Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position.
I think that otohime is maybe a little underrated at just 3.0. If you have a monster on field already, you can use it to put a stronger monster in defense (or a high defense monster like cocoon in attack) and then destroy them. And then you'll be able to use it again next turn! Worst case scenario, you set it face down and when it gets attacked you can choose which of their monsters goes in defense position. Maybe you throw down a Fiend Megacyber and tank their now defense position 2500 attacker. I don't know. I've gotten some use out of it treating it like a spell card. Sphere Kuriboh is way better but I don't think this deserves a 3/10 by a long shot.