Fusion Recycling Plant

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update 26/07/2018

Fusion Recycling Plant

Fusion Recycling Plant
Monster Type-
Card typeSpell
Card Effect TypeField Spell


Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.

How to get / rarity

PackGeneration Next [SR]
Level-up reward-
Victory against-
Card trader-





Tips, related cards, skills

Work in progress...



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This will combo nicely with Geartown. Because it's a field spell, Geartown will be destroyed when you play it, meaning you can summon a free AG monster from the deck. This sets you up for an easy UAGG.
<< Anonymous
Anonymous Reply
replacing a field spell does not destroy that field spell
<< Anonymous
not dio brando 26days ago Reply
somebody here seems to be stuck in master rule 2
Glad this card is going to become more popular 'cause I have it prismatic.
I dunno if... I'm right or wrong here.
But I'd have made this one UR instead of Fusion Sage or King of the Swamp.
can also be swapped for fussion sage i think or a card like that
<< Anonymous
Anonymous Reply
i mean fusion sage
truly useful, give me 3
<< Anonymous
Anonymous Reply
i only have 2 copies

if this game have trade function... i will 1 with you.

1 copy is enough for a fusion deck, b/c fusion deck usually have 3 Polymerization in the deck already, adding up others support card such fusion recovery, fusion reverse...etc.

above mentioned 4 spells cards + 1 trap, if adding 3 field spells card = brick hands.
this card makes fusions viable to play. searches deck and graveyard for fusion spells, and recovers fusion fodder for more bad it's a field spell.
<< Anonymous
Anonymous Reply
what's wrong with being a field spell? atleast it would be protected from twister, or wild tornado that CANNOT target spell/trap outside of backrow zone
<< Anonymous
Anonymous Reply
Whut r u talking about?
<< Anonymous
no one Reply
The problem with a field spell is that for fusion there's a good field spell, fusion gate, even though it does banish your cards, I still think it's better, because you don't need to discard a card, and then you can keep fusing without restrictions
<< Anonymous(no one)
no one Reply
I just prefer fusion gate, because I'm running a gem knight fusion deck, so it works better
What u guys think of this card? The one problem I see is discard of one card.
<< Anonymous
Anonymous Reply
Not a problem because you get polymeration in exchange so there is no loss. Plus you can get a monter back if you fused during that turn. I like it
Fusion Guy
This card has great synergy with Dark Paladin and King of the Swamps
anyone try out a deck using BLS-SS with Creator and UFOroid fusion ? I wanna try this combo but sadly still trying to get one of this card
Where the ffff do you find this card from?
<< Anonymous
Anonymous Reply
Its says up there, Gen Next pack
Anyone who has problems with this card? I can send a fusion material from the grave to my hand once per duel and not once pern turn?
<< Anonymous(Dandek )
Anonymous Reply
Better read the card it says it had to be fusion summoned 'turn' turn
this has made my dragon fusion deck immense can now sommen dark paladin metebor b dragon and beud with ease

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