You can possibly lock your opponent's monster zone if he/she has no tribute monsters. Use Floodgate Trap Hole when your opponent Summons a Monster. Then disable the 2 remaining zones by using Ojama Knight's effect. You can then wait to get the cards that you needed or burn your opponent.
The text "monster(s)" on Floodgate Trap Hole means that it can affect multiple cards. See these screenshots below for example.
What is a reasonable counter to this card. This card is overused and in about 95% of all decks I face in KOG rank. They all seem to have 2 if not 3 copies and its getting a bit out of hand. Most of my game are lost due to floodgate over and over and over.
since floodgate trap hole isn't a counter trap you can chain cards to its activation for example banishing your citadel whale with ssa or tagging out your HERO monster with mask change also hypothetically floodgate trap hole can miss timing but I can't think of a relevant scenario for this to happen
konami must nerf this card! whoever says must not nerf a retarded
The fact u play toon kingdom means u trolled yourself lol
HERE'S HOW TO COUNTER FLOODGATE YOU CHAIN YOUR TRAP OR SPELLS TO A MONSTER YOUR SUMMONING IN GRAVE SAY A RED EYES SPIRIT, you could chain 2 facedown cards that are chain able at the same time with toggle on an then since its on a chain they cant activate it in response
ah yes classic sjp91 being more illiterate than my parrot pet. it took a couple of hours before my parrot mimic what I said, but this sjp dude..days and days and counting..still HAVEN'T LEARNED ONE BIT!
You can't outside Counter Traps like Tools of the Bandit, or evasive maneuvers such as shifting your playstyle into Fusion Summons to bypass this card's effect. GameA acknowledges it as well, putting NO "CONS" for the stated card stats or description. IMHO the real counter for this card, is anger management. You faced it, dealt with it, tilted by it, failed at it, studied it, and finally moved on.