[Skill] description | User |
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See you Later! Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel. | ![]() Mokuba Kaiba (DSOD) |
![]() Machina Fortress | EARTH Machine ★7 ATK 2500 / DEF 1600 |
Fortress of Gears [UR] | |
You can discard Machine-Type monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or Graveyard). If this card is destroyed by battle and sent to the Graveyard: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand. |
![]() Mermail Abysspike | WATER Fish ★4 ATK 1600 / DEF 800 |
Gaia Genesis [SR] | |
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use this effect of "Mermail Abysspike" once per turn. |
![]() Crystron Quan | WATER Machine ★1 ATK 500 / DEF 500 |
Cybernetic Rebellion [N] | |
During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner from your hand, but its effects (if any) are negated, and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster, using that monster and this card only (this is a Quick Effect). You can only use this effect of "Crystron Quon" once per turn. |
![]() Crystron Rion | WATER Machine ★3 ATK 500 / DEF 500 |
Cybernetic Rebellion [N] | |
During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. |
![]() Crystron Citree | WATER Machine ★2 ATK 500 / DEF 500 |
Cybernetic Rebellion [SR] | |
During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn. |
You can use Crystron Citree’s effect to Special Summon Crystron Smiger, Synchro Summon Crystron Ametrix (Level 5) and change all face-up Special Summoned monsters your opponent controls to Defense Position, preventing them from attacking you.
Alternatively, you can use Smiger’s effect to Special Summon Crystron Rion. During your opponent’s Main Phase or Battle Phase, Crystron Rion will allow you to target one of your banished non-Tuner monsters, Special Summon it and then Synchro Summon a Machine-Type monster using only the monster you have Special Summoned and Crystron Rion as Synchro Materials.
![]() Psychic Wheeleder | EARTH Psychic ★3 ATK 600 / DEF 0 |
Dimension of the Wizards [UR] | |
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. |
![]() Crystron Sulfefnir | WATER Machine ★5 ATK 2000 / DEF 1500 |
Cybernetic Rebellion [UR] | |
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn. |
![]() Crystron Rosenix | WATER Machine ★4 ATK 1800 / DEF 1000 |
Cybernetic Rebellion [R] | |
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn. |
![]() Crystron Smiger | WATER Machine ★3 ATK 1000 / DEF 1800 |
Cybernetic Rebellion [SR] | |
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn. |
Crystron Smiger allows you target a face-up card you control, destroy it and then Special Summon a “Crystron” Tuner monster directly from your Deck. You can target Crystron Sminger with its own effect and then Special Summon Crystron Citree. During your opponent’s Main Phase or Battle Phase, Crystron Citree will allow you to Special Summon a non-Tuner monster from your Graveyard and then Synchro Summon a Machine-Type monster using only the monster you have Special Summoned and Crystron Citree as Synchro Materials. If you Synchro Summon using Crystron Citree’s effect, the Synchro Materials are banished instead of being sent to the Graveyard.
![]() Crystron Thystvern | WATER Machine ★3 ATK 1500 / DEF 1500 |
Spirit of the Beast [SR] | |
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn. |
![]() Crystron Prasiortle | WATER Machine ★2 ATK 500 / DEF 2000 |
Cybernetic Rebellion [N] | |
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasirator" effect per turn, and only once that turn. |
![]() Crystron Entry | Normal Trap |
Cybernetic Rebellion [N] | |
Special Summon 2 "Crystron" Tuners (1 from your hand and 1 from your Graveyard). During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Crystron" monster you control; send 1 "Crystron" monster from your Deck to the Graveyard whose Level is different from that monster, and if you do, that monster becomes the Level of that monster sent to the Graveyard. You can only use this effect of "Crystron Entry" once per turn. |
![]() Crystron Quariongandrax | WATER Machine ★9 ATK 3000 / DEF 3000 |
Cybernetic Rebellion [UR] | |
2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field. |
Quariongandrax is definitely not as easy to bring out as Ametrix, but it’s also the type of card that can completely turn a Duel around. If Quariongandrax is Synchro Summoned, you can target monsters your opponent controls and/or in their Graveyard up to the number of Synchro Materials used for its Synchro Summon and straight out banish them.
Yes, you can get rid of all monsters on your opponent’s side of the field with a single card and then attack them directly for 3000 damage. If that wasn’t fair and balanced enough already if this Synchro Monster is destroyed, you can target a banished monster and Special Summon it to your side of the field. Enjoy taking down your opponent with their own monsters.
![]() Crystron Ametrix | WATER Machine ★5 ATK 2500 / DEF 1500 |
Cybernetic Rebellion [R] | |
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it. |
Use Citree plus any level-3 monster to make Ametrix. She is most effective when summoned at the start of your opponent's Battle Phase with Citree's effect. Do this when you see your opponent getting ready for an OTK, effectively ending their turn.
Additionally she floats into a Crystron monster in your graveyard, which is helpful for comeback plays.
![]() Black Rose Dragon | FIRE Dragon ★7 ATK 2400 / DEF 1800 |
Blazing Rose [UR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn. |
Make Black Rose Dragon with Citree plus Sulfefnir, or Raiden plus a level-3. Summon it for a field wipe when your field presence is much less than your opponent.
Unfortunately Black Rose Dragon is incompatible with the Crystron Tuners' effects, so you will need to put both synchro materials on the field to make it.
![]() Brionac, Dragon of the Ice Barrier | WATER Sea Serpent ★6 ATK 2300 / DEF 1400 |
Aerial Assault [UR] | |
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
![]() Coral Dragon | WATER Dragon ★6 ATK 2400 / DEF 500 |
Chronicle of Glory [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn. |
![]() White Aura Dolphin | WATER Fish ★6 ATK 2400 / DEF 1000 |
Cybernetic Rebellion [SR] | |
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
![]() Samurai Destroyer | EARTH Machine ★7 ATK 2600 / DEF 1400 |
Dark Dimension [R] | |
1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it. |
Use Citree's effect to revive and Synchro Summon with Sulfefnir, or Rion with a banished Rosenix to make Samurai Destroyer.
Samurai is a good offensive option to prevent your opponent from using battle traps. He also negates inherent buffs letting him attack over monsters like Elemental HERO Brave Neos, and negates floating effects to prevent your opponent from gaining resources.
Unlike Ametrix, this floating effect lets you revive any Machine monster in your graveyard even Quariongandrax.
The Tie that Binds is sort of the most obvious alternative to Beatdown since it’s the only other generic ATK boost Skill we have.
This Skill can be used to thin your Deck, set up the Graveyard and give your Smiger, Thystvern, and Rosenix a face-up card to destroy.
[Skill] description | User |
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See you Later! Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel. | ![]() Mokuba Kaiba (DSOD) |
The Tie that Binds Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn. | ![]() Jaden Yuki |
Level Duplication Reveal 1 monster in your hand and select 1 monster on your side of the field. The selected monster's level will become equal to the level of the monster you revealed. This Skill can only be used once per Duel. | ![]() Akiza Izinski |
![]() Crystron Impact | Normal Trap |
Spirit of the Beast [SR] | |
Target 1 of your banished "Crystron" monsters; Special Summon it, and if you do, if your opponent controls any face-up monsters, change their DEF to 0. During either player's turn, except the turn this card was sent to the Graveyard, when a card or effect is activated that targets a "Crystron" monster you control: You can banish this card from your Graveyard; negate that effect. |
Crystron Impact allows you to Special Summon 1 of your banished “Crystron” monsters and then it changes the DEF of all face-up monsters your opponent currently controls to 0, making Crystron Ametrix’s effect a lot more valuable. With this we finally have a good search target for Crystron Smiger.
Except for the turn Crystron Impact was sent to the Graveyard, you can banish it from your Graveyard to negate a card or effect that targets a “Crystron” monster you control. This provides good one-time protection giving Crystron Impact some extra utility.
![]() Powered Inzektron | LIGHT Machine ★6 ATK 2500 / DEF 1600 |
Secrets of the Ancients [SR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage. |
If Ametrix is how you stop an OTK with Citree, Inzektron is how you stop an OTK with Rion. Make Powered Inzektron during your opponent's Battle Phase by using Rion's effect and pairing him with a banished Thystvern. He can be quite hard to get rid of after your opponent has already entered their Battle Phase. You also take no damage so you'll most likely be safe that turn.
This has the added benefit of recovering a banished Thystvern back to your deck. And you can later mill that Thystvern for another search effect.
Note by Twisted:
I played both versions one with the SSA Citadel and This Level Duplication and found out that consistency with level duplication is very good. The skill itself won me so many games. The other version is good also but it was only reqlly good if Witchcrafters were still a thing and havent seen one on the ladder.
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