Content

Gouki: deck recipe [Aug 12]

Duel Links Gouki deck, Gouki in the current meta, how to use.
Duel Links Breaking News
Selection Box Vol.04 Mini
update 12/08/2022

Require Card Boxes

Main Deck

Generation Next Valiant Souls Dark Dimension Fortress of Gears Flames of the Heart Shining Hope

Extra Deck

Infinite Ray Photons of Galaxy Sign of Harpies Phantom of Rebellion

Example Deck

Standard Version

Gouki SuprexGouki SuprexGouki SuprexGouki RiscorpioGouki RiscorpioGouki Twistcobra
Gouki TwistcobraGouki TwistcobraNecrovalleyNecrovalleyEnemy ControllerEnemy Controller
Ballista SquadBallista SquadBallista SquadFiendish ChainFiendish ChainNeedle Ceiling
Floodgate Trap HoleFloodgate Trap Hole----
Dark Rebellion Xyz DragonNumber 47: Nightmare SharkGaia Dragon, the Thunder ChargerNumber 70: Malevolent SinDaigusto EmeralNumber 20: Giga-Brilliant
Digital Bug Corebage-----

Set Skill

[Skill] descriptionUser
Reload
Can be used turn 5 and onward. Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. This Skill can only be used once per Duel.
Tristan Taylor
Tristan Taylor

How to Play

Beater

Most of the Gouki monsters are used as beaters. Normal Summon Suprex to swarm the field. Riscorpio can be Normal Summoned without tribute if you control a Gouki monster, but it is quicker to Special Summon him with Suprex.

Twistcobra is a good monster to Special Summon with Suprex to prepare its effect. Twistcobra can tribute Suprex to boost his own ATK above most monsters. As a quick effect this can be done during your opponent's turn to disrupt an opponent's attack, and can also be done to make use of a Gouki targeted by your opponent's effect. Twistcobra's effect can be used to trigger Goukis' search effect, so it can be worth keeping him on the field.

Gouki Riscorpio
Gouki Riscorpio
EARTH Warrior ★5
ATK 2300 / DEF 0
Flames of the Heart [SR]
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
Gouki Suprex
Gouki Suprex
EARTH Warrior ★4
ATK 1800 / DEF 0
Flames of the Heart [UR]
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
Gouki Twistcobra
Gouki Twistcobra
EARTH Warrior ★3
ATK 1600 / DEF 0
Flames of the Heart [SR]
(Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.

Control Effects

Necrovalley
Necrovalley
Field Spell
Dark Dimension [UR]
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

This Gouki deck has a very straightforward beatdown play style. To compliment this play style we also use control cards that hinder your opponent from using their effects.
This deck doesn't interact with the graveyard in any way, so Necrovalley will only serve to prevent your opponent from interacting with their graveyard.
Fiendish Chain shuts down monster effects which helps deal with your opponent's combo starter and boss monster. It also prevents your opponent's monster from attacking if you want to use Fiendish Chain as a battle trap.
This Gouki deck is also very susceptible to Fiendish Chain, but that can be dealt with by Cosmic Cyclone and Ballista Squad.

Techs

Enemy Controller
Enemy Controller
Quick Spell
Seto Kaiba [SR]
Seto Kaiba (DSOD) [SR]
Ranked Rewards [SR]
Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

Tribute your Gouki to take control of an opponent's monster. You can then use the tributed Gouki's search effect to get Bearhug or Riscorpio, and Tributed Summon them using the monster you took so that it does not go back to your opponent.

Ballista Squad
Ballista Squad
Normal Trap
Fortress of Gears [UR]
Tribute 1 monster, then target 1 card your opponent controls; destroy it.

Ballista Squad removes an opponent's card from the field while also activating your Gouki search effect. Use a Gouki about to be removed by your opponent's effect as tribute to waste their removal. Ballista Squad is also one of the ways this Gouki deck can deal with your opponent's backrow.

Fiendish Chain
Fiendish Chain
Continuous Trap
Selection Box Vol. 03 [UR]
Shining Hope [UR]
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, also that face-up monster cannot attack. When it is destroyed, destroy this card.

Fiendish Chain is a great counter against monster effect reliant Decks. You can use this to negate the effects of monsters that Special Summon other monsters preventing your opponent from going into their Synchro and Xyz plays.

Needle Ceiling
Needle Ceiling
Normal Trap
Valiant Souls [UR]
Selection Box Vol.04 [UR]
When there are 4 or more monsters on the field: Destroy all face-up monsters.

Xyz Extra Deck

Gouki decks do have the swarming ability, but their varying levels prevents them from becoming a truly efficient Xyz spam deck. Regardless, it is worth running Xyz in your otherwise empty Extra Deck in case you do get an opportunity to make them.

Dark Rebellion Xyz Dragon
Dark Rebellion Xyz Dragon
DARK Dragon ★4
ATK 2500 / DEF 2000
Phantom of Rebellion [UR]
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

General Rank 4 Xyz Monster for players to use so far. Its effect essentially lets you deal 2500 (its own ATK) damage if this attacks the monster you targeted. The advantage is that your opponent's monster's ATK is also lowered, allowing you to attack over it with your other weaker monsters.

Number 47: Nightmare Shark
Number 47: Nightmare Shark
WATER Fish ★3
ATK 2000 / DEF 2000
Reginald Kastle Unlock Event [UR]
2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

Summon Nightmare Shark to hit your opponent directly for 2000 ATK. Best used when dealing the finishing blow.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Daigusto Emeral
Daigusto Emeral
WIND Rock ★4
ATK 1800 / DEF 800
Sign of Harpies [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

Summon Emeral by using two Level 4 monsters as material. Emeral will then be used as a mini self-sufficient draw engine. Emeral can help you recover the monsters in the graveyard so you don't run out of sources.

Number 20: Giga-Brilliant
Number 20: Giga-Brilliant
LIGHT Insect ★3
ATK 1800 / DEF 1800
Number Hunter: Kite Tenjo Unlock Event [SR]
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

Giga-Brilliant can be summoned for its field-wide ATK boost.

Digital Bug Corebage
Digital Bug Corebage
LIGHT Insect ★5
ATK 2200 / DEF 1800
Infinite Ray [R]
2 or more Level 5 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.

Summon Corebage by overlaying it on Giga-Brilliant. It's removal effect is specialized for removing troublesome enemy walls, especially ones immune to destruction.

Other Useful Cards

Hand Effect

Gouki Iron Claw
Gouki Iron Claw
EARTH Warrior ★2
ATK 1000 / DEF 0
Flames of the Heart [R]
During the Damage Step, when your "Gouki" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Iron Claw". You can only use each effect of "Gouki Iron Claw" once per turn.

Gouki Iron Claw is different from other Gouki because you do not want him on the field, instead you want to keep him in your hand where he can make use of his effect. The ATK boost is good for attacking over slightly stronger monsters, but the effect immunity is much more useful because it allows you to ignore battle traps such as Sea Stealth Attack.

Tuner

Psychic Wheeleder
Psychic Wheeleder
EARTH Psychic ★3
ATK 600 / DEF 0
Dimension of the Wizards [UR]
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.

Psychic Wheeleder is a great Tuner to use in a synchro variant of Gouki decks. You can Special Summon Wheeleder from your hand by just controlling Twistcobra and make level-6 Synchros. Normal Summon Suprex and use his effect to Special Summon Twistcobra, then Special Summon Wheeleder with its own effect and now you have access to level-6 and level-7 Synchro plays. Occasionally you can pair Wheeleder with Riscorpio to access the wide pool of level-8 Synchros, but generally your Extra Deck should contain more level-6 and 7 Synchros.

As a bonus, using Wheeleder and a Gouki monster as synchro material lets you activate the Gouki search effect and Wheeleder's removal effect. Overall netting you great card advantage.

Parshath Engine

Avenging Knight Parshath
Avenging Knight Parshath
LIGHT Fairy ★8
ATK 2600 / DEF 2100
Ranked Rewards [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

If you are missing some other good extra deck cards, you can choose to bring this with the Parshath trap cards. Stopping an opponent's play and special summoning a monster can be a game winning decision.

Rebirth of Parshath
Rebirth of Parshath
Counter Trap
Lords of Shining [R]
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.

Set Rebirth of Parshath and keep a Counter Trap onhand, for a Counter Trap that can negate practically anything.

You even get a free beater by Special Summoning Avenging Knight Parshath from the Extra Deck. Avenging Knight Parshath's battle position change effect can help you get rid of monsters by exposing their weaker stat. And the piercing effect is good for pushing damage.

Book of Moon

Book of Moon
Book of Moon
Quick Spell
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Book of Moon is an extremely versatile card that fits the control aspect of this deck. Flipping a monster face-down exposes weak DEF stats and is a good way of turning off continuous effects. Additionally, combos that involve Synchros and Xyz require the monster to be face up so this is a good way to disrupt them. Against Noble Knights, you can use this to get rid of their equips.

Super Team Buddy Force Unite!

Super Team Buddy Force Unite!
Super Team Buddy Force Unite!
Normal Trap
Spirit of the Beast [SR]
Selection Box Vol. 02 Mini [SR]
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.

This is a great revival card for any deck with monsters of a single type. You essentially get to revive a monster for free as long as it is not a duplicate of the one you targeted. This card has no restriction on the level of monster you revive so you can use it to put Riscorpio on the field. And putting any Gouki on the field sets you up to use Twistcobra's effect. It even replenishes itself when destroyed.

Light-Imprisoning Mirror

Light-Imprisoning Mirror
Light-Imprisoning Mirror
Continuous Trap
Umbra & Lumis [SR]
Negate all LIGHT monster effects activated on the field or in the Graveyard.

Light-Imprisoning Mirror is used as an anti-meta tech against prevalent LIGHT decks that heavily rely on monster effects, such as Galaxy Deck.

Synchro Extra Deck

Scrap Dragon
Scrap Dragon
EARTH Dragon ★8
ATK 2800 / DEF 2000
Valhalla Calling [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target.

When you do summon a level-8 monster, Scrap Dragon is a good choice. If you use one of your Gouki monsters for its removal effect, you essentially get to destroy an opponent's card while also getting a search effect.

Coral Dragon
Coral Dragon
WATER Dragon ★6
ATK 2400 / DEF 500
Chronicle of Glory [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Naturia Barkion
Naturia Barkion
EARTH Dragon ★6
ATK 2500 / DEF 1800
Selection Box Vol. 03 [UR]
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

Because of your Gouki monsters' and Psychic Wheeleder's attribute, you get access to the Naturia Synchros for negation effects. Since you do not interact with your graveyard, Naturia Barkion is a good way to negate your opponent's Trap cards. Additionally, being a level-6 Synchro monster it can easily be made with Twistcobra and a Special Summoned Wheeleder. However, because of his effect cost he will not be useful while Necrovalley is on the field.

Brionac, Dragon of the Ice Barrier
Brionac, Dragon of the Ice Barrier
WATER Dragon ★6
ATK 2300 / DEF 1400
Aerial Assault [UR]
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Brionac is a generic level-6 monster you can go into for a removal effect. Using Brionac's removal can become costly when trying to get rid of multiple cards so only use it on your opponent's boss monsters and Extra Deck monsters, and sometimes on some of their backrow.

Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Any deck that can easily make level-7 Synchros should toolbox Black Rose Dragon. The ideal time to summon Black Rose Dragon when your opponent has a much greater field presence over you. If you want a level-7 beater, Samurai Destroyer is arguably the best. It prevents your opponent from activating effects when it battles, shutting down battle traps. Additionally, Samurai Destroyer offers some utility by turning off the battled monster's floating effects.

HTS Psyhemuth
HTS Psyhemuth
EARTH Psychic ★6
ATK 2400 / DEF 1800
Valhalla Calling [SR]
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

A boss monster that cannot be targeted cannot be removed by Brionac. In this case you can summon Psyhemuth to do the removing, but this will also weaken your field presence.

Other Xyz Extra Deck

Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

Make Volcasaurus using two Riscorpio as material. The removal effect is already good on its own, usually letting you get rid of stronger enemy monsters. The burn damage on top of that makes it even better due to possibly dealing lethal damage. The drawback of using its effect is not really a problem if your opponent controls multiple monsters, because you can still attack those.

Number C39: Utopia Ray
Number C39: Utopia Ray
LIGHT Warrior ★4
ATK 2500 / DEF 2000
Infinite Ray [UR]
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

Since you can only use Utopia Ray's effect when down to your last 1000 LP, he is best used to clutch the game. The ATK manipulation can help you get rid of a powerful enemy monster and deal massive damage. Keep in mind this effect can be activated multiple times per turn as long as you have the materials.

Comments

Hot New Top
f2p kog
kog material
<< Anonymous(f2p kog)
Anonymous Reply
P2W whales won't be happy :)
Anonymous
why Necrovale ????
<< Anonymous
Anonymous Reply
Cope. They have link monsters that bring Goukis back to the field, and okay they're unreleased, but their own field spell is very released, and not only it's a field spell which makes it incompatible with Necrovalley, but also it specifically summons Goukis from the graveyard. Putting Necrovalley in Goukis is an abomination.
<< Anonymous
Anonymous Reply
Ops, it's not from the graveyard, but from deck. 🔥sux.
<< Anonymous
Anonymous Reply
This deck reminds people of all the broken traps collection.
<< Anonymous
Anonymous Reply
> Putting Necrovalley in Goukis is an abomination
.
yes, MASTER, LOL
Anonymous
I don't care about any of the upcoming decks and was thinking of blowing some gems to make this as a change of pace, anything I should know?
<< Anonymous
Anonymous Reply
The deck feels like you are playing a stall deck, gets old really fast

But if that's your style go for it
<< Anonymous
Anonymous Reply
The deck heavily relies on staple cards. Go for the staples first because you can use them in most other decks too.
<< Anonymous
Anonymous Reply
Thanks lads, I have some of the staples or equivalents, its a good as time as any to work on the rest and try a backrow heavy deck for a change
Anonymous
This is another broken deck that rely on broken traps. Traps must be nerfed.
<< Anonymous
Konami Reply
Dear Customer,
As long as 3 copies of a UR or SR Trap card aren't purchased by at least 80% of our player base we can't limit it as this will lower our revenue.
However, if you manage to convince enough players to buy 3 copies of a card we can find an arrangement.

Have a fun time struggling against our powerful trap cards.

Best regards.
Konami development team.
<< Anonymous(Konami)
Anonymous Reply
Konami development team always post so funny messages
<< Anonymous
Anonymous Reply
Nothing wrong with Gouki, the problem is with all the broken traps.
Anonymous
Aroma is the best, not rely too much on UR/SR staple
<< Anonymous
Anonymous Reply
Aromage isn't really "big brain". It's easy to learn and easy to master. Crystrons on the other hand...
<< Anonymous
Anonymous Reply
Crystron is harder to master, but Aromage is also big brain.
There are some players who constantly reach KoG using Aromages, while more others struggle with missplay and timing
<< Anonymous
Anonymous Reply
So true, it's easier to become a popular artist by drawing hentai of Aromage characters than by drawing hentai of Crystron or other decks.

We all know what kind of people play Aromage decks.
<< Anonymous
Anonymous Reply
No. Playing with Aromage decks may be easy and straightforward, but drawing hentai contents on them does require a lot of thinking.
Aromage theme is about healing. It's complex to make up BDSM hentai history on that.
Anonymous
3x Wheeleder in every deck is the new 3x Junk Armades in every deck.
Anonymous
this is not gouki it backrowgouki
<< Anonymous
Anonymous Reply
Toda la razón capo ;)
Anonymous
You know a deck is trash when it has to really on mostly UR trap/spell cards to stay relevant. Glad I passed on this new mini box.
<< Anonymous
Anonymous Reply
You do realize that most, if not all, of the meta decks out there rely on SR/UR cards, right? I've yet to see one that utilizes only rares and commons.
<< Anonymous
Anonymous Reply
^
This.

No deck can be in the meta playing only N and R rarity cards.
<< Anonymous
Anonymous Reply
That is not what he means. Of course all decks rely on UR and SR cards, but he complains that this decks uses a lot of UR and SR staples instead of archetype cards. So he would say that DM is generally good (barely and UR/SR staples) while this Gouki is bad (as it relies on UR/SR staples instead of the Gouki cards)
<< Anonymous
Anonymous Reply
I mean, what else it can do. Many deck that don't run many staples backrow like Dark Magician, Crystron, Blackwing and Heroes already have many support for them. Even some BEWD deck now have 4-5 trap in their deck. Ask Konami for support and it will play much less backrow then now.
Anonymous
Other deck option. It is not perfect, but its fun to play with it. Pretty high win ratio + Stage 1 DLv. MAX. Almost all "Gouki " decks are the same

- 3x Gouki Suprex
- 1x Gouki Riscorpio
- 3x Gouki Twistcobra
- 1x Gouki Octostretch
- 1x Gouki Headbatt
- 1x Gouki Bearhug
- 2x World Legacy Clash
- 2x Fiendish Chain
- 2x Cosmic Cyclone
- 3x Paleozoic Canadia
- 1x Floodgate Trap Hole
- Win ratio: ~ 80%

have fun guys with this deck!
Anonymous
konami failed to spot the right archetype, they told me cats could see the real identity of people, i feel bad.
Anonymous
This is not good enough.
Anonymous
Oh my, this is too much for me.

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Standard duelists & Legendary Duelist Lvl 30

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wow, it surprised me that yours is smaller than that Asian's
Thanks for telling us, we were just about to ask you
I don’t need future summon for it
You lucky this isn’t locals. Or else I’d beat the sh!t out of you after I beat the sh...
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