It's actually a very common perspective in gaming. They don't want to give you as a player the best experience. They only want to maximize their profit. That's how it works in modern gaming.
Game designers 20 years ago: "If we create a good product, people will buy it."
Game designers today: "Some people are willing to spend way more money than they should if the outcome of their purchase is randomized up to a certain degree. Psychological studies have shown..."
Remember when lighting vortex was gonna break the game? And that it would push blue eyes to tier bcz they could discard white stone of ancients? Yeah nice times
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