Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn.
People that want to use this with pure ritual Beatsticks are stupid. This card is intended to be used with Rituals that have effects that get them out of field or are damaging enough that you can afford to send them to graveyard to never be recovered. Paladin of White Dragon is a prime example. Once we get more ritual with effects it will be much better.
Ritual foregone is a weak sauce card. It does not count as the first ritual summon so once the ritual monster is in the graveyard you still need to ritual some another one the proper way to take it out of the graveyard with something like fulfillment of contract. I find it better just to use ritual monsters as ritual material then use fulfillment of contract.
For example I have 3 crabs in my deck and two turtle oath and 1-2 fufillment of contract (I don't have the third ritual spell card plus fulfillment of contract is pretty good if have two crabs one ritual and one fulfillment on hand, then you can get two crabs on the field in one turn at the cost of 800lp and one spell slot, which btw is a powerhouse way to start a match).
it would be better if there is monster reborn feather magic cylinder and 5 spaces