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Gouki: deck recipe [Jan 2021]

Duel Links Gouki deck, Gouki in the current meta, how to use.
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D.D. Castle: Assault Event
update 19/02/2021

Require Card Boxes

Generation Next Dark Dimension Fortress of Gears Shining Hope

Example Deck

Standard Version

Gouki SuprexGouki SuprexGouki SuprexGouki RiscorpioGouki RiscorpioGouki Twistcobra
Gouki TwistcobraGouki TwistcobraBook of MoonBook of MoonNecrovalleyNecrovalley
NecrovalleyEnemy ControllerBallista SquadBallista SquadFiendish ChainFiendish Chain
Floodgate Trap HoleFloodgate Trap HoleLight-Imprisoning Mirror---
Number 61: VolcasaurusNumber C39: Utopia RayNumber 39: UtopiaNumber 47: Nightmare SharkGaia Dragon, the Thunder ChargerNumber 50: Blackship of Corn
Gagaga Samurai-----

Set Skill

[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Common
Common

How to Play

Beater

Gouki Riscorpio
Gouki Riscorpio
EARTH Warrior ★5
ATK 2300 / DEF 0
Flames of the Heart [SR]
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
Gouki Suprex
Gouki Suprex
EARTH Warrior ★4
ATK 1800 / DEF 0
Flames of the Heart [UR]
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
Gouki Twistcobra
Gouki Twistcobra
EARTH Warrior ★3
ATK 1600 / DEF 0
Flames of the Heart [SR]
(Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.

Most of the Gouki monsters are used as beaters. Normal Summon Suprex to swarm the field. Riscorpio can be Normal Summoned without tribute if you control a Gouki monster, but it is quicker to Special Summon him with Suprex.

Twistcobra is a good monster to Special Summon with Suprex to prepare its effect. Twistcobra can tribute Suprex to boost his own ATK above most monsters. As a quick effect this can be done during your opponent's turn to disrupt an opponent's attack, and can also be done to make use of a Gouki targeted by your opponent's effect. Twistcobra's effect can be used to trigger Goukis' search effect, so it can be worth keeping him on the field.

Control Effects

Necrovalley
Necrovalley
Field Spell
Dark Dimension [UR]
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

This Gouki deck has a very straightforward beatdown play style. To compliment this play style we also use control cards that hinder your opponent from using their effects.
This deck doesn't interact with the graveyard in any way, so Necrovalley will only serve to prevent your opponent from interacting with their graveyard.
Fiendish Chain shuts down monster effects which helps deal with your opponent's combo starter and boss monster. It also prevents your opponent's monster from attacking if you want to use Fiendish Chain as a battle trap.
This Gouki deck is also very susceptible to Fiendish Chain, but that can be dealt with by Cosmic Cyclone and Ballista Squad.

Techs

Book of Moon
Book of Moon
Quick Spell
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Book of Moon is an extremely versatile card that fits the control aspect of this deck. Flipping a monster face-down exposes weak DEF stats and is a good way of turning off continuous effects. Additionally, combos that involve Synchros and Xyz require the monster to be face up so this is a good way to disrupt them. Against Noble Knights, you can use this to get rid of their equips.

Enemy Controller
Enemy Controller
Quick Spell
Seto Kaiba [SR]
Seto Kaiba (DSOD) [SR]
Ranked Rewards [SR]
Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

Tribute your Gouki to take control of an opponent's monster. You can then use the tributed Gouki's search effect to get Bearhug or Riscorpio, and Tributed Summon them using the monster you took so that it does not go back to your opponent.

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

Ballista Squad removes an opponent's card from the field while also activating your Gouki search effect. Use a Gouki about to be removed by your opponent's effect as tribute to waste their removal. Ballista Squad is also one of the ways this Gouki deck can deal with your opponent's backrow.

Fiendish Chain
Fiendish Chain
Continuous Trap
Selection Box Vol. 03 [UR]
Shining Hope [UR]
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, also that face-up monster cannot attack. When it is destroyed, destroy this card.

Fiendish Chain is a great counter against monster effect reliant Decks. You can use this to negate the effects of monsters that Special Summon other monsters preventing your opponent from going into their Synchro and Xyz plays.

Light-Imprisoning Mirror
Light-Imprisoning Mirror
Continuous Trap
Umbra & Lumis [SR]
Negate all LIGHT monster effects activated on the field or in the Graveyard.

Light-Imprisoning Mirror is used as an anti-meta tech against prevalent LIGHT decks that heavily rely on monster effects, such as Blue-Eyes and Cyber Dragon. It also slows down the popular Lightsworn mill engine.

Xyz Extra Deck

Gouki decks do have the swarming ability, but their varying levels prevents them from becoming a truly efficient Xyz spam deck. Regardless, it is worth running Xyz in your otherwise empty Extra Deck in case you do get an opportunity to make them.

Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

Make Volcasaurus using two Riscorpio as material. The removal effect is already good on its own, usually letting you get rid of stronger enemy monsters. The burn damage on top of that makes it even better due to possibly dealing lethal damage. The drawback of using its effect is not really a problem if your opponent controls multiple monsters, because you can still attack those.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

After spending all of Volcasaurus' materials, you can upgrade it into Gaia Dragon for a slightly stronger beater with a piercing effect.

Number 39: Utopia
Number 39: Utopia
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Shining Hope [UR]
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

Currently Utopia is one of the strongest generic Rank-4's in terms of ATK. The built-in battle protection effect that can be used to protect any of your monsters in case you need to stall.

If you need a beater while you're low on LP, Summon Utopia to upgrade into Utopia Ray.

Number C39: Utopia Ray
Number C39: Utopia Ray
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Infinite Ray [UR]
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

Since you can only use Utopia Ray's effect when down to your last 1000 LP, he is best used to clutch the game. The ATK manipulation can help you get rid of a powerful enemy monster and deal massive damage. Keep in mind this effect can be activated multiple times per turn as long as you have the materials.

Number 47: Nightmare Shark
Number 47: Nightmare Shark
WATER Fish ★3
ATK 2000 / DEF 2000
Reginald Kastle Unlock Event [UR]
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

Summon Nightmare Shark to hit your opponent directly for 2000 ATK. Best used when dealing the finishing blow.

Number 50: Blackship of Corn
Number 50: Blackship of Corn
DARK Plant ★4
ATK 2100 / DEF 1500
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

Gets rid of weak ATK enemy monsters particularly Ritual Beast Ulti-Pettlephin while also dealing a significant amount of burn damage.

Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Summon only to push damage. Usually you will give Samurai the double attack and hit directly twice to deal massive damage.

Other Useful Cards

Hand Effect

Gouki Iron Claw
Gouki Iron Claw
EARTH Warrior ★2
ATK 1000 / DEF 0
Flames of the Heart [R]
During the Damage Step, when your "Gouki" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Iron Claw". You can only use each effect of "Gouki Iron Claw" once per turn.

Gouki Iron Claw is different from other Gouki because you do not want him on the field, instead you want to keep him in your hand where he can make use of his effect. The ATK boost is good for attacking over slightly stronger monsters, but the effect immunity is much more useful because it allows you to ignore battle traps such as Sea Stealth Attack.

Tuner

Psychic Wheeleder
Psychic Wheeleder
EARTH Psychic ★3
ATK 600 / DEF 0
Dimension of the Wizards [UR]
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.

Psychic Wheeleder is a great Tuner to use in a synchro variant of Gouki decks. You can Special Summon Wheeleder from your hand by just controlling Twistcobra and make level-6 Synchros. Normal Summon Suprex and use his effect to Special Summon Twistcobra, then Special Summon Wheeleder with its own effect and now you have access to level-6 and level-7 Synchro plays. Occasionally you can pair Wheeleder with Riscorpio to access the wide pool of level-8 Synchros, but generally your Extra Deck should contain more level-6 and 7 Synchros.

As a bonus, using Wheeleder and a Gouki monster as synchro material lets you activate the Gouki search effect and Wheeleder's removal effect. Overall netting you great card advantage.

Synchro Extra Deck

Scrap Dragon
Scrap Dragon
EARTH Dragon ★8
ATK 2800 / DEF 2000
Valhalla Calling [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target.

When you do summon a level-8 monster, Scrap Dragon is a good choice. If you use one of your Gouki monsters for its removal effect, you essentially get to destroy an opponent's card while also getting a search effect.

Coral Dragon
Coral Dragon
WATER Dragon ★6
ATK 2400 / DEF 500
Chronicle of Glory [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Naturia Barkion
Naturia Barkion
EARTH Dragon ★6
ATK 2500 / DEF 1800
Selection Box Vol. 03 [UR]
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

Because of your Gouki monsters' and Psychic Wheeleder's attribute, you get access to the Naturia Synchros for negation effects. Since you do not interact with your graveyard, Naturia Barkion is a good way to negate your opponent's Trap cards. Additionally, being a level-6 Synchro monster it can easily be made with Twistcobra and a Special Summoned Wheeleder. However, because of his effect cost he will not be useful while Necrovalley is on the field.

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Dragon ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Brionac is a generic level-6 monster you can go into for a removal effect. Using Brionac's removal can become costly when trying to get rid of multiple cards so only use it on your opponent's boss monsters and Extra Deck monsters, and sometimes on some of their backrow.

Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Any deck that can easily make level-7 Synchros should toolbox Black Rose Dragon. The ideal time to summon Black Rose Dragon when your opponent has a much greater field presence over you. If you want a level-7 beater, Samurai Destroyer is arguably the best. It prevents your opponent from activating effects when it battles, shutting down battle traps. Additionally, Samurai Destroyer offers some utility by turning off the battled monster's floating effects.

HTS Psyhemuth
HTS Psyhemuth
EARTH Psychic ★6
ATK 2400 / DEF 1800
Valhalla Calling [SR]
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

A boss monster that cannot be targeted cannot be removed by Brionac. In this case you can summon Psyhemuth to do the removing, but this will also weaken your field presence.

Other Extra Deck

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.

Cowboy is a staple in any Rank-4 toolbox. He can occasionally steal wins with his burn damage. And the attack position effect can also be useful for attacking over your opponent.

Zubaba General
Zubaba General
EARTH Warrior ★4
ATK 2000 / DEF 1000
Zexal World Release Campaign [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.

The strongest possible beater you can make in this deck, easily reaching 4000+ ATK by equipping Riscorpio. However, you'll be investing 2 monster on the field plus a monster onhand just to make a huge beater; overall quite costly.

Adreus, Keeper of Armageddon
Adreus, Keeper of Armageddon
DARK Fiend ★5
ATK 2600 / DEF 1700
Shark Fang [SR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
Wind-Up Arsenal Zenmaioh
Wind-Up Arsenal Zenmaioh
WIND Machine ★5
ATK 2600 / DEF 1900
Voltage of the Metal [R]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.

Summon Zenmaioh with two Riscorpio as material. Destroying set cards is inline with the Deck's control playstyle and will usually be used to get rid of enemy backrow.

Number 17: Leviathan Dragon
Number 17: Leviathan Dragon
WATER Dragon ★3
ATK 2000 / DEF 0
Reginald Kastle Unlock Event [UR]
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

Leviathan will usually be at 2500 ATK the turn you summon it, then 3000 on your next turn. Essentially its just a big beater like most of the monsters in this deck.

Wind-Up Zenmaines
Wind-Up Zenmaines
FIRE Machine ★3
ATK 1500 / DEF 2100
Voltage of the Metal [SR]
2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

Zenmaines is an annoying wall to get over since your opponent also risks triggering its removal effect. Also, being protected from destruction effects is very helpful. So you're field is relatively secure unless your opponent has non-destruction removal.

Parshath Engine

Avenging Knight Parshath
Avenging Knight Parshath
LIGHT Fairy ★8
ATK 2600 / DEF 2100
Ranked Rewards [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Rebirth of Parshath
Rebirth of Parshath
Counter Trap
Lords of Shining [R]
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.

All Gouki monsters are Warriors so you can use any of them as tribute to summon Silent Swordsman. This gives you a monster capable of disrupting your opponent's key Spell cards, while also activating the tributed Gouki's search effect. However Silent Swordsman does start with a pretty low base stat so you might need to add Silent Sword Slash.

Super Team Buddy Force Unite!

Comments

Anonymous
why Necrovale ????
<< Anonymous
Anonymous Reply
Gouki doesn't care about the Graveyard, so Necrovalley only badly affect the opponent.
<< Anonymous
Anonymous Reply
Cope. They have link monsters that bring Goukis back to the field, and okay they're unreleased, but their own field spell is very released, and not only it's a field spell which makes it incompatible with Necrovalley, but also it specifically summons Goukis from the graveyard. Putting Necrovalley in Goukis is an abomination.
<< Anonymous
Anonymous Reply
Ops, it's not from the graveyard, but from deck. 🔥sux.
<< Anonymous
Anonymous Reply
This deck reminds people of all the broken traps collection.
Anonymous
This is another broken deck that rely on broken traps. Traps must be nerfed.
<< Anonymous
Konami Reply
Dear Customer,
As long as 3 copies of a UR or SR Trap card aren't purchased by at least 80% of our player base we can't limit it as this will lower our revenue.
However, if you manage to convince enough players to buy 3 copies of a card we can find an arrangement.

Have a fun time struggling against our powerful trap cards.

Best regards.
Konami development team.
<< Anonymous(Konami)
Anonymous Reply
Konami development team always post so funny messages
<< Anonymous
Anonymous Reply
Nothing wrong with Gouki, the problem is with all the broken traps.
Anonymous
Aroma is the best, not rely too much on UR/SR staple
<< Anonymous
Anonymous Reply
Aromage isn't really "big brain". It's easy to learn and easy to master. Crystrons on the other hand...
<< Anonymous
Anonymous Reply
Crystron is harder to master, but Aromage is also big brain.
There are some players who constantly reach KoG using Aromages, while more others struggle with missplay and timing
<< Anonymous
Anonymous Reply
So true, it's easier to become a popular artist by drawing hentai of Aromage characters than by drawing hentai of Crystron or other decks.

We all know what kind of people play Aromage decks.
<< Anonymous
Anonymous Reply
No. Playing with Aromage decks may be easy and straightforward, but drawing hentai contents on them does require a lot of thinking.
Aromage theme is about healing. It's complex to make up BDSM hentai history on that.
Anonymous
3x Wheeleder in every deck is the new 3x Junk Armades in every deck.
Anonymous
this is not gouki it backrowgouki
<< Anonymous
Anonymous Reply
Toda la razón capo ;)
Anonymous
You know a deck is trash when it has to really on mostly UR trap/spell cards to stay relevant. Glad I passed on this new mini box.
<< Anonymous
Anonymous Reply
You do realize that most, if not all, of the meta decks out there rely on SR/UR cards, right? I've yet to see one that utilizes only rares and commons.
<< Anonymous
Anonymous Reply
^
This.

No deck can be in the meta playing only N and R rarity cards.
<< Anonymous
Anonymous Reply
That is not what he means. Of course all decks rely on UR and SR cards, but he complains that this decks uses a lot of UR and SR staples instead of archetype cards. So he would say that DM is generally good (barely and UR/SR staples) while this Gouki is bad (as it relies on UR/SR staples instead of the Gouki cards)
<< Anonymous
Anonymous Reply
I mean, what else it can do. Many deck that don't run many staples backrow like Dark Magician, Crystron, Blackwing and Heroes already have many support for them. Even some BEWD deck now have 4-5 trap in their deck. Ask Konami for support and it will play much less backrow then now.
f2p kog
kog material
Anonymous
Other deck option. It is not perfect, but its fun to play with it. Pretty high win ratio + Stage 1 DLv. MAX. Almost all "Gouki " decks are the same

- 3x Gouki Suprex
- 1x Gouki Riscorpio
- 3x Gouki Twistcobra
- 1x Gouki Octostretch
- 1x Gouki Headbatt
- 1x Gouki Bearhug
- 2x World Legacy Clash
- 2x Fiendish Chain
- 2x Cosmic Cyclone
- 3x Paleozoic Canadia
- 1x Floodgate Trap Hole
- Win ratio: ~ 80%

have fun guys with this deck!
Anonymous
konami failed to spot the right archetype, they told me cats could see the real identity of people, i feel bad.
Anonymous
This is not good enough.
Anonymous
Oh my, this is too much for me.
Anonymous
Talk about expensive

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it have to be arc v bond monsters or light world in sept
All the new shark cards will do is enable to go outside of water extra deck monsters at best, but...
Man... This box is bad... Bahamut Shark could be good once toadally awesome comes out... King of ...
this skill makes no sense, I dont understand why you'd implement something so broken
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