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Sacred Beast: deck recipe [July 5]

Duel Links Sacred Beast deck, how to use Sacred Beast, Sacred Beast in the Duel Links meta.
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update 05/07/2022

Required Card Boxes

Main Deck

Valiant Souls Shining Hope Antinomic Theory Chaotic Soldiers Shining Sunrise

Extra Deck

Shark Fang Maximum Gustav Heart of Xyz Shining Sunrise

Example Deck

Standard Version 1

Hamon, Lord of Striking ThunderRaviel, Lord of PhantasmsUria, Lord of Searing FlamesDark Beckoning BeastDark Beckoning BeastDark Beckoning Beast
Chaos Summoning BeastChaos Summoning BeastChaos Summoning BeastDark Summoning BeastMystical Space TyphoonMystical Space Typhoon
Mystical Space TyphoonBook of MoonBook of MoonBook of MoonFiendish ChainFiendish Chain
Paleozoic CanadiaPaleozoic Canadia----
Armityle the Chaos PhantomSuperdreadnought Rail Cannon Juggernaut LiebeSuperdreadnought Rail Cannon Gustav MaxHerald of Pure LightSkypalace GangaridaiNumber 45: Crumble Logos the Prophet of Demolition
Number 63: Shamoji Soldier-----

Standard Version 2

Hamon, Lord of Striking ThunderRaviel, Lord of PhantasmsUria, Lord of Searing FlamesDark Beckoning BeastDark Beckoning BeastDark Beckoning Beast
Chaos Summoning BeastChaos Summoning BeastChaos Summoning BeastMystical Space TyphoonMystical Space TyphoonMystical Space Typhoon
Magic PlanterMagic PlanterFiendish ChainFiendish ChainPaleozoic CanadiaPaleozoic Canadia
Paleozoic CanadiaHyper BlazeHyper Blaze---
Armityle the Chaos PhantomSuperdreadnought Rail Cannon Juggernaut LiebeSuperdreadnought Rail Cannon Gustav MaxThe Phantom Knights of Cursed JavelinSkypalace GangaridaiNumber 45: Crumble Logos the Prophet of Demolition
Number 63: Shamoji Soldier-----

Set Skill

[Skill] descriptionUser
Devoured By Sacred Beasts
Each of the following effects can be used once per Duel.

● Return 1 Fiend-Type monster with 0 ATK/DEF from your hand to the Deck and add 1 "Uria, Lord of Searing Flames," "Hamon, Lord of Striking Thunder," or "Raviel, Lord of Phantasms" from your Deck to your hand.
● Select 2 cards from your hand or face-up monsters (except Tokens) on your field, return them to your Deck, and send 3 "Hyper Blaze" from outside of your Deck to your Graveyard. Then, add 1 "Fallen Paradise" from outside of your Deck to the bottom of your Deck. At the end of your next turn, "Fallen Paradise" you control will be banished.

This Skill will only activate if you begin the Duel with a Deck (excluding Extra Deck) that has at least 1 "Uria, Lord of Searing Flames," 1 "Hamon, Lord of Striking Thunder," 1 "Raviel, Lord of Phantasms," at least 6 Fiend-Type monsters with 0 ATK/DEF, and no other monsters.
Yubel
Yubel

How to Play

Armityle the Chaos Phantom

Armityle the Chaos Phantom
Armityle the Chaos Phantom
DARK Fiend ★12
ATK 0 / DEF 0
Duelist Chronicle GX: Yubel Event [UR]
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.

The Ultimate Form Boss Monster of Sacred Beast with 10,000 ATK Stats (during your turn only). Not very useful but sometimes we can use this Beast as a beater.

Sacred Beasts

Thanks to the Summoning Beast's effect, the summoning condition of these three Sacred Beasts much more easier. Each of them has their unique effect:

Raviel, Lord of Phantasms
Raviel, Lord of Phantasms
DARK Fiend ★10
ATK 4000 / DEF 4000
Duelist Chronicle GX: Yubel Event [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.

4000 ATK stat Big Beater Boss. Although you can activate its effect to tribute 1 monster for ATK Boost but not much helpful in this Deck, therefore it will usually act as Beater or Xyz Material of Rank 10 Xyz Monsters like Gustav Max or Gangaridai.

Hamon, Lord of Striking Thunder
Hamon, Lord of Striking Thunder
LIGHT Thunder ★10
ATK 4000 / DEF 4000
Duelist Chronicles GX: Welcome to Duel Academy! [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.

Another Beater with High ATK stat in this Deck. However, Hamon can deals another 1000 Damage to your opponent while it destroys a monster by battle and sent it to the Graveyard. You can even summon Hamon in Defense Position as a Attack Protection due to its High DEF stat as well.

Uria, Lord of Searing Flames
Uria, Lord of Searing Flames
FIRE Pyro ★10
ATK 0 / DEF 0
Duelist Chronicles GX: Welcome to Duel Academy! [UR]
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.

Main Backrow Removal of the Deck without letting your opponent activates those Spell/Traps in response.

Uria's ATK is very reliable on the amount of your Continuous Trap Cards in your Graveyard, however thanks to the Skill effect which can allows you to send 3 "Hyper Blaze" from outside of your Deck to your Graveyard. This will makes your Uria's ATK becomes min. 3000 but no boost up for Defense Stat.

Beckoning Beast & Summoning Beast

Dark Beckoning Beast
Dark Beckoning Beast
DARK Fiend ★2
ATK 0 / DEF 0
Shining Sunrise [SR]
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Main Searcher for this Deck which able to add 1 of the Sacred Beasts (Uria, Lord of Searing Flames, Hamon, Lord of Striking Thunder and Raviel, Lord of Phantasms) from your Deck while it is Normal Summoned.

Similar to Evilswarm Castor's addition Normal Summon effect will allows you to Normal Summon Chaos or Dark Summoning Beast for special summoning the Sacred Beast which added by the effect of Dark Beckoning Beast.

Chaos Summoning Beast
Chaos Summoning Beast
DARK Fiend ★1
ATK 0 / DEF 0
Shining Sunrise [SR]
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.

Good for special summoning Sacred Beasts by tributing itself.

Dark Summoning Beast
Dark Summoning Beast
DARK Fiend ★5
ATK 0 / DEF 0
Shining Sunrise [R]
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.

Dark Summoning Beast shares the same effect with Dark Beckoning Beast & Chaos Summoning Beast which able to special summon Sacred Beast but that Special Summoned monster cannot attack on that turn.

Dark Summoning Beast's second effect will allows you to search out 1 Sacred Beast from your Deck by banishing itself.

Magic Planter

Magic Planter
Magic Planter
Normal Spell
Odion [SR]
Send 1 face-up Continuous Trap Card you control to the Graveyard; draw 2 cards.

Extra 2 Draw by sending Continuous Trap and also boost up Uria's ATK.

Hyper Blaze

Hyper Blaze
Hyper Blaze
Continuous Trap
Shining Sunrise [R]
To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.

Boost Up ATK for Uria, Lord of Searing Flames including Face-Up Traps on the field. Second effect of Hyper Blaze will allows you to search out Sacred Beasts from your Deck or revive Sacred Beasts from your Graveyard.

Extra Deck

Superdreadnought Rail Cannon Juggernaut Liebe
Superdreadnought Rail Cannon Juggernaut Liebe
EARTH Machine ★11
ATK 4000 / DEF 4000
Heart of Xyz [UR]
3 Level 11 monsters
Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

You can Xyz Summon Juggernaut Liebe directly by using Rank 10 Xyz Machine monster like Gustav Max or Skypalace Gangaridai. Juggernaut Liebe will have 6000 ATK stat by its effect with multiple attack to monsters that you opponent control if it has min 2. Xyz Materials. Note that additional attacks are only available when attacking monsters, and after defeat those monsters, you cannot attack directly.

Superdreadnought Rail Cannon Gustav Max
Superdreadnought Rail Cannon Gustav Max
EARTH Machine ★10
ATK 3000 / DEF 3000
Master Pack [UR]
Secret Pack: Dreadnought Advance [UR]
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 1000 damage to your opponent.

The main Xyz monster to go into with the level 10 monsters. It can deal 1000 effect damage and has 3000 ATK, which is enough to OTK if you can attack directly.

You'll have a better chance to OTK if you can make this using Freight Train as one of the Xyz materials.

The Phantom Knights of Cursed Javelin
The Phantom Knights of Cursed Javelin
DARK Warrior ★2
ATK 1600 / DEF 0
Yuto at Lvl 21 and 30 [UR]
2 Level 2 monsters
You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.

As long as your opponent's monster can be targeted, this can help you get over them. Turning their ATK to 0 can potentially lead to an OTK.

Herald of Pure Light
Herald of Pure Light
LIGHT Fairy ★2
ATK 600 / DEF 1000
Tori Meadows at Lvl 33 and 35 [UR]
2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.

To recover Sacred Beasts from your grave after you use them as Xyz Material for Xyz Summoning a monster, so you can use it again.

Skypalace Gangaridai
Skypalace Gangaridai
WIND Machine ★10
ATK 3400 / DEF 3000
Heart of Xyz [R]
2 Level 10 monsters
You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

Skypalace Gangaridai has card removal effect with additional 500 damage. Then, you can Xyz summon Juggernaut Liebe with this card to help secure some games quickly, instead of giving your opponent another turn to make a comeback.

Number 45: Crumble Logos the Prophet of Demolition
Number 45: Crumble Logos the Prophet of Demolition
EARTH Zombie ★2
ATK 2200 / DEF 0
Shark Fang [R]
2 or more Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.

Crumble Logos is another monster you can make with two Dark Beckoning Beast or Paleozoic Canadia which is special summoned on the field as Level 2 monster. The negation effect is handy for turning off enemy boss monster effects and key Spell/Trap cards.

Number 63: Shamoji Soldier
Number 63: Shamoji Soldier
LIGHT Fairy ★1
ATK 0 / DEF 2000
Shining Sunrise [R]
2 Level 1 monstersYou can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;

● At the start of your opponent's next Standby Phase, each player draws 1 card.
● Each player gains 1000 Life Points.

A decent Draw Engine and Life Points recover, but it will also benefit to your opponent as well, so please use this card wisely.

Comments

Anonymous
Konami should make a bunch of fiends that work like the crystal beasts.
Anonymous
Suspiciously similar:

https://www.duellinksmeta.com/top-decks/spicy-win-streaks/july-2022/sacred-beast/jordy/EhKT_
<< Anonymous
Anonymous Reply
It's yugioh anon, all decks based on archetypes are basically a perfect copy of each other
<< Anonymous
Anonymous Reply
"so, to build this deck you need the cards that make the skill work, and then some staple backrow support, and then for the extra deck, use xyz monsters that work for the level monsters in your main deck
<< Anonymous
Anonymous Reply
auto-fill the deck with staplesand good to go
<< Anonymous
Anonymous Reply
Still interesting that they use exactly the same staples and exactly the same amount of them. And also basically the same extra deck with one slight change.

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You can search for a different Imp than the one you return. As to why the Skill doesn´t let...
The effects kinda confusing even for expert players but it's basically banish 2, draw 3. Bet...
Who dares to make a joke about the 2nd handsomest Yugioh character?
No, Scud is the 2nd handsomest. Nice pick too.
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