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Uria, Lord of Searing Flames | Decks and Ruling

This page notes details of Uria, Lord of Searing Flames (FIRE/Pyro/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 27/04/2020

Uria, Lord of Searing Flames

Uria, Lord of Searing Flames
AttributeFIRE
Monster TypePyro
Card typeEffect
Card Effect TypeSummoning condition / Continuous Effect / Ignition Effect / Condition
Level★10
Passcode06007213
ArchetypesSacred Beast
SupportsContinuous Trap Card
Fusion Material forArmityle the Chaos Phantom

text

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.

How to Get

Pack--
Level-up reward--
Victory against--
Card trader--
OtherDuelist Chronicles GX: Welcome to Duel Academy! [UR]

Evaluation

RatingB+

Pros

  • Can gain a ton of attack.
  • Destroys an opponent's Spell/Trap card once per turn.
  • Opponent cannot activate Spell/Trap cards in response to his effect.

Cons

  • Could be difficult to summon.
  • Stats depend on the number of Continuous Traps in the graveyard.

Tips

  • You can use Normal Trap cards that stay on the field like Equip Trap cards to summon Uria, Lord of Searing Flames.

Continuous Trap monsters

If youre running a deck composed of mainly Continuous Trap cards with Uria, The Lord of Searing Flames, you can use these Continuous Trap cards that act as monsters to put bodies on the field.

Fire Formation

Fire Formation decks have an a ton of Continuous Trap cards that have effects the turn they are activated but after that they just sit in your Spell/Trap Zone boosting a little bit of attack points. You can use Uria to get rid of them and special summon a powerful monster.
Additionally if you send Five Brothers Explosion to the graveyard you could cause a large chunk of damage, especially if you have already loaded your graveyard.

Monster Gate

Monster Gate can load your graveyard with Continuous Traps milled from your deck. You can even tribute a Continuous Trap monster for it's activation. But it is best to only use this card when you have already summoned Uria, The Lord of Searing Flames to avoid milling him also.
Sangan can search out Uria, The Lord of Searing Flames, and can be added to your deck to put a stopper on monster gate.

Decks

Rulings

Classifications

Monster/Spell/Trap categoriesDestroys your opponent's face-down Spell Cards / Destroys your opponent's face-down Trap Cards / Prevents activation of Spell Cards / Prevents activation of Trap Cards / Prevents responding to its activation
Summoning categoriesCannot Normal Summon / Cannot Set / Nomi / Special Summons itself from your hand
Stat changesThis card gains ATK

Comments

Hot New Top
Anonymous
.....I just noticed something.

While Hamon and Raviel have fixed 4000 ATK & DEF, this thing has variable ATK that can reach beyond 4000, at the heavy cost of having 0 DEF lmao
<< Anonymous
Anonymous Reply
Yep. Uria is the most trash out of the three Sacred Beasts, so no wonder it gets released first.
<< Anonymous
Anonymous 22days ago Reply
Disregarding spell speed 4 backrow removal.
<< Anonymous
Anonymous 20days ago Reply
Too bad it only destroy 1 backrow per turn.

Konami should have made it 2 backrow per turn to balance the difficulty in summoning it and the fact that it has 0 DEF + no immunity.
<< Anonymous
Anonymous 19days ago Reply
This cards is over 10 years old, old cards tend to be bad compaired with newer hyper-complicated cards. Konami thought back then that this card was already too "powerfull". In fact was to useless.
Anonymous 22days ago
Raviel in the event summoned this into the field via a skill, but the Uria hits the field with only 2000 ATK due to him having only 2 continuous traps in the graveyard at that time lol
Anonymous 24days ago
Yeah, I can finally get this card!
<< Anonymous
Anonymous 23days ago Reply
How can you get it now?? Yubel event gives Armytyle this time
<< Anonymous
Anonymous 23days ago Reply
Check out your lifetime missions
Anonymous
Is there any chance this card can come back? I missed it but got the other 2 and this is really bugging me
Anonymous
I missed getting this card and I really want it to come back :(
<< Anonymous
Anonymous Reply
Likewise.
blank
y r they skipping the last god card?
<< Anonymous(blank)
Anonymous Reply
Why are you skipping letters from three-letter words?
<< Anonymous(blank)
anomalous Reply
made me smile
sg24
Just dont bother wanting this card, it is way too bad to play, if you try to make a deck for this, well sorry, you'll be considered bad right off the bat, it is that bad and slow.
<< Anonymous(sg24)
DaSwifta Reply
No duh. Obviously no one's gonna play this card competitively. It'd require too much set up. This card's more of a novelty or a collector's item than anything else. Cool to have, but practically useless if you wanna duel seriously.
<< Anonymous(sg24)
Anonymous Reply
It can also work for farming decks. It's quite easy to bring out Uria with 10k ATK
Anonymous
It's been sooooo long and we still can't get him if you missed the first event. Lame.
Veteran33
Why Pyro? Why not divine?
<< Anonymous(Veteran33)
Nick Reply
Because aren't divine cards. :p
They are sacred beasts not divine.
Divine beasts are Obelisk, Ra and Slifer. Stop.
<< Anonymous(Veteran33)
Anonymous Reply
Because they didn't want to copy exactly the same attribute from cards of duel monsters. So they created their own epic Trio.
<< Anonymous(Veteran33)
Dudly Reply
If it was divine it would be less viable. Like very much Egyptian god Gen. Almost useless these times around
<< Anonymous(Kalo)
Anonymous Reply
Volcanic doesn't use this card though
OLAN
WHEN WILL WE CAN GET URIA AGAIN?
DUELIST CHRONICLE 17 JULI IS UNLOCK HAMON
<< Anonymous(OLAN)
Aj Reply
I keep asking the same question
<< Anonymous(Aj)
Anonymous Reply
Would like to know the same. Is there a rule of thumb when event cards are getting re-released in DL?
Dudly
Hope their is a good character skill for this card, similar to slifers Draw Skill.
<< Anonymous(Dudly)
Anonymous Reply
Only way to make this card usable, is a Skill that sends 3 Continous Trap cards from your Deck to the Graveyard then play Uria from your hand or deck into the field, ignoring summoning conditions.
Anonymous
I hope we'll get another chance at this one... I've been gone for a year, came back yesterday. Now I'm sad, cause I can't get him. Uria's my favourite from the Beasts.
<< Anonymous
Anonymous Reply
It will. Any obvious one-of-a-kind that isn't just an alternate art gets re-released eventually.

Probably won't be any time soon I'd wager. We'll probably get the other two before Uria gets repeated. (Though I guess they could just throw it in as a later completion reward in a GX chronicle repeat also.)
<< Anonymous
Anonymous Reply
it will be optainable like the winged dragon of ra mission
<< Anonymous
Dudly Reply
Now that's pretty sad for this card. Imo ra much better. But a cool hard to just have.

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