At the start of the Battle Phase: For the rest of this turn after this card resolves, Spell/Trap Cards, and their effects, cannot be activated. Cards and effects cannot be activated in response to this card's activation.
Eevee, A quickplay spell card can not be used the turn you set it just like a trap card. But you can use it from your hand during the battle phase. In this case, if you want to rush your opponent with your monsters, you can active it from your hand once you start your battle phase.
Nobody is forcing you to play their game you fool.
My question is that it says ..."spell/trap OR THEIR EFFECTS. So if it's a trigger effect like toon kingdom, it's should be able to activated right? So when I turn toon summon skull to defense, and then play anti magic arrows, they SHOULD NOT BE ABLE TO ACTIVATE TOON KINGDOMS EFFECT TO DISCARD A CARD OUT THEIR DECK TO NEGATE THE ATTACK! It says it right their in the card. Or else it wouldn't say spell traps OR meaning active cards face up. Sry but that's a glitch they have to fix. It's a perfect counter for toon kingdom and a lot of other cards
Seems like another card that seems to be really great when u first read it but then after u read it about 10 time u realize it's actually crap. Basically it just blocks mirror wall and headlong. The thing that makes it not that great is that it doesn't destroy any cards so they're all there next turn. Plus Ebola over rides it hahahaha
If you are running any Beatdown deck, put all 3 in. This card is the most OP thing ever existing in DuelLink right now. Every non-Beatdown deck except Toons is garbage now because of this card.
Once you have 2+ monsters on the fields you are almost guaranteed a win the moment you activate this card because your opponent usually won't have 2 kuribohs in their hands.