Content

World Legacy Clash

This page notes details of World Legacy Clash (Spell/Quick-Play Spell) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 25/07/2019

Updated Information

  • Card's Rating and Pros notes Updated

World Legacy Clash

World Legacy Clash
AttributeSpell
TypeQuick-Play Spell

text

Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.

How to Get

PackBlazing Rose [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA

Pros

  • Temporarily banishing your monster can be used to dodge effects.
  • Debuffs your opponent's monster and it can stop the monsters attack

Cons

  • Does not get rid of the opponent's monster on its own.

Tips

Similar Effects

The debuff effect is good but quite common, and there are more powerful options. The temporary banishing is much more interesting, because you can use it to dodge your opponent's effects and remove any negatives effects the monster is afflicted with.

Other cards that can do this include Interdimensional Matter Transporter, Dimension Gate and Dimensionhole. World Legacy Clash outshines the aforementioned cards by simply being a Quick-Play Spell, the debuff effect also adds to its utility.

Comments

Hot New Top
Anonymous
Amazing
Anonymous
true this care useful in many decks, i was using it mostly in a six sam deck but now either remove some cards(six sam ones) or remove my legacy cards from the deck
<< Anonymous
Anonymous Reply
this card is useful
fella
I can't believe it gets limited because you needed 1 monster on the field to activate it, but well... I guess they know what they do :)
<< Anonymous(fella)
Anonymous Reply
Yeah, I think so
<< Anonymous
Anonymous Reply
yeah, its limitation was a bit strange... but I guess the card was becoming kinda too popular
<< Anonymous
BWC Reply
Nothing strange about a quick play that does permanent attack decrease by simply banishing a monster that comes right back all while blocking up to 2 attacks depending on attack decrease. The one card alone can end the duel with only 4K LP giving you upset win it’s easily the most broken non archetype spell/trap in the game currently. Limit was deserved
<< Anonymous(fella)
Anonymous Reply
WLC is probably one of the most versatile cards. You can use it for OTKs, to block an attack and decrease the ATK of another monster, to weaken a strong monster permanently, and even for some gimmicky strategy (e.g. reset Barbaros' ATK).
Abdoryu
I wanna know why it does not work with fortune ladies
<< Anonymous
Anonymous Reply
Fortune Ladies don't have definite original ATK/DEF stats that are required for this card's effect. It can work with cards that are 0/0, but not ?/?.
<< Anonymous
Anonymous Reply
? original ATK is considered 0 while on the field. You can't banish a 0 ATK monster with World Legacy Clash. (Reducing a monster's ATK by 0 isn't considered "doing something", and you can't activate a card for no effect.)
<< Anonymous(Abdoryu)
Anonymous Reply
True. I cannot use World Legacy Clash to save my Terror Incarnate from opponent's Dual Wield since she has 0 ATK/DEF
<< Anonymous
Abdoryu Reply
Thank you so much sir I appreciate it
Anonymous
six sam, how are you! doing good? oh you have very hard day there I see..
<< Anonymous
Anonymous Reply
every single top tier deck have this.. 6 sam, desperado, neos, darklord... limiting this will hit every single top tier deck fair enough
<< Anonymous
Anonymous Reply
"six sam, how are you! doing good? oh you have very hard day there I see.."

Six Sam don't even need this card. Banning this and everyone will be abusing Power of the Guardians and other staple traps.
<< Anonymous
Anonymous Reply
Six Sam, Neos, Darklord & Desperado all will be affected by this banlist. Unless you are saying that you don't play any of the top tier deck then it won't affect you.
<< Anonymous
Anonymous Reply
darklords never use this...
Anonymous
Why this 🔥(card) is not limited? vomit inducing 🔥 card.
<< Anonymous
Anonymous Reply
I agree. It needs to get hit so 🔥 tryhards can’t get away with using TTH and avoiding the backrow issues it causes (since it interferes with Enemy Controller which is also on limit 2).
<< Anonymous
Anonymous Reply
Wish granted XD
<< Anonymous
Anonymous Reply
Yeah finally, i don't mind easy to get good cards, but good lord, this card was in every deck...
Anonymous
rip six sams
<< Anonymous
Anonymous Reply
Good riddance, no one will miss it.
<< Anonymous
Anonymous Reply
Not only six samurai, every single deck in using this broken card. Desperado, Neos & Darklord all need to remove this card from the deck.

Anyway, everyone will just replace this card with Power of the Guardians.
Anonymous
I think this card can be searched with world legacy armor.. it was meant to be played with the world legacy archtype
Anonymous
Finally this card was too powerful, in this way are still usable but not for every single deck in the entire universe. Good riddance.
Anonymous
rip those fusilier and barbados user, their main card is now ded
<< Anonymous
Anonymous Reply
No competitive players used Fusilier and Barbados, anyway.
<< Anonymous
Krilin Reply
fun deck dead because meta-abuse deck
This...
This card is a better massivemorph.
<< Anonymous
Anonymous Reply
yeah that's a head scratcher. maybe they meant some other card.
<< Anonymous(This...)
Anonymous Reply
Closest to Massivemorph name-wise, is Metalmorph, and that is also entirely different, so yeah, I'm confused too
<< Anonymous
Anonymous Reply
*entirely different in terms of purpose
<< Anonymous
Anonymous Reply
Maybe This... was talking about their artworks. It's merely opinion, not about how both cards work. So...
Anonymous
Any TCG-Player here? Just wondering if the mechanic of this card (or another card with similar effect) in the damage step, to prevent an actual attack, has been used in the TCG aswell, or if cards like this/these just came out when negating everything was most important so that such mechanics never became a thing actually.
<< Anonymous
Anonymous Reply
That kind of thing's generally more likely to happen when negating a damage step effect like Ally of Justice Catastor's (I probably could have picked a more relevant card, but you get the point) than deliberately avoiding battle with a card like Clash.
<< Anonymous
Anonymous Reply
Got it, thanks for your explanation! :)

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