Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.
Magical Reflect Slime. Activate the trap card during your opponent's end phase. This will allow you to normal summon it during your turn later.
Guardian Statue. Activating its ability will not destroy this card, but it also won't destroy Limit Reverse. Activating it during your turn will let you use Guardian Statue's ability, but you can't flip summon it right away. You will need to activate Limit Reverse at the end of your opponent's turn.
Use Limit Reverse to special summon Vortex Trooper from your graveyard. You can then change Vortex Trooper to defense position so that he will be destroyed by Limit Reverse which lets your draw a card.
Use Limit Reverse to special summon Warm Worm from your graveyard. You can then change Warm Worm to defense position so that he will be destroyed by Limit Reverse which lets you send the top 3 cards of your opponent's Deck to the Graveyard.
These monsters offer more options for you to summon from your deck, compared to the ones above. For the monsters that need to be destroyed, you can activate Limit Reverse at the end of your opponent's turn. During your turn, simply switch it to defense position.
Anyone else having an issue with it still staying on the field after the monster that was special summoned with it is destroyed? If I'm reading the card correctly, it says that it would be destroyed when the monster it summoned is destroyed.