Jinzo Psychic: deck recipe

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update 02/11/2018

Updated Information

  • Post Banlist Decklist Updated


Due to the further rise in popularity Amazoness decks have seen recently, Jinzo has become an even better card; this iconic Level 6 Machine-Type monster has the ability to shut down all Trap Cards on the field and, thanks to the return of the Espa Roba Unlock Event: Duel Carnival, we now have two copies of it. This deck centers around Psychic-Type monsters, taking advantage of various removal effects to keep control of the board.

SkillLP Boost α
Essential cards
(Box reset)
No Box Reset Neccessary

Example Deck

Post Banlist Version

Sphere KuribohJinzoJinzoJinzo - JectorPsychic AcePsychic Ace
Psychic AceSerene Psychic WitchSerene Psychic WitchSerene Psychic WitchWind-Up JugglerWind-Up Juggler
Wind-Up JugglerEnemy ControllerEnemy ControllerPsychokinesisPsychokinesisPsychokinesis
Powerful RebirthPowerful Rebirth----

Pre-Banlist Version

Sphere KuribohJinzoJinzoJinzo - JectorPsychic AcePsychic Ace
Psychic AceSerene Psychic WitchSerene Psychic WitchSerene Psychic WitchSilent Psychic WizardWind-Up Juggler
Wind-Up JugglerWind-Up JugglerEnemy ControllerEnemy ControllerPsychokinesisPsychokinesis
PsychokinesisTreacherous Trap Hole----

Set Skill

[Skill] descriptionUser
LP Boost α
Increases starting Life Points by 1000.
Tetsu Trudge
Tetsu Trudge

How to Use

Special Summoning

Once per turn, you Tribute Jinzo - Jector to add a “Jinzo” monster, except from your Deck to the hand, reveal all Set cards in your opponent’s Spell & Trap Zones and then Special Summon a number of “Jinzo” monsters from your hand up to the number of Trap Cards revealed. Jinzo - Jector essentially allows you to get Jinzo on the field with relative ease, but most decks would flip those Trap Cards before you are able to reveal them if possible.

Jinzo - Jector has a pretty high DEF, a Fur Hire player will be able to get rid of it only with Dyna, Hero Fur Hire or by card effect.

Jinzo is a great card in the current meta, it shuts down cards like Treacherous Trap Hole, Paleozoic Canadia and Amazoness Onslaught, all of which are very popular right now, but it definitely lacks in terms of DEF and its ATK is not enough to deal with Dyna, Hero Fur Hire, Dragon Spirit of White, Azure-Eyes Silver Dragon and other relevant high ATK monsters.

When Serene Psychic Witch is destroyed by battle or card effect and sent to the Graveyard, you can banish a Psychic-Type monster with 2000 or less ATK from your Deck and then Special Summon it during the next Standby Phase; you can set Serene Psychic Witch, wait for your opponent to destroy it, Special Summon Psychic Ace and then Tribute it to Summon Jinzo.

When Silent Psychic Wizard is Normal Summoned, you can target a Psychic-Type monster in your Graveyard, banish it and then, if this card is sent from the field to the Graveyard, Special Summon that monster;

This effect triggers only when this card is Normal Summoned, so you won’t be able to activate it if you Special Summon it with Serene Psychic Witch’s effect. Silent Psychic Wizard is a great card, it has 1900 ATK and it can float into another monster, but, just like with Serene Psychic Witch, the activation of its effect can be prevented by an Amazoness Onslaught.


If Psychic Ace is Tributed while in the Monster Zone, you can target a card on the field and destroy it; you can trigger this effect by offering Psychic Ace as a Tribute to Summon Jinzo or by using Enemy Controller’s second effect to take control of an opponent’s monster.

This Spell Card can destroy any card on the field, but, in order to activate it, you need to control a Psychic-Type monster and, after the card is destroyed, you also take 1000 damage. Similarly to Cosmic Cyclone, this card has synergy with Cyber Style and, since we are running two Tribute Monsters, it makes it even better;

Unfortunately, if Psychokinesis is negated, you don’t take any damage, so you won’t be able to activate the Skill and, since this card is not a Quick-Play Spell, it’s not exactly that versatile.

Once, while Wind-Up Juggler is face-up on the field, after damage calculation, you can destroy a monster it battles with; you can use Wind-Up Juggler to get rid of a Defense Position Wiz, Sage Fur Hire, an Amazoness Queen or any other monster you can’t get over naturally.


Sphere Kuriboh can prevent OTKs by switching an opponent’s monster into Defense Position, it’s generally a great card against decks like Fur Hire and Masked HERO.

Treacherous Trap Hole can destroy two monsters on the opponent’s side of the field or just one if you target one of your own monsters with its effect; you can prevent a Fur Hire player from swarming the field by targeting the low Level monster they have just Normal Summoned and Serene Psychic Witch, so you will also be able to banish a Psychic-Type monster from your Deck and Special Summon it during the next Standby Phase.

Additional Notes


[Skill] descriptionUser
Cyber Style
Can be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. This skill can nly be used once per Duel.
Zane Truesdale
Zane Truesdale

Psychokinesis has pretty good synergy with this Skill; you can use the Proto-Cyber Dragons to Tribute Summon Jinzo or just as additional ATK during the Battle Phase after clearing the field.


Blue-Eyes Matchup

This deck usually doesn’t struggle with high ATK monsters thanks to Psychokinesis, Wind-Up Juggler and Psychic Ace, but Azure-Eyes Silver Dragon can provide protection against their destruction effects and Dragon Spirit of White, when targeted, can just Tribute itself to Special Summon a Blue-Eyes White Dragon from the hand.

Treacherous Trap Hole and Enemy Controller can be used to prevent Protector with Eyes of Blue from Special Summoning Blue-Eyes White Dragon or Dragon Spirit of White and Sphere Kuriboh can provide some protection until Azure-Eyes’ effect wears off.

Vampire Matchup

Jinzo can only prevent Vampire Takeover and Treacherous Trap Hole from being activated, but it has trouble dealing with the high Level “Vampire” monsters; additionally Vampire Vamp can easily get rid of Jinzo with its effect. Removal is not as effective against Vampire decks as cards like Vampire Grimson provides protection against it and Samurai Skull and Gozuki can just float into another monster.

Amazoness Matchup

Amazoness is easily the best matchup for this deck, Jinzo alone can shut down almost entirely the deck and the removal effects can deal with Amazoness Queen and Amazoness Swords Woman, but Vision HERO Witch Raider, Forbidden Chalice and Super Rush Headlong, although not that common, may be an issue.

Fur Hire Matchup

Sphere Kuriboh, Treacherous Trap Hole and Enemy Controller are crucial in this matchup going first, they can prevent swarming and/or an early OTK. While Wiz does provide protection against Psychokinesis, Psychic Ace and Wind-Up Juggler can still destroy it with their effects, allowing you to play your Spell & Trap Cards more freely.

Yubel Matchup

Sacred Phoenix of Nephthys is one of the main reasons why I would not suggest running Brain Research Lab in this deck; Yubel Fire King is extremely popular right now and, unfortunately it can actually be problematic to deal with. When Yubel - Terror Incarnate leaves the field, your opponent can Special Summon Yubel - The Ultimate Nightmare, so you can’t just use Psychokinesis to get rid of it, but you can take control of the monster with Enemy Controller and then Tribute it to Summon Jinzo.

Masked HERO Matchup

Sphere Kuriboh, Enemy Controller and Treacherous Trap Hole can prevent an early OTK and Wind-Up Juggler is a pretty good way of dealing with Masked HERO Anki; Masked HERO is not exactly an unfavourable matchup, but they are not impossible to deal with.

Silent Spellbook Matchup

Silent Magician alone is not that big of an issue, the real problem is the combination of Silent Magician and Spellbook of Fate; Jinzo doesn’t really do much in this matchup as Spellbook decks usually run one copy Treacherous Trap Hole as their only Trap Card.


Why does it say no box resets needed when it runs 3 Wind-Up Jugglers?
You can't even play this deck in this form since TTH und eCon are both semi-limited.
<< Anonymous
conglue Reply
Oh right, RIP Cyber Style haha
<< Anonymous(conglue)
Anonymous Reply
Probably will keep the econ and ditch the TTH, as for skills life boost alpha or firm as earth, even though it doesn't work quite as well with the wind/dark types in the deck.
<< Anonymous(conglue)
some smuck Reply
You could always just run amplifier with Espa's new skill, gets you a near 3k monster that can beat over nearly everything and raises attack every turn.
<< Anonymous(some smuck)
Anonymous Reply
But the drawback is one cyclone and goodbye jinzo though
2 jinzos, wow.
I think I new a pure pychic deck lolz
Jinzo deck. Combo's:

e-con take with doomsday fire and 1 tribute for jinzo

electro lockdown with mindscan

sazank as defender,plus good fodder for machine assembly line for jinzo revival+200 atk boost (can direct atk if you flip it)

dynathereum as alternative for jinzo tribute instead of fire of doomsday

you could run a 2nd c.cyclone instead of FGT,and a Treacherous TH instead of draining shield

(In this deck cyclone is good even if go under 3k since you will already have lockd down everything plus,jinzo automatically blocks all your oppent traps,and have all defenses for sgt electro). My deck is already posted online itg if you wanna try it and if you wanna give credits,my name's PROJECT: Yi ,in-game. The deck has consistency and it can be improved
Awesome deck
How to substitute Jinzo-Jector?
<< Anonymous(conglue)
Anonymous Reply
Axe Raider.
<< Anonymous(conglue)
Anonymous Reply
Any psychic card while you level Espa to max.

Commens and feedback


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