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Cosmic Cyclone | Decks and Tips

This page notes details of Cosmic Cyclone (Spell Card/Quick-Play) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 12/03/2020

Cosmic Cyclone

Cosmic Cyclone
TypeSpell Card
PropertyQuick-Play
Card Effect TypeCost / Card effect
Passcode08267140

text

Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

How to Get / Rarity

PackGalactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Special Set Bundle Sale [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Removes a spell or trap card from play.
  • Very versatile and easy to use, added to the fact that it is a quick-play spell.

Cons

  • Costs 1000 LP to use.

Tips, Related Cards, Rulings

Bypass protection

This card can remove cards even if they are protected by Card Guard or Magic Reflector, because it will not count as a destruction effect but as a remove from play effect.

Anki OTK

(This OTK is only possible because of a bug that doesn't half Anki's attack when he attacks directly with his effect and Titan Showdown is active.)
Use Cosmic Cyclone to banish a spell/trap card and reduce your LP to make Titan Showdown active, then used masked change to special summon Masked HERO - Anki. Anki is able to attack your opponent directly and because of Titan Showdown he will deal 5600 damage. If your opponent does not control any spell/trap card for you to use Cosmic Cyclone on, you can turn on self-chain. First activate Masked Change on your HERO and then use Cosmic Cyclone on Masked Change, you will still be able to summon Anki with your LP reduced for Titan Showdown.

Banish Key Cards

Some decks require spell/trap cards in their setup to run properly. Cosmic Cyclone is an effective counter against these types of decks because banishing their key spell/trap card usually means they have no interaction with it anymore and would need a to search out a new copy. Here are some spell/trap cards that can be considered key cards in their respective decks.

Set skill

Aside from the skills mentioned below, using Cosmic Cyclone can also get you closer to activating your Draw Sense skill and Bastion's multiple field skills.

[Skill] descriptionUser
Destiny Draw
Can be used each time your Life Points decrease by 2000. In the Draw Phase, instead of doing a normal draw, draw the card of your choice.

Yami Yugi
Titan Showdown
Whichever player has double or more LP than the other takes double battle damage.
Rex Raptor
Rex Raptor
No Mortal Can Resist
Can be used when your Life points are at least 1000 less than the opponent's. All monsters in the opponent's Graveyard changes to Skull Servants (Zombie / DARK / Level 1 / ATK: 300 / DEF: 200). This skill can only be used once per turn..

Ishizu
Sleight of Hand
Can be used each time your Life Points decrease by 1500. Add 1 7 Completed card, hidden in your wristband, to your hand. This skill can only be used once per turn and twice per Duel.

Keith
Switcheroo
Can be used each time your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This skill can only be used once per turn and twice per Duel.

Keith
Bluff Trap
Can be used each time your Life Points decrease by 1200. Statue of the Wicked is set in your Spell & Trap Zone.

Odion
Where the Heroes Dwell
Can be used after you Life Points are 3000 or below. Play the Field Spell "Skyscraper". If there already is Field Spell on your side of the Field, Return it to your hand. This skill can only be used once per duel.
Jaden Yuki
Jaden Yuki
Destiny Calling (Skill)
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Dark City." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Aster Phoenix
Aster Phoenix

Decks

Classifications

Banished categoriesBanishes from field
LPPays Life Points for cost

Comments

Hot New Top
Anonymous
Why is this limit to 3 when mystic typhoon is not?
<< Anonymous
Anonymous Reply
because reducing own LP to certain amount can trigger skills
<< Anonymous
Anonymous Reply
Tru reason: because before years this card was an instant invoker.
Anonymous
To think MST is now used more than this both in tournaments and according to konami own ranking duel links is a weird place
<< Anonymous
Anonymous Reply
sadge
<< Anonymous
Anonymous Reply
Well, Pendulums might change that. Or peskier backrow.
Anonymous
Ouchie MST.
Anonymous
Is the limit still necessary?
They literally limit this so decks can't trigger skill that often ( especially the one that add card), but now we had search skill that could be activated on the first turn
Anonymous
If MST was added, would it be better than this? It doesn't banish, but it has no LP cost. I know some decks abuse the LP cost for skill usage, but most decks don't rely on that anymore. What are your thoughts?
<< Anonymous
Anonymous Reply
MST: Hi I'm here at last!

Oh wait... I'm now irrelevant! :(
<< Anonymous
Anonymous Reply
^not really. It could revive AG to some extent
<< Anonymous
Anonymous Reply
No one will play AG.
<< Anonymous
Anonymous Reply
I use one of each, means I can banish with cards that are πŸ”₯in annoying to remove but use most where I wanna save lp
Anonymous
I'm not paying 1000 life points to banish a card that even when it's in the graveyard, my opponent isn't getting the card back.

HELLO Mystical Space Typhoon. No LP Cost
<< Anonymous
Anonymous Reply
ok
Anonymous
Can someone tell me why ppl like this card so much? For me it is just a 1 for 1 trade, and need to pay LP as well.
<< Anonymous
Anonymous Reply
If you have 2 Lava Golems on your field, you're doing something wrong.
<< Anonymous
Anonymous Reply
Unless your opponent did something right
<< Anonymous
Anonymous Reply
Often you'll have 1 Lava Golem and one monster that's either floodgated or that you set face down.
<< Anonymous
Anonymous Reply
Owned him
Anonymous
πŸ”₯ that I can’t use this in dark magician deck for extra banish, yet dragon spirit of white and cosmic exists πŸ”₯ing stupid.
<< Anonymous
Konami Reply
-Thank you for playing Duel Links.
<< Anonymous
Anonymous Reply
Dark magician will get more support and it will be tier list after release of apprentice illusion magician
Anonymous
This and SSA is πŸ”₯ vs πŸ”₯: whoever wins, we lose.
<< Anonymous
Anonymous Reply
Look here guys!! This man said Cyclone is πŸ”₯, whats next? Baboon πŸ”₯?! XD
<< Anonymous
Anonymous Reply
Bypasses all protections against spell/trap removal other than generic counter traps like Magic Jammer, and STILL makes the user of Brain Research Lab take mass damage despite all the setup made to avoid doing so, by simply activating one card? πŸ”₯.
<< Anonymous
Anonymous Reply
Brain Lab is trash so lol
<< Anonymous
Anonymous Reply
It’s not trash, it’s an excellent card, activates a lot of excellent effects. Psychics need to set up a lot of cards, so much bs that one single card takes the entire board down.
Anonymous
best remover
Anonymous
One of Konami's biggest mistakes. It is a staple engine for all of the toxic OTK decks in this game. They should errata the Quick-Play status away from it to re-balance it for Duel Links.
<< Anonymous
Anonymous Reply
The mistake here is the way how skills get triggered just look at those cyber dragon with only 5 monsters in the deck and their pro move of cosmic cyclone their own fusion support spell

The skill mechanic must be reworked completely
<< Anonymous
Anonymous Reply
I agree that Cyber Style must be reworked completely, but in the far future (again, FAR future), I can see Konami ALSO banned Cosmic Cyclone due to it affecting Skill design. They can't have an easier time designing new Skills if they have to keep accounting for Cosmic Cyclone.

If that happens, then I can see them giving us something like, 1000 gems as compensation, since this is a mainbox UR.
<< Anonymous
Anonymous Reply
Cosmic cyclone is a balanced card. It is 1 for 1 exchange at the cost of 1000lp. Also, it is in limit 3 list, meaning that most tier decks cant splash it. I dont believe it will ever join banlist. There are far superior cards out there. Also, cc can be utterly useless vs no backrow decks, like lightsworn engine decks.
<< Anonymous
Anonymous Reply
As for Cyber Style rework, they should have simply made the skill adds 1 copy of Cyber End and 1 copy of Cyber Twin into your extra deck at the start of the duel, but the skill will only activate if your main deck contains at least 10 different "Cyber" monsters.
Anonymous
Ah yes, the ace card of Aster Phoenix.
<< Anonymous
Yami Aster Reply
Yes. He likes to use it especially with his ace monsters, lunalight sabre and cat dancers.

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