Temporarily banishing your monster can be used to dodge effects.
Debuffs your opponent's monster and it can stop the monsters attack
Does not get rid of the opponent's monster on its own.
The debuff effect is good but quite common, and there are more powerful options. The temporary banishing is much more interesting, because you can use it to dodge your opponent's effects and remove any negatives effects the monster is afflicted with.
Other cards that can do this include Interdimensional Matter Transporter, Dimension Gate and Dimensionhole. World Legacy Clash outshines the aforementioned cards by simply being a Quick-Play Spell, the debuff effect also adds to its utility.
Maybe This... was talking about their artworks. It's merely opinion, not about how both cards work. So...
Anonymous 6days ago
Any TCG-Player here? Just wondering if the mechanic of this card (or another card with similar effect) in the damage step, to prevent an actual attack, has been used in the TCG aswell, or if cards like this/these just came out when negating everything was most important so that such mechanics never became a thing actually.
That kind of thing's generally more likely to happen when negating a damage step effect like Ally of Justice Catastor's (I probably could have picked a more relevant card, but you get the point) than deliberately avoiding battle with a card like Clash.