Flame of The Tyrant is the fourth pack rumored to be released in the game soon. This pack is filled with new monsters than there are spell/trap cards, putting some diversity into the game by adding more FIRE type cards that are quite strong and versatile, also more insect type monsters with high attack that can be summoned easily.
While this pack has good combinations with cards from the pack itself, it also further enhances the usability of older cards making it really good for the old experienced players.
With the new The Thing in the Crater and Flame Ruler, you can easily create some combos through special summoning and tribute summoning, most notably, to summon the Infernal Flame Emperor. With just those cards, you can summon a high attack monster that can immediately destroy 2 spell/trap cards in their field.
With cards like Legion the Fiend Jester, The Agent of Creation - Venus and Pinch Hopper, you can special summon or tribute summon much faster creating more possibilities using stronger high level cards. Not to mention the addition of two more level 4 monsters that can be counted as 2 tributes for FIRE and DARK type monsters.
Putting more thought into your plan of attack
There are some new cards that will make you want to think twice before wanting to attack with your monsters. Cards like The Golden Apples can turn the tide around very quickly by using your monster against you.
Strengthen of Guardian Monster
From the early pack, that contains fraction of guardian monster. Iron Blacksmith Kotetsu can search the equipment spell card from the deck, can be said that this is Spell card search version of “Arsenal Summoner”, and this card’s effect should be handy in the Guardian Monster theme-deck.
Introducing Deck Milling Strategy
Although currently there is not much cards that supports deck destruction strategy, it is recommend for player to combo Warm Worm with resurrection trap card such as “Regretful Rebirth” to maximizing the effect of deck destruction.
New Counter Measure against AI deck
“Possessed Dark Soul”, against Standard Duelists Level 27, Brutality Lvl 3. The effect of this card makes the player take control of all the monster on the opponent’s field.
There are some other newer ways that might catch you off guard when you go against them. Cards like Warm Worm will make your opponent run out of cards while Gaia Soul the Combustible Collective can one shot you with either it's pure strength or with Riryoku to deal as good as a direct damage. This can lose you the game pretty quickly without you even knowing it.
It doesn't make sense to bring Simochi just to counter this one card, and as it stands, there's not a lot of cards to abuse Simochi with currently. (In the main game Simochi is of course a catalyst for OTKs with things like Gift Card.)
You also don't want to use a continuous trap to counter a situational card when you only have 3 S/T slots.
No Simochi pwns it hard.
Apples are always broken... considering it's a Death God's source of energy (like Ryuk). lol
It basically recreates the "'Gorz' rule" in Duel Links--players will have to attack with their lower atk monsters first when attacking directly, otherwise the misplay will lead to missed damage and a stopped turn.
I definitely think Legion the Fiend Jester will be powerful for Yugi DM Decks. Incredible synergy there with potential for easy DMGirl summons if u top deck it with a monster already on the field, not to mention it thins your deck size too.