Standard Duelists Lvl 20

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update 11/10/2017

Stage 20-26

From Stage 20 to 26, Standard duelists use Lvl 20 decks.

Cú Chulainn the Awakened

Cú Chulainn the Awakened / Lvl: 20

Monster Card x17QTY
Cú Chulainn the AwakenedCú Chulainn the Awakened3
Destroyer GolemDestroyer Golem3
Blackland Fire DragonBlackland Fire Dragon3
Faith BirdFaith Bird3
Armored LizardArmored Lizard2
Spell Card x3QTY
Emblem of the AwakeningEmblem of the Awakening3
Trap Card x0QTY

Charmer's Gathering

Fusion Monsters

Fusion Monsters / Lvl: 20

Monster Card x15
(Fusion monster x4)
Skull ServantSkull Servant3
Monster EyeMonster Eye3
Battle WarriorBattle Warrior3
Super RoboladySuper Robolady2
Super RoboyarouSuper Roboyarou2
Spell Card x5QTY
Silent DoomSilent Doom2
Trap Card x0QTY

Gemini Monsters

Gemini Monsters Lvl: 20

Monster Card x20QTY
King PyronKing Pyron2
Infinity DarkInfinity Dark3
Shadow DelverShadow Delver3
Gemini SoldierGemini Soldier3
Woodland ArcherWoodland Archer3
Aquarian AlessaAquarian Alessa3
Magical Reflect SlimeMagical Reflect Slime3
Spell Card x0QTY
Trap Card x0QTY

Spirit Monsters

Spirit Monsters Lvl: 20

Monster Card x14QTY
Inaba White RabbitInaba White Rabbit3
Fushi No ToriFushi No Tori3
Great Long NoseGreat Long Nose2
Spell Card x3QTY
Spirit BurnerSpirit Burner1
Orb of YasakaOrb of Yasaka1
Sword of KusanagiSword of Kusanagi1
Trap Card x3QTY
Spirit's InvitationSpirit's Invitation3

Thousand Dragon

Thousand Dragon / Lvl: 20

Monster Card x15
(Extra Deck x4)
Beautiful HeadhuntressBeautiful Headhuntress3
Time WizardTime Wizard3
Sonic MaidSonic Maid3
Silver FangSilver Fang3
Baby DragonBaby Dragon3
Warrior of TraditionWarrior of Tradition2
Thousand DragonThousand Dragon2
Spell Card x3QTY
Trap Card x2QTY
Time MachineTime Machine2

Thousand Energy

Union Aid

Union Aid / Lvl: 20

Monster Card x12QTY
Freezing BeastFreezing Beast3
Burning BeastBurning Beast3
Delta TriDelta Tri3
Spell Card x6QTY
Frontline BaseFrontline Base3
Wicked-Breaking Flamberge - BaouWicked-Breaking Flamberge - Baou3
Trap Card x2QTY
Formation UnionFormation Union2


Tribute Summons can be dangerous surprising as any monster summoned can be tribute-doll into the dragon. While you are safe for 1 turn, you need a 2.4k+ Beater to overcome this problem. But be aware, that one of his monster can lock on your beater to destroy it after the third turn. But if you have enough ATK the turn after its summoned, you can OTK him through this, else you have either to wait or tribute your monster to remove the indestructible effect on that monster(or use piercing damage) or a destruction effect on it.

Elements unite skill is very useful and can be used against Union, Tribute, Fusion, Cu and Energy. It can't be used against Spirit, Charmer and Thousand Dragon as it's a gamble you very likely lose against, as those have one or several ways to either get rid of the Gate Guardian or damage you directly. Like the Rabbit for Spirit, Time Wizard for Dragon or any attribute Charmer stealing your Guardian.

Hopeful this helps!
If gamea/someone wants to know strategies against the lvl 20 SDs.

Bring 2k+ ATK/Def monster against Cu and you easy win.

The Charmer deck is difficult without any protection against their monster effects. If it sets a card, then you need 2k+ atk to overcome the charmer else you risk the no damage. W/o any backup it's possible that your own strong creatures will be used against you. To counter this bring either strong monster effect-immun monsters or use the ritual cage bringing skill with ritual monster use from Alexis(I do it so).

Fusion combination can bring out a 2200 atk monster(against monsters), so you need something that is even stronger ATK/Def-wise. Else anything over 1.5k will easy wreak this deck.

Gemini Monsters are easy to beat with 1.6k+ ATK monster.

For Spirit Monsters you need 1.8k beater to overcome even the decent Maharaghi. Stalling can be dangerous with the burn spell+Inaba monster.

Thousand Dragon is really annoying, not only with the Time Wizard, but also the fusion Thousand Dragon that can overcome normal strong beaters. So you need at the same time high ATK/Def and protection against monster effects. I use ritual monster with the ritual cage skill from Alexis for this cancerour deck.

Thousand Energy can be surprising with its instant high ATK monster spawn. Anything below 2.4k ATK/Def is in danger except if it clog its field with the Balls. Then you can stall until you can bring the big beater as it will normally not use more than 1 energy(but I had the case with 2 played energies).

Union Aid can be very luck dependent/dangerous due the Flamberge sword. If it goes first, it can bring out a 2k beater, but the worst is when it goes second and have 2 of the swords + beast pumping out a 2.5k killer. Any destruction effects(that are not monster effects as those get negated at destruction) are very recommended in combination with 2k+ ATK/Def monsters.
missing Tribute Summons deck for SD
<< Anonymous
Planeteer Reply
Scouted it myself:
Serpent Knight Dragon x3
Dark Effigy x3
Viser Des x3
Samsara Kaiser x3
Tribute Doll x3
Cost Down x2
Overwhelm x3
<< Anonymous
Anonymous Reply
Icant find viser des in all card database, how to get viser des in game?
<< Anonymous
Anonymous Reply
Thanks planeteer I was looking for that deck list
<< Anonymous
CheddarChazz Reply
It’s a Yami Marik Level-up reward.
Famous ;-)
Where is tribute summons deck ?
Famous ;-)
Where is tribute summons deck ?
My lvl 20 auto deck. Only pain is viser des. If he shows up, just tribe that monster and run him over. Otherwise an easy deck with Yugi. I love arsenal with element doom as a team. Most of my quickest wins came from these two.
How to get vider des in game? i cant find that card in all card database.
<< Anonymous(Zoxamide)
Zoxamide Reply
I mean "viser des"
Any tips for getting rid of Wicked-Breaking Flamberge - Baou . It keeps wrecking me early on.
<< Anonymous(Chrisvigilante)
anonymoose Reply
Twister is your best bet. Best quick S/T removal in the game.

If that's not in your card pool, Curse of Aging will reverse the ATK bonus at the cost of 1 discard. Don't run more than 2.
<< Anonymous(Chrisvigilante)
Anonymous Reply
Free cards:
Windstorm of Etaqua (Mai Lvl 25), Block Attack (since Flamberge Baou only rise atk), De-Spell (Twister alternative).
The "Fusion Monsters" deck listed here is actually called "Fusion Combination" in the game, at least for the English version.
what is card for recover life point? thx
<< Anonymous(alfaridzi)
MrE Reply
There are several ways. If you go to starting guide. Scroll down to stages. Select your stage and it will tell you what's best cards to use to advance in your stage
Any tip/strategy or usefull deck to PvE those leveles??
<< Anonymous(Kiketasu)
anonymoose Reply
Yugi with the Power Of Dark ability is your best bet to powerhouse through the early game. Most packs can net you 1500 Fiend or Spellcaster beaters to pump up to 1700 with your Yami field. Flame of the Tyrant has Frontier Wiseman and Emissary of the Afterlife which both become 1800 beaters with Yami. It's also a good pack to invest in if you want to build a strong Fire deck.

Commens and feedback




Comments (updated every hour)

Looks like Iggy's Stand, the Fool.
Ok, this will break the meta, but do u know the release date?
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