Type | Trap Card |
Property | Normal |
Card Effect Type | Activation requirement / Card effect |
Passcode | 80987696 |
When exactly 1 monster is destroyed by battle and sent to the Graveyard: Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.
Pack | -- |
Level-up reward | Bandit Keith at Lv 40 [SR] |
Victory against | -- |
Card trader | -- |
Other | Paradox Roaming Event [SR] Card Flipper Campaign [SR] Duel Quest Event [SR] |
Rating | C+ |
If your Harpie monster gets destroyed, you can special summon them again using Time Machine. This will bring back your monster, and activate the field spell's effect again.
Using Time Machine on monsters that can special summon when they get destroyed will allow you to re-use them again. When your opponent destroys your monster, you will end up with 2 monsters on the field instead.
Cards like Gemini Scorpion, or Delta The Magnet Warrior have effects that will activate right away when they are normal summoned, and/or special summoned, allowing them to use their ability twice with only 1 monster.
Using Time Machine on Lv1 will let you special summon Lv3 on your next turn if it doesn't get destroyed, which can total up to +4 extra draws if all the mimics get destroyed. It is also fine if you use Time Machine on Lv3 instead, since you get the draw when it gets destroyed by battle.
You will need to have 2 monsters already in the graveyard, but you can use Time Machine to special summon the destroyed monster back, and be able to special summon Yellow Baboon.
Basically has the same effect as Time Machine but the monster will get destroyed at your End Phase and it can only be summoned in defense position. It can prevent damage to your Life Points from an attack. Use Regretful Rebirth first before using Time Machine if you need the monster to stay on the field.
This combination is very effective when you have a monster that has an effect that activates when it get destroyed by battle and sent to the Graveyard. E.g. Warm Worm and Blue Dragon Summoner.
Revive your normal monster with Time Machine. Use Symbols of Duty to tribute that normal monster to get a monster that you needed from both players Graveyard.
Has similar effect as Time Machine. It can only summon normal monsters, can be used outside of Damage Step and the monster can only be summoned in defense position. This card can prevent damage to your Life Points from an attack. You can revive any normal monster regardless of level, type or attribute. It can also be used if you needed a monster for a tribute.
Summoning categories | Special Summons from your Graveyard / Special Summons from your opponent's Graveyard |
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