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Runaway Karakuri | Decks and Ruling

This page notes details of Runaway Karakuri (Spell Card/Quick-Play) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 13/04/2017

Runaway Karakuri

Runaway Karakuri
TypeSpell Card
PropertyQuick-Play
Card Effect TypeCard effect
Passcode83831356
ArchetypesKarakuri
Supports ArchetypesKarakuri

text

Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK, but its effect(s) is negated.

How to Get

PackValiant Souls [N]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

Rating-/10

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Tips

Rulings

Decks

Classifications

Monster/Spell/Trap categoriesNegates the effects of Effect Monsters
Stat changesYour monsters gain ATK / Your opponent's monsters gain ATK

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Comments (updated every hour)

Huh. Pretty sure divine advent won't be in this event. It is more fitting for an AI Atem dur...
Oh no no no no no, we're not doing this shit again...
Works only with ORIGINAL Atk...
It's because they are savages.
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