Number 15: Gimmick Puppet Giant Grinder
|DARK Machine ★8|
ATK 1500 / DEF 2500
|Darkness Gimmick [UR]|
|2 Level 8 monsters|
Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal half to its original ATK.
Number 88: Gimmick Puppet of Leo
|DARK Machine ★8|
ATK 3200 / DEF 2300
|Quattro Lvl 35 [UR]|
|3 Level 8 monsters|
Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.
|Puppet - Strings of Fate|
At the beginning of the Duel, 1 "Number 15: Gimmick Puppet Giant Grinder" is added to your Extra Deck.
In addition, the following effect can be used the turn you activated the effect of a monster whose original name is "Number 15: Gimmick Puppet Giant Grinder". Remove 1 Xyz Material from your field and play 1 Xyz Monster in your opponent's Graveyard to your opponent's field in Defense Position.
Until the end of your opponent's next turn, 1 "Number" monster you control cannot be destroyed by battle except by another "Number" monster.This Skill can only be used once per Duel.
Send 1 Level 8 "Gimmick Puppet" monster in your hand or Deck to your Graveyard. Then, play 1 "Gimmick Puppet Des Troy" from outside your Deck.
This Skill can only be used if you begin the Duel with a Deck/Extra Deck that contains no monsters other than "Gimmick Puppet" monsters and DARK "Number" monsters.
This Skill can be used once per Duel.
|Gimmick Puppet - Gear Changer|
Reveal 1 "Gimmick Puppet Gear Changer" in your hand and change the Level of a "Gimmick Puppet" monster on your field to either 4 or 8.
This Skill can only be used once per turn and twice per Duel.
|Gimmick Puppet - Replacement|
Send up to 3 monsters whose total Levels equal 8 from your hand to the Graveyard. Then, add 1 Level 8 "Gimmick Puppet" monster to your hand from your Deck.
This Skill can only be used if you begin the Duel with a Deck that contains no monsters other than DARK Machine-Type monsters. This Skill can only be used once per Duel.
|Gimmick Puppet - Returning|
Return all banished "Gimmick Puppet" monster to the Graveyard. This Skill can only be used once per turn and twice per Duel.
Place 1 Spell Card in your hand underneath 1 Xyz Monster you control to make it an Xyz Material. This Skill can only be used once per Duel.
|1||Skill: Puppet - Strings of Fate|
|7||Gimmick Puppet Nightmare|
|13||Skill: Numbers Rule|
|14||Gimmick Puppet Nightmare|
|18||Number 40: Gimmick Puppet of Strings|
|20||Skill: Relinquished Puppet|
|23||Gimmick Puppet Nightmare|
|30||Number 40: Gimmick Puppet of Strings|
|33||Number 40: Gimmick Puppet of Strings|
|35||Number 88: Gimmick Puppet of Leo|
|Gimmick Puppet Bisque Doll||2|
|Gimmick Puppet Dreary Doll||1|
|Gimmick Puppet Magnet Doll||2|
|Gimmick Puppet Twilight Joker||1|
|Gimmick Puppet Egg Head||2|
|Gimmick Puppet Humpty Dumpty||3|
|Gimmick Puppet Scissor Arms||2|
|Dark World Dealings||1|
|Number 15: Gimmick Puppet Giant Grinder||1|
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