Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.
You know, in our current meta of every deck having 2 Walls of Disruption and a Treacherous Trap Hole, in retrospect, I'm starting to appreciate how basically fair and balanced Mirror Wall is.
It has an excellent effect, but the heavy cost forces you to think before keeping it on the field, and unlike WoD, which often guarantees a victory on the next turn, you opponent has a fair chance of coming back from it.
That's Life Cost 0, not Holy Guard. This card does not work with Holy Guard.
My opponent used this against me and had 4000 LP. So (since I play the TCG) I decided to stall for 2 turns so he will die from Mirror Wall, because it is a multiple of 2000. However, to my surprise, after 2 turns it destroyed itself... but they could pay the cost. Why does this work differently in the TCG??
Today i played against an SD. I had
Machine Assembly Line and Geargiarsenal on the field (so it had 1900 ATK) and attacked directly. My opponent activated Mirror Wall and after this Half Shut...and my ATK dropped to 238. I am slightly confused. Any idea?
If It's Mako / Tea / Odion They Might Be Using It To Bring Their Health Down For OTK With Cyber Stein
I sometimes hate the wording on cards .... just joined the game and didnt know it halves the attack BEFORE the dmg step ... Literally says AFTER it conducted the attack ... konami is even worse than blizzard at describing things fml -.-