benten
Cyber Angel BentenSenju of the Thousand HandsSenju of the Thousand HandsCyber Petit AngelCyber Petit AngelEnemy Controller



Hymn of LightMachine Angel RitualPrimal Cry
Fairy's BlessingFairy's Blessing--------

Note

If you run a version with less searchers (Senju of the Thousand Hands and Sonic Bird), I recommend using the skill Restart as it will help make your opening hands more consistent.

Set skill

[Skill] descriptionUsers
Mind Scan
If your Life Points are 3000 or more, you can see the cards Set in your opponent's field.

Pegasus
[Skill] descriptionUser
Restart
Can be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again.
Check here!

How to use

The strength of this deck comes from the fact that it can search and cycle a lot of cards, allowing it to consistently summon Cyber Angel Dakini, the ace card of this deck, on your first or second turn.

Senju of the Thousand Hands, Sonic Bird and Cyber Petit Angel

Besides the effect of Cyber Angel Idaten and Benten, these are the main monsters that allow you to easily add cards from your deck to your hand (searchers). In any card game this is always a powerful effect meaning the more copies of these cards you can have, the better (Sonic Bird should not be run more than 2 times though as it can make the deck too clunky).

Both Senju of the Thousand Hands and Cyber Petit Angel are fairy light monsters, meaning they can be searched by the effect of Cyber Angel Benten. Often you’ll want to summon Senju of the Thousand Hands because its attack combined with the attack of Cyber Angel Dakini (1400+2700) can make for a quick turn 2 victory, however depending on the ritual spells you have access to, there are situations where searching a Cyber Petit Angel is better than Senju of the Thousand Hands, because the 2 stars from Cyber Petit Angel go perfect with the 6 stars from Cyber Angel Idaten and Benten when using MAAR.

Idaten-Benten Combo

An important combo to remember is to ritual summon Cyber Angel Idaten by tributing Cyber Angel Benten. When Cyber Angel Idaten is ritual summoned you can search one ritual spell from your graveyard or deck, and when Cyber Angel Benten is tributed you can search one light fairy monster from your deck. The reason this is so strong is because not only do you not go “minus” (you don’t lose card advantage; you used 3 cards and in the end still have 3 cards; 1 on the field, 2 in the hand) , but you can search for the cards depending on the situation.

That way (depending on your hand) you can chose to add Cyber Petit Angel to your hand, allowing you to search Cyber Angel Dakini and ritual summoning her with Machine Angel Absolute Ritual by tributing the Cyber Petit Angel and shuffling the Cyber Angel Benten from your graveyard back into your deck.

If you have two of the three cards needed for the Idaten-Benten combo in hand, it’s almost always the right choice to search for the missing piece (if possible) to complete this combo which allows you to bring out your ace monster, Cyber Angel Dakini.

Cyber Angel Dakini

This monster is so strong that most players say this card should have been limited to 1 as well, to actually nerf Cyber Angels. This card only came out last year in the TCG/OCG , so it’s a rather new card, deemed by many, ahead of its time for Duel Links.

The reason it’s so strong is because it has multiple effects and one of the most effective ways of removing monsters from the field.

The effect “make your opponent send 1 monster they control to the Graveyard” , is very powerful because the effect doesn’t target, it doesn’t destroy the monster, nor is the monster destroyed by your effect. Which means a lot of effects from monsters and spells/traps don’t get to activate. Only cards like Gozuki get to, because their effect just says “when send to the graveyard”.

Besides that effect is also inflicts piercing damage, and you can add one ritual monster or 1 MAR to your hand during the end phase if this card is face-up. If you do have MAR in your graveyard, most of the time you’ll want to leave it there to give your Cyber Angel Dakini an extra life, however if you know you can win next turn by summoning another Cyber Angel Dakini, it might be worth to add it, even if it means your Cyber Angel Dakini would be destroyed next turn.

The most notable way to stop this powerful monster is to activate Enemy Controller when they activate their effect, tribute of your monster to take control of their Dakini, and choose her to send to the graveyard. It is because of this reason a lot of people opt to use the skill Mind Scan as it allows them to make the right decision depending on the back row.

Do note; sometimes the correct play when they have a set Enemy Controller is to still activate Cyber Angel Dakini’s effect, because if you don’t it might leave you open for a counter attack next turn with your own Cyber Angel Dakini.

Machine Angel Ritual and Machine Angel Absolute Ritual

Most of the time you’ll want to use Machine Angel Ritual as soon as possible because it adds an extra layer of protection to you while it’s in your graveyard, however depending on your hand, there will be times when it’s better to search for a Machine Angel Absolute Ritual if it allows you to ritual summon more monsters that turn, sometimes going for MAAR instead of MAR opens the possibility to summon two Cyber Angel Dakinis in one turn (if one gets send to the Graveyard with Enemy Controller for example).

Additional Notes

  • This deck WANTS to go second, because if you go first Cyber Angel Dakini’s effect is useless, but if you go second and your opponent only has 1 monster you can go for a very quick turn 2 win. If you do go first against another Cyber Angel deck, you’ll want to draw an Enemy Controller in your opening hand (keep that in mind if you are playing Restart), but if you don’t have Enemy Controller, your best play is to try and get 2 monsters on the field, for example Senju + Cyber Angel Idaten (in defense). This allows you to not immediately die. However depending on your hand , sometimes there really isn’t anything you can do besides hoping your opponent bricked.

  • As mentioned earlier, even if your opponent has a face-down Enemy Controller, you still want to activate Dakini’s effect in some situations. If you don’t activate her effect , but your opponent can take control of your Dakini next turn and attack you for game, your play was useless. At least this way you get rid of two of his cards.

  • If your opponent has Wall of Disruption (or if you don’t have Mind Scan but you fear a WoD), either only summon 1 Dakini, or only keep one monster in attack position and the rest in defense when attacking. This way only 1 of your monsters will be affected by WoD’s effect.

  • Always remember what cards are in your graveyard (or look before ending your turn), you don’t want to activate Dakini’s effect in the end phase, only to be forced to pick out your Machine Angel Ritual because you forgot you had no ritual monsters in your graveyard anymore.

  • At the start of the turn always think before you make any plays. Think how you’ll hand look like after the Idaten-Benten combo. You don’t want to be in a situation where you can’t summon Dakini because you only have access to MAAR and picked up a Senju instead of a Cyber Petit Angel

  • Put a few random fusion monsters in your fusion deck, if you are playing Mind Scan your opponent might think you are playing Gladiator Beasts and might change his strategy if he goes first.

Other useful cards

CardExplanation
Saffira, Queen of Dragons
Saffira, Queen of Dragons
If you’ve opened this card and are missing certain other cards, or want to try a new version of Cyber Angels, you can run this card. Both This card and the Cyber Angel monsters can be summoned with the ritual spell card “Sprite’s Blessing”
Hymn of Light
Hymn of Light
If you run one copy of Saffira, queen of Dragons, you might consider running one copy of this card as well. Even though you can only summon Saffira with this ritual spell, it does protect all your ritual monsters from destruction while it’s in the graveyard (just like Machine Angel Ritual protects all your light monsters).
Nobleman of Extermination
Nobleman of Extermination
One of the tech cards used in Cyber Angel decks. Can get rid of cards like Wall of Disruption, which is annoying card for a deck like this that likes to swarm the field, or Enemy Control so that you can activate Dakini’s effect.
Cosmic Cyclone
Cosmic Cyclone
Same reason as Nobleman of Extermination, also helps against Ninja decks.
Anti-Magic Arrows
Anti-Magic Arrows
Allows you to attack freely when you can kill your opponent, without the fear of running into Wall of Disruption or Mirror Wall

Comments

Hot New Top
Anonymous
I love seeing how everyone is complaining about this deck just because they invested so much on red-eyes/phoenix/psychics etc.
and this f2p deck just come out and shit on all of 'em. Love the saltiness
<< Anonymous
Anonymous Reply
If they didn't buy red eyes months ago they were stupid to buy it now.
<< Anonymous
Anonymous Reply
I've said it before and I'll say it again. Red eyes is a loser and will always be a loser. You're an idiot for thinking a 2400 level 7 could be good. It's only chance is if u draw 2 champs vigilance early.
<< Anonymous
Anonymous Reply
While you guys are flirting y’all should get a room how about it? I’ll just be here building my cyber angels deck, while you two screw each other f2p style.
<< Anonymous
Anonymous Reply
inb4 they add darkness metal dragon which essentially is 2.8k beater which you can spec summon on turn one and can revive or spec summon monster from your hand.
Anonymous
This deck isn't as OP as some of you say. It's VERY easy to brick on your first hand playing with this deck. CA player goes first > draws Enemy Controller and two ritual spells and Dakini > loses.
<< Anonymous
Anonymous Reply
Have you ever bricked at all on your first hand? Well, that's how.
<< Anonymous
Anonymous Reply
Have you ever been OTK-ing on your first turn?
<< Anonymous
Ren Reply
The point I was trying to say, is your trying to put "flaws" on an op deck. As "OMG I can't win every single match". A deck that's hard to counter without econ. But the downside you got is "it bricks". Also please on the brick crap. CA deck search out and recycle more then another deck. Even this site rated an S. Never heard of an S until now.
<< Anonymous(Ren)
Ren Reply
correction* CA deck search out and recycle more then any other deck.
Anonymous
CA (cyberangel) deck is still way too strong.
The machine angel ritual limit to 1x is not enough.

In the kaiba cup (17+) and in legend rank, you see CA mindscan about 70% of the time or so.

You lose in the first couple of turns if you dont have a perfect opening hand for an econ (so that they dont use dakini's efect)/floodgate + enough recover cards.
I say recover cards, as forcing you to use these resources (econ/floodgate/monster) if they can do another summon afterwards can cost you the game too.

Thats completely silly.

Even if you have a great opening hand, it buys you time. Its not necessarily game turned around.

The effects and pressure of CA is too high for the 4k life format.

It needs further nerfing to balance it out.

<< Anonymous
Anonymous Reply
let dakini limit to 20 and if you play dakini, you have to put 20 lol!!!!!!!!!!!
<< Anonymous(Salad)
Anonymous Reply
CA is simple and at the same time its effects are too easy and too quick to use for its strength and otk power.

This results in unhealthy gameplay.

Any descent player and KoG streamers point out how the deck is too easy and too strong. Even laughing how easy it is.

You must have no idea about CA in legend/KoG if you you think that CA is hard.Easiest deck in duellinks so far.
<< Anonymous
Anonymous Reply
Dakini should be limited to 1. Currently, a lot of CA decks don't need 3 of them. 2 are enough. So limit it to 1.
<< Anonymous
Anonymous Reply
I dont mean to neuter it.
But 3 dakini seems too much dont you think so?

2 would be more fair.
AsceBlaze
This deck looks amazing. It feels slightly slower than Red-eyes and has no spell/trap removal. So it may be tier 1 but on the low end. This site may rank it something like 8.2.
<< Anonymous(AsceBlaze)
AsceBlaze Reply
All I'm saying is, that is apart of the new meta. Not actually surpassing it. No tier 0. It is tier 1 and I changed my opinion on it being an 8.2. It is a 9. Everyone will Econ it. If you add measures against Econ, then you're wasting the precious deck space you need to make this a tier 1. Thereby slowing the deck down and leaving it vulnerable to the faster tier 1 decks.
<< Anonymous(AsceBlaze)
Ale Reply
you can't have a tier 0, it's click bait. First of all, every deck has counterdeck. So even if everyone plays this in the following 3 weeks, we just tweak meta to a 2-deck battle. Then you will see a third deck to just adapt, then new expansion, etc..

So tier-0 is just a click bait of few days, you will have a balance among at least 3 decks after a while.

If this is not true, the game is RIGGED
<< Anonymous
Anonymous Reply
29 wins kog... it is the best deck by far... You almost win savely turn 2 if you go second..
<< Anonymous(AsceBlaze)
Anonymous Reply
this idea is amazing, they just didn't build the deck well. I can think of a dozen better options than two mirror wall

Anonymous 28days ago
To explain clearly every thing after Jan nerf : "Read Limitation rules in the game in order not to be shocked" xD
You will be allowed to put only one of these cases :
1) 2 Dakini
2) 2 Machine Angel Ritual(MAR)
3) 1 Dakini , 1 MAR

Ex. : (I know It is not practical but just to explain) Now Before 2018 , MAR and Champion's Vigilance are limited (only 1 copy) so You can not put MAR and Champion's Vigilance in the same Deck and Make sure for this Right now to prove I am not lying as I already tested this .
So We must all realize that CA will be very heavily nerfed xD CA will die
<< Anonymous
Ryuseii 21days ago Reply
If you can't handle a viable deck then that's your fault, not the game.
<< Anonymous
Anonymous 21days ago Reply
Yet Burn is far more cancerous and nobody is complaining about that. CA gets shut down by so many cards it's not even funny: Floodgate Trap Hole, Wall of Disruption, Enemy Controller making Dakini destroy itself... take your pick.

Then there's Gladiator Beasts with constant Murmillo spam. "It's good and I don't want to put checks in my deck, lets nerf it". Every bad player ever.
<< Anonymous
Anonymous 19days ago Reply
^ so you can only playing CA and Burn deck? Well, you're as good as dead.
<< Anonymous
Edie 19days ago Reply
Burn is legit the definition of 0 counterplay.
Want to have more than 2 monsters on the field to play around their traps? Lava Golem.

Want only 1 monster on the field to play around lava golem? You'll be healing them more than you'll be dealing damage.

Want heavy spell/trap removal? Pretty much only one deck viable for that - GB

Didn't get AMA in ur starting hand? You're probs dead @turn 3-5.
Toniy932
Ok, lads so this is the deck i used to climb from legend to KOG. Interesting thing is this is my first time I ever hit KOG and I've been playing for 2-3 months already. Also, this was the first time i hit legend too, but with an Ancient Gear deck (been stuck in platinum for ages). I believe this was due to the fact that I was (and still am) totally f2p, but first I hit a crazy win streak straight from plat 2 to legend 1, and then after being stuck in legend for several days i started farming Alexis, which surprisingly enough turned out to be easy even with a kaibaman deck after the nerf, and I had tons of blue keys so I managed to get all the cyber angel stuff I needed. I had 2 sonic birds and 1 senju since most of my gems were spent on U-rising and Neo-impact so I decided to give CA a try. I used Pegasus mindscan but more often than not i would brick, and couldn't deal with all the backrow which is pretty HEAVY in this meta, so I had a thought ... why not add a straight flush or maybe two? And this was the best decision EVER, completely wrecks AGs, GBs, DDburn, and many more decks. As for the strategy ... well you pretty much play the same as the usual CA deck, but a bit less agressive, and if your opponent is likely to set 3 backrow just pop that tasty tasty straight flush - in their end phase is best if you can. (Also, English is my 3rd language, so sorry for grammar mistakes)
<< Anonymous(Toniy932)
Anonymous Reply
Im lol-ed so hard at this comment. Guide to play Cyber Angel? Cmon man.. xD
<< Anonymous(Toniy932)
Pinak Reply
How you countered mirror wall and wall of disruption??
<< Anonymous(Pinak)
Anonymous Reply
Why would he need to counter that trash? He can swarm/remove monster on the field faster than opponent manage to set back row
<< Anonymous(Toniy932)
Anonymous Reply
Maybe you didnt mean it this way but it looks somewhat pretentious if you write an excessive "I got KoG with CA".
As CA is currently overplayed and widely considered easiest+toptier deck.
Its s tier for a reason.

Also similar decks with the xing trap card (can be used at 2 backrow cards already or 1 if you use your own) have been posted.

Its fine to be happy with your 1st KoG though.
Anonymous
rez or ca?
<< Anonymous
ecksdee Reply
kys
<< Anonymous(ecksdee)
bob Reply
no you kys
<< Anonymous
Anonymous Reply
CA a little bit better in my opinion
<< Anonymous
Anonymous Reply
Cyber Red Eyes Zombie Angels
Combine them both to make a disease with no cure ;)
Zenisu
If we really want a consistent staple which works in every deck to counter Cyber Angels then it's either Ghost Ogre or Ash Blossoms but the problem here is first it's a tuner and two they are too strong to be in this game. Any other suggestions?
<< Anonymous(Zenisu)
Anonymous Reply
They're probably just a 12 y.o moron
<< Anonymous(cancerous CA user)
Anonymous Reply
You lose every time your opponent play e-con? So you're a bad CA player. And now, 90% of CA players play with Mind Scan, so they can counter econ
<< Anonymous
Zenisu Reply
Exactly, that's the point. With Mind Scan, they are prepared for every answer the opponent has. Hand Traps however can't be seen so that's why I mentioned those two cards above. But like I said they are too strong and they are tuners. Aren't there other hand traps to counter them? Sphere Kuriboh can work but if Dakini has 3400 Def and your monsters are way below that, then you will either need ATK
<< Anonymous(Zenisu)
Zenisu Reply
Boost or some kind of monster removal. BUT you also have to care about Machine Angel Rituals protection effect
Dakini Angel
i'm a cyber angel player and I expect to win every time,but sometimes I lose because of econ,so I have to use mind scan to peek at opponents card to be sure, but i sometimes still lose to other things, I think konami should let dakini negate spell cards like horus lv8,and monster effects too to not make me lose,cause the current dakini effect + mindscan is not good enough,and they should not have nerfed it,I need to feel more secure when playing cyber angels.
<< Anonymous(Dakini Angel)
Granax Reply
Yes man sure, Daikini is op but she can't negate the spells so people can counter her. If you play CA, you can't pretend to play "secure". You should not active Daikini's effect everytime. Only when the situation permit it
<< Anonymous(Granax)
to Granax Reply
cannot use see that he is being sarcastic??? huh?????? can you SEE!!!??????
<< Anonymous
Anonymous Reply
ITS FOR DAKINI ANGEL
<< Anonymous(Dakini Angel)
Juanbobo Reply
With dakini already having so many effects already, in addition to having access to all the other cyber angel monsters, IN ADDITION to having mind scan, I don't think that's a good idea. I play nepthys and dakini wrecks me every time
Anonymous 24days ago
CAs were made for retards who can't climb the ladder.
<< Anonymous
Anonymous 16days ago Reply
hates are gonna hate XD
<< Anonymous
alarm 15days ago Reply
^ ca mind scan virgin detected!!!
<< Anonymous(alarm)
Anonymous 15days ago Reply
good one bro
<< Anonymous(alarm)
Anonymous 15days ago Reply
good one bro
Excision
Hi all. I played CA deck this season and reached KOG. My question is: if I use CA deck and reached KOG with it, does this make me a god amongst men?
<< Anonymous
Anonymous Reply
Then don't play CA.
<< Anonymous(Excision)
Anonymous Reply
You are the best ahahahahaaha!
<< Anonymous(Excision)
Anonymous Reply
It just make you a god of retardedness
<< Anonymous
Anonymous Reply
"Retardedness" lol
Alexis Rhodes
Konami should release Cyber Angel Natasha and Cyber Angel Vrash to Duel Links. CA needs more support!
<< Anonymous(Alexis Rhodes)
Baouss Reply
Are you serious? CA needs more support? ffs are you drunk or somethig? this is the most ez win deck in the game and you're saying that it need more support? dude, you and everyone that shares the same thoughts just grab a gun and shoot your peanut sized brains, because they are not doing nothing in your heads.
<< Anonymous(Baouss)
Alexis Rhodes Reply
Come on, dude. As the first commenter said as his name, of course I was being sarcastic. Like hell as if CA needs more support, it needs to be nerfed more instead.
<< Anonymous(Alexis Rhodes)
Anonymous Reply
Since they are lvl 5 and 10 they would just make the deck brick more since there is only 1 mar, dunno how that is supposed to be considered support for the archetype.
<< Anonymous
Anonymous Reply
Yeah CA needs more support to counter against those monk ninja decks and it needs to be stronger to prevent dead draws

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