Metaphys: deck recipe [Oct 2020]

Duel Links Metaphys deck, Metaphys in the current meta, how to use.
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update 20/10/2020


“Metaphys” is an archetype of LIGHT Wyrm monsters that was in the 20th Main Box Blazing Rose. It is an archetype whose playstyle revolves around banishing its own cards in order to set up and trigger certain effects. If they are banished, most “Metaphys” monsters can be shuffled back into the Deck and activate their effects, adding cards from the Deck to the hand, banishing cards from the Deck or Special Summoning monsters from the hand.

If they are Special Summoned by the effect of a monster of their own archetype, “Metaphys” monsters gain additional effects, some of which can completely change the state of the board.

Required Card Boxes

Blazing Rose Arena of Sanctuary Shining Hope Gagaga Xyz

Example Deck

Standard Version

Metaphys DaedalusMetaphys DaedalusKiteroidKiteroidMetaphys NephthysMetaphys Nephthys
Metaphys NephthysMetaphys Tyrant DragonMetaphys Tyrant DragonAloof LupineAloof LupineAloof Lupine
AsymmetaphysAsymmetaphysAsymmetaphysSoul AbsorptionSoul AbsorptionMetaphys Factor
Metaphys DimensionMetaphys Dimension----
Trishula, the Dragon of Icy ImprisonmentNumber 39: UtopiaGagaga CowboyGagaga SamuraiGagaga Samurai-

Set Skill

[Skill] descriptionUser
Shadow Game
At the end of the turn, both players lose Life Points equal to the number of cards in their graveyard times 100 (max 400).
This Skill will not applied to a player with 1000 or less Life Points.
Yami Marik
Yami Marik

How to Use

Normal Summon Aloof Lupine

Aloof Lupine
Aloof Lupine
DARK Beast ★4
ATK 1700 / DEF 300
Blazing Rose [N]
When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.

Aloof Lupine will be used to start your plays. It's ability to banish from your hand and deck is useful for triggering Metaphys effects. The 2 monsters you want to banish with Aloof Lupine are Tyrant Dragon and Nephthys.

  • If you banish a Metaphys Tyrant Dragon, during your opponent’s Standby Phase, you will be able to shuffle it back into the Deck and Special Summon 1 “Metaphys” monster from your hand. Special Summon a Metaphys Daedalus and banish all other Special Summoned monsters on the field or Special Summon a Metaphys Nephthys and banish all Set Spell and Trap Cards on the field. You can also use Metaphys Tyrant Dragon’s effect to Special Summon another Metaphys Tyrant Dragon. If Metaphys Tyrant Dragon was Special Summoned by the effect of a “Metaphys” monster.

  • If you banish Metaphys Nephthys, during your opponent’s Standby Phase, you will be able to shuffle it back into the Deck and add 1 “Metaphys” card from your Deck to your hand.

Even if Aloof Lupine is flipped face-down by a Floodgate Trap Hole or a Paleozoic Canadia, you will still be able to banish a “Metaphys” monster from your hand and one from your Deck.

Block Direct Attack

WIND Machine ★1
ATK 200 / DEF 400
Card Trader [SR]
Activate when you discard this card from your hand during damage calculation after a direct attack. Any Battle Damage you would receive from that direct attack becomes 0. Only once, if you remove this card from the game when it is in your Graveyard, any Battle Damage you would receive from a direct attack becomes 0.

Activate Asymmetaphys

Continuous Trap
Blazing Rose [R]
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is.
● Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters.
● Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters.

Once per turn, Asymmetaphys allows you to banish 1 “Metaphys” card from your hand and draw 1 card. Use Asymmetaphys to enable the effects of your “Metaphys” monsters while also going through your Deck. If you don’t have a “Metaphys” monster in your hand, you can also banish a copy of Asymmetaphys or Metaphys Dimension.

  • If a “Metaphys” card in its owner’s possession is banished during your turn (Metaphys Tyrant Dragon, Aloof Lupine and Asymmetaphys), Asymmetaphys will reduce the ATK and DEF of all non- "Metaphys" monsters on the field by 500. As long as those monsters stay face-up on the field, the debuff will still be applied, even if the Continuous Spell leaves the field. Lowering the ATK and DEF of your opponent’s monsters will make it easier for Metaphys Tyrant Dragon to get over them and finish off your opponent with its second attack.

  • If a “Metaphys” card in its owner’s possession is banished during your opponent’s turn (Metaphys Daedalus and Metaphys Dimension), the battle position of all non-”Metaphys” monsters on the field is changed. If your opponent banishes one of your “Metaphys” cards (D.D. Assailant, Cosmic Cyclone, and Dark Magical Circle), Asymmetaphys will immediately switch their monsters into Defense Position, preventing a potential OTK.

OTK with Metaphys Tyrant Dragon

Metaphys Tyrant Dragon
Metaphys Tyrant Dragon
LIGHT Wyrm ★8
ATK 2900 / DEF 2500
Blazing Rose [R]
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.

If Metaphys Tyrant Dragon was Special Summoned by the effect of a “Metaphys” monster, it’s unaffected by the effects of Trap Cards and, if it attacks a monster, it can make a second attack in a row. Use Metaphys Tyrant Dragon’s effect to Special Summon another Metaphys Tyrant Dragon from your hand and use Asymmetaphys’s effect to lower the ATK of your opponent’s monsters and close the game.

For set up, you might want to banish Metaphys Daedalus and use its effect to banish Metaphys Tyrant Dragon during your opponent’s Standby Phase. During your Standby Phase, Metaphys Tyrant Dragon will then allow you to Special Summon a “Metaphys” monster from your hand.

If your opponent has a Special Summoned boss monster, you can now Special Summon Metaphys Daedalus and get rid of it; if they have decided to play defensively and set some Spell/Trap Cards, you can Special Summon Metaphys Nephthys; if you see an opening for an OTK, you can Special Summon Metaphys Tyrant Dragon.

Mass Removal and Consistency

Metaphys Daedalus
Metaphys Daedalus
LIGHT Wyrm ★7
ATK 2600 / DEF 1500
Blazing Rose [SR]
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".

Metaphys Daedalus gets rid of problematic monsters. Since most powerful monsters are Special Summoned, Metaphys Daedalus' non-targeting, non-destruction, banishing removal can be quite devastating most decks. However this effect also banishes your other Special Summoned Metaphys monsters, which on one hand reduces your field presence, but on the other hand prepares their effect activation.

For consistency boosting, a banished Metaphys Daedalus can return himself to the deck to banish another Metaphys card from your deck. This prepares the effect of the banished Metaphys monster to be activated on the next Standby Phase.

Metaphys Nephthys
Metaphys Nephthys
LIGHT Wyrm ★8
ATK 2400 / DEF 1600
Blazing Rose [R]
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".

Metaphys Nephthys banishes your opponent's set backrow. Most of the time this will only get rid of battle traps since cards like Raigeki Break and Floodgate Trap Hole can just be chained to it, and you won't be getting rid of face-up problematic Spell/Traps like Dark Magical Circle and Fiendish Chain.

More importantly Metaphys Nephthys will let you search any card in the archetype during the next turn after it was banished. This is good for getting to your combo pieces, like getting Metaphys Daedalus to be Special Summon by a banished Metaphys Tyrant Dragon. You also get to search your support like Asymmetaphys for disruption and Metaphys Factor for field presence.

For both these monsters, they must be Special Summoned by a Metaphys monster's effect and therefore must be Special Summoned by Metaphys Tyrant Dragon to use their removal effects. Also both of their consistency boosting will need a to wait a turn before they take effect, which seems pretty slow but this is the standard for Metaphys decks.

Metaphys Factor

Metaphys Factor
Metaphys Factor
Field Spell
Blazing Rose [N]
Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations.

The Metaphys Field Spell gives you an easier way to put monsters on the field. However, since they were not Special Summoned by the effect of a Metaphy monster they are essentially just big beaters. Being banished during the End Phase of your opponent's turn makes sure your field isn't empty during their turn, and your Metaphys monster is ready to activate its effect when your Standby Phase comes.

The second effect prevents your opponent from negating your Metaphys monsters' effects. It also makes Metaphys Nephthys' Spell/Trap removal much more effective, by locking down your opponent's backrow during its summoning.

Metaphys Dimension

Metaphys Dimension
Metaphys Dimension
Continuous Trap
Blazing Rose [UR]
If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.

Similar to the in-archetype Field Spell, Metaphys Dimension is provides field presence without activating the Metaphys monster's first effect. The difference is while Metaphys Factor summons Metaphys during your turn, Metaphys Dimension will usually summon Metaphys during your opponent's turn. This also means that the Metaphys monster Special Summoned by Metaphys Dimension will usually be banished during your End Phase.

The second effect is really powerful because it will be activated quite often by Metaphys Factor, Metaphys Tyrant Dragon, and itself. Basically anything that activates Asymmetaphys, will activate Metaphys Dimension's second effect.

Soul Absorption

Soul Absorption
Soul Absorption
Continuous Trap
Wonders of the Sky [R]
Blazing Rose [R]
If a card(s) is banished: Gain 500 LP for each.

Extra Decks

Trishula, the Dragon of Icy Imprisonment
Trishula, the Dragon of Icy Imprisonment
WATER Dragon ★9
ATK 2700 / DEF 2000
Arena of Sanctuary [UR]
3 monsters with different names
Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.
Number 39: Utopia
Number 39: Utopia
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Shining Hope [UR]
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.
Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

[October 2020] KOG Notes


IGN: zSenpasento, Skill: Shadow Game, Date Submitted: Oct 20

Note by zSenpasento:

"The focus of this deck ia stalling opponent by increasing your LP, decreas LP opponent with shadow game skill so u can easily hit the opponent, banish any special summon monster and banish spell/trap one by one with dimension

If u can't banish any metaphys just bear the opponent attack with kiteroid, and if ur kiteroid ia removed from play add it with aloof effect"


Hot New Top
Anonymous 9days ago
I got to DL.19 (working on Max) with Metaphys and I run mine a bit differently.
I use grit since this deck had next to no turn one plays.
3 - Aloof since that’s your main combo starter
3 - Tyrant Dragon, it’s summon effect is always good but can brick if it’s the only card.
2 - Nepthys always good to search, it’s fine to drop a dragon for an extra nephthys
- 2 Daedalus, since that’s all I have and he’s banish skill is always potent against heroes, invoked, and synchro decks
- 2 Kiteroid, helps you stall while you get your combo pieces
- 2 D.D. Seeker, it has a good synergy with their back row being able to use them as quick effects and banish itself and lupines with lowered stats
- 2 Metaphys dimension, always good to banish. I don’t use the summon affect often since I prefer the banish effects but with seeker it can work like a quick affect
- 2 Asymmetaphys, easy consistency boosting and can be used to protect yourself from battle when paired with seeker
- 1 Metaphys Factor, more like a plan B to unclog you hand but can works well if you have a seeker on the field
- 1 Soul Release, I’m surprised no one runs this. When you’re monsters get sent to the graveyard they just stay there. Soul release banishes them all to get their affects going again and can banish important cards in the opponents deck too
<< Anonymous
Anonymous 9days ago Reply
Yea, Soul Release is a good overlooked tech card. I use it in my 30-cards Grass version of Shiranui deck (KoG twice with it), and it comes superhandy when facing Superheavy Samurai, Magnets, or another Shiranui
this deck still can reach KoG with F2P version
best F2P list
3 Daedalus
3 Nepthys
3 Tyrent
3 Lupine
3 Asymmetaphys
1-2 Dimension
2 Kiteroid
1 Factor
Skill LP Booster a
<< Anonymous
Anonymous Reply
Hey. Pretty new here and would like to build this deck. Full card name of Dimension and factor please.
<< Anonymous
Anonymous Reply
Nevermind. Methaphys cards haha
<< Anonymous
Anonymous Reply
im f2p i have never spent a single dollar on duel links but i do have a expensive build of metaphys how? you might simple just keep rerolling it took me around 2 days to get a really op reroll
Sphere kuriboh 2x
M Tyrant 2x
M Nephys 2x
M Daedalus 3x
M Con-Spell 3x
M Trap 2x
Aloof 3x
Kiteroid 2x
Dimension Gate 1x or M Field

Work Skill Grit,Boost a,DrawSense Dark.
<< Anonymous(Joker)
Anonymous Reply
what is m-con?
<< Anonymous
Anonymous Reply
I think he's referring to Assymetaphys
A good deck in a bad meta. Unfortunately all decks nowadays rely on fast 'pop the field go for win'. Metaphys is a slow control deck. In our meta, it doesnt have enough time to set. Also shiranui decks just laugh on them.
<< Anonymous
Anonymous Reply
Not to mention it tends to brick HARD, which is its biggest drawback.
I respect this deck. It's powerful.
<< Anonymous(Dude)
Anonymous Reply
It's nice.
<< Anonymous(Dude)
Not powerful, just annoying other player. They always surrender when I play this deck even their LP 4000
<< Anonymous(GEMBELTZ)
Anonymous Reply
Maybe it's because a turn lasts about an hour
<< Anonymous(Dude)
Anonymous Reply
It's always been a slow deck, but in the current meta it's just too slow and will often get you killed before you get the ball rolling.
What is the best cheap semi limited cards for this deck?? 2× kiteroid, 2× enemy controller Or 2× world legacy clash?
<< Anonymous(Anonymous)
Anonymous Reply
It is all up to your playstyle. However, i believe the enemy controller is the less relevant. WLC is for more agressive playstyle. I have tried all. Personally i prefer 2 kiteroid since you can recycle them with Aloof Wolf and save you from todays "nuke the field - go for win" meta.
Give us Metaphys decoy dragon
till this i still dont know how to work around this deck because every card is a god damn essay and i would rather lose to this deck then read what any of these cards do
<< Anonymous(ness)
Anonymous Reply
ikr.. before you could finish read and understanding their effect, your card already banished..
<< Anonymous(ness)
Anonymous Reply
Yugioh is known for walls of text but it isn't hard to understand since each metaphys monster has a special summon effect and a banished effect and that's it.
Not too op, not too strong.
<< Anonymous
Anonymous Reply
This deck is really not OP. Not nearly as strong as Darklord or Invoked.
<< Anonymous
Anonymous Reply
Not really op, indeed. But it clap darklords and invoked hard.
this deck is still alive....until the darkest place...of current meta
Usually visible.. despite its phantom.. existence..
I have no luck with battle trap build (ebola/drowning/kiteroid), maindecked Soul Absorbtion works better for my case.

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That's not true I say it by experience: you get into the game, NPCs at 3 per duel then auto ...
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