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Elemental HERO Plasma Vice | Decks and Tips

This page notes details of Elemental HERO Plasma Vice (EARTH/Warrior/Fusion Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 30/09/2016

Elemental HERO Plasma Vice

Elemental HERO Plasma Vice
AttributeEARTH
Monster TypeWarrior
Card typeFusion / Effect
Card Effect TypeSummoning condition / Continuous Effect / Ignition Effect
Level★8
Passcode60493189
ATK2600
DEF2300
ArchetypesElemental HERO / HERO

text

"Elemental HERO Sparkman" + "Elemental HERO Bladedge"Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.

How to Get

PackValiant Souls [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA

Pros

  • Strong ATK stats.
  • Inflicts piercing damage to opponent’s DEF position monster.
  • Can discard any card from your Hand to destroy your opponent’s ATK position monster. This effect can be used continuously during the same turn.

Cons

  • The monster your opponent controls must be in ATK position for this card to destroy it using its discard effect.

Tips

  • Using additional draw power strategy, examples such as Volcanic Shell, or Destiny HERO Celestial drawing strategy, can potentially enable you more card fodders to destroy your opponent’s monsters and allowing you a clean OTK.
  • Using Fusion Recycling Plant also allows you to recover 1 Fusion material to your hand which can be used as discard fodder.

Fusion Requirement

These monsters are the primary requirement to Fusion Summon Elemental HERO Plasma Vice, in which using DeFusion here as a follow up after you attack with Elemental HERO Plasma Vice can potentially re-summon Sparkman and Bladedge to the Field for another 2 attacks.

Alternative Substitute

Using only Elemental HERO Sparkman as one of the Fusion monster requirement, you can use The Earth - Hex-Sealed Fusion as a versatile Fusion material as it can be used on the Field, together with Sparkman, to Special Summon Elemental HERO Plasma Vice to the Field without using Polymerization. If you have The Earth - Hex-Sealed Fusion in your hand and Elemental HERO Sparkman on the Field or in your Hand, you can use Polymerization as well to directly Fusion Summon Elemental HERO Plasma Vice.

Fusion Support

You are most likely required to use Polymerization to Fusion Summon, therefore you can use these cards to support your Fusion actions. Fusion Recycling Plant can recycle 1 fusion material monster to your hand, and also search for Polymerization from your deck. King of the Swamp can be treated as 1 fusion material required for Fusion Summon, and at the same time it also can be used to search 1 Polymerization from your Deck. Fusion Sage can search 1 Polymerization from your deck. Defusion is a powerful follow-up card when you attack with your Fusion monster, as it can dissolve the Fusion monster to resummon the Fusion materials from your Graveyard, enabling you more attack options.

Backrow Disable

Since Elemental HERO Plasma Vice is able to potentially clear all your opponent’s monsters via its effect, you will mostly need these cards to support your monster’s attack, for a clean OTK.

Decks

Rulings

Classifications

ActionsDiscards for cost
Monster/Spell/Trap categoriesDestroys your opponent's Attack Position Monster Cards
Summoning categoriesNomi / 2 Fusion Materials
Attack categoriesPiercing

Comments

Hot New Top
Anonymous
My body is ready
<< Anonymous
Anonymous Reply
Me too. But my wallet doesnt
<< Anonymous
Anonymous Reply
Me too. But my wallet doesnt
Anonymous
My body is ready
Shadowflash
Amazing with The elemental hero's

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