You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the Graveyard. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand.
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters.
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
"Elemental HERO Sparkman" + "Elemental HERO Bladedge"Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.
Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Set).
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
Target 1 "HERO" monster you control; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Aim for another card instead, preferably rarer one like Geargiattacker.
The game is built to utilize mind-reading satellites that will tell the game the card you want, and rig the draw to make the card you want be on the bottom of the box while the ones you don't want appear first.
I'm trying to build a D Hero/Anki deck. I got 40 packs and got my first Mask Change but no Anki yet. Should I reset already (for three MC) or keep going until the first Anki and then reset? I'm a bit short on gems at the moment so I dont know.
I'm apprehensive of using decks with 1 strong monster these days. I've suffered too many losses to Enemy Controller already... and I still have to clear backrow and stuff. Maybe you're doing something that I wasn't doing, but I'd need to see your deck to know.
Duelists, do you need to keep up with the new boxes we release every month? GET A JOB BUMS!
Hey guys should I build Geargia or focus more on Sylvan I am a F2P player by the way I already have Ties the Breatheren from previous main box so I was wondering whether to build Geargia or continue purchasing the mini box to build Sylvan.
" Anoymous 2days ago
Tbh by the time u make one, a new meta will come and sylvans might phase out. Buy packs that contain general useful utility cards like mirror wall, flood gate, impenetrable attack.. These cards are generally useful for most decks"
it’s true sylvans will be phased out, but they will never be irrelevant. The same can said about geargias.Those decks will be phased out by bringing in archetypes that will make the meta more diverse, but they will never be “bad”
By the time you get one “utility” card, you’d have built a competitive archetype sylvan or geargia deck. As a beginner, go the archetype route, doesn’t matter which.