"Elemental HERO Sparkman" + "Elemental HERO Bladedge"Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.
Inflicts piercing damage to opponent’s DEF position monster.
Can discard any card from your Hand to destroy your opponent’s ATK position monster. This effect can be used continuously during the same turn.
The monster your opponent controls must be in ATK position for this card to destroy it using its discard effect.
Using additional draw power strategy, examples such as Volcanic Shell, or Destiny HERO Celestial drawing strategy, can potentially enable you more card fodders to destroy your opponent’s monsters and allowing you a clean OTK.
Using Fusion Recycling Plant also allows you to recover 1 Fusion material to your hand which can be used as discard fodder.
These monsters are the primary requirement to Fusion Summon Elemental HERO Plasma Vice, in which using DeFusion here as a follow up after you attack with Elemental HERO Plasma Vice can potentially re-summon Sparkman and Bladedge to the Field for another 2 attacks.
Using only Elemental HERO Sparkman as one of the Fusion monster requirement, you can use The Earth - Hex-Sealed Fusion as a versatile Fusion material as it can be used on the Field, together with Sparkman, to Special Summon Elemental HERO Plasma Vice to the Field without using Polymerization. If you have The Earth - Hex-Sealed Fusion in your hand and Elemental HERO Sparkman on the Field or in your Hand, you can use Polymerization as well to directly Fusion Summon Elemental HERO Plasma Vice.
You are most likely required to use Polymerization to Fusion Summon, therefore you can use these cards to support your Fusion actions. Fusion Recycling Plant can recycle 1 fusion material monster to your hand, and also search for Polymerization from your deck. King of the Swamp can be treated as 1 fusion material required for Fusion Summon, and at the same time it also can be used to search 1 Polymerization from your Deck. Fusion Sage can search 1 Polymerization from your deck. Defusion is a powerful follow-up card when you attack with your Fusion monster, as it can dissolve the Fusion monster to resummon the Fusion materials from your Graveyard, enabling you more attack options.
GameA is not a single person. GameA runs by multiple "humans" without taking money from your pocket. And "humans" do mistake sometimes. It's called "human mistake". Be forgiving or leave and create your own website. At least most of other info they have is right
Interestingly, it seems someone at Gamea struggles to understand what Sealed Hex cards actually do. This is not the first time an article suggest to use Sealed Hex despite the Sealed Hex being unable to be used in the way the article suggested.
It's funny, the next-best Elemental HERO Fusions after Plasma Vice (not counting Contact Fusions) that we have are both Rare. (Wildedge and Neos Knight.) After that, there is nothing worthwhile. (Terra Firma is... Barely usable. Everything else is trash. The fact Mariner might actually be 5th-best is just sad.)